Proposal: All good boys must go to sleep
Vetoed, then self-killed, with a few against votes inbetween; also, I voted VETO -Darth
Adminned at 03 Dec 2009 06:37:23 UTC
Add the following text to the end of Rule 2.5.1 Basic Spells:
The spell Sleep has â€œTORPORâ€ as its Activation Sequence. Its Effect is â€œChose an Apprentice. That Apprentice becomes Asleep.â€
Add a new Rule to the Ruleset. Call it â€œAwake or Asleepâ€ and give it the following text:
Apprentices can be in one of two states, Awake or Asleep. This status shall be tracked in the GNDT under the heading “Asleep”, where a ‘Y’ value indicates the Apprentice is Asleep, and an ‘N’ value indicates the Apprentice is Awake. An Apprentice who becomes Asleep shall remain in such status for a period of 24 hours, at which time he shall become Awake. While an Apprentice is Asleep, he is unable to Cast Spells or take any Timed, Daily, or Weekly Actions.
Amend the GNDT to comply with the above new Rule, giving all Apprentices an initial “Asleep” value of ‘N’, subject to the following condition.
If at least half of all EVCs on this proposal also contain the letter “e”, set Darth Cliche’s initial status to Asleep.