Friday, February 22, 2019

Proposal: Danger and Death

Became popular 6 to 0. Enacted by Derrick

Adminned at 24 Feb 2019 00:28:31 UTC

Create a rule named “Health”:

Each Adventurer has a Health, tracked in the GNDT, defaulting to 10.

an Adventurer whose Health is zero looses all items in their inventory and may not Hunt.

Add to the list of actions performed with Respawning:

*set the health of each adventurer in town to default.
*decrease the health of each adventurer in the wild by the number of monsters in that wild

 

Comments

naught:

22-02-2019 16:23:51 UTC

for

Zaphod:

22-02-2019 17:05:47 UTC

for
In a way, this could force collaboration to clear out an overpopulated wild. I’m intrigued.

Allo:

22-02-2019 20:38:36 UTC

for

pokes:

23-02-2019 18:25:32 UTC

imperial per my vote on the last proposal

Trigon:

23-02-2019 19:18:43 UTC

for