Friday, November 04, 2011

Proposal: Defining communal weekly actions

Times out 12-3 and is enacted. -coppro

Adminned at 06 Nov 2011 08:09:52 UTC

REPRESENTING: flurie, Chronos Phaenon, ais523, Amnistar, Bucky

Add a new keyword to the definition list in the rule “Keywords”:

Weekly Communal Action
If a game action is a Weekly Communal Action, it can be performed by any Player, but only if it has not been performed (by any Player) already in the same week.

Given that actions of this form are often worded in a scammable way (to a dynasty-ending extent), it’s probably best to have them defined in core. Idea by flurie, wording by ais523. (Flurie apparently wants to use this for a proposal of his own; the idea comes up often enough, anyway.)

Comments

scshunt:

04-11-2011 14:44:32 UTC

against since it doesn’t include the buffer period around rollover.

flurie:

04-11-2011 14:48:37 UTC

coppro, the period doesn’t exist because the entire community can stop timing scams if anyone can perform the action.

flurie:

04-11-2011 14:48:52 UTC

for

Prince Anduril:

04-11-2011 14:51:49 UTC

against

ais523:

04-11-2011 14:52:52 UTC

@coppro: Not only do I think the buffer period is a bad idea (it just increases the number of critical points for timing scams, not eliminates them), but for a communal action, it makes no sense. The actions are likely to happen towards the start of a week because anyone can perform them; there’s no way to engineer one to happen until just before the deadline unless you’re the only person who’s paying attention.

scshunt:

04-11-2011 14:57:27 UTC

for per ais523

Clucky: he/him

04-11-2011 15:37:17 UTC

against I agree about the buffer stuff. Its still possibly a problem, so why not include the buffer?

Murphy:

04-11-2011 15:50:45 UTC

for per ais523’s “for a communal action, it makes no sense”.

ais523:

04-11-2011 15:52:52 UTC

@Clucky: If a timing scam isn’t bad, no need for a buffer. If a timing scam is bad, any single player in the game can prevent it. So a buffer would be more confusing than useful.

eelpout:

04-11-2011 15:57:53 UTC

against

Pavitra:

04-11-2011 16:21:42 UTC

for per ais523.

SingularByte: he/him

04-11-2011 17:15:12 UTC

for

Bucky:

04-11-2011 17:16:49 UTC

for

ChronosPhaenon:

04-11-2011 17:34:51 UTC

for

southpointingchariot:

04-11-2011 18:33:32 UTC

for

omd:

04-11-2011 18:40:52 UTC

for

Spitemaster:

04-11-2011 20:26:14 UTC

for

Kevan: he/him

04-11-2011 23:53:15 UTC

[ais523] Isn’t that also an argument in favour of a 24-hour buffer? If a Communal Weekly Action is ever ungrindy enough to involve a cost, then people will be shoegazingly reluctant to step up and take it pre-emptively, just to stop someone from taking it twice at rollover. Having a 24-hour buffer would give players a day to react with a block if someone took the action at 23:59 on Sunday.

arthexis: he/him

05-11-2011 03:30:30 UTC

for