Sunday, February 05, 2006

Proposal: Grog!

Enacted 9-0 by Kevan.

Adminned at 07 Feb 2006 01:39:06 UTC

Add an item to the list of activities in Rule 2.11, “Port”:

*Buy Rum - 5 doubloons allows the Captain to buy three bottles of rum, and dilute it with water to make enough grog for the entire crew of the Inquisitor. Every Swashbuckler then gains 1 GPS.

More than half o’ ye be no more of a pirate then when ye firs’ came onboard the ship, ye scurvy dogs! I need t’ make pirates o’ ye before ye can mutiny succesfully!

Comments

Kevan: he/him

05-02-2006 03:40:09 UTC

for

Excalabur:

05-02-2006 04:46:16 UTC

for That’s not /nearly/ enough rum. 

Standard grog ration for a ship in the navy was a pint of rum per day per man, usually watered 50/50 to make grog.

The Lone Amigo:

05-02-2006 06:53:06 UTC

for Aye, I be agreein’ with Excalabur.

Elias IX:

05-02-2006 14:39:07 UTC

Arr, we’ll make it more concentrated in a few days time.

Josh: Observer he/they

05-02-2006 14:57:31 UTC

for

Banja:

05-02-2006 15:56:27 UTC

for
Arrrr, such a watery ration is reason for mutiny, methinks.

Hix:

05-02-2006 16:22:19 UTC

for

smith:

05-02-2006 19:34:33 UTC

for

predisastered:

06-02-2006 06:50:03 UTC

for