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Comments
spikebrennan:
Too many rooms. With 28 Guests, 7 rooms total ought to be sufficient so that the average room has 4 people in it. I’m assuming that when the lights go out, movement will be limited (possibly no going upstairs/downstairs (except the handyman may go to the basement to fix the fuse?) and no changing rooms except to an adjacent room no more than twice per lights-off-period), and that the murderer and the victim have to be in the same room at the time of a murder.
With seven rooms total, one could have:
Basement (1 room)
Lower Floor (Kitchen, Dining Room, Drawing Room)
Upper Floor (Bedroom, Library, Study)
Kitchen can be off-limits except to Servants. Bathrooms are not necessary and can be described as part of the bedroom. A secret passage can be described as a type of adjacency rather than creating a separate location.
Presumably it’s a dark and stormy night, so nobody is going to be going outside.
Ienpw III:
I think it’s more likely there’ll be clusters of people, as in ais’s dynasty. I also think the best map would be a custom made one.
Kevan:
A map might be good for line of sight rules, and we may as well draw up our own one. We can always change the number of rooms as we go, by opening up new wings or burning things down.
NoOneImportant:
East wing has bedrooms… the west wing could have everything else. Make the east wing “off limits” during most of gameplay to keep people in the west wing and accessible.
Possible rooms: Kitchen, Dining Room, Library, Garden, Parlor, Study, Basement, Attic, Gymnasium, Gallery, Conservatory, Game Room.
NoOneImportant:
Also, in the future, could we keep images restricted to Comments, rather than posts so that it doesn’t clutter up the “main” page?
alethiophile:
Or, if you really like the Werewolf mechanic, you can set up a day/night cycle, and have the Bedrooms only be available during the night.
spikebrennan:
We really don’t need more than one bedroom, and “east wing” was just flavor, not something that we need to be bound by if something would work better for gameplay purposes.
Building on my suggestion of
Basement (1 room)
Lower Floor (Kitchen, Dining Room, Drawing Room)
Upper Floor (Bedroom, Library, Study)
Add an attic as a fourth floor.
If the lights are on, anyone can move to any room at will (except that some rooms may be off limits under some circumstances, such as the kitchen being off limits except to domestic servants, and study being off limits _to_ the domestic servants)
If the lights are off, nobody can move to a different level except the handyman can go to the basement to fix the fusebox, and someone with a flashlight can change floors. Also, during each period that the lights are off, a guest can only change rooms no more than twice, and only to adjacent rooms (so if dining room is adjacent to library and library is adgacent to study then the murderer could move from the dining room to the library, murder a victim there so long as the victim’s location was library at the time, then move to the study or back to the dining room). Some adjacencies could be revealed later (such as a secret passage behind the bookcase in the library that leads to the attic, permitting one to disregard the limitations on moving to a different floor)
Ienpw III:
I do really like the idea of secrecy. Lots of secrecy.
Qwazukee:
So long as there’s an Indoor Garden where we can pick fruit, I’m fine with anything.
Roujo:
I agree with spikebrennan. =)
Ienpw III:
I’ll always have fond memories of the Indoor Garden :)
tecslicer:
Indoor gardens remind me of “Dead Set”
Apathetic Lizardman:
Much better than my idea, spikebrennan.
Klisz:
I personally prefer AL’s idea.