Wednesday, January 12, 2011

Proposal: Preparing for war

Quorumed 11-0 -Darth

Adminned at 13 Jan 2011 08:10:57 UTC

Add a new rule called “Health”

Each ant and creature has a stat called health which is tracked in the GNDT in a column also called health. New ants start at ten health. As a daily action, may increase their health by two if they are underground or one if they are above ground.

If an ant’s health is ever zero, the ant is said to be dead. An ant which is dead may not take any actions outlined in dynastic rules of the ruleset with the exception of the following sentence. If an ant has been dead for 24 hours, they may reset all of their stats tracked in the GNDT to that of a new ant and are no longer dead.

Set each ants health to ten. If any ants are dead, they are no longer dead and cannot reset their stats.

 

Sets up the basics of a potential combat mechanic. I’d like to see ya’ll working together to fight other creatures, but maybe allow you to fight other ants (or even the queen) but only if you want the rest of the nest to turn on you.

Comments

macgeorge:

12-01-2011 21:28:07 UTC

for I’d like to see where this goes….

Winner:

12-01-2011 22:18:21 UTC

for

Winner:

12-01-2011 22:18:31 UTC

for

Bucky:

12-01-2011 23:02:46 UTC

imperial

Klisz:

12-01-2011 23:16:17 UTC

for

Roujo: he/him

12-01-2011 23:26:54 UTC

for Interesting =)

Clucky: he/him

13-01-2011 02:31:32 UTC

just realized the “24 hours” thing needs to be reworded so that ants that were dead for 24 hours three days ago and then die again can’t instant rez. But that can be fixed later.

Roujo: he/him

13-01-2011 02:44:37 UTC

Good idea. =)

Darknight: he/him

13-01-2011 03:12:29 UTC

for

Purplebeard:

13-01-2011 08:50:38 UTC

imperial

Josh: Observer he/they

13-01-2011 08:56:33 UTC

for

Ely:

13-01-2011 09:10:59 UTC

for

Kevan: he/him

13-01-2011 09:16:26 UTC

imperial