Proposal Cap
Is it just an antispam measure? Or does it have another purpose?
Is it just an antispam measure? Or does it have another purpose?
This has been discussed before, and the consensus has generally been that it ain’t broke. Most people only fill two slots around the beginning of a dynasty anyway.
The limit’s also good for encouraging the quieter players to get involved and propose something, if the dominant players can’t cover everything.
The issue really is that when the dynasty’s getting close slumping, as of now, it limits the players who are still fully active in trying to make it more interesting again. The beginning of the dynasty has more proposals, but it’s times like now when the slots are more necessary.
Time to work on another couple of proposals…
You can always PM your proposals to another player and ask them to post it.
Ask another player to make a proposal, post your ideas as a not- proposal, wait 48 hours…
the proposal limit does a lot to keep the board from being cluttered with half-baked proposal ideas, and insures that proposals are actions that people actually feel are important.
You shouldn’t have to make the game more interesting single-handedly, though. It’s healthier for the game if you actively encourage other players to help you out. You could have presented “Marauder Refactor” as just a good, solid rule rewrite, and discussed potential Marauder Jobs in the comments, so that other players could run with them (and feel a bit more involved as a result).
@Kevan: Sometimes, some players simply don’t want to propose anything, even if handed to them on a silver platter.
In the past, I’ve created posts with suggestions for proposals, and they have almost never been taken by others. Yet, when I propose them, they pass, meaning that they where not really unpopular to begin with.
Maybe it’s worth a Dynastic rule to temporarily up the proposal limit, in the (rare?) situation where there are enough active players to sustain a dynasty, but only a few actually interested in changing the rules.
Seems a bit of a silly idea to me to play the game but not propose rules.
I’m almost tempted to say that the fix would be better to require people to make rules changes…
This dynasty has a reward for proposing (pass or fail), and people /still/ aren’t doing it.
This dynasty has a reward for proposing (pass or fail), and people /still/ aren’t doing it.
Qwazukee:
Encourages people to be circumspect and write well-written Proposals.