Veto of a Self-Kill -Darth
Adminned at 25 Aug 2009 21:12:14 UTC
Create a new rule called, “The Plague”:
There is a type of Proposal known as “Infectious Proposal”. An Infected Survivor may create an Infectious Proposal by adding the text “[Infectious]” to the beginning of a Proposal they create. Living Survivors may not vote on Infectious Proposals unless they spend 1 Stamina each time they vote, and may not vote DEFERENTIAL. On their vote to an Infectious Proposal, the voter must include the name of a Survivor. If they don’t, their vote is not valid (it shall not be counted for the purposes of enacting or failing that proposal).
Whenever an Infectious Proposal is failed without being vetoed, all Living Survivors who Voted on it are said to have “Held their Ground”. Each Survivor whose name appears in the fewest (but at least once) EVCs for that Proposal suffers damage (the Admin failing the Proposal applies the damage, but is not considered its source; the source of damage is the Proposal itself).
Whenever an Infectious Proposal is enacted, all Living Survivors who Voted on it are said to have “Run for their Lives”. The Food and Water is decreased by XDICE5, where X is the number of Infected Survivors that voted on the Proposal. The author of the enacted Infectious Proposal may not create another Infectious Proposal within the next 48 hours.
Explanation: Infectious Proposals are challenges. Infectious Survivors will try to lure the uninfected with a Proposal loaded with benefits, but it will cost you. However, voting it down also has its negative side, because if you don’t coordinate your votes, you could end up in bad shape. Of course, the Leader can intervene and VETO it and nothing happens (to discourage lots of cheap Infectious Proposals). Finally, it also encourages intelligent proposals by itself.