Wednesday, February 20, 2008

Proposal: Shoot ‘em and Take Their Money

self-killed—Yoda

Adminned at 21 Feb 2008 22:09:25 UTC

Add a subrule to the “Gunslinging” rule titled “Robbery” with the following text:

If, at the end of a shootout, there is one non-Wounded Player and one Wounded Player, then the non-Wounded Player may roll DICEX in the GNDT and subtract that money from the Wounded Player’s money statistic and add it to his own, where X is the amount of money the non-Wounded Player has at the time of the roll.

Comments

jmrdex:

02-20-2008 20:53:50 UTC

for
Makes for more interesting gunfights.

Jack:

02-20-2008 22:13:42 UTC

for
Just be careful what you wish for!

Jack:

02-20-2008 22:16:13 UTC

against COV.
What happens if the non-Wounded player has more money?

Yoda:

02-20-2008 23:32:49 UTC

Then he can take some of the Wounded player’s money.  What is wrong with that?

aaronwinborn:

02-21-2008 01:20:35 UTC

for

aaronwinborn:

02-21-2008 01:21:44 UTC

maybe players opting out of the draw should also be automatically robbed as well, but that can be a separate proposal.

Iammars:

02-21-2008 02:30:46 UTC

for

Clucky:

02-21-2008 04:07:56 UTC

for

Night:

02-21-2008 13:48:43 UTC

for

Jack:

02-21-2008 15:22:02 UTC

I meant, if the non-Wounded player rolls an amount greater than that of the Wounded player.  What happens then?

Chivalrybean:

02-21-2008 16:11:12 UTC

Shouldn’t it be “where X is the amount of money the ***Wounded*** Player has at the time of the roll.”

Now how much the non-wounded player has?

against  against PS!

spikebrennan:

02-21-2008 18:47:27 UTC

against
per the apparent mistake identified by Chivalrybean

Yoda:

02-21-2008 22:08:31 UTC

against oops, s/k