Thursday, February 19, 2009

[Skirmish - Inactive] Training

To prepare our soldiers for the coming of the Enemy, and due to the fact that no Skirmish can currently end, we begin our training.

Enemy Combatants:

0 x Scrub Robots - Health - 2 Damage - 1 Death count: 1-Wk 1-Rodlen 2-Darth 5 - Kevan 6-Dev 21 - Clucky 14 - Gnauga
0 x Grunt Robots - Health - 3 Damage - 2 Death Count: 1-Dogfish 4- Devenger 1 - Wak 1-Rodlen 3-Gnauga
0 x Sniper Robots - Health - Damage - 10 Death count: 4-Wak 1-Rodlen

Participants: Wak, rodlen, Gnauga, Dogfish, Devenger, Darth, Kevan, Clucky - 65 XP each

This will also let us test out the combat system, and give people some ideas for things to change.  Also, with 21 soldiers, everyone need only kill ~5 robots for them all to be dead…then someone eneds to propose a condition by which a skirmish ceases to be active.

Comments

Wakukee:

19-02-2009 21:35:00 UTC

lock and load.

Can I just attack as much as I want, so long as I have ammo?

Wakukee:

19-02-2009 21:38:16 UTC

I am attacking a sniper with my M249LMG. I rolled a… 9. I killed one sniper. No return fire, because he is dead. 4 snipers remain.

Wakukee:

19-02-2009 21:42:58 UTC

Attacking another sniper with my carbine. I rolled a… 4. One sniper has only 1 hp left. Return fire… 7. Ow. I’ll heal that.

Wakukee:

19-02-2009 21:44:53 UTC

Finishing him off with my revolver.
Automatic 1. Another sniper dead. 3 left.

Wakukee:

19-02-2009 21:46:13 UTC

Another sniper attack! With my carbine. I rolled a… 5. One more dead. 2 left.

Wakukee:

19-02-2009 21:52:23 UTC

Another sniper attack! With my carbine. I rolled a… 3. 2 hp left. Return fire… 9 OW!!!! I am dead, but I will get a second wind.

Wakukee:

19-02-2009 21:54:00 UTC

Finshing off that sniper… With my SMG. I rolled a… 2. Another dead. 1 left.

Wakukee:

19-02-2009 21:55:54 UTC

Last sniper… Attack with my SMG. 1. 4 health left.

Wakukee:

19-02-2009 22:01:05 UTC

Return fire… 9?!? SIGH. I’ll need a point from my latest proposal to heal any other soldies, since I am now dead.

Rodlen:

19-02-2009 22:15:56 UTC

Lock and load…

Rodlen:

19-02-2009 22:18:05 UTC

Finished sniper with a service revolver.

Amnistar: he/him

19-02-2009 22:18:10 UTC

Nice job Wak.  I wasn’t expecting the snipers to be taken out first…but they did their job.  Remember you’re not out of the skirmish yet, any of the medics can heal you 2 each.

Wakukee:

19-02-2009 22:19:18 UTC

Yay! Medic!

Wakukee:

19-02-2009 22:20:11 UTC

I thought that I’d help theothers take out the rest quick, with no need to lose much health or ammo. Its my job.

Amnistar: he/him

19-02-2009 22:31:53 UTC

Just takin’ the pot-shot rod?  tsk tsk.

Wakukee:

19-02-2009 22:32:25 UTC

Only real shot left…

Wakukee:

19-02-2009 22:34:29 UTC

The skirmish will end if all enemies are dead…

Amnistar: he/him

19-02-2009 22:35:05 UTC

nope, it won’t.  Nothing says a skirmish without enemies is inactive.

Wakukee:

19-02-2009 22:36:18 UTC

“If an Enemy Combatant’s Health is at zero or below, that Enemy Combatant is dead. If all Enemy Combatants for a particular Skirmish are dead, then the Skirmish ceases to be active. “

Amnistar: he/him

19-02-2009 22:41:37 UTC

oh okay, then nevermind ><  I misread that.

Wakukee:

19-02-2009 22:42:55 UTC

You gonna take anyone out, Amni? I only got 4 so far, so I’m one away from being done. Unless you aren’t taking any…

Amnistar: he/him

19-02-2009 22:44:40 UTC

I has no guns!

Wakukee:

19-02-2009 22:45:50 UTC

Get one, general. Is that a comment about a lack of weapons?

Amnistar: he/him

19-02-2009 22:55:13 UTC

not at all, but it wouldn’t do for me, the General, to engage in these practice exercises and risk damaging myself.

dogfish:

19-02-2009 22:56:53 UTC

Lock and load. it’s time to take out the trash!
I’ll attack one of the 50 grunt robots with my gun, DICE10:6, so only 49 left! BOOOOOM

A quick question too, are we updating the skirmish values for our brave soldiers after the skirmish has been completed, because although the rule’s entitled Skirmishes Completed, the actual rule seems so imply doing it straight away.

dogfish:

19-02-2009 22:57:54 UTC

And ignore that question, i didnt read the italic bit below :(

Amnistar: he/him

19-02-2009 22:57:58 UTC

you should update values as you roll.

Amnistar: he/him

19-02-2009 22:58:54 UTC

As for the rest, keep a count of how many bots you kill (posting each time as per the rule) but then make a final post denoting how many of what you kill, and what condition you left others in.

Amnistar: he/him

19-02-2009 23:01:28 UTC

also, there are not 50 gruynt robots, only 10…well 9 now.

Wakukee:

19-02-2009 23:08:57 UTC

No need to use so much ammo to so little damage… why not use a different weapon?

Wakukee:

19-02-2009 23:13:33 UTC

I probably won’t be able to kill much else with 2 ammo, so…

Killed 4 snipers and allowed Rodlen to kill the last with only a service revolver.

Amnistar: he/him

19-02-2009 23:16:48 UTC

yea, and remember that kills don’t get you anything; you’re better off working together.

Wakukee:

19-02-2009 23:17:56 UTC

Also note that I will heal people, but cannot until I myself get healed by someone. Amni could temporarily make himself medic, heal me, and then make the initial person who he made not medic medic again…

Also, there should be a limit on how often the medics should be changed. Whenever seems wrong.

Wakukee:

19-02-2009 23:18:46 UTC

But not killing in one means getting hurt…

dogfish:

19-02-2009 23:25:03 UTC

I shot a scrub robot, got shot myself. So one of the 50 scrub robots has 1 health….. Finish him!!!

Wakukee:

19-02-2009 23:25:45 UTC

You sure can!

Wakukee:

19-02-2009 23:26:29 UTC

Sorry, but I’m still dead. I can finish him when I get healed, and use up the rest of my ammo.

Devenger:

19-02-2009 23:34:23 UTC

Lock and load. Sorry, I physically wasn’t here until now. Healing Wak up 2 as my first action!

dogfish:

19-02-2009 23:34:31 UTC

Yep hopefully someone will heal you soon… I’m also going to take the liberty of finishing that scrub robot off myself =).

make that 49 scrub robots left

dogfish:

19-02-2009 23:35:09 UTC

(posted at same time as Devenger, who pretty psychically knew what to do)

Wakukee:

19-02-2009 23:40:37 UTC

Ok, I’ll finish up that bot, and then heal up dog when he attacks the next.

Wakukee:

19-02-2009 23:41:48 UTC

Killed that bot that dog hurt. I’ll wait to get the next one he hurts.

Wakukee:

19-02-2009 23:43:38 UTC

(The scrub bot with a revolver, then changed weapons back. I can do this in one move [changing back and forth without showing it] thanks to the secret ruleset.)

Devenger:

19-02-2009 23:44:25 UTC

Rodlen, why the hell did you give me ammo?

Wakukee:

19-02-2009 23:45:10 UTC

I guess he wanted you to shoot somthing. Do it!

Devenger:

19-02-2009 23:46:02 UTC

...where does it say you can even get rid of weapons?

Wakukee:

19-02-2009 23:46:48 UTC

No wasters.

Devenger:

19-02-2009 23:48:29 UTC

Shoot at a Grunt with the M4 for 7 damage. No return-fire - it’s dead. 8 left?

Wakukee:

19-02-2009 23:48:46 UTC

Yeah.

Devenger:

19-02-2009 23:49:56 UTC

Shoot at a Grunt with the M4 for 7 damage (max again!). No return-fire - it’s dead. 7 left?

Wakukee:

19-02-2009 23:51:15 UTC

I’ll finish the 1 health one off.

Wakukee:

19-02-2009 23:52:08 UTC

Got him with my last bullet in a revolver.

Wakukee:

19-02-2009 23:52:30 UTC

(I did one damage after Dev did 2.

Devenger:

19-02-2009 23:52:32 UTC

Shoot at a Grunt with the M4 for 2 damage. I take 2 from return-fire. Grunt has 1 health remaining… I’ll finish it.

Wakukee:

19-02-2009 23:54:08 UTC

I alredy did.

Devenger:

19-02-2009 23:54:19 UTC

Oh damnit Wak, you’ve broken everything. Can you not do finishing shots until I’ve finished resolving my shot?!

Amnistar: he/him

19-02-2009 23:55:00 UTC

probably a good idea to wait to post it till they post it at the very least.

Wakukee:

19-02-2009 23:55:38 UTC

Sorry. I’ll heal you to make up for it.

Rodlen:

19-02-2009 23:57:09 UTC

I eliminate a grunt with a SMG burst.

Devenger:

19-02-2009 23:57:20 UTC

Too kind… hmmm, this combat system is tiresome. I’d prefer only firing once per day, and specifying a number of shots or something (hint).

Devenger:

19-02-2009 23:59:00 UTC

M4 a Grunt for 2 damage.

Devenger:

19-02-2009 23:59:34 UTC

SR the Grunt for 1 damage to finish.

Rodlen:

20-02-2009 00:00:14 UTC

We need to prevent weapon switching mid-combat.

Devenger:

20-02-2009 00:00:19 UTC

M4 a Grunt for 2 damage (again?!)

Wakukee:

20-02-2009 00:00:37 UTC

What are you doing to the GNDT, Dev?

Devenger:

20-02-2009 00:00:55 UTC

SR the Grunt for 1 damage to finish.

Devenger:

20-02-2009 00:02:01 UTC

apparently I’ve induced magical font enlargement, maybe it’s my copy-pasting…

Wakukee:

20-02-2009 00:02:02 UTC

Seriously, stop that. Why is that even happening?

Wakukee:

20-02-2009 00:03:12 UTC

I think that it might be your name… But I don’t know.

Devenger:

20-02-2009 00:04:11 UTC

M4 a Grunt for 3 damage, it dies… I’ve lost count, sorry.

Devenger:

20-02-2009 00:04:36 UTC

(I think it was the square brackets?)

Wakukee:

20-02-2009 00:05:49 UTC

What brackets?

Rodlen:

20-02-2009 00:06:43 UTC

SMG for 1 damage, take one damage, revolver kills scrub.

Amnistar: he/him

20-02-2009 00:28:08 UTC

Scoreboard is current to this point.

Gnauga:

20-02-2009 00:59:58 UTC

Lock and load. Let us defenestrate robotic SOULS.

Gnauga:

20-02-2009 01:04:07 UTC

M4 Carbine on Grunt Robot. Rolled a three. Two grunts left.

Gnauga:

20-02-2009 01:05:18 UTC

M4 Carbine on Grunt Robot. Rolled a four. One grunt left.

Gnauga:

20-02-2009 01:06:37 UTC

M4 Carbine on Grunt Robot. Rolled a perfect four. All grunts are dead.

Gnauga:

20-02-2009 01:07:04 UTC

A perfect seven, I meant. Seven.

Wakukee:

20-02-2009 01:17:23 UTC

If we run out of comments, make a comment thread new.

Qwazukee:

20-02-2009 08:38:32 UTC

Hey, yeah. This type of battle is likely to go waaaaaaaaay over our comment limit. I think we need to reduce combat significantly. . . .

dogfish:

20-02-2009 10:23:17 UTC

One Scrub Robot is on 1 health, got it with my pistol

Kevan: he/him

20-02-2009 12:28:10 UTC

Bang, I finish it off with my revolver, and it doesn’t shoot back.

dogfish:

20-02-2009 14:03:42 UTC

Psst Kevan, you didn’t join the skirmish yet. You gotta lock & load

Klisz:

20-02-2009 15:01:37 UTC

OHMYOD A SKIRMISH!

Lock and load

Klisz:

20-02-2009 15:07:42 UTC

I just took out a Scrub Robot.

Amnistar: he/him

20-02-2009 15:51:24 UTC

Currently up to date

Amnistar: he/him

20-02-2009 17:43:22 UTC

incidently if someone with a revolver wanted to, they could simply state that they killed 9 of them, drop their health by 9 and their ammo by 18.

Kevan: he/him

20-02-2009 17:44:51 UTC

Oh, right. Lock and load, and rolling another 1 to finish a different Scrubot off.

Devenger:

20-02-2009 19:23:00 UTC

I kill 6 of them with a Service Revolver, not making the rolls as Amni suggests (I’ll always take 1 damage and use 2 ammo for each one I kill).

Clucky: he/him

20-02-2009 20:30:25 UTC

lock and load.

Clucky: he/him

20-02-2009 20:51:37 UTC

*kicks down a door*

I’m here to kick ass and chew bubble gum—and I’m all out of gum!

*pulls out SR SMG and shoots a robot in the face* FATALITY!

*shoots another robot, only to misfire and just graze it on the side and have the robot shoot him in the arm*

Merely a flesh wound!

*pulls out his SR and fires back after taking one in the arm*

Dodge this!

*continues this process to kill 10 more robots and put another at half health*

Yippie kay yay motherf*ckers!

*rolls to the side and grabs an ammo canister. Stands up and points his SMG at one of the robots*

Hasta la vista, baby

*starts blasting away at robots again*

THIS. IS. BLOGNOMIC!

*continues blasting away at robots, until all his ammo is spent. On the ground are the fresh remains of 21 scrub robots.*

The names Bond. Clucky Bond.

Wakukee:

20-02-2009 21:01:28 UTC

DC: you have to give the roll and weapon.

Gnauga:

20-02-2009 21:56:46 UTC

SMG on Scrub Robot. Rolled a close-shaven two. Scrub Robot is dead.

Another SMG on Scrub Robot. Rolled a perfect four. Another Scrub Robot is dead.

Another SMG on Scrub Robot. Rolled a neat three. Another Scrub Robot is dead.

Another SMG on Scrub Robot. Rolled a square three. Another Scrub Robot is dead.

Another SMG on Scrub Robot. Rolled a sweet four. Another Scrub Robot is dead.

Five Scrubs dead in total.

Kevan: he/him

20-02-2009 22:17:00 UTC

I open fire with the M249; a three, a nine and a one. The one that survives shoots back at me for 1 damage.

Gnauga:

20-02-2009 22:19:58 UTC

SMG on Scrub Robot. Rolled a smooth four. Scrub Robot is dead.

SMG on Scrub Robot. Rolled a lucky two. Scrub Robot is dead.

SMG on Scrub Robot. Rolled an odd three. Scrub Robot is dead.

SMG on Scrub Robot. Rolled an unlucky one. Scrub Robot rolls a 1. Service Revolver on Scrub Robot. Rolled a surprising one. Scrub Robot is dead.

SMG on Scrub Robot. Rolled another darned one. Scrub Robot is dead. Scrub Robot rolls a 1. Service Revolver finishes Scrub. Scrub Robot is dead.

SMG on Scrub Robot. Rolled a gratifying four. Scrub Robot is dead.

SMG on Scrub Robot. Rolled a bare two. Scrub Robot is dead.

SMG on Scrub Robot. Rolled a piss-poor one. Scrub Robot rolls a 1. Service Revolver easily finishes Robot.

Western Showdown! Two service revolver shots take down one Scrub Robot, while inflicting one damage upon me.

Nine bots down. None left.

Gnauga:

20-02-2009 22:20:54 UTC

Hm… this system needs work.

Qwazukee:

20-02-2009 22:24:14 UTC

Amen. No way am I gonna participate in one of these tussles.

Amnistar: he/him

20-02-2009 22:24:59 UTC

currently up to date; 2 scrub bots left, I agree with the cleaning up of the combat system, let’s finish this one up and propose a new method?

Qwazukee:

20-02-2009 22:43:21 UTC

Uh, I think you’ll have to dig in to see this and any more posts. . . .

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