which led to portions of the ruleset taking forms like:
Only while being at Sea
can a Captain have er Rank increase by Bragging
(to fit a rule within haiku restrictions), or a proposal like:
==============
“How appropriate, you fight like ... cow”
Could pass, if it does, well then now,
Its rule is amended:
Add the text that’s appended.
An admin will do that somehow.
All captains who share the same flavor
hold each other in very good favor
And won’t sword-fight each other
Rather, only another
Captain with a different flavor.
(I’m so sorry for the abusing
Of the limerick form that I’m using
To use the same word
Might seem quite absurd.
Too bad. It’s the one that I’m choosing.)
"Nomic is a game in which changing the rules is a move. In that respect it differs from almost every other game. The primary activity of Nomic is proposing changes in the rules, debating the wisdom of changing them in that way, voting on the changes, deciding what can and cannot be done afterwards, and doing it. Even this core of the game, of course, can be changed."
Comments
Kevan:
Welcome back. Quorum remains 12.
Qwazukee:
I wish I’d been around in the haiku dynasty. : (
spikebrennan:
Yeah: We had
http://blognomic.com/archive/snow_on_cherry_blossoms1/
which led to portions of the ruleset taking forms like:
Only while being at Sea
can a Captain have er Rank increase by Bragging
(to fit a rule within haiku restrictions), or a proposal like:
==============
“How appropriate, you fight like ... cow”
Could pass, if it does, well then now,
Its rule is amended:
Add the text that’s appended.
An admin will do that somehow.
All captains who share the same flavor
hold each other in very good favor
And won’t sword-fight each other
Rather, only another
Captain with a different flavor.
(I’m so sorry for the abusing
Of the limerick form that I’m using
To use the same word
Might seem quite absurd.
Too bad. It’s the one that I’m choosing.)
(It passed, 6-4).