Sunday, February 04, 2007

Proposal: So what’s your scandal

Passes 17-1-1, reaches Quorum. Enacted by Angry Grasshopper.

Adminned at 05 Feb 2007 23:11:19 UTC

“In this town, there’s no such thing as bad press.”

Add a new Dynastic rule, called “Gossip”, reading as follows:

Each Actor may be the subject of zero, one or two “Gossip Stories”.  The Gossip Stories that each Actor is subject to will be tracked in two columns in a table on the GNDT, referred to as “Gossip Box 1” and “Gossip Box 2”.  The first Gossip Story that an Actor becomes subject to will be indicated in Gossip Box 1, and the second Gossip Story that an Actor becomes subject to will be indicated in Gossip Box 2.  However, if both Gossip Boxes for a particular Actor indicate active Gossip Stories and the Gossip Story indicated in that Actor’s Gossip Box 1 ceases to be active, then the Gossip Story indicated in that Actor’s Gossip Box 2 will be moved to Gossip Box 1.  If a particular Actor is subject to fewer than two Gossip Stories at a given time, then that Actor’s Gossip Box 2, or both Gossip Boxes 1 and 2, as appropriate, will contain a null placeholder ” - “.  If a particular Actor is subject to two Gossip Stories, and an event occurs that would cause the Actor to be subject to a new Gossip Story, then the Gossip Story indicated in that Actor’s Gossip Box 2 will be moved to Gossip Box 1, the Gossip Story thus displaced from Gossip Box 1 will cease to be active, and the new Gossip Story will be indicated in that Actor’s Gossip Box 2.  A particular Gossip Story may be effective with respect to any number of Actors.

The available Gossip Stories are:
* Difficult Diva
* Drunk as a Lord
* Kicked Out of Rehab
* Caught With Pants Down
* Slut!
* Political Crank
* Been Caught Stealin’
* The Kid Is Not My Son
* It’s Not a Cult, It’s a Religion
* Ugly Divorce
* Just Plain Loony

The idea here is that events or circumstances might cause an Actor to become subject to particular Gossip Events, which could have positive or negative effects.  Subsequent proposals can detail the manner in which Gossip Events become associated with particular Actors, the manner in which they can cease to be effective, and the specific effects that they have on other game mechanics.

 

Comments

Angry Grasshopper:

02-04-2007 02:26:02 UTC

Fantastic, but the text is a little awkward and needs more white space.

I’d vote for this if those changes were made.

Excalabur:

02-04-2007 02:26:06 UTC

imperial

spikebrennan:

02-04-2007 02:27:41 UTC

The admin who adopts this can add whitespace wherever e likes.  As far as the text being awkward, tell me exactly what you had in mind—I was trying to be precise rather than elegant.

Angry Grasshopper:

02-04-2007 02:32:52 UTC

Oh, it’s very precise. What I meant is that the nested clauses make for difficult reading. For example, the text:

If a particular Actor is subject to two Gossip Stories, and an event occurs that would cause the Actor to be subject to a new Gossip Story, then the Gossip Story indicated in that Actor’s Gossip Box 2 will be moved to Gossip Box 1, the Gossip Story thus displaced from Gossip Box 1 will cease to be active, and the new Gossip Story will be indicated in that Actor’s Gossip Box 2.

could be simplified a bit. The best sort of rules are clear on first reading.

The Gossip Stories, on the other hand, are excellent. ;)

spikebrennan:

02-04-2007 02:53:09 UTC

Sorry, I’m a lawyer, I just write that way.

Tell you what—if you like it conceptually and your objections are stylistic, then vote for it as is, and we can always do subsequent amending proposals to clean it up.

Angry Grasshopper:

02-04-2007 02:57:27 UTC

Oho! One of those types. A real lawyer, as in, a member of the bar?

>...then vote for it as is, and we can always do subsequent amending proposals to clean it up.

That sort of thing seems fine to me. I’ll propose some fixes later if you or Kevan don’t beat me to it. ;)

for

spikebrennan:

02-04-2007 03:06:05 UTC

Yes, a real lawyer.  Admitted to the bar in Pennsylvania and New Jersey.

Angry Grasshopper:

02-04-2007 03:08:28 UTC

Heh, I’ll be sure to read your proposals very carefully, then. =D

Rodney:

02-04-2007 03:44:30 UTC

for

Doremi:

02-04-2007 03:48:30 UTC

This is turning out pretty cool

snowballinhell7001:

02-04-2007 04:07:29 UTC

I assume that a future proposal will discuss how one will become subject to a gossip story.  for for a good idea. Hopefully it will all work out well.
On a side…I look forward to the end of the early game and the future with fewer proposals to vote on.

Doodle:

02-04-2007 04:28:11 UTC

for

Scaramouche:

02-04-2007 05:03:10 UTC

for

alethiophile:

02-04-2007 05:04:45 UTC

for

ChinDoGu:

02-04-2007 05:09:51 UTC

for Nice

Josh:

02-04-2007 08:45:59 UTC

for

viewtyjoe:

02-04-2007 08:53:59 UTC

for
I like scandal, and leaving the effects of various rumors undecided for now makes it that much better.

Kevan:

02-04-2007 12:48:00 UTC

for That first paragraph is brilliantly over-complicated, but we can trim it later on.

peacefulwarrior:

02-04-2007 15:27:43 UTC

for Me like it.

Ralff:

02-04-2007 18:40:53 UTC

for

Hix:

02-04-2007 20:02:10 UTC

for brillintly over-complicated, indeed.

ChronosPhaenon:

02-05-2007 01:34:17 UTC

for Oh my

Edometheus:

02-05-2007 18:42:42 UTC

for

Elias IX:

02-05-2007 22:29:03 UTC

against I’m almost afraid to vote this way.

Doodle:

02-05-2007 22:34:20 UTC

for