Monday, March 05, 2018

Supply Crate #20

Possibly left in error by the delivery crew, a small black plastic case sits on the tiled floor emitting occasional bursts of static and garbled chatter.

Energy Drink • Radio • Airhorn • Toolbox

Pokes and Card race into the lobby simultaneously.

Update: Thanks subconscious - yes, this was left in error, I created it illegally. We’re still on Crate #19, which is being constantly refilled by Unnamed Rule #1.

Comments

pokes:

05-03-2018 18:53:45 UTC

I took an Airhorn, fished (ate two, kept one), and visited the black market.

Kevan: he/him

05-03-2018 18:54:28 UTC

Ah, wait, ignore this, my creating it was illegal.

Supply Crate #19 still exists and has three items in it, because “Supply Crate #19 is considered to be Resident Cuddlebeam’s Drop Supply Crate, with the content Tinned Food, Money and Rope” at all times. And I can only create a new Crate if no non-Empty crate exists.

Kevan: he/him

05-03-2018 18:56:28 UTC

Although it can possibly be safely discarded at this point. Possibly returning its contents to Cuddlebeam (although all of its items “were taken”, so maybe not).

card:

05-03-2018 20:28:38 UTC

Since the conditions for creating a new crate were not fulfilled at the time this blogpost was made, it’s just an unregulated and unrelated post that is not a crate, right?

Diabecko:

05-03-2018 20:58:25 UTC

Correct me if my reasoning is faulty:

When taking an item from the crate, “a single instance of that Item is no longer considered to be inside that Crate.”. This contradicted Unnamed Rule #1, but according to the Prioritisation appendix:

“If two parts with the same scope contradict each other, the negative rule applies. (e.g. with “Residents may Punch a Spaceman on Friday” and “Residents may not Punch Spacemen on Friday”, then Residents may not Punch Spacemen on Friday.)”

so the first one should have applied, which is that the item was no longer in the crate no ?