Reached quorum 9 votes to 1. Enacted by Kevan.
Adminned at 16 Apr 2010 07:44:33 UTC
Rename “Sobriety” to “Stress” throughout the Ruleset and Gamestate.
In Rule 2.6 (Death), add before the final bullet point:-
- If the Colonist is Indoors, every other Colonist in the same Room as them gains 10 Stress.
- If the Colonist is Outdoors, every other Colonist who is Outdoors gains 10 Stress.