Adminned at 28 Mar 2009 11:57:43 UTC
Create a new rule called “Salary”:
Each Scripter has a statistic called ‘‘Royalties’ which is tracked in the GNDT and is a positive number with no more than two significant decimal digits, and is initially 1. No Scripter can take an action that would result in their Royalties been decreased. Each Scripter has another statistic called “Account” which is always an integer and is initially zero.
As a daily action a Scripter may “Cash In”, which means to increase their Account by an amount equal to their Salary, multiplied by the number of 8 hour periods that have elapsed since they last Cashed In. If a Scripter has never Cashed In, their Account is increased by 20 instead.
Whenever an Act is finished, each Scripter that had written a non-cut Scene for that act may increase their Royalties by 1, once within the next 48 hours of the finishing of the Act. However, if the Scripter’s scene in that act had a Body Count higher than 5, their Salary is increased an additional 0.25 for each body beyond the first 5.
Set the Salary of each Scripter who has written at least one scene to 2, and the Salary of each other Scripter to 1. Set the Accounts of each Scripter to zero.
We need some sort of resource (since Bodies and Pop are not really expendable). This time I am going for a salary type resource, where even if you forget to cash in one day, if you do the next you are still not left behind (thus making it balanced for people who can’t visit the nomic as often).