Proposal: Watch out, that Rune’s live!
Passed, 8 to 1. Josh
Adminned at 08 Nov 2009 19:42:48 UTC
In the Rule entitled “Runes”, change the text
A Rune may be referred to by its Value. A sequence of Runes may be referred to by the sequence of letters corresponding to the Values of its component Runes.
to
A sequence of Runes has a Value that is the sequence of letters corresponding to the Values of its component Runes. A Rune or sequence of Rune may be referred to by its Value.
A Rune Chain is a sequence of consecutive Runes.
Add a new Rule to the Ruleset. Call it “Spellcasting” and give it the following text:
There are a number of Spells, listed in this Rule and its subrules. Each Spell has one or more Activation Sequences, each of which is a Rune sequence containing one or more Vowels and no Damaged Runes. Each Spell also has an Effect.
Any Apprentice whose Workbench contains a Rune Chain that has the same Value as a Spell’s Activation Sequence may Cast that Spell. Upon doing so, he must select one such Rune Chain, change the last Rune in that Rune Chain to a Damaged Rune, then perform the Spell’s Effect.
No two Spells may have the same Activation Sequence. A spell cannot be Cast if its Effect could not be performed.

Comments
arthexis:
Hix:
spikebrennan:
A Workbench consists of ABCDEF. Does that Workbench contain the Rune Chain EDC?
Bucky:
@Hix: See the “POPPPPPP” example for why I want a consecutive subsequence. As for flexibility, being able to have more than one sequence of a spell makes up for most of it, since spells can have activation sequences like “Any sequence of the form PO?T, where ? is a single non-Damaged Rune”.
You can also have Effects like “Also, any rune that was damaged during this spell’s casting becomes ‘T’.” I just want damaging the last Rune to be the default.
Ienpw III:
Kevan:
Josh:
Darknight:
Klisz:
Apathetic Lizardman: