Times out / fails :( - Ien
Adminned at 23 Apr 2010 16:07:16 UTC
After the second bulleted list in rule 1.5 “Enactment”, add the following paragraph:
Proposals that the Expedition Leader has voted to VETO can also be failed immediately by any admin, even if they are not the oldest pending proposal.
Now, I know we’ve gone over this one loads of times already (so much that this particular proposal even has an FAQ entry about it). The usual reason stated not to do this is “why would we want to punish bad proposals by taking away slots, but rewarding terrible proposals by freeing up the slot immediately”? Well, I was around last time this rule was in place, and things didn’t happen that way; if a proposal is terrible, it’ll just get a load of AGAINST votes. The only times that vetos are needed are when proposals are reasonable enough to get a preponderance of FOR votes, but either a fatal flaw’s discovered last-minute (in which case the queue timing change is basically irrelevant), or the proposal doesn’t fit into the Expedition Leader’s idea of the dynasty (this only comes up in dynasties like arth’s most recent, where the theme is secret; in such a case, punishing people for bad theme-guessing seems wrong). However, with such a rule in place, the veto gains another use: the Expedition Leader (who can be assumed to be relatively fair, due to having no way to win) can return slots to players for the good of the dynasty (e.g. when a player is having lots of ideas towards the start, and needs feedback on them, but other players don’t like them protosing). This was used quite a bit in several of the dynasties where the “fast veto” was available, including my first.