Wednesday, September 18, 2013

Proposal: Arts and Crafts

Quorums 10-0. — Quirck

Adminned at 19 Sep 2013 04:52:55 UTC

Create a new rule, “Totems”:

Totems are small wooden items with great spiritual and magical significance. Each Apprentice has a number of Totems, tracked in the GNDT. New Apprentices start with one Totem.

Give each Apprentice one Totem.

The prevailing strategy seems to be to save up one’s Energy for future use, and people don’t seem to be proposing a lot of new Powers. Perhaps this is because there aren’t any suitable game variables to play with: the only numeric variable we have is Energy, and we can’t create too many Powers that play with that for fear of grind, sunday night timing plays and rich-get-richer mechanics. I Propose Totems as a sort of Points substitute that we can create, destroy, steal, attack and defend (and apparently send through time).

Comments

Sphinx:

09-18-2013 10:41:15 UTC

for

RaichuKFM:

09-18-2013 11:55:01 UTC

for

Kevan:

09-18-2013 13:12:36 UTC

for

Spitemaster:

09-18-2013 13:31:52 UTC

for

Murphy:

09-18-2013 15:03:11 UTC

for

Larrytheturtle:

09-18-2013 19:33:49 UTC

for

kikar:

09-18-2013 22:13:24 UTC

for

andrewStiltman:

09-19-2013 06:56:01 UTC

for

quirck:

09-19-2013 10:21:49 UTC

for