Thursday, November 18, 2010

Proposal: The Back Row

Passes at 13-0. -Purplebeard

Adminned at 19 Nov 2010 00:21:32 UTC

In Rule 2.5, remove the “Disrupt” Class Action, and add the following:-

  • If a Student Disrupts an Intermediate or Advanced Lesson for which they have a Grade of E or higher, they may set their Grade in that Lesson’s Subject to ‘F’ and trigger that Lesson’s Disaster, as listed in the “Disasters” rule.
  • If a Student Distracts in an Intermediate or Advanced Lesson, they may decrement (to a minimum of “E”) the Grade in that Subject of up to 3 Students who have Studied most recently in the lesson. (This action counts as a Disruption.)

Enact a subrule of Rule 2.5, called “Disasters”:-

  • If a Disaster occurs in a Beginner’s Alchemy Lesson, noxious fumes fill the classroom. No further Class Actions may be taken in this Lesson.
  • If a Disaster occurs in a Wild Beasts Lesson, the subject matter runs amok. Any Alive Student who has taken a Class Action other than “Studying” in the Lesson becomes a Zombie.
  • If a Disaster occurs in a Recreational Necromancy Lesson, a greenish-white glow fills the room. Any Zombie or Ghost who has taken a Class Action in the Lesson becomes Alive.
  • If a Disaster occurs in a Divination Lesson, the Students get a harrowing glimpse of their future. Each Student who has taken a Class Action in the Lesson has their Grade reduced by one level in every Subject.
  • If a Disaster occurs in an Explosive Latin Lesson, a magical fight breaks out. The Alive Student with the lowest Grade in Explosive Latin who has taken a Class Action in the Lesson (if only one such Student exists) becomes a Zombie.
  • If a Disaster occurs in an Unbridled Evil Lesson, the pupils cheer. Any Alive Student who has taken a Class Action in the Lesson becomes a Zombie.

If a Disaster is triggered by a Disruption by a Student, that Student is immune to the effects of the Disaster.

In Rule 2.8.5, replace “decremented as a result of a Disruption Class Action” with:-

decremented as a result of a Disruption Class Action

We’re not seeing much disruption of classes. This makes basic Disruption cheaper (you don’t get an F, you just get a Grudge and lose the chance to have Studied in that Lesson), and adds lesson-specific Disasters (with the requirement that you need at least an E in the subject, to know what you’re doing). Dentention also becomes more of a threat, to stop a single player from causing too much damage.

Comments

Josh:

11-18-2010 11:44:17 UTC

for Although the Divination disaster seems excessively harsh.

Blacky:

11-18-2010 11:49:18 UTC

for I like the propoasl a lot, however the alchemy section does nothing as beginners lessons can’t be disrupted and the second paragraph also doesn’t do anything. But that can be amended

Josh:

11-18-2010 11:51:12 UTC

@Blacky: The subject is called “Beginner’s Alchemy”. Admittedly that is an ambiguity that could do with fixing.

Blacky:

11-18-2010 11:52:01 UTC

Oh right, got confused here.

Kevan:

11-18-2010 11:54:32 UTC

[Blacky] “Beginner’s Alchemy” is the name of a Lesson; “Basic” is the keyword that can’t be Disrupted. Which second paragraph doesn’t do anything?

Blacky:

11-18-2010 11:57:51 UTC

In Rule 2.8.5, replace decremented as a result of a Disruption Class Action” with:

  decremented as a result of a Disruption Class Action

Kevan:

11-18-2010 12:17:20 UTC

Ah, good point - I decided we didn’t need to reword that after all (and that the Toothfish can protect you as normal during a Divination Disaster), I must have forgotten to delete it from my draft.

Roujo:

11-18-2010 12:32:38 UTC

for Cool effects without going overboard! =D

Greytyphoon:

11-18-2010 12:49:49 UTC

for

Ujalu, the unnecessary.:

11-18-2010 14:07:35 UTC

for

FuzzyLogic:

11-18-2010 15:16:08 UTC

for

Brendan:

11-18-2010 18:07:40 UTC

for

Ambisinister:

11-18-2010 18:20:10 UTC

for

William:

11-19-2010 00:14:10 UTC

for

Darknight:

11-19-2010 07:09:56 UTC

for

Richard:

11-19-2010 08:03:13 UTC

for

Purplebeard:

11-19-2010 08:12:54 UTC

for