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Title Excerpt Author Date Total Comments Recent Comment
Story Post: Restoring an Hour In the Third Sun Arc of the Fifth Day, Jonah declared himself Chairman of the Joint Chiefs of Staff and attempted to seize victory via a coup d’etat, convincing the interNet he had won. southpointingchariot 11/15/16 0
I Unidle Hello. Admins, please do not activate the ‘davidystephenson’ account - that was me before I figured out how to log in to this account again. southpointingchariot 11/13/16 1 11/14/16
Guess Who’s Back, Back I unidle. Quorum is now 10. southpointingchariot 12/16/12 0
I unidle Quorum rises to 7. southpointingchariot 09/13/12 2 09/14/12
PROTOSAL: Sorry Add a new rule “Ha’pennies”, reading: “Each player has a non-negative integer of ha’pennies, tracked in the GNDT.” Add a new rule “The Merchant”, reading: “southpointingchariot is the Merchant. The Merchant is not considered a player for the purpose of any other dynastic rule.” Retitle the rule “Upgrades” as “Orders”,… southpointingchariot 08/12/12 9 08/13/12
You don’t say What? An open-ended dynasty just asking for someone to build mechanics in? Well, I think I’d like to be un-idled then. southpointingchariot 08/12/12 1 08/12/12
The gears are spinning I would so much like to be unidled, at least for a short time, yo. southpointingchariot 06/27/12 1 06/27/12
The Darkness Rises After a thorough review of the last cycle’s resolution, it is in fact my opinion that Josh has achieved victory with 30 Power. They are encouraged to explain the cause of the dark Ansible, and the fate of Blogia, in any Declarations of Victory they make in the near future. southpointingchariot 05/24/12 17 05/24/12
Cycle 21 Resolution Cpt_Koen now has 59 Credits Clucky now has 4 Councilmen Galatea influences the Legion with 1 Marine and 4 Credits, the Bank with 1 Marine and 4 Credits, the Public with 1 Marine and 4 Credits, the Rebels with 1 Marine and 4 Credits, the Pygmalion with 1 Marine and… southpointingchariot 05/24/12 2 05/24/12
Cycle 20 Resolution and Courthouse Cpt_Koen now has 45 Credits and 1 Marine Clucky influences the Rebels with 4 Credits and now has 4 Credits, 3 Marines, and 28 Power Galatea influences the Reactor with 6 Credits and the Black Market with 20 Credits and now has 22 Credits and 6 Marines Josh influences the… southpointingchariot 05/20/12 17 05/24/12
Cycle 19 Resolution and Courthouse Cpt_Koen now has 32 Credits, 2 Marines, and 4 Councilmen Clucky influences the Mine with 2 Marines, the Watchtower with 3 Credits, and the Mob with 3 Credits (hitting Cpt_Koen) and now has 5 Credits, 2 Marines, and 27 Power. Galatea now has 71 Credits Josh influences the Council with… southpointingchariot 05/19/12 7 05/20/12
Cycle 18 Resolution and Watchtower Cpt_Koen influences the Legion with 10 Credits and the Rebels with 5 Credits and now has 10 Credits, 2 Marines, and 21 Power Clucky influences the Mine with 2 Marines and the Mob (hitting Cpt_Koen) with 3 Credits and now has 9 Credits, 4 Marines, and 20 Power Galatea now… southpointingchariot 05/14/12 9 05/15/12
Cycle 17 Resolution Cpt_Koen now has 20 Credits Clucky influences the Black Market with 1 Marine and 15 Credits and now has 8 Credits and 6 Marines Galatea now has 47 Credits Josh influences the Mine with 1 Marine and 15 Credits, the Council with 7 Credits, and the Reactor with 4 Credits,… southpointingchariot 05/11/12 7 05/12/12
I Told You There’d Be Murders Florw and and RobinHood3 idle out after more than 7 days of inactivity. Quorum is now 5. southpointingchariot 05/11/12 4 05/13/12
Cycle 16 Resolution Cpt_Koen now has 10 Credits Clucky influences the Rebels with 5 Credits and the Watchtower with 10 Credits and now has 65 Credits, 1 Marine, and 15 Power Galatea influences the Reactor with 9 Credits (disconnecting the courthouse) and the Mob with 6 Credits and now has 34 Credits Josh… southpointingchariot 05/09/12 0
Cycle 15 Resolution Cpt_Koen influences the Watchtower with 10 Credits and the Mine via the Fleet and now has 5 Credits and 20 Power Clucky influences the Slave Pits with 1 Marine and now has 69 Credits, 0 Marines, and 12 Power Galatea influences the Reactor 6 Credits (Disconnecting the Fleet) and the… southpointingchariot 05/06/12 9 05/06/12
Cycle 14 Resolution and Courthouse Cpt_Koen influences the Rebels with 1 Marine and the Fleet with 1 Marine and 3 Credits, and now has 13 Credits, 1 Marine, and 13 Power Clucky influences the Watchtower with 10 Credits and now has 54 Credits and 10 Power. Josh influences the Mine with 2 Marines and the… southpointingchariot 05/02/12 8 05/03/12
Cycle 13 Resolution and Directions Cpt_Koen influences the Council with 7 Credits, the Reactor with 5 Credits and the Mob with 2 Credits, and now has 15 Credits and 12 Power Clucky now has 52 Credits Josh influences the Slave Pits with 1 Marine and and the Courthouse with 4 Credits and now has 62… southpointingchariot 04/29/12 12 05/02/12
Cycle 12 Resolution Clucky influences 96189 Pygmalion with 1 Marine and 1 Credit and now has 23 Credits, 2 Marines, and may dictate that the Galatea take any action that is legal for the Galatea to take this Cycle Cpt_Koen influences the Rebels with 1 Marine, and the Watchtower with 6 Credits and… southpointingchariot 04/26/12 5 04/29/12
Recruitment Poster Wanna’ help cut down on Cycle Resolution errors? Send in your directions listing each institution in the order they are listed in the ruleset, even the ones you’re not directing to, in something resembling the form the Net uses in the “accounted” messages! You are, of course, not required to,… southpointingchariot 04/25/12 0
Cycle 11 resolution and Courthouse Clucky influences the Council with 1 Marine and 1 Credit and the Rebels with 1 marine and now has 12 Credits, 3 Marines, 8 Power, and 3 Councilmen Cpt_Koen now has 19 Credits Josh influences the Bank with 5 Credits and the Courthouse with 4 Credits and now has 40… southpointingchariot 04/23/12 0
DRAFT Democratizing Our Formula Change, in the description of the Institution “The Council”, the text “an amount of Power equal to one tenth of the total amount of Power owned by all other players combined.” to “an amount of Power equal to Y/X, where Y is equal to the total amount of Power owned… southpointingchariot 04/20/12 7 04/22/12
Cycle 10 Resolution Clucky now has 11 Credits and 4 Marines Cpt_Koen influences the Legion with 1 Marine, the Courthouse with 4 Credits, the Rebels with 1 Marine, and the Watchtower with 5 Credits, and now has 14 Credits, 2 Marines, 8 Power, and 4 Councilmen, and may send the Net a message… southpointingchariot 04/20/12 10 04/23/12
Cycle 9 Directions southpointingchariot 04/18/12 2 04/18/12
Cycle 9 Resolution Clucky influences the Black Market with 13 Credits and the Rebels with 6 Credits and now has 9 Credits, 5 Marines, 6 Power, and 1 Councilmen Cpt_Koen now has 18 Credits Josh influences the Council with 6 Credits and now has 55 Credits, 1 Power, and 1 Councilmen Kevan now… southpointingchariot 04/17/12 10 04/19/12
Cycle 8 Directions td.s1 { border:1px solid #000; padding:2px; } td.s3 { border:1px solid #000; padding:2px; } td.s4 { border:1px solid #000; padding:2px; } td.s5 { border:1px solid #000; padding:2px; } .tblGenFixed { background:#fff; color:#000; font-size:0.8em }  . InstitutionBuckyCluckyChronos PhaenonCpt_KoenDarknightDoctor29JoshKevanKliszMurphyomdPatrickscshuntSlamCrackleSoviet BrendonYonahGalactic GalateaMaxTiersSitWinner. Mine - 000000010m01000010101WinMurphy. Council - 000000010101000010101WinPatrick. Legion - 0000000101090001091WinPatrick. Bank -… southpointingchariot 04/15/12 6 04/16/12
Cycle 8 Resolution Cpt_Koen influences the Courthouse with 2 Credits, the Reactor with 6 Credits (Disconnecting the Mob), and the Rebels with 1 Marine and 1 Credit, and now has 13 Credits, 4 Power, and 2 Marines, 3 Councilmen, and may send the Net a message containing a list of institutions, each with… southpointingchariot 04/14/12 21 04/16/12
DRAFT Anybody got a bit a money anybody got a bit a money Create a new Institution, named “The Taxmen” reading: When a player influences the Taxmen, they gain X Power, where X is equal to one fourth of the number of credits they directed at the Taxmen. In addition, every other player loses Y Credits, down to 0, where Y is equal… southpointingchariot 04/12/12 3 04/12/12
Cycle 7 Resolution Clucky influences the Mine with 10 Credits and now has 45 Credits and 5 Power Cpt_Koen influences the Mob with 4 Credits and now has 14 Credits Kevan now has 27 Credits Murphy influences the Black Market with 23 Credits and now has 14 Credits and may, at any time… southpointingchariot 04/11/12 5 04/14/12
Cycle 6 Resolution Clucky influences the Bank with 4 Credits and now has 46 Credits Cpt_Koen influences the Council with 6 Credits and the Rebels with 10 Credits and now has 14 Credits, 2 Power, 1 Marine and 2 Councilmen Josh now has 41 Credits Kevan now has 18 Credits Patrick now has… southpointingchariot 04/08/12 5 04/09/12
Cycle 5 Resolution Bucky influences the Legion with 4 Credits and now has 27 Credits and 1 Marine. Clucky influences the Bank with 5 Credits and 96189 Pygmalion with 2 Credits now has 36 Credits Cpt_Koen now has 25 Credits Kevan influences the Mine with 7 Credits and now has 14 Credits and… southpointingchariot 04/05/12 4 04/06/12
Cycle 4 Resolution Bucky now has 21 Credits Clucky influences the Reactor and now has 30 Credits Cpt_Koen now has 15 Credits Josh now has 30 Credits Kevan influences the Mine and now has 14 Credits and 5 Power Murphy now has 22 Credits Patrick now has 14 Credits Soviet Brendon Influences the… southpointingchariot 04/02/12 9 04/04/12
DRAFT Closed for Repairs When an Institution is modified, its modified text is listed below its current text, prefixed by the text “Will Become:” When an institution is created, it becomes Unpowered. When a new Cycle begins, any Institution which is not Disconnected become Powered, takes on its modified text. All other Institutions become… southpointingchariot 04/02/12 4 04/05/12
Cycle 3 Resolution Clucky Influences the Bank and the Reactor, and has 23 Credits. Josh now has 23 Credits. Patrick Influences the Mine and now has 8 Credits and 6 Power. Soviet Brendon Influences the Black market, and now has 12 Credits and may spend 5 + N Credits to increase their Marines… southpointingchariot 03/30/12 2 03/31/12
DRAFT While we’re here Change the ruleset to read as it does at: http://blognomic.com/wiki/index.php?title=Ruleset southpointingchariot 03/29/12 9 03/29/12
So now…. Word Problem: An Emperor would like to update the GNDT as required by the recent CfJ - but he needs to know if “award one Credit to every Player for every Institution which they Directed at least one Credit to” refers to the whole dynasty or just Cycle 1? Discuss… southpointingchariot 03/28/12 4 03/30/12
Just want to make sure Am I correct in understanding that I should not publish or account the results from cycle 2? southpointingchariot 03/28/12 5 03/30/12
DRAFT Someone’s Gotta Get the Womp Rats Add a new Institution, reading: “The Rebels: When a player influences the Rebels, they gain 2 of each Resource. In addition, during the next Cycle, they may not Direct resources at any of the Institutions they Directed resources at this cycle.” southpointingchariot 03/27/12 6 03/28/12
Cycle 1 Resolution After Cycle 1: Bucky now has 15 credits, 0 marines, 0 councilmen, and 0 power Clucky now has 15 credits, 0 marines, 0 councilmen, and 0 power ChronosPhaenon influences the Mine, and now has 12 credits, 0 marines, 0 councilmen, and 5 power Cpt_Koen influences the Bank, and now has… southpointingchariot 03/24/12 8 03/25/12
Worry Not I am about to leave for the day - I will likely not return til a few hours after the end of the Cycle. I am still missing Directions from Darknight, Doctor29, and SlamCrackle. The direction receiving seems to be going pretty smoothly - so if you send them and… southpointingchariot 03/24/12 0
It is Nigh With less than 20 hours left in the Cycle, the Net has not received Directions from the following players: ChronosPhaenon Cpt_Koen Darknight Doctor29 omd Patrick scshunt SlamCrackle Soviet Brendon southpointingchariot 03/23/12 7 03/24/12
DRAFT An End of Choice Add a new instution, reading: Fate: When a player influences Fate, they lose 1 of each resource they possess at least one of. In addition, during the next cycle, they may send the Net a message containing the word CONTROL, in all caps, listing every institution and which Player, or… southpointingchariot 03/22/12 4 03/23/12
And then there were X Alda idles out after 11 days of inactivity. Quorum drops to 9. southpointingchariot 03/22/12 0
Now the games seriously begin To address any confusion, the first Cycle has now begun. This cycle will end at 0000 UTC March 25. southpointingchariot 03/21/12 0
PROTO Shut It Down Throughout the dynastic rules, replace “Active” with “Powered” and “Inactive” with “Unpowered”. Replace “When a new Cycle begins, all Institutions become Powered.” with: When a new Cycle begins, any Institution which is not Disconnected become Powered, and all other Institutions become Unpowered. Add a new Institution: “The Reactor: When a… southpointingchariot 03/21/12 2 03/22/12
DRAFT Social Fission Append to the rule “Institutions” the text: The Reactor: When a player influences the Reactor, they gain 5 credits. In addition, during the next cycle, they may send the Net a message containing the word SHUTDOWN, in all caps, and the name of an Institutions which will be ignored for… southpointingchariot 03/20/12 0
Timing is everything As there is apparently some confusion, we are not yet in a cycle - unless my proposal passes, the first cycle will begin at 0000 UTC on March 22nd, meaning that the first Influencing will happen at 0000 UTC on March 25th. southpointingchariot 03/18/12 0
DRAFT Blogia Reform Change, in the rule “Cycle Resolution”, the text: When an Institution is resolved, if any Player Directed any Marines at that Institution that Cycle, then the Player who directed the most Marines at the Institution that Cycle Influences that Institution. Otherwise, the Player that Directed the most Credits at that… southpointingchariot 03/17/12 0
Ascension Address: Here We Go Again Welcome to our planet…. This is Blogia, the 99th Colony of the Once and Future Empire. Blogia is an enormous dark planet, located lightyears from its nearest neighbor. Though remote, the soil is rich, and colony’s minerals bring in a substantial income from across the galaxy. The Colony has received… southpointingchariot 03/17/12 0
PROTO/DRAFT/THING Ascension Address This is Blogia, the 99th Colony of the Once and Future Empire. Blogia is an enormous dark planet, located lightyears from its nearest neighbor. Though remote, the soil is rich, and colony’s minerals bring in a substantial income from across the galaxy. The Colony has received orders and… southpointingchariot 03/16/12 3 03/16/12
Deidle I request to be deidled. southpointingchariot 03/16/12 0
PROTO Contacts Edits: 0101 UTC for positivity Append to the rule “Working Together” At any time, a Criminal may pay 100 wealth, and then transfer any positive amount of their Wealth or Firepower to a Criminal in their Former Partners list. southpointingchariot 01/24/12 3 01/25/12
PROTO Plea Bargain Edits: 2059 UTC To clarify theme Create a new rule, entitled “Plea Bargain”, reading: “As an assisted action, a Criminal with at least 3 Criminals in their former partner’s list may Plea Bargain. When a player Plea Bargains, first, they lose (X - 1)/X of their Wealth, Respect, and Firepower,… southpointingchariot 01/24/12 1 01/25/12
IRC Link The first link to the IRC channel in the FAQ (http://kevan.org/blognomic/irc/chat.html), seems to be broken. This is also the link on the homepage. This needs to be fixed or removed. southpointingchariot 01/17/12 2 01/17/12
PROTO Goods Edited 1655 UTC 1/16/12 for accuracy and clarity. Edited 1709 UTC 1/16/12 to fix fixes Edited 1734 UTC 1/16/12 to fix Camera and Badge Edited 1737 UTC 1/16/12 more Badge Edited 1750 UTC 1/16/12 typo Edited 1759 UTC 1/16/12 Camera Edited 2135 UTC 1/16/12 Retheming, balancing Edited 0109 UTC 1/17/12… southpointingchariot 01/16/12 4 01/16/12
DRAFT Negativity Edited to explicitly allow negativity 1813 UTC 1/10/12 Edited to remove integral 1944 UTC 1/10/12 Change, in the rule “Swag”, the text: “Criminals have Wealth, Respect, and Firepower, non-negative integral statistics tracked in the GNDT, each defaulting to 500.” to “Criminals have Wealth and Firepower as non-negative integers tracked in… southpointingchariot 01/10/12 8 01/10/12
Meta-humor really isn’t very funny or deep I am requesting to be unidled. southpointingchariot 01/04/12 1 01/05/12
Protosal: Drafts Create a new core rule “Drafts,” with the text: Any Artist may post an entry in the “Draft” category. The Body and Flavour Text of a Draft may be edited by its Author at their convenience. Artists may not edit the Title, Category, or any other aspect of their Draft… southpointingchariot 10/23/11 21 10/24/11
1, 2, 3, 5, Can I Have A Little More Change, in Rule 3.2, A proposal, or declaration of victory cannot simultaneously be any other type of official post unless otherwise specified by dynastic rules.toNo entry may be more than one of the following official types of post: Proposal, Call for Judgement, and Declaration of Victory. southpointingchariot 10/23/11 2 10/23/11
Protosal: Rank Hath It’s Privilege Box Set After some discussion with Amnistar, several bugs were found in the original version of this. Under the original wording, it could be interpreted as meaning that a deferential vote would count twice, once following the Faction Leader, and once following the Emperor, if one were to arise. Also, it does… southpointingchariot 10/21/11 5 10/21/11
My Excellent Timing Greetings and salutations! I have just joined the nomic, and am excited to get started playing again after around a year without finding a good group. I see that there is a bit of a debate going on which might delay regular play - I am, however, more than willing… southpointingchariot 10/13/11 3 10/13/11