Tuesday, September 26, 2017

Note On The Theme

I never finished playing Katamari because I only had access to the demo version. Is there anyone who has played through game who can describe how it changed? From the first few levels it looked like the ball just got bigger, i.e. rolling in a kitchen and moving on to rolling in a town. Did the objects on the ball do anything other than add mass? For this dynasty I can think of adding ways in which they do, but I don’t want it to become too complex just to push the Katamari.

Proposal: Emblazoned in the Sky

Add to “Pushing”

500 - The King may judge the katamari, critiquing it, giving all manner of praise or condemnation, and declaring it either starworthy or worthless.

Just a stub for now: I hope to hand other mechanics and victory conditions on it.

Proposal: Conservation of Mass

Change:

The Katamari has Contents, Size, irrollability, and a Location

To:

The Katamari has Contents, Discards,  Size, irrollability, and a Location

Add to the first paragraph in “The Katamari”

The Katamari’s Discards is a list of strings

Change:

Remove: A prince may pay 1 Stamina to remove a noun from the Katamari that is not the name of a Prince.

To:

Remove: A prince may pay 1 Stamina to move a noun that is not the name of a Prince from the Katamari’s Contents to the Katamari’s Discards .

Change:

Drop: A Prince can remove any item from their inventory.

To:

Drop: A Prince can move any item from their inventory to the Katamari’s Discards

 

Some things are in the ball. Some things are scattered all over the place.

Monday, September 25, 2017

Story Post: Pushing Along

roll to https://wiki.blognomic.com/index.php?title=Main_Page by paying 1 stamina
roll to https://wiki.blognomic.com/index.php?title=The_Second_Dynasty_of_Larrytheturtle by paying 1 stamina
roll to https://wiki.blognomic.com/index.php?title=Ruleset_138 by paying 1 stamina
add “Hammer” to the Katamari by paying 1 stamina
roll to https://wiki.blognomic.com/index.php?title=FAQ by paying 1 stamina
add “Hammer” to my inventory by paying 0 stamina
make a sentence combining “small” and “hammer” by paying 1 stamina
Adding, blog, game, admin, swords, email, message and arrow to the Katamari’s contents by spending 6 stamina

Weather Report

After 8 days of no thunderstorms, Thunder has idled.

Saturday, September 23, 2017

Please idle me

Many apologies. Work picked up right after I signed up for this, and I don’t think I’ll be able to give it the time it deserves.

Friday, September 22, 2017

Proposal: Ruleset Reorganization

timed out 5-0 enacted by card

Adminned at 25 Sep 2017 19:15:58 UTC

Create a new rule called “Exchanges” and add the following text, replacing A with the first paragraph of the rule “Theft”, B with the second paragraph of the rule “Theft”, C with the text in the rule “Returning Nouns”, and D with the text in the rule “Removing Nouns”.

Exchanges manipulate the noun content of the Katamari and/or the inventory. Actions that count as exchanges include:

  • Steal: A
  • Return: C
  • Remove: D
  • Pick up: By spending 1 Stamina, a Prince can Take a Word, adding to their inventory a noun or adjective which exists at the Katamari’s current Location.
  • Drop: A Prince can remove any item from their inventory.
  • Pickpocket: B
In the rule “Inventory”, remove the following text:
By spending 1 Stamina, a Prince can Take a Word, adding to their inventory a noun or adjective which exists at the Katamari’s current Location. At-will, a Prince can remove an item from their inventory.
Repeal the rules “Theft”, “Returning Nouns” and “Removing Nouns”.

I’m reproposing this rule. Hopefully I eliminated all the mistakes that prevented the other one from passing.

Proposal: Roll Call

timed out 8-0 enacted by card

Adminned at 25 Sep 2017 19:06:54 UTC

In “The Katamari”, replace “The Katamari is tracked on the wikipage” with:-

The Contents and Irrollability of the Katamari is tracked on the wikipage

Add a new paragraph after the first:-

The Location of the Katamari is tracked by the most recent Push Post. If no Push Posts appear on the BlogNomic blog’s front page, then the Katamari’s Location is instead considered to be https://wiki.blognomic.com/index.php?title=Main_Page.

In “Pushing”, replace “By paying Stamina equal to the Katamari’s irrollability, a Prince can Push the Katamari, applying an effect which the Katamari can be Pushed to do.” with:-

By paying Stamina equal to the Katamari’s irrollability and posting a blog entry summarising this action’s effects, a Prince can Push the Katamari, applying an effect which the Katamari can be Pushed to do. (A valid blog entry of this type is known as a Push Post.)

Remove “(so it’s initially “1”)” and “, and starts at “[[1]]”” (including the link within that text) from the Katamari rule. Delete the “Size” variable from the top of the wiki page “The Katamari”.

Making Pushing a blog-visible action to avoid a silent-game-action death spiral, and removing some obsolete setup statements.

Moss Gatherers

Axemabaro, Sesquipedalian and VJRada all idle out automatically, after over a week’s inactivity apiece. Quorum drops to 7.

Thursday, September 21, 2017

Proposal: Colliderscope

Reaches quorum against, 1-7. Failed by pokes.

Adminned at 23 Sep 2017 10:27:22 UTC

To the bulleted list in “Pushing”, add (after “Word Glue”):-

25 - Ruleset Collision - When Pushing the Katamari, the Prince doing so may remove 5 entries from the Katamari’s Contents. If they do, they may remove a single dynastic rule from the ruleset if its text contains one of the removed entries (unless doing so would cause a term used by another dynastic rule to become undefined).

Wednesday, September 20, 2017

Proposal: Bigger

Times out/reaches quorum 8-0. Enacted by pokes.

Adminned at 23 Sep 2017 10:26:13 UTC

Add to “Pushing”

30 - If the Katamari has one of the nouns Engine, Car, Tank, Truck or Train in its contents, a Prince may freely remove one of the nouns Fuel, Gas, Gasoline or Oil from the Katamari’s Contents or their inventory to push the Katamari instead of spending Stamina to push it.
50 - When pushed, the Katamari gets a random noun generated from [http://www.desiquintans.com/articles/noungenerator.php this site] added to it.

Just some ideas

Proposal: Entitlement

Timed out 4 votes to 0. Enacted by Kevan.

Adminned at 22 Sep 2017 09:35:46 UTC

In “Pushing”, replace “a Prince can add the text of a Blognomic proposal” with “a Prince can add the title of a BlogNomic proposal” and “you could add a proposal which has the word” with “you could add the title of a proposal if that proposal has the word”.

Glueing titles instead of full (unformatted?) proposal texts, which seems more in keeping with the aesthetic of the Katamari list.

Monday, September 18, 2017

Proposal: Picking it up

48 hours old and can’t be enacted 1-1 with 1 unresolved def failed by card

Adminned at 21 Sep 2017 00:07:02 UTC

Add a new rule called “Picking up the Katamari” with the following text:

By spending 7 stamina, a prince who is not contained can pick up the Katamari. While the Katamari Is being held, no one can roll it or take or add content to it. The holder can move the Katamari to a new URL.

The Katamari’s holder can put down the Katamari. Doing so increases the irrollability by one but expends no stamina.

Attempting to hold the Katamari for longer than 2 hours overexerts the holder and they collapse from exhaustion. This sets their stamina to 0.

Once the Katamari is set down, all the previously available actions may be taken again.

This does not have any effects yet, but I think it could factor into the win condition, or at least create some interesting repercussions in the future. Additionally, I really tried to balance this one more than some of my other proposals. I hope I did a good job.

Proposal: Necessary Condition2

timed out 5-3 with 1 def enacted by card

Adminned at 20 Sep 2017 19:21:39 UTC

In “Inventory” change “Each item is one noun” to

Each item is one noun, adjective or sentence

Change “By spending 1 Stamina, a Prince can Take a Noun, adding to their inventory a noun which exists at the Katamari’s current Location.” to

By spending 1 Stamina, a Prince can Take a Word, adding to their inventory a noun or adjective which exists at the Katamari’s current Location.

Proposal: A Perfect Sphere is a Difficult Task

timed out 5-1 with 1 unresolved def

Adminned at 20 Sep 2017 19:19:05 UTC

In “Containment”, change:

this reduces the irrollability of the Katamari by 1.

To:

this increases the irrollability of the Katamari by 1.

In “Removing Nouns”, change:

this reduces the irrollability of the Katamari by 1.

To:

this increases the irrollability of the Katamari by 1.

Its hard work to keep the Katamari round: decreasing the irrollability should be intentional, not a side effect of something else.

Proposal: Unaction Activity [Core] [Appendix]

timed out 5-0 enacted by card

Adminned at 20 Sep 2017 19:15:39 UTC

In the rule “Special Case”, replace “ending in ” [X]” where X can be A, denoting an active rule, or U, denoting an unactive rule” with:-

ending in ”[X]” where X is the word Active or Inactive, denoting that Rule’s status

Replace the word “unactive” with “inactive” throughout the ruleset. All Unactive rules become Inactive.

Replace “all other active DoVs are failed” with “all other pending DoVs are failed”.

Replace “must first identify an active Prince” with “must first identify a Prince”.

Using a less surprising adjective, fixing overlapping instances of the other, and we may as well use the whole words in the rule titles. We still need to say that Inactive Rules don’t do anything (“Dormancy” is binding right now), but that’s going to be trickier to get right.