Saturday, April 10, 2021

First Crown Match Game: Clucky vs Josh

Clucky is the starting player.

Clucky is wearing an Arlecchino Mask, Josh a Pedrolino Mask.

The Grand Canal is the Queen of Batons. The Bersaglio is 34. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, Il Propore and L’Ossa.

(The Environment)

Friday, April 09, 2021

Proposal: Full Juice

Add the following to the crown match:

Neither Contender may make a Sfida in a Crown Match. The initial juice of the first game of the crown match is increased by two. The initial juice of the second game of crown match is increased by three. The initial juice of the third game of the crown match is increased by five.

In the same rule, after “when a Player becomes Campione of at least two Games in the Crown Match” add ” (or if all three games of the Crown Match have been played)” and after “Double the Pegs of the Player who has become Campione of at least two Games in the Crown Match” add ” (if such a Player exists)”

Favor Shares

Just so everyone is aware, I will award each player who gives me at least one peg a favor, as even though I’m highly skeptical of the idea I want to be able to properly explore them next dynasty.

However, I will only do this if I wind up being Capofamiglia. Otherwise I’ll be playing next dynasty from behind. So all favors will be given out after the Capofamiglia is declared (if I’m Capofamigila) but before any DOV goes up.

Call for Judgment: Square Peg

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 09 Apr 2021 16:03:41 UTC

In “Ending a Game”, replace “lose a number of pegs equal to the game’s stakes” with “lose a number of pegs equal to the game’s stakes (or have their pegs set to zero, if they have fewer pegs than the stakes)”.

I’m currently unable to end Game 44 because doing so would set Jumble’s Pegs to an invalid value (namely -1).

Proposal: Touch-up

Reaches quorum, 5-0. Enacted by pokes.

Adminned at 10 Apr 2021 19:25:50 UTC

Make a new rule titled “Favours”. Move “Granting Favours” to be a subrule of Favours, titled Granting; Claiming Favours to be a subrule titled Claiming; and Lasting Favours to be a subrule titled Lasting. Replace

The rules titled “Granting Favours”, “Claiming Favours”, and “Lasting Favours” cannot be repealed

with

The rule titled “Favours” and its subrules cannot be repealed

Proposal: Adopted Variables [Appendix]

Fewer than quorum not voting against, 2-5. Failed by pokes.

Adminned at 10 Apr 2021 19:23:29 UTC

In the rule Orphan Variables, add the following to the beginning of the second paragraph:

If the Special Case rule Dynastic Tracking is active, any otherwise Orphan Variable may be considered to be publicly tracked. Otherwise,

Call for Judgment: A favor for favors

Reached quorum, 6-0. Josh

Adminned at 09 Apr 2021 13:17:53 UTC

In “Granting Favours”, append the following:

The list of Favours each player has is tracked in the wikipage Favours.

It’s an orphan variable!  Now it won’t be after this proposal!

Friday, April 09, 2021

Proposal: [Special Case] BlogNomic Medallion Club

Fewer than a quorum not voting against. Failed 1 vote to 5 by Kevan.

Adminned at 10 Apr 2021 07:52:21 UTC

Add a new inactive Special Case rule titled “Awarding of Medals”:

If a Player believes that they have achieved First Place status in the current Dynasty, and also that two other Players have achieved Second Place and Third Place status in the current Dynasty, they may make an Awarding of Medals (abbreviated “AoM”) detailing this, by posting an entry in the “Declaration of Victory” category with the tag Awarding of Medals, or AoM. An AoM is a Declaration of Victory for the purposes of voting, being enacted or failed, hiatus, and establishment of an Interregnum.

A non-AoM Declaration of Victory may not be posted.

If the game is in an Interregnum, a Dealer may only Pass the Mantle to the Player in the Place after them in the AoM that made them the Dealer.

Writing up the protosal from Slack. This is an anti-pooling measure meant to override relevant sections in Victory and Ascension that requires establishing an order for mantle-passing. There’s not much of a purpose to throwing away resources to make your position hopeless in exchange for bolstering a leader if they can’t pass a mantle to you - but this allows for genuine passing if someone wants to play to win but can’t run a dynasty for any reason.

Proposal: Hidden Masks

Enacted 6-0. Josh

Adminned at 09 Apr 2021 19:41:10 UTC

In the “The Crown Match” append the following to the paragraph starting “At any point at least 24 hours after the Contenders are decided”

Additionally, for each Contender, if that Contender has sent the Dealer a private message titled “Mask Change” since the start of the previous Crown Match (or at any point, if no Crown Match has happened yet), and the contents of said message clearly mention a single mask which the Contender wants to switch to, then immediately prior to starting a Crown Match the Dealer should first set the Mask of that Contender to the Mask mentioned in the message. (If multiple valid messages from a single contender exist, they should use the most recently sent message)

Making it so we don’t wind up in any sort of cat and mouse game with switching masks around trying to time before Kevan starts a crown match.

Call for Judgment: Locked In

Popular at 5-0. Enacted by Brendan.

Adminned at 08 Apr 2021 18:20:33 UTC

The game has entered Finale as described in the rule “The Crown Match”. Set every Player’s Readiness to “No”.

So there was a bit of a timing window where the new clause in the Crown Match doesn’t apply because it occurs *when* a second player reaches 30 Magistrelli, but that already occurred. So we need to manually trigger the clause.

Fifty-Second Game: Clucky vs Pokes

Clucky is the starting player.

Clucky is wearing a Tognoli Mask, Pokes a Reali Mask.

The Grand Canal is the 8 of Swords. The Bersaglio is 29. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Il Propore and L’Ossa.

(The Environment)

Fifty-First Game: Lemonfanta vs Jumble

Lemonfanta is the starting player.

Lemonfanta is wearing a Morante Mask, Jumble an Arlecchino Mask.

The Grand Canal is the Lightning. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, L’Ossa and Il Propore.

(The Environment)

Fiftieth Game: Josh vs Brendan

Josh is the starting player.

Both players are wearing Pedrolino masks.

The Grand Canal is Death. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, Tripletta and L’Ossa.

(The Environment)

Test Post 2: Electric Boogaloo

Testing out the “Quarantined” status

Adminned at 08 Apr 2021 16:00:19 UTC

Test

Test

Wednesday, April 07, 2021

Proposal: Seven days is still a long time but not quite forever

Adminned at 09 Apr 2021 17:42:20 UTC

In the rule “Play” replace “48” with “24” each time it occurs.

Add a new dynastic rule called “Prompt Play” and give it the following text

If a Participant in a game has gone the last 24 consecutive hours without responding to a Sfida made by their Opponent (if one has been pending for the full 24 hours), or not taking their turn when it is their turn (if their turn and there have been no other rules preventing them from making a play for the full 24 hours) and the game is not already Closed, any Player or Dealer may make a comment on that game’s table declaring “TIMEOUT” and the name of the Participant in question. Doing so immediately causes that game to become closed, with the Participant of the game who was not named as its Campione

If the environment for ever non-ended game includes the phrase “Going 24 consecutive hours”, any Dealer or Player may remove this rule from the ruleset

Self killed—Clucky

Proposal: Fourteen days is foreeeeeeeeveeeeeeeer

Fewer than a quorum not voting AGAINST. Failed 2-5 by Kevan.

Adminned at 09 Apr 2021 11:56:36 UTC

Add a new dynastic rule, called No Pocket Vetoes:

If a Player is a Participant in more than three unclosed Games then they are considered to have Resigned from any Game in which it is their Turn, and that game becomes Closed on the basis that that Player has Resigned. No Player may cease to be Resigned from a game in which they have Resigned.

As we head into the endgame it’s going to make most strategic sense for players to stall games, dribbling their turns out two days at a time to elongate the threshold beyond which their rivals can win. (I believe that this is already what Jumble is doing). I’ve had enough conversations with enough players to believe that this tactic is widely recognised, so rather than being delighted at how cleverly and subtly it’s being used, I think it’s probably best to curtail it.

Note that this rule will sit outside of Environments, so Jumble - you might want to pick up the pace a little.

Forty-Ninth Game: Pokes vs Josh

Pokes is the starting player.

Pokes is wearing an Arlecchino Mask, Josh a Pedrolino Mask.

The Grand Canal is the Knight of Swords. The Bersaglio is 33. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, Tripletta and L’Ossa.

(The Environment)

Forty-Eighth Game: Lemonfanta vs Jumble

Lemonfanta is the starting player.

Lemonfanta is wearing a Succo Mask, Jumble an Arlecchino Mask.

The Grand Canal is the World. The Bersaglio is 36. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, L’Ossa and Il Propore.

(The Environment)

Forty-Seventh Game: Brendan vs Clucky

Brendan is the starting player.

Brendan is wearing a Pedrolino Mask, Clucky an Arlecchino Mask.

The Grand Canal is the Knight of Coins. The Bersaglio is 33. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Tripletta and L’Ossa.

(The Environment)

Wednesday, April 07, 2021

Proposal: Pax Tognolus

Self-killed. Josh

Adminned at 09 Apr 2021 09:04:14 UTC

Change the effect of the Tognoli mask to

Tognoli scores 3/7 additional points every time they score a trick. (Scores of wearers of Tognoli can be rational numbers.)

For any Player whose EVC on this Proposal contains the text “show me the ravioli”, change their mask to Tognoli.

Nobody’s used it maybe because it’s really swingy, mostly applying to tricks that are luck-dependent to get that are randomly present.

Proposal: Crown Match Bribery

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 08 Apr 2021 18:10:25 UTC

Add to the Crown Match rule before the paragraph beggining with “When a Player becomes Campione of at least two Games in the Crown Match”:

Contenders can at any time spend pegs to influence the next Crown Match Game that begins, modifying its setup in one of the following ways:
- For 5 pegs, remove a specific card from the deck, so that it cannot appear as the Grand Canal or in either Participant’s hand.
- For 10 pegs, ensure that a specific non-Permanent Trick be selected while determining Tricks.
- For 15 pegs, ensure that a specific Participant in the Game be dealt one additional card in their hand.
Modifiers that have been paid for but not yet affected a Crown Match are tracked on the gamestate wiki page. If any Contender spends pegs on a modifier that conflicts with previously paid modifiers (e.g. by requiring that more tricks appear in the Game than the rules allow, or making it impossible for all Participants to be dealt a full hand), all paid-for modifiers that haven’t yet affected a Crown Match Game are immediately negated, having no further effects. Pegs spent on negated modifiers are not refunded.

here’s an idea for a reason for Contenders to care about being given pegs more than just the black and white “will i have enough to win” metric :0
credit to, uh, gosh i can’t remember who made the “seeds” proposal a while back? credit to them for the 15 peg modifier idea!!

Proposal: Locked Out

Timed out. Passes 4-1 with 1 def—Clucky

Adminned at 08 Apr 2021 18:01:37 UTC

In “The Crown Match” replace

When the second Player to reach 30 or more Magistrelli does so, the Dealer will immediately set every Player’s Readiness to “No”, and then set the Readiness of the first and second Players to reach 30 or more Magistrelli to “Yes”.

If two or more Players each have a Magistrelli score of at least 30, Players may no longer change their own Readiness, the first and second Players who reached 30 or more Magistrelli are the Contenders, and all other players are Spectators and may not become Contenders. The Contenders may not participate in Games other than the Crown Match. Spectators may at any time spend six of their own pegs to give a Contender a single peg as long as neither the Spectator nor the Contender is in an Active Game.

with

When the second Player to reach 30 or more Magistrelli does so, the game enters Finale. The dealer will immediately set every Player’s Readiness to “No”, players may not change their Readiness for the remainder of the dynasty, and no new games may be started unless covered by this rule. 

The first and second Players who reached 30 or more Magistrelli are the Contenders, and all other players are Spectators and may not become Contenders. Spectators may at any time spend six of their own pegs to give a Contender a single peg as long as the Spectator is not a participant in an Active Game.

Cleaning up the wording a bit. Let contenders still play out their old matches, otherwise they would just have to time out and everyone could bet on their opponent and get free pegs. Allow people to give pegs to contenders even if the contender is still in a match, so there you’re not stuck trying to hit the perfect window. Make it clear that the Dealer can’t start a non-crown match between the contenders. Prevent any sort of “idle while readiness is yes, then come back and your readiness is still yes so you can still play games” shenanigans.

Forty-Sixth Game: Pokes vs Brendan

Pokes is the starting player.

Pokes is wearing an Arlecchino Mask, Brendan a Morante Mask.

The Grand Canal is the Lightning. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Tripletta and Il Propore.

(The Environment)

Forty-Fifth Game: Clucky vs Josh

Clucky is the starting player.

Clucky is wearing an Arlecchino Mask, Josh a Pedrolino Mask.

The Grand Canal is the Star. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, L’Ossa and Tripletta.

(The Environment)

Forty-Fourth Game: Jumble vs Lemonfanta

Jumble is the starting player.

Jumble is wearing an Arlecchino Mask, Lemonfanta a Centofanti Mask.

The Grand Canal is the Lightning. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, L’Ossa and Tripletta.

(The Environment)

Call for Judgment: Peg-Leg Pete

Enacted 7-0. Josh

Adminned at 06 Apr 2021 21:40:10 UTC

The Player named pokes had an unexpected weekend-long outage that left them unable to access BlogNomic. This led to them claiming some of their pegs for completed Gambles outside of the time limit.

As this kind of thing happens and it’s a one-off my inclination is to wave it through but I feel like that should be properly recorded as the consensus of the players.

So: uphold pokes’ gamestate change recorded in this wiki edit, specifically the claiming of their pegs for their wagers on games 35 and 39.

Monday, April 05, 2021

Proposal: Morante Fix

Reached quorum 5 votes to 0. Enacted by Kevan.

Adminned at 07 Apr 2021 12:21:56 UTC

In the effect of the Morante mask replace “You are considered to be wearing that Mask for the remainder of that Game.” with

You are considered to be wearing that Mask and get to apply its effects for the remainder of that Game (though note that start of game effects, such as Pantalone or Pedrolino do not apply, and for the purposes of Moda at the end of the game you are still considered to be wearing only Morante)

This was something overlooked when the universal mask switching was first added. trying to fix it now.

Forty-Third Game: Josh vs Lemonfanta

Josh is the starting player.

Josh is wearing a Pedrolino Mask, Lemonfanta a Centofanti Mask.

The Grand Canal is the Devil. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Tripletta and Il Propore.

(The Environment)

Forty-Second Game: Clucky vs Pokes

Clucky is the starting player.

Clucky and Pokes are both wearing Arlecchino Masks.

The Grand Canal is the King of Cups. The Bersaglio is 35. Active Tricks: Il Toro, L’Aria, Il Verme, L’Universo, Tripletta and Il Propore.

(The Environment)

Forty-First Game: Brendan vs Jumble

Brendan is the starting player.

Brendan is wearing a Morante Mask, Jumble an Arlecchino Mask.

The Grand Canal is the Queen of Batons. The Bersaglio is 34. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Il Propore and Tripletta.

(The Environment)

Call for Judgment: Renouement

Reached quorum 5 votes to 0. Enacted by Kevan.

Adminned at 05 Apr 2021 14:04:40 UTC

For each Game post which misidentified its Environment revision by linking to one which was not legal, but which would have been legal if Confidence and Denouement had been enacted correctly, uphold the Starting of that Game, considering its Environment to have Confidence and Denouement applied correctly to it.

Clucky pointed out on Slack yesterday that there was a copy and paste error when enacting Confidence and Denouement. This causes problems with games started since then, since starting a game requires the selection of “the most recent legal revision of the ruleset in its wiki page’s history” and none have been legal since then.

Proposal: Putting it all out there

Kevan’s DEF resolves to a FOR letting this pass 5-0—Clucky

Adminned at 06 Apr 2021 17:50:21 UTC

In the rule “Gambling” change “Each Game has a value called Juice. At any given time, a Game’s Juice is 4 minus the current stakes of the table.” to “Each Game has a value called Juice. At any given time, a Game’s Juice is 4 minus the current stakes of the table, minus an additional one if there is currently a pending Sfida”

Add a new mask called “Succo” and give it the following text

The Juice in your game is increased by two. At the end any game you were a Participant in, you earn X pegs where X is half the number of Players who made a Bet in that game (rounded up)

There now one can ever see my misguided proposal attempt! (unless an admin views the edit logs)

Saturday, April 03, 2021

Proposal: Zap!

Timed out and failed 2 votes to 2. Josh

Adminned at 05 Apr 2021 17:15:34 UTC

Move the “Deal one Card to the table as that game’s Grand Canal. The Bersaglio of the game is equal to the Heft of the Grand Canal, plus 21.” step of the atomic action that occurs when the dealer starts a game to be spot above the “Deal seven Cards into each Participant’s Hand (starting with the Starting Player).” step.

Change the “Lightning” Arcana effect to “Masks other than Centofanti have no effect in this Game, expect when following the contents of the rule ‘Moda’”

This way, Lightning in the grand canal kills as well Bonanno

Proposal: Every thing at once

Adminned at 05 Apr 2021 15:39:26 UTC

In Rule “Tournament Rules of Giolitti” in subrule “Starting a Game”

change:

* Set both Participants Wait to 0, and increase the Wait of all other Available Players by 1
* Secretly randomly determine one of the Participants as the Starting Player for the game
* Deal seven Cards into each Participant’s Hand (starting with the Starting Player).
* Privately inform both Participants of their Hand
* Identify the most recent legal revision of the ruleset in its wiki page’s history; this revision is the Environment for that game.
* Deal one Card to the table as that game’s Grand Canal. The Bersaglio of the game is equal to the Heft of the Grand Canal, plus 21.
* Determine which Tricks are active for the game by following the instructions in the Tricks rule.
* Make a post to the blog announcing the start of the game, which must in its subject declare the Participants the game is between, and must in its contents declare the starting player, the game’s Grand Canal and Bersaglio, each participants current Mask (or the fact that they are wearing no mask), and include a link to the Environment and declare which tricks are active for the game. This post is known as the game’s Table.

To:

* Set both Participants Wait to 0, and increase the Wait of all other Available Players by 1
*Set selected Participant’s Readiness to No
* Secretly randomly determine one of the Participants as the Starting Player for the game
* Deal seven Cards into each Participant’s Hand (starting with the Starting Player).
* Privately inform both Participants of their Hand
* Identify the most recent legal revision of the ruleset in its wiki page’s history; this revision is the Environment for that game.
* Deal one Card to the table as that game’s Grand Canal. The Bersaglio of the game is equal to the Heft of the Grand Canal, plus 21.
* Determine which Tricks are active for the game by following the instructions in the Tricks rule.
* Make a post to the blog announcing the start of the game, which must in its subject declare the Participants the game is between, and must in its contents declare the starting player, the game’s Grand Canal and Bersaglio, each participants current Mask (or the fact that they are wearing no mask), and include a link to the Environment and declare which tricks are active for the game. This post is known as the game’s Table.

Times out 1-4. Failed by Brendan.

Proposal: Galileo Figaro

Times out/passes 5-0. Enacted by Brendan.

Adminned at 05 Apr 2021 14:10:02 UTC

In the “Lightning” Arcana effect, replace “Masks have no further effect in this Game. (This currently means that Arlecchino, Di Paolo and Pedrolino masks will have no effect.)” with:-

Masks have no effect in this Game after it has started, and the Pedrolino Mask effect does not apply for this Game.

The “currently…” list of Masks is already out of date, and seems to shake out incorrectly for the claim it makes about Pedrolino (the 3-point Pedrolino bonus isn’t a “further effect” after Lightning is applied, it happens at the same time as it, as part of the atomic).

Fortieth Game: Josh vs Pokes

Josh is the starting player.

Josh is wearing a Pedrolino Mask, Pokes is wearing an Arlecchino Mask.

The Grand Canal is the Devil. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Tripletta and Il Propore.

(The Environment)

Thirty-Ninth Game: Raven1207 vs Brendan

Raven1207 is the starting player.

Raven1207 and Brendan are both wearing Bonanno Masks.

The Grand Canal is the Lightning. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, L’Ossa and Il Propore.

(The Environment)

Thirty-Eighth Game: Lemonfanta vs Clucky

Lemonfanta is the starting player.

Lemonfanta is wearing a Centofanti Mask, Clucky is wearing an Arlecchino Mask.

The Grand Canal is the Lightning. The Bersaglio is 21. Active Tricks: Il Toro, L’Aria, Il Verme, Il Corpo Celeste, Tripletta and Il Propore.

(The Environment)

Proposal: Favours

Times out and passes 4-1. Enacted by Brendan.

Adminned at 05 Apr 2021 14:06:39 UTC

Add a new rule to the ruleset, called “Granting Favours”:

A Contender can at any time grant any Spectator who has given them at least one peg a Favour. Favours are resources unique to the individual who granted them (referred to as the Favour’s ‘lender’), but a given Player cannot hold more than five Favours at a time regardless of their lenders. Favours have a ripeness, which defaults to unripe. When an Ascension Address is posted, all ripe Favours disappear and then all unripe Favours become ripe.
A Player may at any time choose to release any or all of the Favours they hold, losing them and gaining nothing in return. If a Dealer Passes the Mantle, any existing Favour for which they are the lender is turned into a Favour for which the new Dealer is the lender.

Add a new rule to the ruleset, called “Claiming Favours”:

A Player who has a ripe Favour may at any time claim it to gain a benefit based on the status of that Favour’s lender:
- If the lender is the Dealer, the claiming Player immediately gains a single point of any resource of their choosing that is described only in the Dynastic Rules (except for a Favour). Any details the gained resource has apart from quantity are chosen by the Dealer, who should be generous if possible.
- If the lender is an active Player who is not the Dealer, the lender must immediately give to the claiming Player (even if it could not normally be transferred) a single point of any resource of the claiming Player’s choosing, so long as it is described only in the Dynastic Rules and the lender has at least one point of that resource to give.
- If the lender is idle, the claiming Player immediately gains an unripe favour with the lender as its lender.
Then, the claimed Favour is lost.

Add a new rule to the ruleset, called “Lasting Favours”:

The rules titled “Granting Favours”, “Claiming Favours”, and “Lasting Favours” cannot be repealed between Dynasties, and are automatically kept when an Ascension Address is made regardless of whether the Ascension Address lists them specifically. If the wiki page used to track the gamestate is changed, the Dealer must copy any section relating to the tracking of Favours from the old wiki page to the new wiki page.

here’s an idea!! in this dynasty, the intent is that Favours can serve as both a reason for Spectators to give their pegs to the Contenders (reason the contenders will want that open for discussion?) and a reason for them to care about who wins the Crown Match itself. in the future, maybe they can be modified to serve other purposes!