TLDR; Someone could just post a CfJ to patch the rule and be done with it, but in the meantime, Habanero could post as many more Award Ceremonies as they want, and there’s no reason they shouldn’t. This post is to talk through where to go from here before trying a flurry of CfJ’s to get it right. I think it’s more productive to see if there’s common ground.
Similar to The First Dynasty of Habanero, we have a situation where a player, in this case Habanero, can use a fault in the rules to generate an infinite amount of a resource, in this case Fame. However, there is currently no win condition, thus despite being able to generate this infinite resource, Habanero cannot actually win.
In the First Dynasty of Habanero, the player who did something similar was Brendan, and they used it to justify an end to the dynasty via chop based on relative strength of resources in the dynasty, on the basis that they could hold the dynasty hostage and render it unplayable otherwise. I don’t know what Habanero’s intentions are, but I think we should discuss options. I don’t want to propose a CfJ just yet until there’s a better understanding of where people are. I feel like a CfJ might be premature.
The options, as I see them (please add more if you think of them):
* Let Habanero keep a certain amount of Fame and patch the rules to prevent any further use of this exploit, reverting any other gains of Fame using this exploit from Habanero or anyone else after X amount of Fame, whatever value of X seems fair
* Take away Habanero’s Fame and set it to the amount that maybe people feel was intended by the rules. Note that this is traditionally not done in most dynasties. If you figure out an exploit, you generally keep some sort of reward from it.
* Follow the same path as the First Dynasty of Habanero and go straight to a victory chop
* (something else?)
What say the Snails?