Proposal: Fame is its own reward
Fewer than a quorum not voting AGAINST. Failed 3 to 5 by Kevan.
Adminned at 20 Apr 2025 07:28:42 UTC
At the end of “Guards and Burglars”, add a new paragraph:
Any Agent may reduce their own Fame or Infamy by 9 (as long as it was at least 9 before the reduction) in order to increase their own Successes by 1.
Right now, Fame and Infamy don’t do very much – they just help you prepare for next round. That means that there’s little incentive to aim for anything other than Successes, which in turn means that leaking information to the other team hurts you just as much as it helps the person you leak information to.
This proposal is intended to encourage information trades by providing something to trade for – if you can make someone on the other team sufficiently famous or infamous, while still achieving your team’s objective, then both Agents benefit (rather than the game being entirely zero-sum). The value of 9 is chosen to be difficult, but just-about viable.
Kevan: Concierge he/him