Friday, October 24, 2014

Proposal: Decouple Position from Shirt v3

Amend rule 2.3, "The Number of Players", by replacing "Shirt" with "Position".

Amend rule 2.4, "The Players' Equipment", to read:

Each Player wears a Shirt with a single number from zero to 99, the number being tracked in the GNDT field “Shirt” and defaulting to zero. If a Player is wearing a zero Shirt, they may change it at any time. No two Players may wear the same Shirt, unless they are wearing zero Shirts.

The Coach may also wear a Shirt with a number that is either zero, or 100 plus a number a Player might have; the Coach may change their Shirt at any time.

Remove the first paragraph of rule 2.11, "Offside".

Amend rule 2.1, "The Field of Play", to read:

Players may have Positions on the Field, tracked in the GNDT. By default a Player has no Position. If a Player has no Position, they may change their Position at any time.

The Coach may also have a Position, which they may change at any time.

Positions are ordered relative to each other and are associated with a Side. The Sides are Defensive and Offensive. The Positions, in order, with their Sides, are:

  1. Goalkeeper (Defensive)
  2. Defense (Defensive)
  3. Midfield (Offensive)
  4. Offense (Offensive)

Only one Player may have Position Goalkeeper.

Two Positions are Adjacent if they occur in adjacent items in the above list. One Position is Towards the Goal (respectively, Away from the Goal) from another Position if the first Position occurs before (resp. after) the second in the above list, that is if the first Position's index in the above list is less than (resp. greater than) the second Position's.

These properties and relations of Positions (Sides, Adjacency, Towards and Away from the Goal) can apply by extension to Players in the obvious way. For example, a Defensive Player is a Player with Position on Side Defensive, and Adjacent Players are Players with Adjacent Positions.

Amend rule 2.2.1, "Kicking the Ball" to read:

If a Player has the Ball, they may attempt to Kick the Ball by making a GNDT comment naming a Player (other than themselves, and who has a Position) to be a target Player and rolling DICE9. If the result of the die roll is less than 8, the Kicking Player has Kicked the Ball to the target Player. If the result is 8, the Kicking Player has Lost the Ball to a random Player who has the target Player’s position (excluding the Kicking Player). If the result is 9, the Ball becomes Out of Play and is removed from any Player’s possession.

When a Player Kicks or Loses the Ball to another Player, ownership of the Ball is transferred to the other Player.

When a Player Kicks the Ball, if they are not the Goalkeeper, they may become Assisting. If a Player Kicks the Ball to a Player Towards the Goal from the Kicking Player, the Kicking Player may cause all other Assisting Players to cease to be Assisting. The Goalkeeper may never be Assisting.

If possible, replace "Kick the Ball" with "attempt to Kick the Ball" in the rule "The Assistant Referees" and its subrules.

Set the Positions of all Players and the Coach to be the positions they had according to their Shirts immediately before this Proposal's enactment.

Proposal: Not enough players? Use these cardboard cutouts!

Add the following text to the rule “The Assistant Referees”:

A Proxy is a non-Player entity designated as such by the rules.  Each Proxy has its own GNDT row.  Proxies are considered to be Players for the purpose of other Dynastic Rules, except where they explicitly refer to non-Proxy players.

If a rule allows a Player to cause a Proxy to act, that Player can update the gamestate on behalf of that Proxy as allowed by the rules.  If a Player needs to make comments or GNDT updates on behalf of a Proxy, they must start the comment with “PROXY (X):” where (X) is the name of the Proxy.  Proxies cannot make blog posts.

The Coach may cause any Proxy to act at any time, and should do so to keep the game running smoothly.

Add a new subrule to that rule called “List of Proxies” and give it the following text:

There is a Proxy named McDefense.  If McDefense has the Ball, any player may cause McDefense to randomly choose Defense or Midfield player and Kick the Ball to them.  Any player may cause McDefense to roll and comment as required by the rule “Shooting the Ball”.

Set McDefense’s Shirt to a valid number to put it on Defense.

Thursday, October 23, 2014

Decouple Position from Shirt v2

Amend rule 2.3, "The Number of Players", by replacing "Shirt" with "Position".

Amend rule 2.4, "The Players' Equipment", to read:

Each Player wears a Shirt with a single number from zero to 99, the number being tracked in the GNDT field “Shirt” and defaulting to zero. If a Player is wearing a zero Shirt, they may change it at any time. No two Players may wear the same Shirt, unless they are wearing zero Shirts.

The Coach may also wear a Shirt with a number that is either zero, or 100 plus a number a Player might have; the Coach may change their Shirt at any time.

Remove the first paragraph of rule 2.11, "Offside".

Amend rule 2.1, "The Field of Play", to read:

Players may have Positions on the Field, tracked in the GNDT. By default a Player has no Position. If a Player has no Position, they may change their Position at any time.

The Coach may also have a Position, which they may change at any time.

Positions are ordered relative to each other and are associated with a Side. The Sides are Defensive and Offensive. The Positions, in order, with their Sides, are:

  1. Goalkeeper (Defensive)
  2. Defense (Defensive)
  3. Midfield (Offensive)
  4. Offense (Offensive)

Two Positions are Adjacent if they occur in adjacent items in the above list. One Position is Towards the Goal (respectively, Away from the Goal) from another Position if the first Position occurs before (resp. after) the second in the above list, that is if the first Position's index in the above list is less than (resp. greater than) the second Position's.

These properties and relations of Positions (Sides, Adjacency, Towards and Away from the Goal) can apply by extension to Players in the obvious way. For example, a Defensive Player is a Player with Position on Side Defensive, and Adjacent Players are Players with Adjacent Positions.

Amend rule 2.2.1, "Kicking the Ball" to read:

If a Player has the Ball, they may attempt to Kick the Ball by making a GNDT comment naming a Player (other than themselves, and who has a Position) to be a target Player and rolling DICE9. If the result of the die roll is less than 8, the Kicking Player has Kicked the Ball to the target Player. If the result is 8, the Kicking Player has Lost the Ball to a random Player who has the target Player’s position (excluding the Kicking Player). If the result is 9, the Ball becomes Out of Play and is removed from any Player’s possession.

When a Player Kicks or Loses the Ball to another Player, ownership of the Ball is transferred to the other Player.

When a Player Kicks the Ball, if they are not the Goalkeeper, they may become Assisting. If a Player Kicks the Ball to a Player Towards the Goal from the Kicking Player, the Kicking Player may cause all other Assisting Players to cease to be Assisting. The Goalkeeper may never be Assisting.

Set the Positions of all Players and the Coach to be the positions they had according to their Shirts immediately before this Proposal's enactment.

  1. Wait, why did 2.2.1 ever need to talk about GNDT tracking of Kicks?
  2. The punishment for losing is gone here. I think it needs revision given instantaneous scoring, but don’t have any ideas.

 

Proposal: End Challenge Plz

In the rule “Challenges”, change the text

Then, any Admin may update

to

Then, the Challenge becomes Inactive and any Admin may update

Then change the text

The player must be the first player to have completed the task

to

The player must be the first player to have completed the task since the Challenge most recently became Active

Then, any Active challenges become Inactive.

 

Man of the Match: Victory

Thanks for reminding me Bucky.

Sprucial

Unofficial Challenge End

Sprucial has completed the passing challenge.  It’ll end as soon as the Coach gets around to it.

Wednesday, October 22, 2014

Proposal: Re-reelection

Passes 5-0 with Quorum FOR. -Bucky

Adminned at 23 Oct 2014 00:32:50 UTC

In the Rule ” The Method of Scoring”, change the text

any Player may comment

to

any Player or the Coach may comment

Tuesday, October 21, 2014

Reelected…

In Rule 2.10 The Method of Scoring, replace “Once at least 48 hours have passed since the Shooting Post, any Player may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. The first time this happens on each Shooting Post, the set of players whose rolls contributed to the larger sum all receive one score” with:-

Once at least 48 hours have passed since the Shooting Post, the Coach may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. Once at least 50 hours have passed since the Shooting Post, any Player may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. The first time a Player or Coach makes such a Comment on a Shooting Post, the set of players whose rolls contributed to the larger sum in the corresponding Shooting Post all receive one score

Again!

Never a big sports fan

Idle me, please. I’m gonna be back eventually, but life is getting to me.

Proposal: Proposal

Self-killed. -Bucky

Adminned at 21 Oct 2014 17:40:36 UTC

In Rule 2.10 The Method of Scoring, replace “Once at least 48 hours have passed since the Shooting Post, any Player may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. The first time this happens on each Shooting Post, the set of players whose rolls contributed to the larger sum all receive one score” with:-

Once at least 48 hours have passed since the Shooting Post, the Coach may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. Once at least 50 hours have passed since the Shooting Post, any Player may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. The first time a Player or Coach comments on each Shooting Post, the set of players whose rolls contributed to the larger sum all receive one score

In Rule 2.4 The Players’ Equipment, replace all instances of “Scoring post” with instances of “Shooting post”.

Question: Can I put an ellipse at the end of my Proposals when I end the rule-text in the middle of sentence? I seem to remember getting Vetoed over something like that earlier. Thanks for explaining.

Monday, October 20, 2014

Proposal: Reelected (sort of)

Self-killed. -Bucky

Adminned at 21 Oct 2014 05:04:22 UTC

In Rule 2.10 The Method of Scoring, replace “Once at least 48 hours have passed since the Shooting Post, any Player may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. The first time this happens on each Shooting Post, the set of players whose rolls contributed to the larger sum all receive one score” with:-

Once at least 48 hours have passed since the Shooting Post, the Coach may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. Once at least 50 hours have passed since the Shooting Post, any Player may comment with the sum of the rolls from the shooter and the assisting players, along with the sum of the rolls from the goalkeeper and the non-assisting defense players. The first time a Player comments on each Shooting Post, the set of players whose rolls contributed to the larger sum all receive one score

C’mon guys, I can do this.

Question: Can I put an ellipse at the end of my Proposals when I end the rule-text in the middle of sentence? I seem to remember getting Vetoed over something like that earlier. Thanks for explaining.

Shooting

I’m shooting

Ignore this post

This post should be ignored.

Saturday, October 18, 2014

Proposal: Huh, No Kicks?

Times out and passes 3-1. -Bucky

Adminned at 20 Oct 2014 19:56:04 UTC

Amend rule 2.2.1, “Kicking the Ball”, by replacing:

The number of times a Player has Kicked the Ball is tracked in the GNDT but remains at 0 unless a Challenge that includes the phrase “While this Challenge is Active, the number of times a player has Kicked the Ball is tracked in the GNDT” is active.

with:

The number of times a Player has Kicked the Ball is tracked in the GNDT but remains at 0 unless a Challenge that includes the phrase “While this Challenge is Active, the number of times a player has Kicked the Ball since the Challenge started is tracked in the GNDT” is active.

Amend rule 2.18.1, “Passing”, by replacing:

The first Player to have Kicked the Ball 5 times wins this Challenge.

with:

The first Player to have Kicked the Ball 5 times after this Challenge becomes active wins the Challenge.

If, at the time this Proposal was submitted, a Player has won a Challenge, make the unique minimal change to the Gamestate which revokes the Player’s Challenge victory.

This is the quickest fix I could think of. A better fix would be nice. I’m not sure this completely fixes things, actually…

Thursday, October 16, 2014

Proposal: Decouple Position from Shirt

Self-killed. -Bucky

Adminned at 20 Oct 2014 01:58:43 UTC

Amend rule 2.3, "The Number of Players", by replacing "Shirt" with "Position".

Amend rule 2.4, "The Players' Equipment", to read:

Each Player wears a Shirt with a single number from zero to 99, the number being tracked in the GNDT field “Shirt” and defaulting to zero. If a Player is wearing a zero Shirt, they may change it at any time. No two Players may wear the same Shirt, unless they are wearing zero Shirts.

The Coach may also wear a Shirt with a number that is either zero, or 100 plus a number a Player might have; the Coach may change their Shirt at any time.

Remove the first paragraph of rule 2.11, "Offside".

Amend rule 2.1, "The Field of Play", to read:

Players may have Positions on the Field. By default a Player has no Position. If a Player has no Position, they may change their Position at any time.

The Coach may also have a Position, which they may change at any time.

Some Positions are Sided. Sided Positions are ordered relative to each other and are associated with a Side. Sided Players (Players having a Sided Position) are associated with their Position's Side.

The Sided Positions are, in order: Goalkeeper, Defense, Midfield, Offense. The backward order in this list is Goalward. The forward order in this list is Clearward.

Goalkeeper and Defense are associated with the Side Defensive. Midfield and Offense are associated with the Side Offensive.

Amend rule 2.10, "The Method of Scoring", by appending:

If the Ball is Out of Play and has not come into Play since a Shooting post has been closed, any Sided Player may trade Positions with any other Sided Player that has not Scored due to the most recent Shooting post.

Amend rule 2.2.1, "Kicking the Ball", by replacing:

If a Player Kicks the Ball to a Player with a lower Shirt number and a different Position

with:

If a Player Kicks the Ball Goalward

Set the Positions of all Players and the Coach to be the positions they had before this Proposal's enactment.

This would make Shirt merely a vanity attribute, and a place to track Man of the Match, for now.

Part of the motivation for this is that it would be easier to just look at the positions in the GNDT than to always recalculate them from the shirts.

The other part of the motivation is that it may be easier for future mechanics to interact with positions if they are decoupled from shirts. As a silly example, it becomes possible to say just “change all Players’ Positions to Defense”, which is a tricky endeavor under the current rules.