Tuesday, March 03, 2015

I hereby call for a Day of Observance

As there are nine Townspeople with Workplaces.

Proposal: Back Again in the DHSS

Apply all ruleset changes proposed by the failed proposal “Back in the DHSS”.

Then, replace the text “If any Townspeople are Feckless, then any Townsperson may give every Feckless Townsperson an Acumen equal to a random number between 1 and 99.” in the ruleset with:-

If any Townspeople are Feckless, then any Townsperson may roll a separate DICE99 for each Feckless Townsperson (in the order that they are listed in the GNDT), and then set each Feckless Townperson’s Acumen to the value rolled for them.

Fix for the earlier proposal’s ambiguous random numbers. (After messing around with contingency and cleanup in case the fix passed before the original proposal, and to prevent anyone scamming the window between the original and the fix, I realised it’d be easier to just kill the original proposal and bolt it on at the top here. Strange times.)

Tuesday, March 03, 2015

Proposal: This Ruleset aint big enough for the two of us

Add to the end of subrule “Contingent Proposals”

If a proposal starts with the text “Opposing X”, where X is the name of a proposal or a list of proposals, if any of those proposals pass, the Opposing proposal is considered to be Self-Killed. If the Opposing proposal passes, all proposals Opposed to it are considered to be Self-Killed

Proposal: In the Spring, flowers bloom, people die

Illegal proposal under the rule “Pace”; Ayesdeeef had “already made 5 Proposals that day” before posting this.

Adminned at 02 Mar 2015 23:41:30 UTC

In the Rule “Seasonal Changes” create a new Subrule entitled “Spring” with the following text:-

This Subrule has no effect unless the current Season is Spring

If every Townsperson has a Vegetable, an Animal, and a Furniture, and the Weather Condition is not Disastrous, and there are at least two Smiths, and no Townsperson has done so yet this Season, any Townsperson may Declare War.

If a Townsperson could Declare War and there are at least three Priests, they may instead Declare a Holy War if no Townsperson has done so yet this Season.

“I don’t know why people say a double-edged sword is bad. It’s a sword. With two edges.”
—Kamahl, pit fighter

Proposal: Energy

Illegal proposal under the rule “Pace”; Ayesdeeef had “already made 5 Proposals that day” before posting this. Flagged by Kevan.

Adminned at 02 Mar 2015 23:41:21 UTC

In a new paragraph in the Rule “Horoscopes” add the following:-

Birthsigns’ Constellations are connected to Weather Conditions if they are next to the same number in the Ruleset (The Eel is connected to Sun, The Bee is connected to Rain, etc.) Each Townsperson is Energized(X) where X is the number of Constellations in the Townsperson’s Birthsign that are connected to the Weather Condition that is in effect.

Proposal: Had a Farm

In the rule “Workplaces”, at the beginning of the list of Workplaces, enter the following as a new first bullet point:

Pasture (Shepherd): If it is Spring and if at least a quarter of the Townspersons, rounded up, are Shepherds, each Townperson with at least 2 animals gains an animal.

In the same rule, right before “(The bracketed word after the name of each Workplace is the name given to any Townsperson who has that Workplace.)”, add

If there is no Shepherd when the Day of Observance is called, each Townsperson with at least 1 animal looses 1 animal.

I hope we don’t get an “Eeya-eeya-o”...

Proposal: Let It Go

Add a new subrule called “Winter” to the rule “Seasonal Changes,” with the following text:

This rule has no effect unless the current Season is Winter.

If the Weather Condition in effect is Typical, and it is not Saturday or Sunday, and they have not yet made a Sacrifice in the current Season, and they have at least two Things in their Home, a Townsperson may make a Sacrifice by removing one Animal from their Home. They may then comment to this effect on a pending Proposal that they created, which has been open for more than 24 hours. This Proposal becomes Favored.

If the Weather Condition in effect is Disastrous, and it is not Saturday or Sunday, and they have not yet made a Sacrifice in the current Season, a Townsperson may make a Sacrifice by removing one Human from their Home and gaining one Plague. They may then comment to this effect on a pending Proposal that they created, which has been open for more than 24 hours. This Proposal becomes Favored.

A Favored Proposal may be enacted if it has a number of FOR Votes that exceed or equal Quorum, has been open for voting for at least 24 hours, and has not been Vetoed or Self-Killed. This supersedes the provisions set out in the rule “Pace.”

More death.

New Player - Joe Pail

I would formally like to became a player on this blog.

Proposal: Chattin’ with the Stars

Dependent on The Weekly Prophet.
Create a new subrule of rule Prophecies, named “The Science of The Future” reading as follows:

The explanations contained in Fulfilled Prophecies are considered Sound.
If at the time of posting all the explanations in a new Prophecy are Sound, and if the event it foresees logically follows the explanations given, then that Prophecy can be posted as a Scientific Prophecy, tagging it as such.
Townspeople should do all they can to make Scientific Prophecies become fulfilled. Townspeople who don’t follow this rule should be Ashamed of Themselves.
Should the event foreseen in a Scientific Prophecy not take place before the first change of Season after the time of its posting, and if the Prophecy is less than 30 days old and is not Paradoxical or Fulfilled, then any Townsperson may and should Comment on it that “The Prophecy is Paradoxical”, thus making it a Paradoxical Prophecy. They shall then add a Plague and a Money to the Home of the Townsperson who made that Prophecy, because Paradoxes are cool but make people’s heads hurt.

I know this is pretty much like playing with fire, but the damage it can do should be limited.

Proposal: No, After You

Reword “Contingent Proposals” from “If a proposal starts with the text “Dependent on X”, where X is the name of a proposal or a list of proposals, if any of those proposals fails, the Dependent proposal is considered to be Self-Killed.” to:-

If a Proposal (the “Dependent Proposal”) starts with the text “Dependent on X”, where X is the name of a proposal or a list of proposals (the “Higher” proposal or proposals), then:

  • The Dependent Proposal cannot be enacted if any of its Higher Proposals have not been enacted.
  • If any of its Higher proposals have failed, the Dependent proposal is considered to be Self-Killed.

Seems odd that an explicitly Dependent proposal can - with a Super Quorum of votes - actually end up enacting ahead of the Proposals it is depending on.

Proposal: Multiplication or Concatenation?

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 18:29:51 UTC

If a Quorum of the subset of Townspersons that vote For this Proposal have the word “multiplication” in the comment that has their EVC, then in the Rule “Vocabulary”, create a new bullet point in the list in that rule and have it contain the following text:-

Any consecutive string of variables (such as XY or XYZ) is considered to be the product of those variables.

If a Quorum of the subset of Townspersons that vote For this Proposal have the word “concatenation” in the comment that has their EVC, then in the Rule “Vocabulary”, create a new bullet point in the list in that rule and have it contain the following text:-

Any consecutive string of single-digit variables (such as XY or XYZ) is considered to be the number that would have those variables as digits in the order that those variables appear.

Decide amongst yourselves…

Proposal: Garbage Disposal v2

After the list in the Rule “Workplaces”, add the following:-

Any Townsperson that has a Workplace may throw out their trash by removing X non-Human, non-Plague Things from their Home (Where X is a positive integer). If they do so, they must then roll DICE20 Y times and give themselves a number of Plagues equal to the number of 1s they rolled, where Y is 2X if the Townsperson is a Farmer, Y is 0 if the Townsperson is a Clerk, and Y is X if the Townsperson is neither a Farmer nor a Clerk.

You know all about this Rule by now. Hopefully the technical issues are fixed.

Proposal: Lurid Horrorscope

Add a new bullet point to the list in the rule entitled “Vocabulary”:

  • In each week, the period from 12.00am on Saturday Morning to 11.59pm on Sunday Night can be referred to as the Seasonal Festival period.

Add the following to the end of the rule entitled “Horoscopes”:

The relative order of Constellations in Birth Signs is significant. A Constellation may occupy one of thee Sign Positions, as follows: the first Constellation in any Townsperson’s Birth Sign is their Distaff Sign, the middle Constellation is their Flax Sign and the final Constellation is their Spindle Sign.

Add a new rule to the ruleset, entitled Readings:

Once during each Seasonal Festival period, the Astrologer should make a Readings post, which should take the format of a story post. The Readings post should set out a Prediction, derived from the lists contained within this rule, for a Townsperson of having each Constellation in each Sign Position. The Astrologer’s method of making these Readings should not be random, but should also not be made public.

Predictions are made up of Conditions and Impacts. When a Townsperson meets the Condition of a Prediction, or if the Condition for the Prediction is global and has been met, then that Townsperson should implement the Impact upon themselves. Some Predictions will have no Conditions. In those cases, any Townsperson may apply the Impact of that Prediction upon any affected Townspersons.

Predictions are valid only in the Season immediately subsequent to the Reading post in which they were made, and cannot have any impact following the end of that Season.

Possible Conditions are as follows. Where a Condition (or Impact, in the following list) contains a value that is listed as X, then that value may be any legal value as set out in the appropriate section of the Ruleset, as determined by the Astrologer’s method of generating Readings.

  • If the Season is X
  • If the Townsperson [has / has not] a Horoscope that contains Constellation X in X Sign Position
  • If the Weather Condition [is / is not] X
  • If the Townsperson [has / has not] X as a Thing in their House
  • If the Townsperson’s Workplace [is / is not] X
  • If Constellation X [is / is not] currently visible in the sky

Possible Impacts are as follows. Some Impacts can only apply to Constellations appearing in Birth Signs in certain Sign :Positions; in these cases, the Sign Positions to which that Impact can apply follow the text of the Impact in bold and in brackets.

  • Has no effect.
  • Should gain X as a Thing for their House
  • Should lose X as a Thing from their House, if they have it
  • May change their workplace to X
  • May not have the effect of their Workplace applied in the next Day of Observance
  • Shall face a Trial Flax

The last two lists need a lot of embellishing. Trials are the idea of something that has a real-world element, which I’m still turning over in my head - but if anyone has any ideas about that I welcome them.

Back to the old Astrology coalface

Apologies again for my unexpected absence. I’m now in the contrary position - I have WAY too much internet-enabled leisure time in front of me - so this is just a heads up that I’ll be reassuming my duties from now.

As such, I’m removing rule 2.5 from the ruleset. My sincere thanks to the Astronomer for having kept an eye on things in my absence.

Proposal: Ready Yourselves!

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 18:29:56 UTC

If every Townsperson has a Vegetable, an Animal, and a Furniture, and the Season is Spring, and the Weather Condition is not Disastrous, and there are at least two Smiths, and no Townsperson has done so yet this Season, any Townsperson may Declare War.

If a Townsperson could Declare a War and there are at least three Priests, they may instead Declare a Holy War if no Townsperson has done so yet this Season.

Crush! Smash!

Didn’t Josh mention something about the motivation of our village being to prepare itself during this time of peace for the next time of not peace?

Proposal: Back in the DHSS

Self-kill. Failed by Kevan.

Adminned at 03 Mar 2015 11:44:41 UTC

In the rule “Workplaces”, add a new paragraph after the first:

Each Townsperson without a Workplace may have an Acumen, tracked as a number in the Workplace field. If any Townsperson has neither a Workplace nor an Acumen, they are considered Feckless. If any Townspeople are Feckless, then any Townsperson may give every Feckless Townsperson an Acumen equal to a random number between 1 and 99.

Replace “At any time, a Townsperson may change their Workplace to any Workplace listed in this rule.” with:-

If a Townsperson has an Acumen and it is the highest (or tied highest) Acumen of all Townspeople with no Workplace, that Townsperson may change their Workplace to any Workplace listed in this rule. If a Townsperson has an Acumen and it is the highest (or tied highest) Acumen of all Townspeople with no Workplace, and if they have had the highest Acumen for 24 hours or more, any Townsperson may change that Townsperson’s Workplace to any Workplace listed in this rule.

Then replace “If no Townsperson has done so during the current Season, and if at least a Quorum of Townspeople have Workplaces, then any Townsperson may call a Day of Observance.” with:-

If every Townsperson has a Workplace, then any Townsperson may call a Day of Observance.

Remove the Bailiff role, and add to that rule:

Then, the Townsperson who called the Day of Observance removes the Workplace and Acumen of every Townsperson.

Reproposal of Dole Queue requiring Acumen to be set all at once or not at all, flipping it so high is first rather than low is first, and detaching it from triggering a Season change.

Proposal: Working From Home

Add to the beginning of the rule “Homes” the text

For the purposes of this rule, the Astrologer is considered to be a Townsperson.

Add to the end of the rule “Homes” the text

The first two of each type of Thing in a Townsperson’s Home are natural Things; the other Things in a Townsperson’s Home are excess Things.

Add to the bulleted list in the rule “Homes”

• W: Workroom.

Add to the beginning of the bulleted list in the rule “Workplaces”

• Transportation (Laborer): Each Laborer with a Workroom in their Home loses their Workroom. Each Laborer without a Workroom in their Home gains a Workroom.

Enact a new rule, “Workrooms”:

Townspeople may not have more than one Workroom; if a Townsperson ever would have more than one Workroom, the other Workrooms are moved to the Astrologer’s Home. If a Townsperson has a Workplace and a Workroom, the Workplace is considered an Indoor Workplace.

Indoor Workplaces take up a lot of space. If a Townsperson has an Indoor Workplace, any player may move excess Things to the Astrologer’s Home.

Enact a new rule, “Weather Consequences”:

If the Weather Conditions are Snow, then if a Townsperson doesn’t have an Indoor Workplace, they are treated as if they have no Workplace.

Proposal: Old McDonald

Self-killed. -Purplebeard

Adminned at 02 Mar 2015 15:43:09 UTC

In the rule “Workplaces”, at the beginning of the list of Workplaces, enter the following as a new first bullet point:

Pasture (Shepherd): If there are no Shepherds, each Townperson with at least 1 animal loose 1 animal. If it is Spring and if at least a quarter of the Townspersons, rounded up, are Shepherds, each Townperson with at least 2 animals gain an animal.

Cattle needs Care.

Proposal: The Weekly Prophet

Create a new Dynastic rule, titled “Prophecies”, reading as follows:

“Once per Season, (but not on Sundays, not if the weather is Rain, and not if the Sky has not yet been examined in the current Season) each Townsperson may make a Prophecy.
A Prophecy is a Story post in which an event is foreseen to happen, based on the state of the Sky at time of posting.
Its title must start with the tag “[Prophecy]”.
It must include a detailed explanation as to how the current conditions of the Sky can be interpreted in that way.

(for example, a legal Prophecy could read:
“Behold the Greater Triangle shining brightly on the Left, this is a clear sign that a Townsperson with that Constellation in their birthsign is destined to do something.
And see, there! the Eel next to the Toad, an omen of failure!
I foresee that, before the end of Summer, a Townsperson with the Greater Triangle in their birthsign will have one of their Proposals Failed.”)

Prophecies may not mention Townpeople’s names nor Calls for Judgment.

Fulfillment
Should the event foreseen in a Prophecy actually take place before the first change of Season after the time of its posting, and if the Prophecy is less than 10 days old, any Townsperson may Comment on it that “The Prophecy is Fulfilled”, thus making it a Fulfilled Prophecy.
It is recommended that a list of Fulfilled Prophecies is kept somewhere in the wiki.

Monday, March 02, 2015

Proposal: The new Proposal :/

Illegal proposal: ayesdeeef already had four pending proposals. -Purplebeard

Adminned at 02 Mar 2015 15:30:31 UTC

In a new paragraph in the Rule “Horoscopes” add the following:-

Birthsigns’ Constellations are connected to Weather Conditions if they are next to the same number in the Ruleset (The Eel is connected to Sun, The Bee is connected to Rain, etc.) Each Townsperson is Energized(X) where X is the number of Constellations in the Townsperson’s Birthsign that are connected to the Weather Condition that is in effect.

After the list in the Rule “Workplaces”, add the following:-

Any Townsperson that has a Workplace may throw out their trash by removing X non-Human, non-Plague Things from their Home (Where X is a positive integer). If they do so, they must then roll YDICE20 and give themselves a number of Plagues equal to the number of 1s they rolled, where Y is 2X if the Townsperson is a Farmer, Y is 0 if the Townsperson is a Clerk, and Y is X if the Townsperson is neither a Farmer nor a Clerk.

In the Rule Workplaces, change “If it is Autumn, and if there are three Farmers, then each Townsperson gains one Vegetable.” to the following:-

If it is Autumn, and if there are exactly three or four Farmers, then each Townsperson gains one Vegetable.

In the Rule “Vocabulary”, create a new bullet point in the list in that rule. Have it contain the following text:-

Any consecutive string of variables (such as XY or XYZ) is considered to be the product of those variables.

See last Proposal for flavor and explanations and whatnot

Proposal: All my failed Proposals in one Proposal with stuff hopefully fixed (haters invited)

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 10:18:05 UTC

In a new paragraph in the Rule “Horoscopes” add the following:-

Birthsigns’ elements are connected to Weather Conditions if they are next to the same number in the Ruleset (The Eel is connected to Sun, The Bee is connected to Rain, etc.) Each Townsperson is Energized(X) where X is the number of elements in the Townsperson’s Birthsign that are connected to the Weather Condition that is in effect.

After the list in the Rule “Workplaces”, add the following:-

Any Townsperson that has a Workplace may throw out their trash by removing X non-Human, non-Plague Things from their Home (Where X is a positive integer). If they do so, they must then roll YDICE20 and give themselves a number of Plagues equal to the number of 1s they rolled, where Y is 2X if the Townsperson is a Farmer, Y is 0 if the Townsperson is a Clerk, and Y is X if the Townsperson is neither a Farmer nor a Clerk.

In the Rule Workplaces, change “If it is Autumn, and if there are three Farmers, then each Townsperson gains one Vegetable.” to the following:-

If it is Autumn, and if there are exactly three or four Farmers, then each Townsperson gains one Vegetable.

In the Rule “Vocabulary”, create a new bullet point in the list in that rule. Have it contain the following text:-

Any consecutive string of variables (such as XY or XYZ) is considered to be the product of those variables.

Birth-signs can determine personality traits like what kind of weather you like.

The flavor for why a Townsperson needs a workplace to take out the trash is because otherwise they are too lazy.

The reason there need to be exactly 3 or 4 farmers is because if there are too many farmer the land isn’t used as (it is overused, there is more competition amongst the different farms (potentially running them into the ground) and also their is less potential for mono-cropping) so it is more practical to have a moderate number of members in the society devoted to farming and the rest can work in IT.

Product means you multiply the numbers together.

Proposal: Farmers give us food

Self-killed. -Purplebeard

Adminned at 02 Mar 2015 15:34:11 UTC

In the Rule Workplaces, change “If it is Autumn, and if there are three Farmers, then each Townsperson gains one Vegetable.” to the following:-

If it is Autumn, and if there are three or four Farmers, then each Townsperson gains one Vegetable.

Proposal: Garbage Disposal

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 16:29:09 UTC

After the list in the Rule “Workplaces”, add the following:-

Any Townsperson may throw out their trash by removing X non-Human, non-Plague Things from their Home (Where X is a positive integer). If they do so, they must then roll YXDICE20 and give themselves a number of Plagues equal to the number of 1s they rolled, where Y is 2 if the Townsperson is a Farmer and Y is 0 if the Townsperson is a Clerk.

We should be able to throw things away! But it might get nasty…

The explanation for the second part is Clerks are really neat but Farmers are messy.

Harmony and understanding

Since I’ve been following this dynasty anyway, I might as well drop in.

Please unidle me.
Thanks.

Proposal: Fixing grammatical issues

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 10:24:56 UTC

In the rule “The Sky” change:

If no Townsperson has done so during the current Season

to

If the Astrologer has not done so during this season

Add the following to the end of the rule:

A townsperson may request to have the constellations read by making a post requesting it.

The astrologer has only one purpose in this case and seeing as how the townsperson is mentioned only once in the entire rule, we need to change the wording a little bit.

Proposal: No Exploring without Proper Metaphysical Gear

“Is limited in effect to a specific Season or Seasons not including the current Season, and it is the oldest pending Proposal.” Passes 11-1 with 2 unresolved DEFs. Enacted by Brendan.

Adminned at 03 Mar 2015 20:21:31 UTC

Dependant on Pick A Different Number, Nobody Liked That Number

In the subrule “Autumn/Fall” add to the end of the paragraph ending “and by doing so add any one Thing to their Home.”

A Townsperson may not Quest if they do not have a Birth Sign.

Proposal: Constellation Space

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 10:03:09 UTC

In the rule “Horoscopes”, replace “Each Townsperson has a Birth Sign, which is tracked in the GNDT.” with:-

Each Townsperson has a Birth Sign, which is tracked in the GNDT as a space-separated list of the final words of those Signs, in order.

Shortening the field. The GNDT sidebar is looking quite tall, now that it has four columns.

Sunday, March 01, 2015

Proposal: I am a Morning Person

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 10:18:47 UTC

In a new paragraph in the Rule “Horoscopes” add the following:-

Birthsigns’ elements are connected to Weather Conditions if they are next to the same number in the Ruleset (The Eel is connected to Sun, The Bee is connected to Rain, etc.) Each Townsperson is Energized(X) tracked in a new GNDT field “Energized” where X is the number of elements in the Townsperson’s Birthsign that are connected to the Weather Condition that is in effect.

No more than once per season, each Townsperson may choose an element of their Birthsign and change it to a random element determined by rolling DICE6 in the GNDT.

Proposal: Dole Queue

Self-killed. Failed by Kevan.

Adminned at 02 Mar 2015 14:41:23 UTC

In the rule “Workplaces”, add a new paragraph after the first:

Each Townsperson without a Workplace may have an Acumen, tracked as a number in the Workplace field. If a Townsperson has neither a Workplace nor an Acumen, they may give themselves an Acumen equal to a random number between 1 and 99. When a Townsperson gains a Workplace, they lose their Acumen.

Replace “At any time, a Townsperson may change their Workplace to any Workplace listed in this rule.” with:-

If a Townsperson has an Acumen and it is the lowest (or tied lowest) Acumen of all Townspeople with no Workplace, that Townsperson may change their Workplace to any Workplace listed in this rule. If a Townsperson has an Acumen and it is the lowest (or tied lowest) Acumen of all Townspeople with no Workplace, and if they have had the lowest Acumen for 24 hours or more, any Townsperson may change that Townsperson’s Workplace to any Workplace listed in this rule.

Then replace “If no Townsperson has done so during the current Season, and if at least a Quorum of Townspeople have Workplaces, then any Townsperson may call a Day of Observance.” with:-

If every Townsperson has a Workplace, then any Townsperson may call a Day of Observance.

Remove the Bailiff role, and add to that rule:

Then, the Townsperson who called the Day of Observance removes the Workplace of every Townsperson.

In “The Almanac”, replace “At 11.59pm UTC on each Sunday” with “whenever a Day of Observance occurs”.

Quick proposal to make Workplace claiming turn-based and to redefine the length of a Season as the time it takes everybody to have a turn, in the hope we can enact it before the end of the weekend. Needs a neater way to assign Acumen.

Saturday, February 28, 2015

Proposal: Have We Actually Ever Been Unanimous on Anything?

Reached quorum 10 votes to 0 with 1 unresolved DEF. Enacted by Kevan.

Adminned at 01 Mar 2015 21:36:21 UTC

Dependent on Super Quorum.

In the rule Pace, change:

every Townsperson has voted upon it

to:

A Super Quorum has voted upon it

Proposal: Super Quorum

Reached quorum 10 votes to 0, with 1 unresolved DEF. Enacted by Kevan.

Adminned at 01 Mar 2015 21:35:04 UTC

Change the text of the rule Vocabulary to be a bullet point in a bullet point list.

Add a new bullet point to that list that says:

The Super Quorum is the sum of the active Townspersons and the Quorum, divided by 2, rounded up to the nearest integer.

Proposal: Pick A Different Number, Nobody Liked That Number

Timed out 6 votes to 0 with 4 unresolved DEFs. Enacted by Kevan.

Adminned at 01 Mar 2015 21:35:41 UTC

Let Spring be the Season in effect at the time this Proposal is enacted.

Add an item to the Blognomic sidebar entitled “Current Season.”

Add the following sentence to the rule called “The Almanac:”

The current Season is listed under the item “Current Season” in the sidebar template of the Blognomic blog. If this item is inaccurate, any Admin may update it to correctly reflect the current Season.

If the Proposal “An Everyday Story of Country Folk” has not passed, ignore the text from the end of this sentence to the end of this proposal.

Add a new rule called “Seasonal Changes,” and give it a subrule called “Autumn / Fall,” with the following text:

This rule has no effect unless the current Season is Autumn / Fall.

Each Townsperson may have a Vision, which is a single Constellation, tracked in the GNDT and defaulting to nothing. If a Townsperson has no Vision, they may randomly select a Constellation and set it to be their Vision. If a Townsperson has no Vision and no Birth Sign, they may select any Constellation and set it to be their Vision.

If a Townsperson’s Vision is one of the Constellations visible in the Sky, and they have not Quested yet in the current Season, and a Day of Observance has been called in the current Season, that Townsperson may Quest, and by doing so add any one Thing to their Home.

If the Season would change from Autumn / Fall to Winter, delete the Vision of every Townsperson.

I have returned

I unidle myself, and would like to have a wiki account.

Proposal: An Everyday Story of Country Folk

Reached quorum 9 votes to 3. Enacted by Kevan.

Adminned at 01 Mar 2015 10:09:29 UTC

Add a new rule, “Homes”:-

Each Townsperson has a variety of Things in their Home, tracked as a text string in the GNDT under “Home”. This string is composed of a series of characters, with multiple instances of Things being represented with multiple characters. Valid things are:

  • @: Human.
  • A: Animal.
  • v: Vegetable.
  • m: Meat.
  • F: Furniture.
  • b: Book.
  • $: Money.
  • X: Plague.

If a Townsperson’s Home has no things in it, that Townsperson may add one Human and one non-Human Thing to it.

Add a new rule, “Workplaces”:-

Each Townsperson may have a Workplace, tracked in the GNDT. At any time, a Townsperson may change their Workplace to any Workplace listed in this rule.

If no Townsperson has done so during the current Season, and if at least a Quorum of Townspeople have Workplaces, then any Townsperson may call a Day of Observance. Upon doing so, he or she should go through each Workplace in sequence and - if any Townspeople have that Workplace - apply its effect. (The bracketed word after the name of each Workplace is the name given to any Townsperson who has that Workplace.)

  • Farm (Farmer): If it is Autumn, and if there are three Farmers, then each Townsperson gains one Vegetable.
  • Church (Priest): Each Priest loses their Birth Sign.
  • School (Teacher): Each Townsperson who has a Human in their Home gains 1 Book.
  • Forge (Smith): Each Smith gains 1 Furniture.
  • Hall (Clerk): Each Townsperson with a Workplace gains 1 Money.
  • Court (Bailiff): Each Townsperson loses their Workplace.

Apply all ruleset changes proposed by the earlier proposal “Constellation Games”.

We should probably try to get some kind of gameplay in place this weekend, so that there’s something to do next week - this is some sort of worker placement mechanic. It’s a bit slow, but maybe it’s worth making Seasons faster and decoupling them from the weekend proposal phase. Sorry for the big proposal, but currently limited slots mean that I have to do it all in one go.

(Note that I’ve self-killed my proposal that was two short of quorum to get a slot back, and reenacted it at the end of this one.)

Proposal: Grammar

Timed out 2 votes to 7. Failed by Kevan.

Adminned at 01 Mar 2015 10:08:36 UTC

In the rule “Horoscopes”, replace the sentence

Each Townsperson has a Birth Sign, which is tracked in the GNDT.

with

Each Townsperson has a Birth Sign, which is tracked in the GNDT and seperated by a comma between each two elements.

The Townsperson enacting this proposal has to change the Birth Signs of each Townperson to include the commata.

Not sure if important at some point, but everyone just made the commata. I didn’t. :-)

Wiki and GNDT Account

Hey, I tried to access the GNDT and log in to the wiki today but couldn’t. The GNDT doesn’t accept my PW ( the one used for the blog) while the wiki doesn’t even access my username. Maybe the wiki- and/or GNDT-account have been deleted? How can I reestablish control over them?

Proposal: Home Sweet Home

Illegal third proposal - we’re allowed five, but not allowed to make the third one. Flagged by Kevan.

Adminned at 27 Feb 2015 10:37:50 UTC

Add a new rule, “Homes”:-

Each Townsperson has a variety of Things in their Home, tracked as a text string in the GNDT under “Home”. This string is composed of a series of characters, with multiple instances of Things being represented with multiple instances of that character. Valid Things are:

  • @: Human.
  • A: Animal.
  • F: Furniture.
  • b: Book.
  • m: Meat.
  • v: Vegetable.
  • $: Money.
  • X: Plague.

If a Townsperson’s Home has no Things in it, that Townsperson may add one Human and one non-Human Thing to that Home, at any time.

Wednesday, February 25, 2015

Proposal: Amendment to core rules

Over 48 hours old and cannot be enacted. Failed by Brendan.

Adminned at 28 Feb 2015 01:06:49 UTC

Dependent on “Simpler Dependencies” Proposal

Move the rule “Contingent Proposals” to Core rule “Proposals” and place it under the rule “Resolution of Proposals” as it’s own section

I think this is the first time that this issue has come up, lets provide an answer.

Proposal: Pick A Number

Self-killed and failed by Brendan.

Adminned at 27 Feb 2015 19:29:33 UTC

If the proposal “Winter Isn’t Coming” has not passed, this proposal has no effect.

Delete the last sentence of the rule “Summer.”

Create a new rule called “Autumn” with the following text:

The text of this rule has no effect unless the Season in effect is Autumn.

Each Townsperson has a Numerisma, which is a nonnegative integer defaulting to 0, tracked in the GNDT.

The Astrologer has a Numerisma, which is an integer between -1 and 9, defaulting to -1, and tracked in the GNDT. At any time, the Astrologer may change their Numerisma to an integer between -1 and 9.

The Numerisma of a Townsperson is considered to align with the Numerisma of the Astrologer if they are the same number, or if the digital root of that Townsperson’s Numerisma is the same as the Numerisma of the Astrologer.

If a Townsperson’s Numerisma aligns with the Astrologer’s Numerisma, any Proposal of theirs may be enacted if it has been open for at least 24 hours, it has a number of effective FOR votes greater than or equal to the number of active Townspersons minus one, and it is not contingent on the passage of another pending proposal.

If the Season would change from Autumn to Winter, first, each Villager is considered to have their Numerisma set to 0 and the Astrologer is considered to have their Numerisma set to -1.

“The digital root (also repeated digital sum) of a non-negative integer is the (single digit) value obtained by an iterative process of summing digits, on each iteration using the result from the previous iteration to compute a digit sum. The process continues until a single-digit number is reached. For example, the digital root of 65,536 is 7, because 6 + 5 + 5 + 3 + 6 = 25 and 2 + 5 = 7.”

Awakening to the smell of peace

Please unidle me.

Wednesday, February 25, 2015

Proposal: So We Don’t Have To Remember Everything All Of The Time

Passes 13-0. Enacted by Brendan.

Adminned at 28 Feb 2015 01:05:54 UTC

Add a new rule to the beginning of the Dynastic Rules titled “Vocabulary” with the text:

During this dynasty the term Villager is considered to be synonymous with the term Townsperson.

I’m sure this will come up more than once.

Proposal: Winter Isn’t Coming

Self-killed and failed by Brendan.

Adminned at 27 Feb 2015 19:29:22 UTC

Let Spring be the Season in effect at the time this Proposal is enacted.

Add the following sentence to the rule called “The Almanac:”

The Season currently in effect is Spring. If the previous sentence does not accurately reflect the gamestate, any Admin may replace its final word with the name of the current Season.

Create a new rule called “Summer” with the following text:

The text of this rule has no effect unless the Season in effect is Summer.

Each Villager has a Numerisma, which is a nonnegative integer defaulting to 0, tracked in the GNDT. If a Villager has not set their Numerisma during the current Summer, they may do so at any time, to any positive integer that is not the Numerisma of any other Villager.

If the Season would change from Summer to Autumn, first, each Villager is considered to have their Numerisma set to 0.

If the proposal “Ratify the Postscript” failed, replace the word “Villager” with “Crewmember” in the rule “Summer.”

Next mechanic would be doing numerology/sum-of-digits stuff with these.

Proposal: Whether There will be Weather

Times out and passes 7-3 with 2 unresolved DEFs. Enacted by Brendan.

Adminned at 28 Feb 2015 01:02:26 UTC

Enact a new rule, Weather Conditions:

At any time, one Weather Condition will be in effect. Weather Conditions change each Season. This current Weather Condition is: Sun.

The Forecast for the next few seasons is:
• Sun
• Sun

Possible Weather Conditions are as follows:
1. Sun
2. Rain
3. Snow
4. Earthquake
5. Hurricane
6. Wildfire

Sun, Rain, and Snow are Typical Weather Conditions; Earthquake, Hurricane, and Wildfire are Disastrous Weather Conditions.

When the Season progresses, the Astrologer should replace the current Weather Conditions with the top Condition in the Forecast and remove the top Condition from the Forecast. If the Astrologer is unable to do this, then any Townsperson may do this instead.

Add a subrule to the rule “Weather Conditions,” Forecasting:

The Astrologer may Forecast the Weather by adding a randomly selected Weather Condition to the bottom of the Forecast. This may only be done once per Season.

If “Stars in Their Eyes” enacted, replace “Astrologer” with “Astrologer or Astronomer” in the rule “Weather Conditions”.

Proposal: Constellation Games

Self-killed. Failed by Kevan.

Adminned at 27 Feb 2015 10:40:15 UTC

In the rule “Horoscopes”, replace “made up three elements, which are drawn from the following list” with “made up of three Constellations from the following list of all Constellations”.

Enact a new rule, “The Sky”:-

The Constellations currently visible in the Sky are, from left to right: a Cloud, a Cloud and a Cloud.

If no Townsperson has done so during the current Season, the Astrologer may examine the Sky by randomly selecting a Constellation from those not currently visible in the Sky, adding it to the above list in the rightmost position, and then removing the leftmost Constellation from that list.

If “Stars in Their Eyes” enacted, replace “Astrologer” with “Astrologer or Astronomer” in the rule “The Sky”.

Upon enactment of this rule, each appearance of “a Cloud” in the rule “The Sky” shall be replaced by a randomly selected Constellation, such that all three are different.

Wiki account

Could an admin create me a wiki account, please?

Also, please idle me for now. I might or might not come back later in the dynasty.

(I know this looks like a weird combination, but there’s a few dynastic histories that need fixing.)

Proposal: Stars in Their Eyes

Passes 9-0. Kevan becomes the Astronomer. Enacted by Brendan.

Adminned at 28 Feb 2015 00:56:35 UTC

Enact a new rule, “The Astronomer”:-

The Townsperson called Josh is the Astronomer. The Astronomer may use VETO as a voting icon to cast a Vote on a proposal; this has the same effect as the Astrologer having cast a vote of VETO on that proposal.

The Astrologer may repeal this rule at any time.

Upon enactment of this proposal, any EVC on this proposal which includes the name of a single Townsperson shall be considered to Support that Townsperson; if one Townsperson has more Supports than any other, replace “Josh” with their name, in the rule created above. (If multiple Townspeople are tied for the most Supports, the enacting admin shall select one of them at random and replace “Josh” with that Townsperson’s name in the rule created above.)

We can live without DEF votes in a slow dynasty, but we should probably have a functioning veto mechanic while the Astrologer is out of action.

As the war fades away, our population grows

Hi, I’m Dresdom and I’ve been lurking your games for some time. Finally, I decided to join in. I hope we have great fun!

English is not my first language so please, feel free to correct me and propose rewordings for the itty bits of my rules proposals.

Every proper village should have a weird foreigner to blame bad weather on.

Tuesday, February 24, 2015

Proposal: Simpler Dependencies

Passes 14-0. Enacted by Brendan.

Adminned at 28 Feb 2015 00:59:45 UTC

Add a new subrule to “Pace”.  Call it “Contingent Proposals” and give it the following text:

If a proposal starts with the text “Dependent on X”, where X is the name of a proposal or a list of proposals, if any of those proposals fails, the Dependent proposal is considered to be Self-Killed.

Ill Portent

After a week of inactivity, Put goes idle, seemingly having left in the night to avoid hardships foreseen not to come. Quorum falls to seven.

Proposal: Browser Tab Name

Has been open for over 48 hours and cannot be enacted. Failed by Brendan.

Adminned at 28 Feb 2015 00:56:55 UTC

I propose that the tab name for the website be changed from:

BlogNomic: The Thirteenth Dynasty of Kevan

To:

BlogNomic: The Ninth Dyasty of Josh

I would propose it be changed to BlogNomic: Then place where Maldor does everything incorrectly, but that is both degrading myself and too long

Last proposal for today, I promise