Tuesday, March 31, 2015

Proposal: Conservation of Standing

Add the following text to the rule “Death and Reincarnation:”

If a Townsperson has been made to die within the last 24 hours, and they have not Named an Heir within the current Season, and they have not Named an Heir since the last time they were made to die, and their Standing was reduced the last time they were made to die: then, as a Daily Action, they may Name an Heir, and by doing so increase the Standing of one other Townsperson by 1.

Proposal: To the right, everyone take a second cross

In the subrule “Winter” of rule “Seasonal Changes”, remove the sentence

When a Townsperson dies, their Home is set to “@v”.

In the rule “Death and Reincarnation” replace

setting their Home to “@”,

with

setting their Home to “@v”,

I believe that sentence has no effect as of now or if it has, it is conflicting with the setup of Death and Reincarnation. If it is meant to prevent “chain death”, it’s not preventing “double death”, if a townsperson dies in Fall for some reason, he’s almost certain to die in Winter as well, since there is almost no way to gain edible stuff, especially with the workplace already set to Home. Thus let’s start with some vegetables, ok?

Damn haste. ;)

Proposal: To the right, everyone take one cross

Self Killed - DK

Adminned at 31 Mar 2015 21:28:23 UTC

In the subrule “Winter” of rule “Seasonal Changes”, remove the sentence

When a Townsperson dies, their Home is set to “@v”.

In the rule “Death and Reincarnation”

replace setting their Home to “@”,

with

setting their Home to “@v”,

I believe that sentence has no effect as of now or if it has, it is conflicting with the setup of Death and Reincarnation. If it is meant to prevent “chain death”, it’s not preventing “double death”, if a townsperson dies in Fall for some reason, he’s almost certain to die in Winter as well, since there is almost no way to gain edible stuff, especially with the workplace already set to Home. Thus let’s start with some vegetables, ok?

Monday, March 30, 2015

Proposal: Sumer Is Acumen In

In the rule “Workplaces”, replace “Each Townsperson without a Workplace may have an Acumen, tracked as a number in the Workplace field.” with:-

Each Townsperson without a Workplace may have an Acumen, tracked as a number (which may be positive or negative) in the Workplace field.

Day of Reading

Sitting out the hurricane and reaching for the bookshelves, every Townsperson loses 10 Acumen per book.

Sunday, March 29, 2015

Declaration of Victory: I stand defeating

Number of Townspeople not voting AGAINST is less than Quorum. Failed by Kevan. Remember that “When a DoV is failed, if it had at least one AGAINST vote, the Townsperson who posted it cannot make another DoV until after 120 hours (5 days) have passed since the time their DoV was failed.”

Adminned at 29 Mar 2015 21:39:45 UTC

I believe I have achieved victory as I have achieved a standing of 5 or higher and that is higher then the standing of any other Townsperson.

Day of Observance: The end is nigh

I hereby anounce a Day of Observance. This ends the current season. The incoming weather is Hurricane.

This post is nigh until further notice.

Proposal: Book Club

Timed out 3 votes to 0 with two unresolved DEFs. Enacted by Kevan.

Adminned at 30 Mar 2015 09:39:51 UTC

Add to “Thing Effects”:-

If nobody has done so during the current Season, a Townsperson may call a Day of Reading by making a blog post announcing it. Upon doing so, each Book which exists in a Home causes its owner’s Acumen to be reduced by 10 (if they have an Acumen). This reduction must be performed by the Townsperson who called the Day of Reading.

Friday, March 27, 2015

Inattention

Teninten hasn’t commented in ten days, and is automatically idled. Quorum drops to 5, Super Quorum to 7.

Tuesday, March 24, 2015

Proposal: Wise and Furnished man can stand tall, too

Self killed - DK

Adminned at 26 Mar 2015 23:06:32 UTC

In the rule “Standing”, if it is there, change the text

and a Standing higher than every other Townsperson, that Townsperson has achieved victory.

to

and his or her Standing was higher than every other Townspersons Standing for the last 24 hours or more, that Townsperson has achieved victory.

Fixing, if needed, the missing effect of “Standing Tall”.

Proposal: Age of Enlightenment

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 29 Mar 2015 21:47:33 UTC

Repeal the rule “Prophecies” and its subrule.

This rule hasn’t really gone anywhere, and seems redundant alongside horoscopes and other ways to gain Fate, now.

Monday, March 23, 2015

Joining the game

Hello,

I intend to join Blognomic.

stadjer

Proposal: Standing tall

Timed out 7 votes to 0. Enacted by Kevan.

Adminned at 29 Mar 2015 21:44:07 UTC

In the rule “Standing”, change the sentence

If a Townsperson has a Standing of five or more, and a Standing higher than every other Townsperson, that Townsperson has achieved victory.

to

If a Townsperson has a Standing of five or more, and his or her Standing was higher than every other Townspersons Standing for the last 24 hours or more, that Townsperson has achieved victory.

Right now, praying is a very reliable source of standing increase. Praying can be done once per season. Season’s change by admins “unneighing” a Day of Observance post. Meaning that admins have a much higher chance of being online when the season changes and thus being first in achieving the fifth standing point by praying.

This shouldn’t depend on an administrative role!

Story Post: Summer Reading

Long have I nudged around the tealeaves of my midafternoon brew. This is what they tell me. Obey these Predictions for your Birth Signs and you will gain fortune at the passing of the season.

The Eel
Distaff: Buy at least one Animal this summer.
Flax: Do not hold the job of Shepherd.
Spindle: Hold the job of Clerk.

The Bee
Distaff: Do not have a hearth in your home.
Flax: Hold the job of Farmer.
Spindle: Hold the job of Priest.

The Toad
Distaff: Gain at least one book this season.
Flax: Suffer the Plague in your home.
Spindle: Hold the job of Healer.

The Crossed Swords
Distaff: Have less furniture at the end of this season than you did at the beginning.
Flax: Do not hold the job of Smith.
Spindle: Do not die.

The Greater Triangle
Distaff: Do not hold the job of Builder
Flax: Have less meat at the end of this season than you did at the beginning.
Spindle: Have less money at the end of this season than you did at the beginning.

The Parapet
Distaff: Have at least one constellation from your birthsign visible in the sky.
Flax: Hold the job of Teacher.
Spindle: Have at least one animal in your house.

Follow these forecasts and the great wheel of fate is sure to look upon you with benevolent eyes.

Proposal: Love is a Burning Thing

Adminned at 29 Mar 2015 21:47:04 UTC

Dependent on “Rings and Things”.

Remove “If they have never done so before, the first time a Townsperson becomes Married, they may immediately gain 1 Standing.” from the rule “Autumn”, if it’s there.

Add to the start of the final paragraph of the rule “Thing Effects”:-

When a Townsperson gains a Ring through Marriage, they may gain 1 Standing. When a Townsperson loses a Ring from their Home, they lose 1 Standing and (if they have more than 1 Human in their Home) they also lose 1 Human from their Home.

Making it so that losing a Ring undoes the effect of the marriage.

Proposal: Weather 3.0

Timed out 8 votes to 0. Enacted by Kevan.

Adminned at 29 Mar 2015 21:43:03 UTC

Change rule “Weather Conditions” to read:

At any time, one Weather Condition (Weather in short) will be in effect.
The current Weather is tracked in the Blognomic sidebar.

Possible Weather Conditions are as follows:
1. Hurricane
2. Snow
3. Rain
4. Sun
Sun, Rain, and Snow are Typical Weather Conditions; Hurricane is a Disastrous Weather Condition.

The Incoming Weather condition is determined as follows:
-if there are no Priests, it is Hurricane;
-if there is exactly one Priest and the Season is Summer or Spring, it is Rain;
-if there is exactly one Priest and the Season is Autumn/Fall or Winter, it is Snow;
-if there are two or more Priests, it is Sun.

Making weather a bit more sensible to the number of priests. It’s been pretty windy lately.

Proposal: Rings and Things

Timed out 8 votes to 0. Enacted by Kevan.

Adminned at 29 Mar 2015 21:42:23 UTC

In the rule “Autumn / Fall”, replace “Any Townsperson may get married if they have never done so and have at least three Moneys. When they get married, they must add a Human to their Home if they don’t have a Human in their Home already. If they do already have a Human in their Home, they instead may add a Human to their Home, but they do not have to. They must track that they have gotten married by adding (M) to their Home. Any Townsperson who loses their last Human ceases to be married, if they were married, and loses any instances of (M) in their Home.” with:-

Any Townsperson with no Ring and who is not a Priest may get married if they have at least three Moneys. When they get married, they add a Human and a Ring to their Home.

Remove “Priests can not get married and married Townspersons can not become Priests.” from that rule, and add to “Thing Effects”:-

If a Townsperson has a Ring, they may not choose “Church” as their Workplace.

To the list of Things, add:-

r: Ring

In the rule “Spring”, replace “remove up to three non-Plague Things” with:-

remove up to three non-Plague, non-Ring Things

If any Townspeople are Married when this proposal enacts, give each of them 1 Ring.

Simplifying the marriage process, changing the floating “(M)” into a physical object, and fixing the Priest restriction so that it applies all year.

Monday, March 23, 2015

Proposal: Astrolomatrimony

Timed out 5 votes to 2. Enacted by Kevan.

Adminned at 29 Mar 2015 21:41:10 UTC

Delete the sentence in the rule “Workplaces” that reads “A Townsperson is Respectable if they are a Teacher or a Priest, or if they are married.”

Add the following sentence to the rule “Autumn / Fall”:

If they have never done so before, the first time a Townsperson becomes Married, they may immediately gain 1 Standing.

What good is respect in this town anyway?

Proposal: Means of Production

Timed out 7 votes to 0. Enacted by Kevan.

Adminned at 29 Mar 2015 21:40:25 UTC

Change the sentence in the rule “Marketplaces” that reads “Any Active Merchant who has the Things demanded in a valid Offer can accept it by posting a comment to that same blog entry announcing that he accepts it.” to read:

Any Townsperson who has the Things demanded in a valid Offer can accept it by posting a comment to that same blog entry announcing that they accept it.

Right now only Ely and Kevan can accept each other’s offers, which honestly seems too limited to be anything but a scam setup to me. Merchants being the only ones who can create offers should be enough of a limit on their exploitation.