Thursday, May 17, 2012

Proposal: Early Warning System

In the ‘Cycles’ rule add the following text:

The Net will post a reminder two (2) hours before the aforementioned one-hour window.

This will help players from around the world who may forget that the times are UTC.

Hello BlogNomic

I’ve joined today and plan to leave my mark ;-)

Wednesday, May 16, 2012

Shenanigans

Why did the Net delete the rule “Cycle Resolutions” and replace it with a redundant institution list?

Tuesday, May 15, 2012

Proposal: Sniper Rifles

Timed out and passed, 4-1 with 2 unresolved DEFs. Josh

Adminned at 17 May 2012 15:03:17 UTC

In the rule “Institutions”, replace the effect of The Mob with:-

When specifying Directions to the Net, a Player may nominate a Player to be Hit, optionally specifying either a Military or Civilian Target. When a Player influences The Mob, the Player they nominated to be Hit loses either 1 Marine (if a Military Target was specified) or 1 Councilman (for a Civilian or unspecified Target) at the end of the resolution for that cycle, after any costs associated to directing resources have been paid.

If the Mob becomes Unpowered as a result of this change, make it Powered.

Merging the rejected Allez Mut into a more versatile Mob. Not unpowering it, since it’s only making the Mob more powerful.

Proposal: Diet Riot

Reached quorum, 5-0. Josh

Adminned at 17 May 2012 15:00:34 UTC

In the rule “Institutions”, replace “Immediately before Player would Influence an Institution that is the target of Slave Riots, 1 Marine or 5 Credits (taking whichever penalty corresponds to the resource allocated to the institution) is lost from their resources and removed from their allocation. If, subsequently, they no longer have sufficient resources allocated to that Institution for that cycle to Influence it, then the Institution is uninfluenced and remains the target of Slave Riots, but if they still have sufficient resources allocated to Influence the Institution then it is Influenced as normal and the Slave Riots are dispersed.” with:-

If a Player would influence an Institution that is the target of Slave Riots, and if they directed fewer than 6 Credits and fewer than 2 Marines at it, then the Institution is not Influenced, the Player loses all Resources they Directed at it that Cycle, the Institution is no longer the target of Slave Riots, and the Net must announce this event to all Players.

Attempting to simplify the Slave Riot effect. The “if you only bid a little more than second-place then nobody wins” mechanic possibly adds too much complexity, for the sake of an unpredictable edge case.

Would also be easier to follow what was going on if the Net were required to tell us when the Slave Riots had an effect.

Tuesday, May 15, 2012

Proposal: Et tu

Timed out and passed, 4-1. Josh

Adminned at 17 May 2012 14:59:28 UTC

If Proposal: Manifest Destiny passed, add the following as a new rule to the ruleset, entitled Amnesty:

In their directions for the cycle ending May 18th, Players may specify a number of Councilmen that they possess to be subject to a Councilmen Amnesty. When that cycle is resolved, each player loses that number of Councilmen and gains an amount of credits equal to the total number of Councilmen sacrificed by all players as part of this Amnesty for each Councilmen they lost in this way.

Proposal: Should probably fix this now

Reaches quorum and passes, 5-0. Josh

Adminned at 17 May 2012 06:02:27 UTC

In the Institution called “The Public” replace

In addition, during the next cycle, they may once send the Net a message containing the word CONTROL, in all caps, listing X Institutions

with

In addition, during the next cycle, they may once send the Net a message containing the word CONTROL, in all caps, listing X distinct Powered Institutions

The distinct probably isn’t necessary and I think if anyone tried to pull a “list the same instiution five times” schtick it wouldn’t pass, but if we’re changing it might as well stop them from even trying.

Currently you only need five guesses to be right. If someone else idles it’ll drop to four. Get the fleet, wait for one to be unpowered by the reactor, edit one and you’re down to needing one guess to be right in order to get a sizeable power bonus.

Cycle 18 Resolution and Watchtower

Cpt_Koen influences the Legion with 10 Credits and the Rebels with 5 Credits and now has 10 Credits, 2 Marines, and 21 Power
Clucky influences the Mine with 2 Marines and the Mob (hitting Cpt_Koen) with 3 Credits and now has 9 Credits, 4 Marines, and 20 Power
Galatea now has 59 Credits
Josh influences the Council with 7 Credits, the Courthouse with 7 Credits, and the Bank with 4 Credits, and now has 48 Credits and 26 Power
Kevan influences the Black Market with 15 Credits and the Fleet with 1 Marine and 3 Credits and now has 31 Credits and 5 Marines
Murphy now has 77 Credits
Patrick now has 65 Credits
Yonah now has 59 Credits

Watchtower:

The Slave Pits, Reactor, Public, Watchtower, and Pygmalion were powered but not influences. The Slave Pits and Public were not directed at.

Sunday, May 13, 2012

Proposal: Manifest Destiny

Timed out. Fails 3-3—Clucky

Adminned at 15 May 2012 18:18:26 UTC

In the rule entitled “Cycle Resolution”, replace the following text:

where Y is equal to the total amount of Power owned by all other players combined,

With the following:

where Y is equal to the Power of the player (or players, if they are tied) with the greatest Power valiue immediately prior to this bonus being calculated,

At the moment the gap in power between the players is so small, the bonus as it stands is worth a massive amount, and with Proposal: Al-shaab yurid isqat looking likely to pass that means that the first player to influence the Public will likely win. This keeps the bonus and ensures that it will be meaningful (at present this bonus is worth 3 Power) but not game-overturningly so.

Saturday, May 12, 2012

Proposal: Dyslexia

Reached quorum 6 votes to 0. Enacted by Kevan.

Adminned at 15 May 2012 08:30:45 UTC

Throughout the ruleset, wherever the text

X is to the number of active players

appears, replace it with

X is equal to the number of active players

fixing typo noted in previous proposal.

Proposal: Al-shaab yurid isqat

Timed out and enacted, 4-3. Josh

Adminned at 14 May 2012 23:25:36 UTC

In the rule “cycle resolution”, replace the text

If each claim made by the player who influenced the Public last Cycle in their Control message was accurate, or if this is the final Cycle of the Dynasty: first, if a single Player has more Councilmen than every other player, that player gains an amount of Power equal to Y/X, where Y is equal to the total amount of Power owned by all other players combined, and X is to the number of active players.

with

If each claim made by the player who influenced the Public last Cycle in their Control message was accurate, then the player who influenced the Public gains an amount of Power equal to Y/X, where Y is equal to the total amount of Power owned by all other players combined, and X is to the number of active players, and this Cycle is the final Cycle of the Dynasty.

Then, if this is the final Cycle of the Dynasty: first, if a single Player has more Councilmen than every other player, that player gains an amount of Power equal to Y/X, where Y is equal to the total amount of Power owned by all other players combined, and X is to the number of active players.

Right now the only people who could possibly be motivated to go for the public are the power leader and the council leader. This opens the floor to the runners-up, encouraging more aggressive guessing.

Saturday, May 12, 2012

Cycle 17 Resolution

Cpt_Koen now has 20 Credits
Clucky influences the Black Market with 1 Marine and 15 Credits and now has 8 Credits and 6 Marines
Galatea now has 47 Credits
Josh influences the Mine with 1 Marine and 15 Credits, the Council with 7 Credits, and the Reactor with 4 Credits, and now has 58 Credits, 0 Marines, and 24 Power
Kevan influences the Legion with 8 Credits and now has 84 Credits and 1 Marine
Murphy now has 65 Credits
Patrick now has 53 Credits
Yonah now has 47 Credits

Watchtower:

The Slave Pits, Public, Rebels, Watchtower, Pygmalion, Mob, and Fleet were powered but not influenced.

I Told You There’d Be Murders

Florw and and RobinHood3 idle out after more than 7 days of inactivity. Quorum is now 5.

Thursday, May 10, 2012

Proposal: The Populous is Angry

Reaches quorum and passes, 8-0. Josh

Adminned at 13 May 2012 09:21:42 UTC

Change, in the description of the Institution “The Public” the text:

When a player influences the Public, they lose 1 of each resource they possess at least one of

to

When a player influences the Public, they lose 1 Power

If a majority of the EVCs on this proposal contain the text “end game”, in the description of the Institution “The Watchtower”, remove the text:

When a player influences the Public, they lose 1 of each resource they possess at least one of.

More guessing = good gameplay.

Proposal: Murder!

Reaches quorum, 7-0. Josh

Adminned at 13 May 2012 09:19:16 UTC

Change in the description of the Institution “The Watchtower”, the text:

When a Player Influences the Watchtower, they gain 2 Power and the Net must send them a private message listing the Resources that each Player allocated in Directions during the current Cycle

to

When a Player Influences the Watchtower, they gain 2 Power and the Net must send them a private message listing the Resources that each Player allocated in Directions during the current Cycle, as well as which player if any was targeted by The Mob

If a majority of the EVCs on this proposal contain the text “MIA”, change in the description of the Institution “The Watchtower”, the text:

When a Player Influences the Watchtower, they gain 2 Power and the Net must send them a private message listing the Resources that each Player allocated in Directions during the current Cycle

to

When a Player Influences the Watchtower, they gain 2 Power and the Net must send them a private message listing the Resources that each Player allocated in Directions during the current Cycle, as well as which player if any was targeted by The Mob and the location of any Slave Riots

Things people can figure out if they comb the GNDT - not my favorite mechanic.

Proposal: Tempus Fugit

Self-killed. Failed by Kevan.

Adminned at 11 May 2012 09:38:24 UTC

In the rule “Cycles”, replace “15th, 18th, 21st and 24th of May” with “15th of May”.

Dialling forward the endgame to the 18th.