Sunday, November 23, 2014

Sticky Post: Wiki signups

This dynasty will probably be more wiki-heavy than the previous one.  Any players who need wiki accounts should say so here.

Thursday, November 27, 2014

Proposal: I Heard You Like Thrusters

Add a new subrule to the rule “Local Maneuvring”, called “Orbital Dockyards”:-

An Orbital Dockyard is a type of Structure. If a Shuttle’s Orbit contains an Orbital Dockyard, that Shuttle may spend 1 tonne of any Substance to replace one of their own XDICEY Thrusters with an ADICEB Thruster, where “A” and “B” are positive integers whose sum is equal to “X” plus “Y”.

After “and a maximum value of at most 12.” in rule “Local Maneuvring”, add:-

A DICEX Thruster may also be considered to be a 1DICEX Thruster.

Select a random Orbit on Ganymede that contains no Structures, and a random Orbit on Europa that contains no Structures, and add an Orbital Dockyard to each of those Orbits.

Thursday, November 27, 2014

Proposal: Market Values

If “Orbit Contents” is a rule:

Add a new rule titled “Worth of Substances”:

Each Substance has a Minimum Worth between 1 and 10 and a Maximum Worth between the Minimum Worth and 30; these are tracked privately by the Traffic Warden. Each substance also has a Market Value, which is different for each Moon. Market Value is tracked in the subsection of the “Market Values” wiki page corresponding to that Orbit’s Moon.

The Market Values wiki page is considered gamestate and may only be modified in ways allowed by the rules.

If there is a Moon without a section on the Market Values page, any Shuttle may add an empty section to it for that Moon.  For each section of the Market Values page, for any Substance S not mentioned within that section excluding Iron, any player may add the text “One S is worth: - Iron” to that subsection. That text shall be referred to as the “Sentence of Value” for that Substance.

As a weekly action, for each Substance and each Moon, the Traffic Warden should privately choose a random number between that Substance’s Minimum Worth and Maximum Worth, inclusive, to be that Substance’s Market Value for that Moon. The Traffic Warden shall then change the numeral (or hyphen) within the Sentence of Value to reflect the current Market Value.

The Substances are:
• Sulfur
• Ice
• Iron

Add a new rule titled “Trading Posts”:

A Trading Post is a type of Structure. If a Shuttle’s Orbit contains a Trading Post, that Shuttle may, as a daily action, exchange any amount of one Substance for an amount of another Substance that is of equal worth. An amount of Substance’s total worth is calculated as its Market Value in that Orbit times the quantity of Substance.

Blank the Market Values wiki page, then add “Io”, “Europa”, “Ganymede”, and “Callisto” sections to it. Add Sentences of Value for each Substance within each section.

Add a Trading Post to each Orbit with an Orbit Number of 5.

 

Hum…here’s my second attempt at some kind of trading mechanism. I still kind of want some inter-shuttle trading later, but I figure we should get trading going on on the ground before we require interaction.

Proposal: Veto Cannon

Add a new Dynastic Rule to the Ruleset.  Call it “Express Veto” and give it the following text:

The Traffic Warden may fail Vetoed proposals that aren’t the oldest pending proposal. The Traffic Warden should do so if and only if the proposal was vetoed because it did not fit with his plans for the dynasty.

Proposal rewards + shepherding vetoes => particularly active Shuttles have an incentive to avoid spending proposal slots on proposals that push the boundaries.  I want to lessen this incentive.

The fast veto is dynastic this time because the proposal rewards probably won’t survive into the next dynasty.

Wednesday, November 26, 2014

Proposal: A Less Empty Vacuum

Add a new Dynastic Rule called “Orbit Contents” with the following text:

Orbits can contain things other than shuttles.  These are tracked in the subsection of the “Orbit Contents” wiki page corresponding to that orbit.  If there is an Orbit without a subsection on the Orbit Contents page, any Shuttle may add an empty subsection to it for that Orbit.

The Orbit Contents wiki page is considered gamestate and may only be modified in ways allowed by the rules.


Structures are one category of object that an Orbit might contain. An Orbit can contain at most one Structure; if an Orbit contains a Structure, any attempt to add additional Structures fails.

Blank the Orbit Contents wiki page, then add “Io”, “Europa”, “Ganymede”, “Callisto” and “Other” sections to it.  Then add a subsection for each Orbit to the appropriate section.

In the rule “Shipping”, replace the text “If the Orbit Number of a Shuttle’s Orbit is 1,” with “Space Elevators are a type of Structure.  If a Shuttle’s Orbit contains a Space Elevator,”

Add a Space Elevator to every Orbit with an Orbit Number of 1.

Proposal: Space Jockey

Remove the sentence “The Traffic Warden may cause any Proxy to act at any time, and should do so to keep the game running smoothly.” from the ruleset.

Proposal: Story Time

Passes 7-0 with Quorum FOR. No Fuel awarded. -Bucky

Adminned at 27 Nov 2014 02:32:36 UTC

Add 21 Sulfur to the Bay of MC Keitalia. 

The author of this proposal gains no Fuel for its enactment.

MC Keitalia was a hauler from the early years of the Jovian colony.  Her greedy captain loaded her with as much cargo as she could carry and bought exactly as much fuel as he needed to reach Callisto.  As soon as she got up to speed, she found her exit vector blocked by the solar sail of an incoming colony ship.  She burnt all her remaining fuel in a collision-avoidance maneuver and was stranded in Ganymede orbit.

The loss of MC Keitalia led the Jovian Authority to commission our modern orbital fuel-delivery service.

Proposal: Kessler Syndrome

Passes 7-0 with Quorum FOR.  +2 Fuel. -Bucky

Adminned at 27 Nov 2014 02:30:13 UTC

If a rule exists called “Once-an-Orbit Actions”, repeal it.

To the last paragraph of the rule “Local Maneuvering”, add:-

The Shuttle may then optionally perform a single Knock-On Action.

In the rule “Derelicts”, replace the sentence beginning “Any Shuttle with the same Orbit as a Derelict” with:

Any Shuttle with the same Orbit as a Derelict may, as a Knock-On Action, cause that Derelict to take a GNDT action.

Changing the “take an action any time between two manoeuvres” mechanic to “take an action immediately after a manoeuvre”, given that we aren’t keeping visible track of whether players have taken that action or not.

(“Once-an-Orbit” seems like an unintuitive name for these actions because a player could easily perform many Once-an-Orbit actions during a single “Orbit” of a moon, if the metaphor for Orbit Numbers is that going from 1 to 20 and back to 1 will take you around Ganymede once.)

Tuesday, November 25, 2014

Proposal: Orbital Decay

Self-Killed. -Bucky

Adminned at 27 Nov 2014 02:27:21 UTC

Add a new rule entitled “Landing”, with the following text:

If a Shuttle has zero Fuel for 48 consecutive hours, the numerical portion of its Orbit (if it has one) shall be changed to “[L]”, indicating that it is Landed on the Moon’s surface. A Landed Shuttle may at any time spend 2 Fuel (that it has acquired after Landing) to regain a normal Orbit, at which time it will replace “[L]” in its Orbit with the result of a 1DICEX roll, where X is the Orbital Size of the Shuttle’s current Moon.

Proposal: Trading (sort of)

Self-Killed. -Bucky

Adminned at 27 Nov 2014 02:26:09 UTC

If “Shipping” is a rule, add a new rule, “Trading”:

If two Shuttles are in the same Orbit, one (the Trader) can as a daily action Trade one set of Substances that the Trader owns with another that the other Shuttle (the Recipient) owns of equal worth. The Recipient does not have to give their consent to Trade. Worth is calculated as follows:

One tonne of Ice is worth two tonnes of Iron.
One tonne of Iron is worth three tonnes of Sulfur.
One tonne of Ice is worth five tonnes of Sulfur.

If a Substance’s worth is not enumerated, then a Trade involving that Substance cannot be made.

Consent is not necessary because it would make dealing with sleeping players difficult.

Ignore this, sorry

Sorry, ignore this

Proposal: Bang!

Vetoed.-Bucky

Adminned at 27 Nov 2014 02:24:05 UTC

In the rule “Navigation”, replace

“An Orbit is a Moon (tracked as the first letter of the Moon’s name) followed by an Orbit Number from 1 to the Moon’s Orbital Size. New Shuttles start in Orbit G20.”

with

“An Orbit is a Moon (tracked as the first letter of the Moon’s name) followed by an Orbit Number from 0 to the Moon’s Orbital Size. New Shuttles start in Orbit G0.”

Add a new rule entitled “Crashing” with the following text:

If 2 or more Shuttles have the same Orbit and that Orbit is not G0, reset all columns of that Shuttle

Proposal: Making Actions Easier

Passes 5-0 with Quorum FOR after 47 hours. -Bucky

Adminned at 27 Nov 2014 02:20:43 UTC

Add a new rule, “Once-an-Orbit Actions”:

If a game action is a Once-an-Orbit Action, each Shuttle able to perform it may take that action if and only if they have not already taken that action since changing Orbits.

If “Derelicts” is a rule, reword it to read:

Derelicts are a type of Proxy.  Any Shuttle with the same Orbit as a Derelict, as a Once-an-Orbit Action, may cause that Derelict to take a GNDT action.

There are three Derelicts: MC Geran, MC Damanor and MC Keitalia.

I’m not sure whether this should be a keyword or not, but I figure since it’s dynasty specific we probably want to make it a regular rule.

Request for unildling

Sorry about leaving, I was really busy. Now is not so busy, so hopefully I’ll be able to play.

Proposal: The Old Law and The New Law

Passes 5-0 with Quorum FOR. +2 Fuel. -Bucky

Adminned at 26 Nov 2014 01:00:07 UTC

Change the definition of “Wiki” in Rule 3.1 (Keywords) from

The BlogNomic Wiki at http://blognomic.com/wiki/index.php?title=Main_Page

to

The BlogNomic Wiki at http://wiki.blognomic.com

Proposal: Rehabilitating Proxies

Passes 5-0 with Quorum FOR. -Bucky

Adminned at 25 Nov 2014 20:38:14 UTC

Rename the rule “The Assistant Referees” to “Proxies”.  Remove the text “The Traffic Warden is considered to be a Shuttle for this rule and its subrules” from it.

Add a new subrule to the rule “Proxies.  Call it “Derelicts” and give it the following text:

Derelicts are a type of Proxy.  Any Shuttle with the same Orbit as a Derelict may cause that Derelict to take a GNDT action, if they have not done so since they last changed Orbits.

There are three Derelicts: MC Geran, MC Damanor and MC Keitalia.

 

Set MC Damanor’s Fuel to 10, and the other Derelicts’ Fuel to 0.  Set MC Geran’s Orbit to I3, MC Damanor’s orbit to E7 and MC Keitalia’s orbit to G14. 

If there is an “Engine” GNDT column, give MC Geran a DICE2 Thruster, MC Damanor a 2DICE3 Thruster and MC Keitalia a DICE4 Thruster and a DICE8 Thruster, instead of the normal initial Engine.

Trivia: The Mc- prefix for NPCs comes from the McNally faction in Clucky I.

Proposal: Start Your Engines

Passes 5–0 with Quorum FOR. –Seventy-Fifth Trombone

Adminned at 25 Nov 2014 20:03:40 UTC

Add the following text to the end of the first paragraph of the rule “Navigation”:

Orbits with the same Moon are equivalent modulo the Moon’s Orbital Size; that is, if an Orbit would have an Orbit Number larger than its Moon’s Orbital Size, instead divide its Orbit Number by the Orbital Size and set the Orbital Number to the remainder, or to the Orbital Size if the remainder is 0.

If there is no rule “Thrusters”, Add a new dynastic rule to the ruleset.  Call it ‘Local Maneuvering’ and give it the following text:

Each Shuttle has between one and three Thrusters, tracked in the GNDT in the column ‘Engine’.  A Thruster is a valid dice formula with a minimum value of at least 1 and a maximum value of at most 12.  Thrusters may not be of the form XDICE1 for any number X.
New Shuttles start with a DICE4 Thruster.  A Shuttle cannot under any circumstances lose or trade away its last Thruster.

A Thruster is Overcharged if its maximum value is at least 61% of the Orbital Size of its Shuttle’s Moon.  As a special exception, DICE4 and 2DICE2 Thrusters are not considered Overcharged in Io Orbits.

A Shuttle may spend 1 Fuel to Maneuver.  They roll the dice for each of their non-Overcharged Thrusters that they have not used to change Orbits in the last 20 hours.  If there are no such Thrusters, they cannot Maneuver.  They then select the result of one roll and increase their Orbit Number by that amount.

Then, if there is a rule “Local Maneuvering”, Give each Shuttle a single DICE4 Thruster as its Engine.

The author of this proposal gains no Fuel for its enactment.

Dynastic Direction

Here’s my list of things I plan to eventually propose this dynasty if someone else doesn’t get there first:
* Maneuvering, using Fuel (proposed)
** Customizable thrusters (proposed)
* Re-introduce some Proxies (proposed)
* Space Stations, a reason to visit many orbits (input welcome)
* Hiveminds, a way to temporarily team up with other players.

Proposal: Pod Bay Doors

Passes 5-0 with Quorum FOR. –Seventy-Fifth Trombone

Adminned at 25 Nov 2014 20:00:33 UTC

Add a new rule, “Shipping”:-

Each Shuttle has a Bay, which may contain zero or more tonnes of each Substance which a rule allows to be added to a Shuttle Bay. A Shuttle’s Bay contents are tracked in the “Bay” column of the GNDT, in a suggested format of “1 Sulphur, 2 Ice”. Shuttles default to having an empty Bay.

If the Orbit Number of a Shuttle’s Orbit is 1, it may spend 1 Fuel to take the following action corresponding to its Orbit’s Moon:-

  • Io: Mine Sulphur, the Shuttle adding 1 tonne of Sulphur to its Bay.
  • Europa: Mine Ice, the Shuttle adding 1 tonne of Ice to its Bay.
  • Ganymede: Mine Iron or Ice, the Shuttle adding 1 tonne of the chosen Substance to its Bay.
  • Callisto: CLASSIFIED. Nothing happens.

Proposal: Now, Voyager

Self-killed, failed by Kevan.

Adminned at 25 Nov 2014 11:02:13 UTC

To the rule “Navigation”, add:-

If the Orbit Number of Shuttle’s Orbit is greater than the Orbital Size of its Orbit’s Moon, then that Shuttle is Adrift.

Replace “an Orbit Number from 1 to the Moon’s Orbital Size” with “an Orbit Number from 1 to 50”.

Add a subrule to “Navigation” called “Thrusters”:-

A Shuttle may pay 1 Fuel to increase the Orbit Number of its own Orbit by up to 5. A Shuttle may decrease the Orbit Number of its own Orbit at any time.

If a Shuttle is Adrift, it may spend 1 Fuel to change the Moon of its Orbit to any Moon.

Monday, November 24, 2014

Unidling

What the heck, I’m going to try to play a round. I’m unidling.

Quorum increases to 5.

(Do remember: “Seventy-Fifth Trombone” is a BlogNomic player; “75th Trombone” is the server administrator. I don’t remember why I did this, but I did, so here we are.)

Proposal: DoV Failure Without Prejudice

Passes 5-0 with Quorum FOR. +2 Fuel.-Bucky

Adminned at 24 Nov 2014 15:59:29 UTC

In the rule “Victory and Ascension”, change the text “When a DoV is failed, the Shuttle who posted it” to “When a DoV is failed, if it had at least one AGAINST vote, the Shuttle who posted it”

This might be relevant if
* a DoV fails to attract a Quorum of votes but has no opposition
* a DoV is failed out-of-sequence by a CfJ
* a DoV is failed by the passing of another DoV, and its author quickly achieves victory in the new dynasty

Proposal: The Basics

Passes 5-0 with Quorum FOR. -Bucky

Adminned at 24 Nov 2014 15:58:14 UTC

Add a new Dynastic Rule to the Ruleset.  Call it “Fuel” and give it the following text:

Each Shuttle has an amount of Fuel, tracked in the “Fuel” column of the GNDT. New Shuttles start with 2 Fuel or the amount of Fuel the Traffic Warden has, whichever is higher.

Each Shuttle may gain 3 Fuel as a weekly action.  Whenever a Proposal becomes Enacted, unless the Proposal’s text states otherwise, its author gains 2 Fuel.

Add a new Dynastic Rule to the Ruleset.  Call it “Navigation” and give it the following text:

There are four Moons, Io, Europa, Ganymede and Callisto.  Each Moon has an Orbital Size: 5 for Io, 10 for Europa, 20 for Ganymede and 1 for Callisto.

Each Shuttle has an Orbit, tracked in the GNDT.  An Orbit is a Moon (tracked as the first letter of the Moon’s name) followed by an Orbit Number from 1 to the Moon’s Orbital Size.  New Shuttles start in Orbit G20.

Add a new sub rule to the rule “Navigation”.  Call it “Restricted Area” and give it the following text:

Only the Traffic Warden may have orbit C1.

Set all Shuttles’ Orbit to G20.  Set the Traffic Warden’s Orbit to C1.  Set all Shuttles’ Fuel to 2.  The author of this proposal does not gain Fuel when it becomes enacted.

 

Ascension Address: Awakening

On behalf of the Jovian Authority, I welcome the newest batch of Gnome-class autonomous service craft to the system.  As self-owned AIs, you don’t have to worry about the usual immigration paperwork.  Just please be aware that Callisto orbit is off-limits to unauthorized vessels and that it’s considered rude to use your anti-meteoroid devices to nudge other spacecraft.

Repeal all Dynastic Rules except for “The Assistant Referees” (do not keep its subrule, “List of Proxies”).  Change Coach to Traffic Warden and Player to Shuttle. 

ALERT: Some content from tonight may have been lost

So I was working on the database to fix Unicode handling. I didn’t succeed, and realized that what I was doing wasn’t what I wanted to be doing. So I reverted the DB. There’s a 20–40 minute span tonight where if you commented, it may have disappeared. I have a backup of most of that span and will try to check to see if anything was in fact lost.

→ ☞₩

Saturday, November 22, 2014

Request to be unidled

As soon as possible, I’d love it if an admin could set me back as active. Thanks!

Interdynastic TODO list

*Archive the current ruleset
*Clean the GNDT logs (please, Kevin)
*Fill in the remainder of the Dynastic History wiki page
*Build hype

Saturday, November 22, 2014

Teninten idles

He hasn’t posted, commented or taken GNDT actions in over a week, so I’m idling him.  Quorum drops to 3.

Thursday, November 20, 2014

Declaration of Victory: Declaration of Victory

Passes with a Quorum of FOR votes. -Bucky

Adminned at 22 Nov 2014 06:09:09 UTC

I have the ball.  I have 3 Scores.  Everyone else has 2 or fewer Scores.  It’s after Noon on November 20th, 2014. I have achieved victory.

I’d like to thank Sprucial for his endgame cooperation.

And I’m disappointed that the deadline and McGraft didn’t encourage you to make more rule changes.