Proposal: Ship in the Night
Reaches quorum and passes 11-0. -RaichuKFM
Adminned at 11 Aug 2016 16:20:46 UTC
Add a new rule called “Ships” with the following text
Each Hunter has a Ship, which is tracked in the GNDT in a column called ‘Ship’. Each Ship has a Name, and a Class, and is stored in the GNDT in the form “N (C)” where N is the Name and C is the Class.
Possible classes of ship are listed as sub rules to this rule. Each class must have a Name, which is the title of the subrule, a Cost, which is a positive integer.
A Hunter may buy a new ship by spending the Cost of the ship in Pieces and setting the name of their ship to “Unnamed” and the Class to the name of the Class
As an Inclusive action, if a Hunter’s ship’s name is “Unnamed” they may set it to any alphanumeric string 20 characters or less.
The default name for a Hunter’s ship is “Unnamed” and the default class is “Sloop”
If a Hunter’s Pieces is greater than the Hold Size of their Ship, their Pieces are set to equal the Hold Size of their ship.
Add a sub rule to “Ships” called “Sloop” with the following text
Cost: 5
Hold Size: 20
Add a sub rule to “Ships” called “Brigantine” with the following text
Cost: 15
Hold Size: 100
Add a sub rule to “Ships” called “Barque” with the following text
Cost: 80
Hold Size: 500
Add a sub rule to “Ships” called “Galleon” with the following text
Cost: 400
Hold Size: 5000
Set the name of every Hunter’s ship to “Unnamed” and the class of every Hunter’s ship to “Sloop”. Set the Class of the Pirate’s ship to “Galleon”.
Aft3rwards: