Thursday, April 21, 2016

A miniboss?

Create a new rule “That Lumbering Troll” as a subrule of “Creatures”:

That Lumbering Troll’s stats are: Strength-3 Dexterity-20 Constitution-30. Its health is 30 Its loot is a Great Club, a Hide Gloves, an Enhanced Potion of Strength, and an Enhanced Potion of Constitution. After That Lumbering Troll takes damage, as long as it isn’t dead it gains 5 health.

Create a new rule “Great Club” as a subrule of “Items”:

Affect: Holder’s Strength is considered to be increased by 8 for the purposes of all other rules.
This Item is a Weapon.

Create a new rule “Hide Gloves” as a subrule of “Items”:

Affect: Holder’s Dexterity is considered to be increased by 2 for the purposes of all other rules.

Create a new rule “Enhanced Potion of Strength” as a subrule of Items”:


Affect: An Orc who holds a Enhanced Potion of Strength may cease holding it to gain 5 Strength. Crafting Cost: Crafting Cost: 1 AP and 25 Resources.

Create a new rule “Enhanced Potion of Dexterity” as a subrule of Items”:


Affect: An Orc who holds a Enhanced Potion of Dexterity may cease holding it to gain 5 Dexterity. Crafting Cost: Crafting Cost: 1 AP and 25 Resources.

Create a new rule “Enhanced Potion of Constitution” as a subrule of Items”:


Affect: An Orc who holds a Enhanced Potion of Constitution may cease holding it to gain 5 Constitution. Crafting Cost: 1 AP and 25 Resources.

Figured we needed a more challenging enemy. Regenerating health ought to do the trick. Also, difficult foes mean greater rewards! Thus. improved potions! The dexterity potion is in there despite not being a part of the creatures loot because reasons. Didn’t feel a dexterity potion really fit the theme, but it’s silly not to have a rule for it when the other two do exist.

Comments

Brendan: he/him

21-04-2016 14:46:09 UTC

(This is not a Proposal.)

GenericPerson:

21-04-2016 21:23:29 UTC

I could have sworn…

GenericPerson:

21-04-2016 21:25:48 UTC

I have to repost this don’t I.

IceFromHell:

21-04-2016 21:28:33 UTC

Yup