I have three ideas that I’d had in mind for sometime now, in case I ever won a dynasty. So, I’m gonna post them and you guys can decide which one you like. If for some reason I don’t win, feel free to use any of these ideas anyways.
1) Timeshifting Dynasty: Based on the short story “The Last Question” by Isaac Asimov, the players are a group of AIs that must stop the destruction of the Universe. Several things can be done like making time go faster, slower, rewind it, but these actions create entropy. If the entropy of the universe ever goes over a certain mark, the AI with the lowest entropy wins.
2) Ambiguously Minimalistic Dynasty: Short proposals are declared minimal, and players are rewarded for making minimal proposals, but punished if those proposals are not useful. Player complete to make Emperor made rules shorter (known as Unclean Rules), which gains them points. Players can make their enemies rules “Unclean” by discovering design errors in them.
3) Guess the Theme Dynasty: Only the Emperor knows what the Dynasty is about, and he ain’t telling. Proposals made by the Emperor are known as “Hints” and Players can make “Guess Posts” about the nature of the Dynasty, but they are limited in their number of tries. The first Player to guess what the Dynasty was about wins.