Saturday, September 19, 2020

Let Rain Fall 2.0

Add the following Rule:

On their turn, Islands may subtract two from their pressure to construct a “mountain”, another variable kept track in the gamestate (Great Sea table). This action can be performed once per turn. Whenever a Flood occurs, each island regains foliage equal to the island’s mountains divided by two, rounded down. Whenever a Flood occurs, for each mountain the island has, the island may choose to rolls a dice with 10 sides, for each 10 they roll they keep 3 animal biomass (up to the limit of the amount they had before the Flood)

Let’s try this again.

Comments

Raven1207: he/they

19-09-2020 18:19:46 UTC

for

Josh: Observer he/they

19-09-2020 18:23:07 UTC

Not a proposal.

Kevan: he/him

19-09-2020 20:00:38 UTC

Would still make more sense to make these part of the lists of Turn actions we’re all taking, rather than making a new “on their turn” rule.

And actually I don’t think “Whenever a Flood occurs, for each mountain the island has, the island may choose…” works at all, because a Flood occurs as part of another player’s Turn. If Derrick is taking a turn while I’m offline, how do they know whether I’ve chosen to roll a die? The decision probably needs to be made and tracked in advance somehow, for that to work.

Bais:

19-09-2020 21:09:46 UTC

Feedback for a hypothetical next iteration:

* “another variable kept track in the gamestate” is not sufficiently descriptive, IMHO.  Probably want to add smth like “via a non-negative counter”

* not a huge fan of the “mountain” theme, since islands as a whole, with their topology and their levels, already somewhat represent mountain-like properties.  It’s contradictory to say that an island with a flat topology has many mountains.