Thursday, November 03, 2011

Proposal: Too big to fail

QUORUM! 14-1 means I can enact this early!

Adminned at 04 Nov 2011 19:38:24 UTC

Create a new rule “Too Big to Fail”:

In today’s economy, the best way to protect our institutions is by making them too big to fail (or at least, big enough to take everything down with them). If the Government Defaults, and there is exactly one Player that has more SP than any other player, that Player achieves Victory.

There is now one single victory condition. To keep the game competitive and non-linear, there should be another one.

Comments

scshunt:

03-11-2011 04:56:08 UTC

against

Just any one player by a margin of 1 is not enough, I think. Perhaps if it were a larger margin (and margins will get larger over time).

omd:

03-11-2011 05:03:12 UTC

for

eelpout:

03-11-2011 05:54:41 UTC

for arrow I don’t think there’s anything wrong with a close margin.

SingularByte: he/him

03-11-2011 08:22:42 UTC

for

Amnistar: he/him

03-11-2011 10:16:44 UTC

for

ais523:

03-11-2011 11:30:11 UTC

for I agree with arthexis that we need multiple VCs in this dynasty. (Both look rather unachievable atm, but I don’t think that’s a bad thing.)

southpointingchariot:

03-11-2011 12:40:09 UTC

for

Shadowclaw:

03-11-2011 12:49:10 UTC

for

flurie:

03-11-2011 14:23:48 UTC

against I agree with coppro

Prince Anduril:

03-11-2011 15:05:18 UTC

for

ChronosPhaenon:

03-11-2011 16:14:51 UTC

for

Pavitra:

03-11-2011 16:29:44 UTC

for but per coppro I would vote for an amendment to require a larger margin.

Bucky:

03-11-2011 17:29:08 UTC

for

Clucky: he/him

03-11-2011 17:49:10 UTC

against I sense a scam

flurie:

04-11-2011 20:07:51 UTC

CoV for

scshunt:

04-11-2011 20:38:36 UTC

CoV for to clear queue