Tuesday, August 07, 2007

Proposal: Dance Moves FTW

Timed out. Passes 5-0.—Clucky

Adminned at 09 Aug 2007 06:17:44 UTC

Add the following to the end of the rule called ‘Doing the Dance’

Name: Bananas++; Complexity: 5; Description: Increase the number of bananas held by each monkey in the line by one.
Name: Big Bonus; Complexity: 3; Description: Increase the number of bananas for the monkey that is first in line by three. Then move than monkey to the back of the line.
Name: Soul Selling in Isle N_a; Complexity: 5; Description: Increase the number of bananas for the monkey in position n_a by five. Then change that monkeys status to in the barrel.

Add the following to ‘Status’

Any time the dance is run, after it is completed any monkey that was in the barrel at the start of the dance has eir status set back to ‘In line’. Any monkey that was moved to the barrel during the dance remains in the barrel until after the next time the dance is run. If more than once monkey is to be added back in line, the monkeys are added in alphabetical order.

Comments

Zephyr:

07-08-2007 12:26:18 UTC

ehh i thought the barrel was a stack - your proposal causes the stack to become ineffective.—(any monkey that was in the barrel at the start of the dance has eir status set back to ‘In line’. ) Furthermore, with the soul selling dance move, I think we need a penalty for being in the barrel. Holding vote in case I am wrong.

Clucky: he/him

07-08-2007 12:28:51 UTC

Then penalty for being in the barrel is that you are not in the line, where all the action happens.

Zephyr:

07-08-2007 12:32:17 UTC

As far as I can see, the only thing good that can happen in the line will happen if someone uses a dance or hammer to help you. So doesn’t the barrel become sort of like a refuge? A monkey can just use a dance combo such as swing to 1st place, bow and finish with soul selling and he will incur no direct or foreseeable penalty.

Zephyr:

07-08-2007 12:34:33 UTC

Maybe leaving the barrel as a stack would be better so that if many monkeys use ‘Soul Selling in Isle’, the unlucky few who have their moves run first will be stuck in the barrel.

Hix:

07-08-2007 15:46:40 UTC

for I think this is a fine use for the barrel, at least for starters.  Anyway, the barrel should be just a jumble of Monkeys in no particular order.

aaronwinborn:

07-08-2007 16:12:14 UTC

against I agree that the ‘Barrel of Monkeys’ I played resembled nothing of a stack: it was in the stringing them out that the stack was formed. However, pulling them out in alphabetical order seems like it would invalidate the second law of thermodynamics.

Clucky: he/him

07-08-2007 16:52:46 UTC

Well I mean, technically you would stick them all in the last spot in the line, and then rebalancing the line would put them in alphabetical order. This just saves that step.

aaronwinborn:

07-08-2007 17:25:48 UTC

for Oh, so I see. And the rules are still simple right now. ;) Changing my vote.

Oracular rufio:

07-08-2007 19:21:44 UTC

for
There’s no limit on the number of dance moves you can get with the big bonus (unlike Bow).  Was that intentional?

Chivalrybean:

07-08-2007 19:31:06 UTC

for