Proposal: I’m still hungry
Fails, 14-1. Josh
Adminned at 10 Apr 2010 07:16:12 UTC
In Rule 2.3 entitled “Energy” replace “As a weekly action, a Colonist may rest, and set his Energy to 100.” with:
As a weekly action, a Colonist may rest while either removing 3 Food from the Colony Stockpile and setting their Energy to 100 or (at the Colonist‘s choice) adding 10 Food to the Colony Stockpile
This introduces eating, but without the possibility to get stuck for a whole week.
If everyone has an Energy near zero and there is no Food in the Stockpile, someone could add 10 Food to the Stockpile instead of resting. So we can’t get stuck that way, as at least two other Colonists could rest normally then and add lots of Food to the Stockpile. Of course we should avoid to need to do so.

Comments
Tiberias:
Tiberias:
The wording is ambiguous, though. Is that (remove 3 food and (set energy to 100 or add 10 food)) or ((remove 3 food and set energy to 100) or add 10 food) ?
Klisz:
Keba:
@ Tiberias: Well, I’ve thought about this problem, too. But I assume that the “either ... or” construction should be clear enough. If it meant “(remove 3 food and (set energy to 100 or add 10 food))”, the “either” wouldn’t make any sense anymore, so it‘s “((remove 3 food and set energy to 100) or add 10 food)”
Even if it were ambiguous, 100 Energy are worth 10 Wood, so I can‘t see why someone could abuse the “ambiguousnes” then, if there is any.
Oracular rufio:
Oracular rufio:
SeerPenguin:
Kevan:
Josh:
Hix:
Kevan:
[Josh] Voluntary cannibalism, maybe?
Ornithopter:
Klisz:
While Keba says it’s (remove 3 food and (set energy to 100 or add 10 food)), I can only interpret as ((remove 3 food and set energy to 100) or add 10 food), as because removing and adding at the same time is very odd. I don’t like CfJs, so
. Also, adding food is odd in and of itself.
Ornithopter:
You misunderstood Keba’s comment, Darth. The intended interpretation, which is made clear by Keba’s use of either-or, is the one you’re reading.
1)remove 3 food and set energy to 100, or
2)add 10 food
Keba:
Hm, this is failing again, but there is some humor: My last Food proposal failed because we could get stuck. This proposal will fail, because no one likes the part, which avoids getting stuck. :P
I know, I am simplifying here a lot, but I think this is a funny fact :)
Klisz:
@Ornithopter: Ah, okay.
CoV again.
@Keba: Yeah, but here the stuck-avoidance makes no logical sense outside of gameplay.
Roujo:
One more deferential! =D
SeerPenguin:
Just thought about this some more, the game could still stall quite a bit because of this. Think about it: There are 4 players but no food, player 1 adds 10 food, players 2, 3, and 4 are able to rest and leave player 1 behind for a week. So, logically, people would try to avoid being “player 1” and adding the food to the stockpile as their weekly action.
Quite simply, this isn’t fair to the person that adds to the stockpile.
Darknight:
Klisz:
Wow. Purplebeard’s vote will pretty much define this all.
Purplebeard:
Put:
Clucky:
Josh:
Haha!
Qwazukee: