Thursday, October 23, 2014

Proposal: Not enough players? Use these cardboard cutouts!

Times out and passes, 6-0. -Bucky

Adminned at 26 Oct 2014 12:42:42 UTC

Add the following text to the rule “The Assistant Referees”:

A Proxy is a non-Player entity designated as such by the rules.  Each Proxy has its own GNDT row.  Proxies are considered to be Players for the purpose of other Dynastic Rules, except where they explicitly refer to non-Proxy players.

If a rule allows a Player to cause a Proxy to act, that Player can update the gamestate on behalf of that Proxy as allowed by the rules.  If a Player needs to make comments or GNDT updates on behalf of a Proxy, they must start the comment with “PROXY (X):” where (X) is the name of the Proxy.  Proxies cannot make blog posts.

The Coach may cause any Proxy to act at any time, and should do so to keep the game running smoothly.

Add a new subrule to that rule called “List of Proxies” and give it the following text:

There is a Proxy named McDefense.  If McDefense has the Ball, any player may cause McDefense to randomly choose Defense or Midfield player and Kick the Ball to them.  Any player may cause McDefense to roll and comment as required by the rule “Shooting the Ball”.

Set McDefense’s Shirt to a valid number to put it on Defense.

Comments

ayesdeeef:

23-10-2014 17:54:57 UTC

Awesome!!! So cool.

I would replace “The Coach may cause any Proxy to act at any time, and should…” with “The Coach is a Player for the purpose of all subrules of the rule “The Assistant Referees”.

Wow Bucky, I commend you. It even fits into Kevan’s laws of the game framework beautifully.

Bucky:

23-10-2014 19:07:34 UTC

That Coach clause is there as a backup so that if a Proxy’s inability to act holds the game up, you can fix it.  But yes, this rule should also explicitly treat you as a player.

Sprucial:

23-10-2014 20:14:40 UTC

for

Eritivus:

24-10-2014 15:29:23 UTC

for

Teninten:

24-10-2014 18:01:32 UTC

for

ayesdeeef:

24-10-2014 19:30:26 UTC

What does “The Coach may cause any Proxy to act at any time, and should do so to keep the game running smoothly.” do? I don’t understand what new things it allows me to do that I couldn’t do otherwise or what the limitations of the rule are.

Bucky:

24-10-2014 19:58:25 UTC

Assuming “If a rule allows a Player to cause a Proxy to act” works for the Coach, it allows you to make Proxies take any action a Player could take, as long as the action doesn’t require making a blog post.

Sylphrena:

25-10-2014 04:31:06 UTC

for

ayesdeeef:

25-10-2014 17:25:30 UTC

“If a rule allows a Player to cause a Proxy to act, that Player can update the gamestate on behalf of that Proxy as allowed by the rules.” By “as allowed by the rules” what do you mean? Anyway that the Proxy would normally be allowed to act? Can I do this at any time or only when the Proxy would normally be allowed to act? In the first case, how is that fair or reasonable? In the second case, what does this allow me to do that I could not otherwise do?

Long story short, what does “The Coach can update the Gamestate on behalf of that Proxy as allowed by the rules (If a Player needs to make comments or GNDT updates on behalf of a Proxy, they must start the comment with “PROXY (X):” where (X) is the name of the Proxy.  Proxies cannot make blog posts.) and should do so to keep the game running smoothly” even mean? Specifically, what does “I may as allowed by the rules” permit and not permit me to do?

Bucky:

25-10-2014 18:13:25 UTC

It’d permit you to make proxies choose a shirt number under rule 2.4 or take the ball with a Throw-In, for example.

ayesdeeef:

26-10-2014 00:26:52 UTC

How about if we replace “The Coach may cause any Proxy to act at any time, and should do so to keep the game running smoothly.” with “The Coach can act as if he is any Proxy.” That makes more sense to me, but does it make more sense to others?

ayesdeeef:

26-10-2014 00:27:45 UTC

Also, this is a DM type rule :D

Sylphrena:

26-10-2014 15:33:30 UTC

I feel like your second version is more DM-like than the original (even though they basically have the same denotation). The original says that you can make sure the proxies don’t accidentally stall the game, while your version means you can do whatever you want with the proxies. I would actually phrase it as “The Coach may cause any Proxy to act at any time if they feel it would keep the game running smoothly” or something similar to that to make it clear that the Coach’s job is to facilitate good play and not to create gameplay (if that made sense).

Sylphrena:

26-10-2014 15:34:42 UTC

“If a rule allows a Player to cause a Proxy to act, that Player can update the gamestate on behalf of that Proxy as allowed by the rules.” <—I’m not sure this phrase is needed. It appears to be saying “If the rules let you do stuff, you are allowed to follow those rules but you’re not allowed to do things the rules don’t allow you to do.” I mean, isn’t that basically implied by the fact that they are rules?

ayesdeeef:

26-10-2014 16:08:43 UTC

Okay, okay. I was confused about the clarity of “may cause any Proxy to act” but it seems that others are quite clear on what it means. for