Proposal: Nothingness
S-K.—Chronos
Adminned at 21 Feb 2007 15:25:39 UTC
In rule 1.5 Enactment, add to the buleted list under “The oldest pending Proposal may be failed by any Admin, if any of the following are true:”:
* It would do no changes to the Ruleset or Gamestate if enacted.
I intend with this to allow Admins to fail Proposals contingent on conditions that are already false.

Comments
Hix:
Amnistar:
Right…he wants to be able to kill those proposals that are “If _______ passes, this does nothing”
spikebrennan:
Do you intend for it to be possible to fail a conditional proposal whose conditions have failed even if it is not at the top of the queue?
Amnistar:
well, since we’ve currently got a conditional proposal sitting at the top of the qeue, with failed conditions. His point is to allow such proposals to be failed even if they have time left.
Josh:
Amnistar:
Tiberias:
Doodle:
Tiberias:
Spike: As it gets added to the list of ways the oldest pending proposal can be failed, I would say not.
Doodle: What consequences would those be? I agree with your sentiment, but don’t see any.
Doodle:
Tiberias: I was referring to each player’s proposal limit. Obviously not a particularly harsh consequence, but still a limitation on their actions.
Amnistar:
But what about those proposals that could be passed but are waiting for later proposals to be passed? This keeps our queue less full of proposals that no longer have to be waiting.
Tiberias:
Also, if they are able to be online, they can self-kill such proposals to get the same effect as this proposal. It’s simply a matter of keeping the queue moving.
ChronosPhaenon:
Hix: That change (the proposal ceasing to be pending) is result of rule 1.5, not of the Proposal itself.
Spike: No. It says explicitly “The oldest pending Proposal may be failed(...)”
Doodle: The only consequence being addresse dhere isa a fronzen queue. It’s not intendend to benefit slopy writers. Ut’s intended to benefit the whole game, removing useless Proposals from the top of the queue.
Josh: Could you comment your vote, please?
Josh:
If I had had a comment to make with my vote then I would have made it.
Rodney:
snowballinhell7001:
To easy to manipulate…
Edometheus:
If it does nothing, then why should e keep it on the proposals list? This merely slows down the game.
ChronosPhaenon:
Snow, can you give an example, please, so I can try to rework a substitute?
viewtyjoe:
Bucky:
From the bench,
If it becomes a problem, the Emperor equivalent can simply VETO it.
ChronosPhaenon:
For the record, Bucky’s vote should not be counted, for he is idle, as is the current Emperor equivalent.
ChronosPhaenon: