Sunday, March 18, 2012

DRAFT High Risk High Reward

Append this text to the rule “Institutions”

Training Camp: When a player influences the Training Camp their number of marines is multiplied by 1.3, this new number, rounded up, is the number of marines added to the player’s total number of marines at the beginning of the next cycle.

Append this text to the rule “Institutions”

The Casino: All players who direct any amount of resources that is greater than 0 towards the Casino influence it. If there is only one player who influences the Casino during a cycle all of those player’s resources, even those that were not directed towards the Casino, are doubled at the start of the next cycle. If there are multiple players who influence the casino during a cycle all of those players’ resources, even those that were not directed towards the Casino, are halved at the start of the next cycle. No players lose any resources directed towards the casino.

We will soon have a way to increase the amount of credits by a factor (The Bank), the Training Camp will allow us to increase the amount of marines by a factor as well.
The Casino adds a “high risk high reward” element to the gameplay, if ever there is a player who is really low on resources, they have a chance to jump right back into the game, they just have to read their opponents well.
Let me know what you think.

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