Proposal: Employment
Timed-Out. 21-1. ~~Chronos Phaenon
Adminned at 28 Oct 2011 14:25:48 UTC
Create a new dynastic rule “Employmeny” with the text:
Each player is either a Free Agent or is Employed by another player. This status is tracked in the GDNT column ‘Employment’. This is either Free Agent or the name of an Active Player. If at any time a Player’s Employment is anything but Free Agent of the name of an Active player, it is set to Free Agent.
If a player has an Employment of Free Agent and a SP of 0, that player is considered to be Broke.
At any time a player who is not Broke can Hire a Broke player by reducing their own SP by 1, to a minimum of 1, increasing the SP of the Broke player by 1 and changing the Broke Player’s employment to the Hiring Player’s name. The Broke player is now considered Employed by the Hiring Player.Any Employed player may, at any time, change their Employment to Free Agent by reducing their SP by 1, to a minimum of 1, increasing the SP of the player listed under their Employment by 1 and then changing their Employment to Free Agent.
If people want to tie other concepts to this one, then I’m more than happy to do so, but I’m just going to push through employment first and then people can come up to benefits/penalties.
arthexis: he/him