Proposal: I Never Met A Rogue I Didn’t Like
Adminned at 04 Apr 2010 05:49:55 UTC
Remove all Colonists from the Settlement.
Reword the rule “The Settlement” to:-
The map of the Settlement is located here. Each Location is Designated by a number followed by a letter, and Represented by one ASCII character. The legend below the map denotes what each ASCII character represents. Locations that are denoted as Empty Space in the legend are Empty; all other Locations are Occupied.
Each Colonist has a Location on the Settlement Map, represented with an “@” symbol. If a row on the Map has any @ symbols, the identity of the Colonists those symbols represent must be listed (in order from left to right) to the right of that row on the Map.
New Colonists start at 13a if it is empty, otherwise they start in the empty location closest to 13a. (If more than one location is equally close to 13a, the tie is resolved at the decision of whoever is setting the Colonist’s location.)
Add “@ Colonist” to the legend of the Settlement Map.
Remove the “Empty” and “Occupied” subsections of the Legend, rename “Bridge” to “Bridge Wall” and remove all Bridge Wall sections in column “a”.
In an order of the enacting Admin’s choosing, each Colonist shall be placed as if they were a new Colonist.
If “Energy and movement” passed, replace “A Colonist in a Bed may set his Energy to 150 instead of 100 when resting.” with “A Colonist adjacent to a Bed may set his Energy to 150 instead of 100 when resting.”
Maybe it’s just a lifetime of Nethack, but it seems a bit strange not to have players showing up on the map, and a little elaborate to have to comb through the GNDT and translate location variables, to work out where people actually are.