Passes 9-3, but only 5 for the rider. - Qwazukee
Adminned at 28 Aug 2009 13:10:20 UTC
Insert a new dynastic rule, called “Inventory”, as follows:
There is a column in the GNDT called “Inventory”. Each Survivor’s Inventory tracks each Item held by that Survivor. If a particular Item is listed on a particular Survivor’s “Inventory” in the GNDT, then that Survivor is considered to be that item’s Holder. Survivors may only become or cease to become Holders of Items by proposal or as the ruleset or gamestate permits. A Survivor who is the Holder of an Item may, unless prohibited by the ruleset or gamestate, voluntarily transfer the Item to another Survivor by updating the GNDT to delete the Item from his own Inventory and adding it to the other Survivor’s Inventory.
There is a wiki page called “Inventory Items”, the content which may only be changed by proposal or as the ruleset or gamestate permits. The “Inventory Items” page lists each Item of Inventory and describes the gamestate effects that relate to that Item.
The Leader may, but is not required to, make a story post entitled “Item Suggestions”. Any Survivor may post comments to that story post, suggesting particular Items (and their gamestate effects) for addition to the Inventory Items page.
The Leader may, as a daily action, add Items (and their gamestate effects) to the Inventory Items page.
If a majority of the Effective Vote Comments to this Proposal include the phrase “Stuff it”, then add the following Items to the Inventory Items page:
* Bucket. When the Holder of the Bucket Eats and Drinks, the Holder decreases the Food and Water by DICE10 (rather than DICE5) and increases the Holder’s own Stamina by DICE10 (rather than DICE5).
* Barbell. If the Holder of the Barbell works out and passes its fitness test, the Holder may increase their fitness by DICE15 (rather than DICE10).
Naturally, we’re going to need shotguns and chainsaws.