Story Post: learn grunt: stealing
prerequisites: grunting
cost: 10
field: Art
effect: The dumbest cavemen can try to steal things from the others. Unluckily it does not always work. Sometimes they get caught and the Chief hit them hard on the head with the Club of Justice.
If they did not try to Steal in the last 72 hours (3 days), any caveman with less than 20 smartness and that is holding less then two tools can try and Steal a tool from one of the two Cavemen with lowest smartness among those with higher intelligence than them. If more than two Cavemen meet these requirements, they may choose any of them. They shall then throw a DICEX where X is the difference between their aim’s Intelligence and their own. If the result is lower than 5, they shall loose 2 smartness. From 5 to 9 included and for results higher than 11, they shall get a tool of their choice from the aim’s tools. On 10 or 11 nothing happens.
let’s give them a chance…
I don’t know if it is balanced, but we could fix it later if it’s broken.
Travis:
Interesting idea, but I doubt any cavemen will be eligible to steal, given the strict mathematics specified.