Protosal: One step back, one sideways. Jump.
Add to the Core Rule “Ruleset and Gamestate”:
If two parts of the Rulesset contradict each other, precedence shall be construed in the following order:
1. The Appendix has precedence over any Rule;
2. A Dynastic Rule has precedence over a Core Rule, unless that Core Rule explicitly says it can’t be overruled by a Dynastic Rule;
3. If both contradicting parts are a Core Rule, or if both of them are a Dynastic Rule, the part with more limited scope applies. (e.g. if the rules “Players can Fight each other” and “Players cannot Fight each other on Tuesdays” exist, and it is Tuesday, players cannot fight each other.)
4. If two parts with the same scope contradict each other, the negative rule applies. (e.g. with “Players can Fight each other on Tuesdays” and “Player cannot fight each other on Tuesdays”, Players cannont fight each other on Tuesdays.)
I found this one at the Ruleset Draft. Credit to Chronos Phaenon.
I don’t know why and when it has been repealed (or if it has been part of the ruleset at all), and I don’t want to mess with the Core Rules, so I’d ask what do you all think. (additionally, I don’t have free slots at the moment.)
EDIT: changed Glossary to Appendix.
SingularByte: he/him
If the rule “Calls for judgement” said it couldn’t be overruled by dynastic rules, I’d definitely be happy with this.