ideas on future mechanics
I probably should share my view on what dynasty I imagine =)
The mechanics I’d like to try out is about robbing. Probably once a day a farmer may send a pm to the demon saying which farmers he wishes to rob. Only amuletless manuls may go for robbery, so the maximum length of the list of the victims equals total number of manuls a farmer has minus number of amulets he has. The list may contain duplicates, but still each manul acts separately. When such pms are collected, at a certain hour (21UTC?) the demon should resolve them somehow along the following lines. All manuls that go hunting leave their houses. When a hunting manul reaches the victim’s house, he chooses a manul that sleeps at that house at random (so it may occur to be amuletless manul that just didn’t go hunting), and with a certain probability steals an amulet if the choice was lucky. After all attempts are made, the hunting manuls return. One issue is in what order should these attempts be made…
As for the amulets. I don’t have strong preferences here. It may be that the demon may privately reveal a Sacred Letter associated with an amulet for a certain compensation, Sacred Letters then form a Sacred Word (how long? 4? 5?), knowing which and possessing, say, amulets with first and last letter of the word, one may trigger a victory condition (possessing that amulets? receive some (hidden?) amount of CW and then the farmer with max CW wins?)
By the way, “the Demon is not a Farmer” proposal coming =) Otherwise I have a clear advantage of knowing which amulets mean what. And my bying ability is limited by 50 CW, which is not the right thing.
Clucky: he/him
really don’t think daily actions is a good idea. its summer, people are busy, need something with less busy work to get people to reappear