Friday, July 28, 2023

Story Post: Time’s Passage: Day 1

The Great Machine idles in a dead city no-one can recall the name of. After passing through a thicket of skeletal high rises, the Great Machine needs external plating to be repaired in the Systems of Motion and Control.

Today in the Flea Market, Housing is priced the highest, while Plates are priced the lowest. Perhaps the marketeers heard the scraping reverberating through the hull and reduced the price of plates for the sake of self-preservation?

i think i might make a habit of making a story post summarising important events that take place when Time Passes — would that be helpful for y’all?

Comments

JonathanDark: he/him

28-07-2023 05:44:36 UTC

I like it!

As an aside, the Story Post says “the Great Machine needs external plating to be repaired” but you put in “Panel” as the damaged Component. Is the Story Post wrong, or did you put the wrong thing in the gamestate page?

lemon: she/her

28-07-2023 05:57:27 UTC

oh my god. i forgot that “plate” and “panel” were different components :‘u

Kevan: City he/him

28-07-2023 08:11:30 UTC

Sorry about that, I was going to go down a route of allowing Machinists to deliberately bodge repairs by using Plates instead of Panels and vice versa, and some other things, but never got around it.

JonathanDark: he/him

28-07-2023 13:17:38 UTC

Since nothing has changed, I’m assuming that the gamestate of “Panel” is the correct value

lemon: she/her

28-07-2023 22:30:23 UTC

aye, it was just a mixup in my story post flavour text :0