Proposal: Oh this is Odd, after changes upon changes, it’s more or less the same.
s/k, Failing. ~ lilomar
Adminned at 04 Apr 2011 21:39:15 UTC
If rule Oddities exists, change the last two paragraphs in rule Oddities with:
Any Station with one or more Oddities or a pending Odd Proposal related to it shall be considered Odd.
A Normal (not Odd) Station may become Odd only by Odd Proposals. Odd Proposal are posted in the category “Proposalâ€, start with the word “Odd:†and do not count as Proposals for the purpose of the first sentence in rule 1.3 “Proposalsâ€.
The only effect of an Odd Proposal shall be adding an Oddity to a Normal Station. Any Player may only write Odd Proposals related to the Normal Station they are in, if any. That Station shall be named in the title of the Proposal.When a Player leaves, by any mean, a Normal Station, they shall lose 1 Ticket. When an Odd Proposal is enacted, the Player who wrote it gets 2 Tickets. When an Odd Proposal is failed, the author loses 3 Tickets, and every Player that voted against it loses one Ticket.
If not, and rule “Oddities and States” contains 4 paragraphs, replace the last two with the quoted text.
If not, and rule “Oddities and States” contains 2 paragraphs, add the quoted text to that rule.
Making Odd Proposals more important, and adding a toll to pay to avoid writing them. I gave them the monopoly in making new Odd stations, while Oddities may be amended or deleted by normal Proposals.
Subrincinator:
I don’t like the ticket-losing mechanism. But I like the rest.