Friday, June 30, 2006

Proposal: Fox

Timed out (2-2 with 1 Imperial) by Hix.

Adminned at 02 Jul 2006 08:51:25 UTC

Because Hix beat up the Abbot, set eir Integrity to 0.  If more than half of all comments containing counted votes also contain the text “Forgive”, reduce it by 10 instead.

Add the following text to the last paragraph of Rule 2.6.1 “Integrity”.

No Monk with a negative Integrity may take any action which they know will lower eir Integrity.

Friday, June 30, 2006

woodchuck

A Ritual has been performed.

Something’s not right….  My body feels… different.

Proposal: In fairness

Self-killed
Failed by Hix

Adminned at 01 Jul 2006 17:39:13 UTC

If the Proposal titled “Secret Passages” failed, this Proposal does nothing.

Increase all Monks’ Knowledge, except for Bucky’s, by 50.

If more than half of all comments containing counted FOR votes also contain the text “We can conspire”, then decrease all Monks’ Knowledge, except for Bucky’s, by 45.

Proposal: Secret Passages

Timed out (2-3 with 1 Imperial) by Hix

Adminned at 01 Jul 2006 17:37:12 UTC

Add a new subrule to the Movement rule.  Call it “Secret Passages” and give it the following text:

Certain Locations may be empty to Monks who meet certain conditions.  Such a Monk is said to have Access to that Location.  These Locations shall be Represented by the numerals 0-9.

The rules regarding the emptiness of such locations are secret;  However, if a Monk with a Knowlege of 5 or more decreases eir knowledge by 5 e may request the the rules regarding one numeral from the ghost of the Abbot, and the Abbot shall send em all Secret Rules regarding that numeral derived from this Rule.

In eir next Story Post after this passes, the Abbot shall update the map to reflect the existance of Secret Passages.  The secret Rules mentioned in the Rule have been sent to the Abbot.

Proposal: Because I’m Curious

Timed out (5-1 with 1 Imperial) by Hix

Adminned at 01 Jul 2006 14:31:40 UTC

At the end of this dynasty, all Monks shall reveal which secret rules were in eir possession.

If a Monk does not do this, e shall be known as a cold one.

Oh crap…

I’m praying for protection.

Proposal: Oversight

Reaches Quorum

(14-0)

(8-0).
Enacted by Hix

Adminned at 29 Jun 2006 13:12:35 UTC

Replace “Laws 1.2, 1.6, 1.7 and 1.9” with “Rules 1.2, 1.6, 1.7 and 1.9”, in Rule 1.9.

Proposal: Reductio Propositum

Reaches Quorum (7-0)
Enacted by Hix

Adminned at 29 Jun 2006 13:01:54 UTC

[ Further bold trimming. ]

Reword Rule 1.3 (Proposals) to:-

Any Monk may submit a Proposal to change the Ruleset or Gamestate, by posting an entry in the “Proposal” category that describes those changes (unless the Monk already has 2 Proposals pending, or has already made 3 Proposals that day).

Proposals can either be Pending, Enacted, or Failed. When a Proposal is first put forward, it is considered Pending.

Reword the first paragraph of Rule 1.4 (Voting) to:-

Any Monk may cast eir Vote on a Pending Proposal by making a comment on that entry using a voting icon of FOR, AGAINST or DEFERENTIAL.

If the Monk who made a Proposal has not cast a Vote on it, eir Vote is counted as FOR. If a Monk casts more than one Vote on a Proposal, only the most recent of those Votes is counted. If a Monk leaves the game or goes idle, eir Vote no longer counts.

...and remove the final paragraph of Rule 1.4.

Remove “Note that proposals are not open for voting during Hiatus.” and “or if all Monks have voted on it and it still cannot be Enacted,” from Rule 1.5 (Enactment). [The latter seems rare enough not to be cluttering the paragraph. Weirdly deadlocked proposals will still time out after 48 hours. ]

And reword the third paragraph onwards to:-

Whenever an Admin marks a proposal as enacted or failed, e must also mark eir name, and report the final tally of votes (or the fact that the proposal was self-killed or vetoed).

Testing out the new ‘Notice’ Category

Brother Excalabur becomes the new Lector.

Scientia est Potentia

It’s only tangential, but but allow me to make public secret rule T.8, from the Treasure Hunt list:

Library. If a Monk Searches the Library and e has not already done so that for one contiguous Game Day and Game Night (which is a period of ten hours), e has a one in three chance of finding a Book of eir choice. That is, if the DICE3 check is a 1, a Book is gained. If the Monk Searching does not select a Book, the Abbot shall generate one randomly.

If the Abbot has the Station of Heaven, a Monk who legally gains an Item in this manner may add that Item to the GNDT eirself, without the assistance of the Abbot.

Thursday, June 29, 2006

Free passage

As the Abbot’s corpse is searched, it appears that he has lost his Key to the Monastery. The servants go about on orders from Marcello the Scribe and unlock all of the doors during daytime.

Not apropos, but allow me to make public secret rule R.8, which is legal by Cipher IV:

If the Abbot has the Station of Heaven, then during Game Day all Monks may Move through squares marked on the map by ‘%’ as if they were empty.

Story Post:  Hix surrenders

These Monks you mention are inside of the Monastery, while Hix is on the outside. Against.—Angry Grasshopper.

We don’t seem to get the icons for the Story Post categories.

Adminned at 28 Jun 2006 22:07:50 UTC

Having caught Hix red-handed in the presence of several witnesses, Bruno, Bucky, Kevan, Marcello and the Sergeant restrain Hix and drag em into the Detention Cell.  Finding emself cornered outnumbered, Hix decides nto go with them after minimal pursuasion.

Move Hix into the Detention Cell and lower eir TF by a nonnegative intiger of eir chosing less than 10.  E may reduce the TF of another Monk mentioned in this Story Post by up to half that amount.

In which Elias IX is apprehended by Guard Uno

On the orders of Bruno the Witchfinder, the Guards are dispatched to bring the murderers to justice, both secular and ecclesiatical.

One of the Guards manages to catch brother Elias IX, and a duel with Wands of Death is fought in the Infirmary. Unfortunately for Elias IX, Guard Uno appears to have been wearing an Amulet of Reflection. Elias IX loses consciousness and is sent (rather strangely) back to the Infirmary, and then both combatants are marched off to the Detention Cell for being so ungodly.

Proposal: I want food

Reaches Quorum (9-0)
Enacted by Hix

Adminned at 29 Jun 2006 12:59:28 UTC

On Enactment of this proposal, Gabriel shall become Panetier!

You can’t take it with you

“A rich man’s wealth is his strong city; the poverty of the poor is their ruin.” Proverbs, Verse 15.

Allow me to make public secret rule R.7, which is legal by Cipher IV:

If the Abbot has the Station of Heaven, then the probability of Items being found in all Searches as per the Rule ‘Treasure Hunt’ double.

Story Post: Day Sixteen

Due to a Secret Rule, all Monks lose two points of Integrity.


 

In which the Abbot Stefano is Slain by some of the Brothers:

Just before the hour of Terce, some of the brothers in the common quarters see brother Hix walk up to the Abbot. The Abbot begins to accost Hix about his absence for the past days, and on the Abbot learning the contents of the bag that brother Hix is carrying a great melee ensues! The Abbot is gravely injured, whereupon some of the servants rush him to the Infirmary, to be tended by the Herbalist.

The servants are horrified to see brother Elias finish off what brother Hix started!

Bruno the Witchhunter has sent off the Guards to roust out the evildoers and detain them for trial.


In a belated search, Hix diligently searches a Gravestone with a Shovel and fines a Bone and a Skull!

Official note: Rule 2.14.2, ‘Q’ , has been legally repealed. The Map is edited to nuke a stray Bookcase.

Encrypted Rule

OMNIA TEMPUST HABENT ET SUIS SPATIIS TRANSEUNT UNIVERSA SUB CAELO.

Save versus conspiracy!

Since I’m not one for miraculous resurrections, you may begin thinking which of our Monks has been the most outstanding beyond the other Monks. I will select a victor from these nominations after a suitable period of time has passed.

Incidentally, allow me to make public secret rule R.3, which is legal by Cipher IV:

No Monk whose Station is Heaven or Hell may achieve Victory.

Let the games begin!

 

Endgame

Okay, you can now nominate another Monk who you believe is “outstanding beyond the other Monks”.

Details of how AG died:

As soon as AG was sent to the infirmary with 0 temporary fitness, I fought a series of seven fights with the Abbot. The first was at severity 2, the last six were at severity 1.

Fight 1: AG at 10(0), Elias IX at 23(17)
I rolled DICE17:2, so I missed. AG can never fight back, since DICE0<17
I rolled DICE17:17, so I hit. DICE2:2, so AG goes to 10(-2).
I rolled DICE17:9, so I hit. DICE2:1, so AG goes to 10(-3)

Integrity losses of 2*2 for me, 1*2 for AG.

Fight 2:
I rolled DICE17:8, so I hit. DICE1:1, so AG goes to 10(-4).
I rolled DICE17:5, so I hit. DICE1:1, so AG goes to 10(-5).
I rolled DICE17:16, so I hit. DICE1:1, so AG goes to 10(-6).

Since there was a fight in the same room within the last 24 hours, integrity losses are 1/4, but they both round down to 0.

Fights 3-7:
At this point, AG’s blessings plus a quarter of eir Temporary Fitness = 1/2, so all my shots hit.
First, AG’s temporary fitness is reduced to 10(-8), at which point my punches start to affect actual fitness, so 15 rounds later, Angry Grasshopper is at -3(-8). Rest in peace.

an unofficial haiku

it was official
but i need my dignity
i’m not a cheater

Peace on earth!

I’m chanting ‘Parce Domine’, praying for peace, and taking a Vow of Pacifism (that will probably end in a few hours). Won’t you people ever learn?

Revenge

I’ve started a knife fight with Dav Vinci

Dice16 equals 1. Da Vinci loses nothing.
Dice7 equals 7. Dice4 equals 2. I lose 2 Temporary Fitness.

Dice14 equals 11. Dice4 equals 1. Da Vinci loses 1 Temporary Fitness.
Dice6 equals 5. Dice4 equals 1. I lose 1 Temporary Fitness.

Dice13 equals 5. Dice 4 equals 4. Da Vinci loses 4 Temporary Fitness.
Dice2 equals less than 3.25 - I lose nothing

I lose 8 integrity
Da Vinci loses 4 integrity

Fist Fight - why not to pick on someone bigger than yourself!!

I have started a fist fight with Gabriel
Round 1:

I rolled dice10 and recieve a 1. Gabriel loses nothing.
I rolled dice17 and recieve a 4. I roll dice1 and lose 1 Temporary fitness.

Round 2:

I rolled dice9 and recieve a 9. I roll dice1 and Gabriel loses 1 Temporary fitness.
I rolled dice16 and recieve a 3. I roll dice1 and lose 1 Temporary fitness.

Round 3:

I rolled dice8 and recieve a 2. Gabriel loses nothing
I rolled dice 16 and recieve an 8. I roll dice1 (whats the point) and lose 1 Temporary Fitness.

Summing up:

I lose 2 integrity.
Gabriel loses 1 integrity!
I also made a noise!

ExpressionEngine templates

I’ve been getting my feet wet with ExpressionEngine, and have made a tweak to “blognomic/head” (which only seems to be used by the “archive” pages?) so that the title of the post comes up in the <title> tag, the lack of which has been niggling at me for a while.

I can’t seem to fix the RSS feed, though, which refuses to parse “{summary}” or “{body}” and just shows them as exactly that, in the output. Could someone with a better understanding of EE say what’s going on here?

Children should be seen and not heard

Da vinci has today broken his vow of silence.

Useless pocket clutter

Would TAE kindly hand me his key to the library as e has decided to no longer be the Librarian.

Tuesday, June 27, 2006

Idled

Dreson is idled due to inactivity, quorum remains 7.

Proposal: Simplicity!

2-6, cannot be enacted without a CoV. -Elias IX

Adminned at 28 Jun 2006 17:54:39 UTC

Change every instance of “Jesus” in the Ruleset to “Cheezus”

Proposal: Superadministration, and some other things

Self-killed.
Failed by Hix.

Adminned at 29 Jun 2006 12:57:53 UTC

Delete the following paragraph from Rule 1.2:

Some Monks are Admin Staff, responsible for updating the site and the Ruleset, and are signified as such in the sidebar. Monks who wish to become Admins shall sign up with a username for the Ruleset Wiki, and submit a Proposal to make themselves Admins. Existing Admins may be removed from their posts by Proposal, CfJ, or voluntary resignation.

And create a new rule, entitled “Administration”, immediately after Rule 1.2.  As this will re-number the current rules 1.3-1.9, correct all references to those rules by number in the ruleset.

Give the new rule the following text:

Some Monks are Administrators, and are denoted as such in the sidebar.  Administrators shall have the ‘Administrator’ flag set for them in Expression Engine, and have duties detailed elsewhere in the ruleset, but which include administration of proposals and adding of new Monks.  Any Monk wishing to become an Administrator shall make a Motion to become so.  A Motion is a post whose title begins with the word “Motion”.  All active monks, as well as all Idle Administrators, save the Monk wishing to become an Admin, may vote for or against (using the appropriate icons) the motion, and if at least two third of votes recieved after 48 hours are FOR, that Monk becomes an Administrator.  A Monk’s administrator status may be removed by voluntary resignation, Proposal, or Call for Judgment.  All Administrators are requested, on their honour, to avoid using the power that Admin status grants to gain in-game advantage.

Furthermore, some Administrators are Superadministrators (Superadmins), who have all permissions in the blognomic backend, and shell access the Blognomic.com server.  Extreme care should be taken when creating new superadministrators.  A superadmin is, in addition to the duties of an Administrator, responsible for care of the weblog’s backend, and impelementation of new programs and widgets for the blognomic game.  They may also grant Admins access to the shell at their discretion.  Any Administrator may become a Superadmin by making a Motion to become so.  All active and idle administrators are eligible to vote on this Motion, save the one attempting to become a Superadmin.  When all current, active, Superadmins have voted, and at least 48 hours have passed since the Motion was made, the Motion is resolved; at which time if at least two-thirds of the votes are FOR, and no current Superadmin voted against, that Monk becomes a Superadministrator.  A Monk can lose their superadmin status by proposal, Call for Judgment, or voluntary resignation.

Proposal: Open Space

Reaches Quorum (7-1)
Enacted by Hix

Adminned at 28 Jun 2006 15:30:49 UTC

Change the following in the dynastic rule “Fighting”:

C-4M

to

C-4L

.

Currently, losing a fight puts you in a wall of the infirmary. This changes that.

Vow of Pacifism

I take a vow of Pacifism.

Tuesday, June 27, 2006

Proposal: Wrath of God

Self-killed.
Failed by Hix

Adminned at 28 Jun 2006 15:19:09 UTC

Every Monk who votes against on this Proposal loses 10 Integrity.  Every Monk who votes for this Proposal gains 5 Integrity.  This Proposal does not change Bucky’s Integrity.

Story Post: The Perils of Homeowning

Elias IX, though e isn’t claustrophobic, felt cramped when e was in the infirmary.

The real estate agent told em that it would be cozy, so e got the building, because e always liked cozy things, like pillows, rabbits, fires, or any combination of the three. However, when e entered the building for the first time, e felt cheated, so e sat down and began to weep. E never thought anyone would ever cheat em, with eir good looks and charm.

Well, e swore that e would do something about it. First, e got some decorations, like a poster saying something about a Da Vinci Code. E thought that one looked cool because it had a picture of a man with bad hair and a woman with dark hair over a background of random numbers and letters. E asked the new brother, Da Vinci, if e knew anything about it, but Da Vinci was just as stumped as e was. 

Elias IX looked at the infirmary, and saw that it was good.

But it wasn’t good enough.

Well, e found a Do-It-Yourself kit in the library, which e entered with eir Abbot Key. So, e decided to make the infirmary bigger, and e did, by 50 percent!

He shouted for joy, then remembered e was in a monastery, and immediately turned it into a chant before e got in trouble.


The map changes. AG can revert it if this story post is rejected.
Move Elias IX to C-4L.
Elias IX chants at C-4L.

Relevant Passage

Repent, Sinners, for the kingdom of God is at hand!

Monday, June 26, 2006

Story Post: In which everyone gains 2 Integrity.

Due to a transcription error in the Scriptorium, the GNDT move refresh happens again at 5:40 AM.

Encrypted Rule

OMNIA TEMPUST HABENT ET SUIS SPATIIS TRANSEUNT UNIVERSA SUB CAELO.

Story Post: Day Fifteen

After the office of None, the Abbot speaks to all of the assembled brothers:

“My brothers in God, our esteemed colleagues from Rome have begun their inquest. If you would individually proceed to the general quarters (where you may find Bruno and Marcello) at your leisure, we must examine each one of you—it is not exactly the case that we suspect your orthodoxy, but we must first take an inventory of the hearts and souls of the brothers at the Monastery.”

“Also welcome our newest brother, may the peace of our Lord be upon him. I ask him now to take a Vow of Silence and congratulate him on his swift obedience.”

The Movement Rule has changed. In synopsis, the squares denoted by ‘&’ are now empty—any Monk may move through them.

Notice: the text

A Monk may not use an encrypted rule until e has obtained the string by messaging the Abbot.

has been removed from the Ruleset. Any Monk may now use an Encrypted Rule without previously having obtained the string from me.


All Monks are requested to come to the Room where Bruno the Witchfinder is standing. Any Monk in that Room may e-mail me (see profile for the address) to send a private communication with your confession, and also indicate any strange behavior that your Monk might have observed about the Monastery. Once enough of such details have been processed, the next stage of the inquest can continue.

Due to a Secret Rule, all Monks lose one point of Integrity. There is a new Cipher in the Codex.

Thanks for sending me everything that I lost so quickly!

 

Proposal: Cream Tea and Scones

7-0 with 2 abstentions. —Excalabur

Elias IX was in second place, though. E would have adminned it, but Excalabur got the jump on em.

Adminned at 27 Jun 2006 12:44:12 UTC

Add new sub rule to 2.2

Panetier
The panetier is in charge of the pantry and the distribution of Comestibles to the other monks within the monestary grounds. Only e is allowed in the Pantry outside the Game Day.

And add new sub rule to 2.14

P
Any monk in the Pantry may often select a comestible item to add to eir items, if e has space. Any monk caught in the Pantry by the Panetier outside the Game Day shall lose 2 integrity (only if the monk and the Panetier are still in the pantry when this is enforced).

 

Jesus, Peter, Judas

I started a game of Jesus, Peter, Judas with Elias IX

The winner was Me, as I played Peter,
EliasIX played Judas - what a traitor.

Going quiet

I undergo a Vow of Silence

Proposal: thickos

Timed out, 3-3 with one Differential.
~Greth

Adminned at 27 Jun 2006 08:33:22 UTC

change to paragraph 3 in rule 2.10 (The Codex) so it reads…

If a Monk’s Knowledge is greater than or equal to 6, that Monk may decrease eir Knowledge by 6 at any time to request a cipher hint from the Abbot. The Monk shall post an entry specifying about which cipher e wants a hint. The Abbot shall then e-mail that Monk a hint concerning the specified cipher. The Abbot shall consistently give the same hint about a given cipher.

 

Proposal: Lawlessness

Reached Quorum (9-0)
Enacted by Hix

Adminned at 26 Jun 2006 13:26:33 UTC

[ Changing Laws into Rules. I appreciate that it’s a nice distinction, but it’s weird not to have a way to refer to a bunch of paragraphs other than ‘Law or Rule’, and as Bucky has shown, even regular players can mistakenly refer to a Law as a Rule and invalidate a proposal.

The ruleset is actually badly broken in places, through casual use of “rule” to mean “law or rule” - “Posts following the format specified by a rule are considered official posts”, “A keyword defined by a rule supersedes the normal English usage of the word”. ]

All Laws become Rules. Section One of the wiki ruleset shall be renamed “Core Rules”, Section Two shall be renamed “Dynastic Rules”.

Reword Rule 1.1 (Ruleset and Gamestate) to:-

This is the Ruleset for BlogNomic; all Monks must obey it. Section One consists of the “core rules” of blognomic, covering basic Monk and proposal mechanics; Section Two contains the rules of the current dynasty; and Section Three contains the glossary, which exists solely to clarify the remainder of the ruleset. Rules may be referred to by their type and entire number or type and name. (e.g. This Rule may be referred to as Rule 1.1 or the Rule entitled “Ruleset and Gamestate”).

The Ruleset and Gamestate can only be altered in manners specified by the Ruleset.

No Rule may contain a provision that bars itself from being altered and/or repealed. If at any moment a Rule exists or is altered in a manner that renders it to contain such a provision, the entirety of that Rule shall be considered void and with no effects on the Gamestate. The provisions on this paragraph supersede any text in a Rule.

Spivak pronouns, as defined in the Glossary, shall be used whenever a Monk is referred to.

Admin Staff may correct obvious spelling and typographical mistakes in the Ruleset at any time.

In Rule 1.2 (Monks), replace “Laws 1.1 and 1.2” with “Rules 1.1 and 1.2”.

In Rule 1.9 (Victory and Ascension), replace “any number of Rules will be repealed” with “any number of Dynastic Rules will be repealed”.

In Rule 2.1 (Blessings), replace “Law 1.9” with “Rule 1.9” (or remove that entire sentence, if Reductio Victoria II passed).

In Rule 2.24 (Monastery Staff), replace “the purposes of any Law” with “the purposes of the Core Ruleset” and “An Actor (through the Abbot) may do anything that Monks are allowed to do by a Rule. All Rules that apply to Monks also apply to Actors.” with “An Actor (through the Abbot) may do anything that Monks are allowed to do by the Dynastic Rules. All Dynastic Rules that apply to Monks also apply to Actors.”.

Saturday, June 24, 2006

dooms day will be soon

i am ringing the bell at the door annocing my arrival at the monersty

Proposal: Practical Fighting

Timed out (4-2) by Hix

Adminned at 26 Jun 2006 13:22:28 UTC

Change the fourth paragraph of Rule 2.16 “Fighting” to read,

Being involved in a fight causes a loss of Integrity equal to 2*S for whoever starts it and S for the other Monk.  If either Monk is undergoing a Vow of Pacifism, the Integrity loss for a Monk who starts a fight is three times the normal amount.  If there has already been a Fight of greater Severity in the same Room as either Monk in the last 24 hours, the Integrity loss for both monks is one quarter what it would be otherwise.  Round losses down.  This loss may make either Monk’s Integrity negative.

Add the following sentence to the end of the third paragraph of the same rule:

However, if a Monk’s Temporary Fitness plus twice eir Blessings is less than -1/3 times eir Fitness, e loses Fitness instead of Temporary Fitness.

 

 

Proposal: Classical Literature

Self-killed.
Failed by Hix.
Although it was harmless in this case, this proposal was illegally edited after several Monks had already voted.

Adminned at 26 Jun 2006 09:16:28 UTC

Change rule 2.2.3 to read

All monks are permitted to use the Library during Game Day. As per the orders of the Abbot, only the Librarian and Assistant Librarian are allowed access to the Library outside these hours. The Librarian knows the contents and layout of the Library, as well as any secrets that it may contain, and is responsible for the organization, maintenance, and increase of the Abbey’s collection. The Librarian is under order from the Abbot to reveal his knowledge only to eir Assistant, to whom e may confide any knoweldge as e sees fit. The Librarian may spend five Moves and two points of Integrity to gain any Book.

Change rule 2.2.4 to read

The Assistant Librarian is also permitted access to the Library outside of the Game Day. E serves the Librarian with the books and such general clerical duties as per instruction of the Librarian.
The Assistant Librarian may spent five Moves and two points of Integrity to gain any Book.

And change rule 2.13 to read

The restrictions in this rule may be broken at the cost of Integrity, enforced by Monks other than the one who broke it. If no integrity cost is listed, assume 2 Integrity.

No Monk besides the [Assistant] Librarian may enter the library outside the Game Day. (costs 4 Integrity only if the monk is still in the library when this is enforced)

No Monk may consume more than one food ration per day. (1 per extra food ration)

Aside from this one, references to the Apocrypha are heresy and will not be tolerated!

These changes are to stop rule 2.13 to be broken while using rule 2.14.1

 

PLEASE SELF KILL

 

Proposal: Reductio Victoria II

Reaches Quorum (9-0)
Enacted by Hix

Adminned at 26 Jun 2006 09:05:29 UTC

[ Reproposing verbatim, as it got a majority - I don’t think Bucky’s objections are strong enough to risk upsetting other voters by rewording anything, and I don’t know what Hix’s were. ]

Reword Law 1.9 (Victory and Ascension) to:-

If a Monk (other than the Abbot) believes that e has achieved victory, e may Make a Post to the Blognomic weblog in the Declaration of Victory category, detailing this.

Upon doing so, the game immediately game goes into Hiatus, if it hasn’t already. During this time, the only game actions that may be taken are those covered by Laws 1.2, 1.6, 1.7 and 1.9.

Every Monk may respond to an active DoV saying whether or not e believes the poster has achieved victory (using the FOR and AGAINST icons).

The Declaration of Victory may be resolved after 24 hours, or after 12 hours if the Abbot has voted on it. Upon resolution, if a Quorum of Monks have voted on the DoV and more than half of those votes were in favour, then the DoV passes - otherwise the DoV fails, and if no other DoVs are still pending, the Hiatus ends.

When a DoV passes, all other active DoVs are failed, and a new Dynasty begins with the Monk who made the DoV as its Abbot. (That Monk may pass this role to another Monk at this point, if they wish.) The Hiatus continues until the new Abbot posts an Ascension Address to the BlogNomic weblog - this shall specify Abbot’s chosen theme for the new round, and may optionally include a proclamation that any number of Rules will be repealed, and that any keywords will be replaced with new theme-appropriate terms.

Proposal: Take Back Control!

Timed out (3-5) by Hix
(Okay 4-4 due to last minute CoV)

Adminned at 26 Jun 2006 09:00:58 UTC

In the rule “Treasure Hunt”, replace

The Abbot shall then check a list of secret rules that contain a list of Locations and Items.

with

The Abbot shall then check a list of secret rules that contain a list of Locations and Items, as well as the public list of Locations and Items that is listed as a subsection in this rule.

Add a subsection to the rule “Treasure Hunt” entitled “The Infinite Cache”:

A Monk may occasionally add one item to this list, with its corresponding location, time of day, dice checks, and items required. There shall not be greater than 50% chance of finding any specific item, considering the dice check. The Abbot may often remove one item from this list at no cost. For every additional item e removes, e shall pay a cost of one fitness point, one integrity point, or one knowledge point. The Location shall be specific, at least, to the ASCII character corresponding to a Location. Any item in this list that does not meet these conditions is considered invalid, and cannot be found at the invalid location.

{|
|----
|Item
|Location
|Game Time of Day
|Dice Check
|Items Required
|Misc.
|----
|Seed
|Any Location corresponding to an 'I' on the Map
|Any Time of Day
|1 or 2 on a DICE5
|None, unless searching during Game Night or Midnight, then Candle
|
|----
|}

 

We can hide things too. If there are any problems, though… could you not comment on this, but make a separate post? Thanks.

Proposal: General Monk

SKed
~Greth

Adminned at 25 Jun 2006 19:04:45 UTC

Add a new sub-rule to Rule 2.2

General Monk
Any monk who has taken no other station may take this station. This station may be taken by any number of monks at any time. Taking this station has no effect on the game or the rest of the rules as they are now.

Saturday, June 24, 2006

Proposal: emulate.duplicate.replicate

Failed 4-5, timed out. Failed by Angry Grasshopper.

Adminned at 25 Jun 2006 19:04:34 UTC

Remove the following from the rule “The Codex”

A Monk may not use an encrypted rule until e has obtained the string by messaging the Abbot.

Proposal: Try again

7-0, Timed out
~Greth

Adminned at 25 Jun 2006 19:01:37 UTC

In Law 1.7, replace

Any Monk may update any Monk’s data via the GNDT, whenever the Ruleset permits it.

with

Any Monk may update any data in the GNDT, whenever the Ruleset permits it.

Proposal: Becoming an Admin

7-0 is quorum! - Elias IX

Adminned at 24 Jun 2006 14:05:08 UTC

This proposal, when enacted, would make Greth an admin of Blognomic.
Mainly so that I can have access to the shell account to write and tweak new scripts for GNDT updating and other such cronjobs.

Remote control bell

I’m ringing the bell.  This *cough* may or may not be a move under a Secret Rule. */cough*

NOTICE: weirdness over until midnight

Greth’s script to autoupdate the GNDT is now implemented, assuming that I crontabbed it correctly.  The revisions to Movement specified by Aha! attempt no. 2 have been executed.

If wacky things happen at midnight(UTC) it’s my fault.

NOTICE: there may be weirdness in the GNDT shortly

I’m testing Greth’s new script for updating the GNDT on a test GNDT, but if that works it’s getting installed on the real GNDT. 

This probably won’t affect you, but just letting you know.

Friday, June 23, 2006

Personal status

My computer is online again—that particular problem is solved. I am currently missing some of the game rules that are not in the wiki—I seem to be in possession of most of the encrypted rules and some of the secret ones. If anyone has any of the secret or encrypted rules (or even whole extra rulesets), please send me a copy over the weekend—otherwise I’ll have to repeal most of what I don’t have and start it again.

Additionally I am going to be in Chicago over the weekend, with limited internet access. I should be back late Sunday, so if nobody burns down the building by then, I’ll pick up the threads and resume the story at that time.

Proposal: Victory by Sainthood

2-6, cannot be enacted without a CoV. -Elias IX

Adminned at 24 Jun 2006 11:47:24 UTC

Add a new Rule to the Ruleset entitled “Sainthood” containing the following text:

If a Monk has a Station of Heaven, {Blessings of at least one,} Integrity of at least 90 and has never broken a vow, e may often make a comment to the GNDT containing three DICE21 checks.  If three of these checks have the same result, e has acheived Victory.

If at least one third of all comments containing counted votes also contain the text “Don’t be a snob”, delete the part of the above rule surrounded by brackets. 

Delete the brackets from the above Rule.

Let there be peace on earth…

Vow of Pacifism, yay!

Rule, Encrypted

NON VIDIT SOLEM NEQUE COGNOVIT DISTANTIAM BONI ET MALI

Quorum=floor(1/2*12)+1

Idling Isolde.

Chanting.

I’m chanting “Parce Domine”.

Some Idlings

Rodney and Alcazar both haven’t voted in a week, so 7 = quorum.

Idle me, please?

My computer time is going to be quite limited these next few weeks, so it’s best if I’m idled.

Thanks!

Explain how you got here, please.

Greth seems to be located in an unknown ’  ’ Location, while Kevan is in a Wall ‘-’.

How did you get into a non-empty space without using an encrypted rule?  Is it a secret rule I don’t know about?  Or is it a mistake that should be corrected?

Taking a vow of pacifism

numquam pugnare volui; nunc non pugnare potestis.

Proposal: Reductio Victoria

Timed out 6-2 by Kevan, but had no effect due to the final clause.

Well, it’s still passed, just without any effect. -Elias IX

Adminned at 24 Jun 2006 09:34:44 UTC

[ A stab at editing the Victory rule back into the realms of concise and coherent language. ]

Reword Law 1.9 (Victory and Ascension) to:-

If a Monk (other than the Abbot) believes that e has achieved victory, e may Make a Post to the Blognomic weblog in the Declaration of Victory category, detailing this.

Upon doing so, the game immediately game goes into Hiatus, if it hasn’t already. During this time, the only game actions that may be taken are those covered by Laws 1.2, 1.6, 1.7 and 1.9.

Every Monk may respond to an active DoV saying whether or not e believes the poster has achieved victory (using the FOR and AGAINST icons).

The Declaration of Victory may be resolved after 24 hours, or after 12 hours if the Abbot has voted on it. Upon resolution, if a Quorum of Monks have voted on the DoV and more than half of those votes were in favour, then the DoV passes - otherwise the DoV fails, and if no other DoVs are still pending, the Hiatus ends.

When a DoV passes, all other active DoVs are failed, and a new Dynasty begins with the Monk who made the DoV as its Abbot. (That Monk may pass this role to another Monk at this point, if they wish.) The Hiatus continues until the new Abbot posts an Ascension Address to the BlogNomic weblog - this shall specify Abbot’s chosen theme for the new round, and may optionally include a proclamation that any number of Rules will be repealed, and that any keywords will be replaced with new theme-appropriate terms.

If this proposal receives two or more AGAINST votes, it shall have no effect.

Proposal: Honourable Lector

Passes 4-3, timed out. -Elias IX

Adminned at 24 Jun 2006 07:31:10 UTC

Reword the Lector ability to:-

The Lector of the Monastery is appointed by the Abbot to read to the Monks from canonical texts. The Lector may often make an official post titled ‘Passage of the Day’, in which e posts appropriate passages related to the flow of game events as e sees fit, and may choose to alter Monks’ Integrity appropriately, as a result. The Lector may make up to ten such alterations, each being the adding or subtraction of one from any Monk’s Integrity. (The same Monk may be affected by different alterations.)

Proposal: Intellect:

Failed 2-6 by Kevan.

Adminned at 24 Jun 2006 07:13:07 UTC

Add to rule 2.5

Vow of Intellect: Monks undergoing this vow shall carry a book around with them at all times. Only monks with a knowledge greater than 10 may take this vow.

Proposal: Blessings for Bucky

Failed by Kevan, 3 votes to 3.

Adminned at 24 Jun 2006 02:16:30 UTC

Bucky has recently made a number of proposals to remove loopholes from the ruleset and generally tighten the language.  Whilst none of these proposals deserves Blessings in its own right, I think the combination does.

At the time of enactment, Award a Blessings to Bucky.

Thursday, June 22, 2006

Proposal: Actor update clarification

9-0, reaches quorum. -Elias IX

Since there is no Rule 1.7, only a Law 1.7, however, this proposal does nothing.

Adminned at 23 Jun 2006 14:14:11 UTC

In Rule 1.7, replace

Any Monk may update any Monk’s data via the GNDT, whenever the Ruleset permits it.

with

Any Monk may update any data in the GNDT, whenever the Ruleset permits it.

Test post

This post is a test of the new version of EE

If it’s broke….

Then fix it! I’ve got us updated to EE 1.4.2, which comes with a way to fix the broken-archive problem, which is now fixed.  :)

Also fixed are the broken emoticons.

Encrypted Rule

OMNIA TEMPUST HABENT ET SUIS SPATIIS TRANSEUNT UNIVERSA SUB CAELO.

Parce Domine

Is the name of the chant that which I am chanting.

Bad things

Due to a secret rule, each Monk loses three points of Integrity.

Searches

Excalabur searches the Chapel, but finds nothing.

Searches

Excalabur searches some supply closets, but finds nothing.

Searches

Elias IX searches diligently about the Supply Room and finds a Butcher’s Knife!

Secret Rules

My list of who has what secret rule went to the great bit bucket in the sky, so if I send you a duplicate, please let me know. Perhaps it would be good for each person who has a secret rule to send me the name of the rule itself, so I can create a new list.

Proposal: Planting with Care

2-4, timed out. -Elias IX

Adminned at 23 Jun 2006 14:11:41 UTC

If it doesn’t exist, add a subrule to Rule 2.23.1 “Botany”, entitled Weeds.

Delete all text in the subrule “Weeds”, and replace it with the following.

For every 3 ‘h’s already on the Map, the Herbalist may replace a ‘.’ with an ‘h’. This action shall only occur occasionally.

Upgraded

As of now, BlogNomic is on its own database, is using its own set of ExpressionEngine files, and is the only thing on this EE install. 

BlogNomic admins now have many more abilities, but still not all possible admin abilities.  I think we need to introduce the concept of a BlogNomic Super Administrator, and make only a very select, very few users have that ability, and possibly require a supermajority to make someone a new Super Admin.

UPDATE:  I just fixed the problem with the Comments links.  Sorry about that.  If anyone has any further problems, hail me on the IRC channel.

Proposal: Story Post: Assassin!

Poster out of blowdart range.

Adminned at 21 Jun 2006 17:25:59 UTC

As Purplebeard talks quietly with the Abbot, he feels an annoying itch on the back of his neck, and when e scratches it, e finds a poisoned dart.

Wednesday, June 21, 2006

Not quite a story post: In Which my Hard Disk Ascends to Heaven

So I hope you’ll all forgive me for not responding to anything that happened on the game today (I’m on a friend’s laptop now), but when I woke up my primary drive was making the most interesting noises. Amusingly, one of the things that got nuked (after I did some investigations from a boot CD) was my home directory, which is where I keep all my stuff for you non *nix types. I did manage some trickery and was able to download a bunch of stuff onto another drive, but I’m not sure what is noise and what is signal yet.

I should have an update by tomorrow if things go well, but I don’t have a functioning computer of my own until I get a new drive. Remember, comrade, the Computer wants you to backup your data and keep a laser handy!

Upgrading

UPDATE: This will be late afternoon Central time, not early afternoon.

At some point on Wednesday 21 June, Central Time—- possibly during the early afternoon —- BlogNomic will go down for a little while.  Here’s what will happen during this time.

  1. A full backup will be made.
  2. The core EE files will be moved to the BlogNomic web space from the 75thtrombone.com space.
  3. All non-BlogNomic weblogs will be deleted from the database.
  4. BlogNomic admins will be made actual EE administrators and will gain many nice abilities.

If there is a reason that this 1) should not happen, 2) should not happen tomorrow, or 3) should happen differently than I’ve stated, now would probably be the best time to say so.

Call for Debate: Strike this Sentence

This may be deleted by any admin:
“Winning or losing a game of Jesus, Peter, Judas have no effects until this Ruleset explicitly defines effects for those events, at which time this sentence shall be deleted.”

Because winning or losing has the following effects:

“The Monk that initated the game shall then post to the Main Page the results of the game.”

Proposal: Weeds again

Times out at 3-4.
-Purplebeard

Adminned at 22 Jun 2006 10:17:49 UTC

Add a subrule to Rule 2.23.1 “Botany”.  Call it “Weeds” and give it the following text.

The Herbalist may and must occasionally replace a ‘.’ on the Map with an ‘h’ for every 3 ‘h’s already on the Map. 

If e does not do this in a week, then before the next time e does it, any Monk with no Station may assume the Station of Herbalist and remove the Station of the old Hebalist, unless there are fewer ‘.‘s than ‘h’s on the Map.  This may only be done once per week.

grrrr

grrrr

Proposal: Survival of the Fittest

self-killed
Failed by Hix

Adminned at 20 Jun 2006 14:15:21 UTC

Add a subrule to Rule 2.23.1 “Botany”.  Call it “Weeds” and give it the following text.

the Herbalist may occasionally replace 1 ‘.’ on the Map with an ‘h’ for every 3 ‘h’s already on the Map.  If e does not do this in a week, any player with no Station may assume the Station of Herbalist and remove the Station of the old Hebalist, unless there are fewer ‘.‘s than ‘h’s on the Map.

Conjuration

Our Father, who art in heaven,
Hallowed be thy Name.
Thy kingdom come.
Thy will be done,
On earth as it is in heaven.
Give us this day our daily bread.
And forgive us our trespasses,
As we forgive those who trespass against us.
And lead us not into temptation,
But deliver us from evil.
For thine is the kingdom,
and the power,
and the glory,
for ever and ever.

An Encrypted Rule

NON VIDIT SOLEM NEQUE COGNOVIT DISTANTIAM BONI ET MALI

The peace train

I’m a gettin’ on the Pacifism train.  I.e. I’m taking a vow of pacifism.

Whee!

I’m chanting ’ Parce Domine’. Also, I got rid of my Rolling pin, since I didn’t quite feel comfortable carrying around a potential bludgeoning weapon. My hope is that you all join me in my efforts of stopping senseless conflict. As a pacifist, I pray for peace.

.Vow of Pacifism

I undergo a Vow of Pacifism.


(For reasons of Faith, and more importantly, safety…)

I’m taking a vow of pacifism

ldh hav wodh b hdxtqshr dsdh.

Arrival

I, Dreson, have arrived.

Tuesday, June 20, 2006

Proposal: Repent, Sinner!

Reached Quorum (8-2).
Enacted by Hix.

Adminned at 20 Jun 2006 10:07:45 UTC

Add a new clause to 2.14, ‘Location Effects’:

D. As long as any Monk is in the Detention Cell, e may not achieve victory.

Searches

Elias IX searches the rocks near the Infirmary with empty hands, but finds nothing.

Searches

Bucky searches the neart the pile of rocks near the Path to the Graveyard on the North side of the Library, but finds nothing.

Searches

Hix diligently searches the Graveyard grounds, but finds nothing.

Searches

Isolde searches the pile of rocks near the Path to the Graveyard, but finds nothing.

Mr. Cellarer?

I seemed to have misplaced my Abbot Key someplace. Would you be so kind as to get me one and give it to me, whenever it is convenient for you?

I consent to the transfer of one Abbot Key from Purplebeard to myself, if e consents. I also give em permission to go and get one.

Proposal: Gematria

8-0.  Reached quorum, enacted by Excalabur.

Adminned at 20 Jun 2006 08:39:40 UTC

Add a new rule titled ‘Gematria’:

For the purposes of Gematria, the following table will provide the official correspondence between letters and numbers for the duration of this game:

Letter Value
A1
B 2
C 3
D 4
E 5
F 6
G 7
H 8
I 9
J 10
K 20
L 30
M 40
N 50
0 60
P 70
Q 80
R 90
S 100
T 200
U 300
V 400
W 500
X 600
Y 700
Z 800

I think I need this for something sneaky.

 

Story Post: Day Fourteen

Late during the previous evening, another Monk arrives at the Monastery. The Porter is quick to assign new quarters, giving instructions for the new brother to seek the Abbot at Lauds, early in the morning.

During the next day, directly after the noon meal, word spreads through the Badia that a party from Rome has arrived on the grounds. At None, after all of the Brothers are gathered about in the Chapel, the Abbot begins to speak:

“After conferring with the Sergeant of the Guards and several of the brothers, it has become apparent that we are dealing not only with a depraved murderer, but supernatural forces as well! I have sent notice to Rome, requesting an official legation from the Church to help us settle this mystery.”

“Brothers, let me introduce to you Bruno of Rome, the noted Inquisitor and Witchfinder, and his assistant Marcello of Rome, the famed scholar. I have given the two of them free range of the Monastery, and I instruct all brothers to obey the instructions of Bruno—be certain to answer truthfully any questions that may be posed to you.”

After the Abbot goes on at length about the problems of evil in the world, the Devil, and the murders of the past week, the two new visitors are assigned quarters.

The Abbot asks the new brother, Gabriel, to take a Vow of Silence.

Due to a Secret Rule, all Monks lose three points of Integrity. Two new Actors are added to the GNDT and given the appropriate statistics.
Note that several Items have been added to the rule ‘Reagents’.

Encrypted Rule

OMNIA TEMPUST HABENT ET SUIS SPATIIS TRANSEUNT UNIVERSA SUB CAELO

Paix

A vow.

Taking a Vow of Pacifism

Fighting is for wussies.

Vow of Poverty

I am taking a vow of poverty

Vow of Poverty

I am taking a vow of poverty

Proposal: .Botany

2-8, cannot pass without a CoV. -Elias IX

Adminned at 20 Jun 2006 07:08:57 UTC

Change Rule 2.2.5 from:

The Herbalist of the Monastery is in charge of the botanical gardens situated adjacent to the Monastery proper. The Herbalist has access to the Infirmary, which is situated outside of the Abbey, and e may forbid any other Monk to enter the Infirmary without his permission.

To Read:

The Herbalist of the Monastery is in charge of the botanical gardens situated adjacent to the Monastery proper. The Herbalist has access to the Infirmary, which is situated outside of the Abbey, and e may forbid any other Monk to enter the Infirmary without his permission. The Herbalist must carry a bouquet of flowers from his gardens around at all times.

Sunday, June 18, 2006

Proposal: Aha! Number 3: Return of the Monk

Self Kill.  Failed by Excalabur.

Adminned at 20 Jun 2006 06:12:27 UTC

First off, I’ve just-about completed the script to do the original “midnight updating”.  This proposal is in response to some people’s dissatisfaction with that.

Until a script is written and implemented to adjust user stats at a certain time based on a GNDT value, this proposal has no effect.  If such a script is not implemented within 10 days of this proposal’s passing, this proposal has no effect.

Strike “A Monk may often set eir Moves equal to twice eir Fitness.” from rule “Movement” if Proposal: Aha, attempt no. 2! is not enacted, else strike “Daily, at midnight UTC, a Monk’s moves shall automatically be set to twice eir Fitness.”

Replace with “At a time, specified by a Monk in UTC in the GNDT field ‘Update’, a Monk’s moves shall be automatically be set to twice eir Fitness.  The ‘Update’ field will be expressed as a two-digit 24 hour time.  For example, a value of ‘20’ would mean that Monk wishes eir moves to be reset at 8 PM UTC.

Add a new column to the GNDT: “Update”.

If more than half of all comments containing counted votes also contain the text “No Example”, the italicised portion of the replacement (the example) will be stricken.


Like I said, I’m working on the midnight one, but the way i’ve got it set up, I can pretty easily keep track of the time, as well. (I LOVE Python.  string key to list containing moves and time.)  Also, as a note, this script is… “relatively” easy to modity to update other values that may change “often”, for instance, but thussofar it just does Moves based on Fitness.  Also, sorry if the formatting looks wonky.  The preview was looking weird.

BIG IMPORTANT QUESTION TO THOSE IN THE KNOW:  If an idle user is updated, the GNDT cgi ignores it, right?

Proposal: Story Post: Cookies are done!

Adminned at 19 Jun 2006 21:56:48 UTC

Well, they are.


Give each Monk and Actor not named Purplebeard an item called ‘Cookie’, and change Purplebeard’s item ‘Wooden Club’ into a ‘Rolling Pin’. Also, give Purplebeard eir 6 Integrity back.

Sunday, June 18, 2006

Encrypted Rule

NON VIDIT SOLEM NEQUE COGNOVIT DISTANTIAM BONI ET MALI

Proposal: Admins’ veto goes POOF.

8-0, reaches quorum. Enacted by Elias IX

Adminned at 18 Jun 2006 18:50:22 UTC

In Law 1.7, replace:

If no Monk has commented on it, an official post may be altered or removed;

with:

If no Monk has commented on it, an official post may be altered or removed by its author;

Passage of the Day

Matthew 21:18-20

“Now in the morning as he returned into the city, he hungered.
And when he saw a fig tree in the way, he came to it, and found nothing thereon, but leaves only, and said unto it, Let no fruit grow on thee henceforward for ever. And presently the fig tree withered away.
And when the disciples saw it, they marvelled, saying, How soon is the fig tree withered away!”

Note that Miracle-Gro took nearly two thousand years more to be developed. It’s easier to destroy than to create.

And Angels shall come from the skies

I am registering my arrival at the monestary and my intent on particapating!

And Angels shall come from the skies

I am registering my arrival at the monestary and my intent on particapating!

Friday, June 16, 2006

This post has closed comments.

body here

Call for Judgment: CfJ Loophole

Failed by Angry Grasshopper, since we seem to be operating under the premise that any proposition to change the game status must generally be open to access by all players. If anyone cares enough to challenge the legality of this act, now is the time to do so.

For the record, this entry was marked ‘no comments’, so no one could append a vote either way.

Adminned at 17 Jun 2006 22:27:20 UTC

I’m making this because this loophole needs urgent attention.  This post is a demonstration of the loophole.

Bucky has been a naughty child. In remedy, if this should pass, we shall send him to bed without supper.

Call for Judgment: CfJ loophole

This CfJ had no URL title and was closed to comments.  Really, we can’t allow such oddities of EE to ruin our game by considering them to be valid.

Who failed this CfJ? I don’t object to your reasoning, but we really should sign our work.—Angry Grasshopper

Adminned at 17 Jun 2006 21:21:54 UTC

I’m making this because this loophole needs urgent attention.  This post is a demonstration of the loophole.  In remedy, I suggest we set Bucky’s Integrety and Knowledge to 100 and then have someone propose to fix this.

Encrypted Rule

DULCE LUMEN ET DELECTABILE EST OCULIS VIDERE SOLEM

Searches

Bucky searches the piles of rocks under the windows of the Library, on the north side by the path to the Graveyard, but there appears to be nothing to find on this side.

Searches

Hix does some serious searching of the Graveyard grounds… Hix finds a Seed!

Proposal: One dynasty is enough.

Times out at 1-6.
-Purplebeard

Adminned at 18 Jun 2006 08:49:33 UTC

Add the following text to the end of the Rule entitled “The Codex” and the Rule entitled “The Story”:

This Rule must be repealed at the end of the Dynasty.

Searches

Excalabur casts about a Room… nothing. Excalabur casts about the Chapel… nothing. Excalabur searches the Altar… some Incense is found! Excalabur pockets the Incense while the Abbot is engaged in a conversation with the Sergeant.

Proposal: No _more_ codes

1-8, can’t be enacted without a CoV. -Elias IX

Adminned at 18 Jun 2006 07:47:13 UTC

So, my previous proposals to reveal all the encrypted & secret rules failed.  Can we at least agree to having no additional encrypted rules?

In the rule entitled “The Codex”, replace the paragraph that reads…

For the purposes of adding, editing, or removing ciphertext, the Abbot may alter this rule at any time, provided that e gives notice on the front page that an alteration has been made.

with the following paragraph.

No further additions or alterations may be made to this rule or any of its subrules.

Proposal: Parallel Verse

Self-killed! -Elias IX

Adminned at 18 Jun 2006 07:45:15 UTC

[ The current laws allow Monks to gain Knowledge from vote-verses on their own proposals, but only if they cast an explicit and total-blurring vote. This proposal allows verses to be simply quoted in proposals themselves, for the same effect (and also tidies the rule slightly, and replaces the URL with one that isn’t dead). ]

Reword Law 2.6.2 (Knowledge) to:-

Knowledge is the measure of how much a Monk knows about Monking.

No Monk may have Knowledge more than 100. If a Monk’s Knowledge would be legally increased past 100, it becomes 100 instead. New Monks start with a Knowledge of 2.

Both votes and proposals may be accompanied by one or more relevant verses from the King James Bible (found at http://www.hti.umich.edu/k/kjv/). Within 24 hours of a proposal being Enacted or Failed, any Monk who attached a verse to the proposal or their vote on it may increase eir Knowledge by 1 (to a maximum of 1 per Proposal). However, if the Abbot believes a verse to be irrelevant, e may deduct 2 from its poster’s Knowledge.

And thou shalt write upon the stones all the words of this law very plainly. (Deuteronomy 27:8)

Proposal: Aha, attempt no. 2!

Timed out, 6-3. -Elias IX

Adminned at 18 Jun 2006 07:43:47 UTC

Until a script is written to adjust user stats automatically and implemented, this proposal has no effect.  If such a script is not implemented within 7 days of the passing of this proposal, this proposal has no effect.

Strike “A Monk may often set eir Moves equal to twice eir Fitness.” from rule “Movement” and replace it with “Daily, at midnight UTC, a Monk’s moves shall automatically be set to twice eir Fitness”.

All monks are hereby encouraged to write up a script to implement this proposal.  For information, contact AngryGrasshopper, Kevan, 75th Trombone, or Excalabur for ideas.

Proposal: Minor Housecleaning

Timed out at 4 votes to 1. Enacted by Kevan.

Adminned at 18 Jun 2006 03:26:57 UTC

Strike “Less than twenty four hours have passed since the posting of that DoV and” from the second bullet point in Law 1.9

Strike “If no clear decision is reached after 24 hours a DoV has been posted, that DoV fails.” from Law 1.9

Reword the first sentence of Law 1.9 by striking “entitled “Declaration of Victory”’ and replacing it with ‘in the “Declaration of Victory” category’.

I also notice that 1.9 requires that the GNDT value of blessings be reset to 0 upon Ascension, so append the following to Rule 2.1 (blessings) as an additional paragraph: “Blessings are not set to 0 or blank upon ascension, unless this rule is repealed.  In such an event, a note should be made upon each Monk’s user page detailing how many Blessings they attained.  This paragraph takes precedence over the fourth-to-last paragraph of Law 1.9”

Friday, June 16, 2006

Encrypted Rule

NON VIDIT SOLEM NEQUE COGNOVIT DISTANTIAM BONI ET MALI

Peace on Earth, Goodwill towards Men

I’m taking a vow of Pacifism.

Passage of the Day

Numbers 19:16

“And whosoever toucheth one that is slain with a sword in the open fields, or a dead body, or a bone of a man, or a grave, shall be unclean seven days.”

I was disquieted by the actions of one of our brothers that I witnessed the other day, in the graveyard…

To the Cellarer:

If Brother Purplebeard could ready a key to the library, I am far overdue for the reorganization.  I have business in the Cemetary for a moment, but I will return with haste.

Thank you, and Lord be with you, Brother.

Changes to _ rule

The changes to the Rule 2.14.3 by the Abbot in eir most recent Story Post seem to be illegal.  The Story Posts rule explicitly forbids a Story Post from modifying the Ruleset, except for where it specifically allows it elsewhere.  Rule 2.14 has no such clause.  Could our Abbot please:
A)Explain eir reasoning, or
B)Revert the illegal change?

A Search

Hix casts about the Graveyard grounds… Hix finds a Seed!

Hix again casts about the Graveyard grounds… Hix finds a Seed! E gains no more Items from any Searching, as e has three already.

Story Post: Day Thirteen

A great hailstorm has lighted on the Monastery, putting a damper on the usual industry among the brothers and peasants. There is still a disturbing air and a sense of mild sense of otherworldliness in quiet passages.

During the offices of Terce the Abbot is overheard to have a conversation with the Librarian, TAE. The Monks within hearing distance learn that the Abbot had been out of the building the previous night and was caught in the storm as it broke. Apparently the Abbot was underneath the Library windows and lost a small bag near some pile of rocks in his haste to escape the foul weather.

The Sergeant and Guards so far are unable to turn up any signs of criminal deviousness, and in fact one of the Guards has been detained for quarreling with the Monks. The Abbot has ordered the Guard released, and assigned an act of communal penance to the guardsmen, which effects their integrity appropriately.

In the evening the Abbot is overheard again chastising the new Assistant Librarian, Greth, who seems to have misplaced several texts in a one of the supply rooms, or in the pantry.

A new brother arrives from Northern Italy, traveling through foul weather, bringing a stack of letters to the Abbot. Quarters are assigned for the Monk, whom the Abbot promptly asks to take a Vow of Silence. Additionally, to raise morale and encourage godliness, the Abbot asks Elias IX to take a Vow of Poverty, Hix to take a Vow of Silence, and Rodney to take a Vow of Pacifism.

Due to a secret rule, all Monks lose 3 points of integrity. The number of suspicious Monks increases by one and decreases by one.


Notice: the rule 2.14.3, ‘_’ has changed, from:

Any Monk whose Location in the GNDT corresponds to an _ on the Map may make a Prayer. Until Prayer is defined in the ruleset, the previous rule has no effect on the game.

to

Any Monk whose Location in the GNDT corresponds to an _ on the Map may make a Supplication. Until Supplication is defined in the ruleset, this rule has no effect on the game.

A new Item is added to the ‘Reagents’ rule, under the clause ‘Comestibles’, which is added as well.

I’m taking a vow of Pacifism.

U’n rljubf l ciq id Olxuduan.

Encrypted Rule

OMNIA TEMPUST HABENT ET SUIS SPATIIS TRANSEUNT UNIVERSA SUB CAELO

Proposal: Bookkeeping edits

Enacted by Kevan, passed 9 votes to 0.

Adminned at 16 Jun 2006 01:06:39 UTC

Change the line in ‘Treasure Hunt’

A Monk who has more than three Moves may Search a Location that e is at (listed in the GNDT) by spending three Moves and sending a communication to the Abbot.

to

A Monk who has more than three Moves may Search a Location that e is at (listed in the GNDT) by spending three Moves, documenting the Location of the search and the cost paid in the GNDT, and sending a communication to the Abbot.

Change the line in ‘Vows’

Vow of Silence: Vow of Silence: In all posts and comments, official and unofficial, except for Calls for Judgment, Monks shall only use the voting icons and the following character strings: “(sigh)”, “grrrr”, and “/me grins”.

to

Vow of Silence: Vow of Silence: In all posts and comments, official and unofficial, except for Calls for Judgment, GNDT comments, and official administrator text, Monks shall only use the voting icons and the following character strings: “(sigh)”, “grrrr”, and “/me grins”.

Since we have no requirement for documentation and don’t always keep track of our total moves, I find it hard to tell if all of the actions taken in a play were legal. Also I would like to have the location listed, so another Monk can search the same place easily at a later time.

 

Proposal: Consonant Vows

Enacted by Kevan, 8 votes to 0.

Adminned at 16 Jun 2006 01:03:35 UTC

[ Resubmitted as an official post of type Proposal. It’s been a while. ]

Rename the Vow of Poverty to the Vow of Humility, and reword it to:-

Monks undergoing this vow may not take any action which would increase any of their numerical GNDT values, except for Moves, and Integrity gained as a result of this vow.

Add a new Vow:-

Vow of Poverty: Monks undergoing this vow may not carry Items.

Proposal: Revelation

Failed by Kevan. Self-kill.

Adminned at 15 Jun 2006 21:25:20 UTC

add a rule to the Ruleset entitled “The End” with the following text:

At the end of this Dynasty, or when this Rule is repealed, AngryGrasshopper shall make a Wiki page entitled “Secret Rules”.  This page shall contain all Secret Rules, the plaintext of all Encrypted Rules and the list of all Suspicious Monks.

Monkly Updates

The latest updates to the game, plot, and conspiracies that I have in my mailbox should be posted (or sent) by 1200-1300 EDT today. My apologies for the slight delay.

Monk See

Passing a disquieted and godless stranger at the gate, an old and tired-looking monk arrives quietly at Saint Passignano, taking a seat on one of the wooden benches in the entrance hall. I’ll deal myself in. Quorum remains at 7.

Well

I see, well i know where i’m not wanted. I’ll just have to go to some other Nomic. Cry Cry, Evil Laugh

Dave The Hamster’s Birthday

Adminned at 15 Jun 2006 02:46:54 UTC

Go Dave, It’s your birthday. Let’s all have some monk cake

Ascension Address: Dave The Hamster

Dave The Hamster Whooooo, Whooooo

13-1=4!/2

Zorenathres is idled. Quorum remains 7.

Call for Judgment: Calling for Judgement

Illegal CfJ: Posted by a non-monk. Additionally, our alleged stench is hardly an aspect of the game that needs urgent attention.
-Purplebeard

Adminned at 15 Jun 2006 06:43:42 UTC

Hey Everybody - I’m dave the lovable pet hamster. I declare that you all stink!

Thursday, June 15, 2006

idle moments

well folks i get my surgery done on friday, and ill be drugged on a lot of stuff for a while, so i will bow out while i can do it on my own, but watch out, ill be back soon…......

Passage of the Day

Mark 14:51-52

And there followed him a certain young man, having a linen cloth cast about his naked body; and the young men laid hold on him:
And he left the linen cloth, and fled from them naked.

Apparently there was a streaker at the scene of our LORD’s arrest!

*twiddles thumbs*

I’m taking another vow of Pacifism.

15-2=13

James Mullard and Iron Man are idle.

Quorum drops to 7.

Proposal: Hiatus Blues

Reaches Quorum (8-0)
Enacted by Hix

Adminned at 15 Jun 2006 11:06:24 UTC

In Law 1.9, replace:

So long as a Hiatus is in effect, the only game actions that may be taken are those covered by laws 1.2, 1.6, and 1.9.

with:

So long as a Hiatus is in effect, the only game actions that may be taken are those covered by laws 1.2, 1.6, and 1.9, and the first four paragraphs of 1.7.

The current version does not allow CfJs to be marked Failed until after Hiatue ends, or making unofficial posts during Hiatus.
Italicized text is to be ignored when adminning this proposal.

Call for Judgment: (sigh)

Passes with Quorum of FOR votes (7-1)

Adminned at 15 Jun 2006 11:02:13 UTC

The Monk named James Mullard is holding up the game without reason, and has shown no intention of actually playing it.
Therefore, I propose e be immediately idled if e isn’t idle already, and that each Declaration of Victory and Call for Judgment e has posted, including any posted by ‘Call for Judgment’ from eir IP-address, be failed.

Call for Judgment: Cheating

There seems to be consensus that this is not a legal CfJ
(Even if it were, it would have definitely failed)
—Hix

Adminned at 15 Jun 2006 10:43:40 UTC

James mullard has been repeatedly vandalising the site with stupid posts and stupid changes of stats.

Declaration of Victory: Declaration of Victory: I Win

Failed by Kevan - the declaration is at least 12 hours old, the Abbot has voted, and all votes were AGAINST.

Adminned at 15 Jun 2006 06:58:59 UTC

I win because i say i do

Proposal: Being smarter than your boss

Reaches quorum (9-1)
Enacted by Hix

Adminned at 15 Jun 2006 10:58:26 UTC

Add to Rule 2.2.3, Librarian:

The Librarian may spent five Moves and two points of Integrity to gain any Book.

Add to Rule 2.23.2, Classical Literature:

The Librarian has Proficency in Classical Literature.

Pardon me, but why on Earth wasn’t this already in there? o.O

Wednesday, June 14, 2006

Encrypted Rule

NON VIDIT SOLEM NEQUE COGNOVIT DISTANTIAM BONI ET MALI

Passage of the Day

Exodus 8:1-4

And the LORD spake unto Moses, Go unto Pharaoh, and say unto him, Thus saith the LORD, Let my people go, that they may serve me.
And if thou refuse to let them go, behold, I will smite all thy borders with frogs:
And the river shall bring forth frogs abundantly, which shall go up and come into thine house, and into thy bedchamber, and upon thy bed, and into the house of thy servants, and upon thy people, and into thine ovens, and into thy kneadingtroughs:
And the frogs shall come up both on thee, and upon thy people, and upon all thy servants.

I urge my brethren to view this illuminated manuscript, as I think it illustrates quite well the horror of this, the second of our LORD’s plagues upon the Egyptians. I could have sworn I saw Brother Elias with one of these beasts not too long ago. I wonder what he did with it…

Repentance for Brokwn Vows

Excuse my spelling.

I’m taking a vow of silence, starting tomorrow, to make up for the one I broke not long ago.

Please stop

Whoever is editing Bucky’s old proposals so that they have “open” status:  Please stop.  Even if you think you are doing it legally, it is trolling to exploit the core rules of our game in this way.

Proposal: A Better Better Wording

Reaches quorum at 11-0.
-Purplebeard

Adminned at 15 Jun 2006 02:20:20 UTC

In 1.7, ‘Gamestate Tracking’, replace the line:

If no other Monk has commented on it, an official post may be altered or removed; otherwise this can only be done as allowed by the Ruleset.

with

If no Monk has commented on it, an official post may be altered or removed; otherwise this can only be done as allowed by the Ruleset.

Tightining up some language, closing a purported loophole.

 

Attention Ironman, Zorathenes

If you do not vote by tomorrow, you could be idled.

Tuesday, June 13, 2006

Encrypted Rule

NON VIDIT SOLEM NEQUE COGNOVIT DISTANTIAM BONI ET MALI

Proposal: A Better Wording

Times out at 7-0.
-Purplebeard

Adminned at 15 Jun 2006 02:17:06 UTC

In Law 1.6, change the text:

Otherwise, the CfJ fails and may have no further effect.

to

Otherwise, the CfJ fails.  A Failed CfJ has no further effect.

Violence is not the answer

I’m taking a Vow of Pacifism in penance.

Search Notice

Isolde searches a pile of rocks… a lost Rosary is found! Isolde gains a Rosary.

Proposal: Food.

Self-killed.
Failed by Hix.

Adminned at 13 Jun 2006 20:48:05 UTC

Add a new Rule entitled “Food matters” to the Ruleset with the following text:

All monks suffer from hunger if they go too long without eating.  Eating, and its effects, shall be described by the subrules of this rule.

Add a subrule to the new Rule.  Call it “Eating” and give it the following text:

If a monk is carrying an edible item, e may Eat it by posting a comment to the GNDT.  Eating an item destroyes it, and may have other effects, listed with the item in the “Reagents” rule.

Add a subrule to the new Rule.  Call it “Fasting” and give it the following text.

Monks may Fast by creating a post to the blog containing the phrase “I’m Fasting for” and a time span.  Fasting Monks may not Eat.  In addition, a Fasting monk loses 20% of eir Fitness per day (round to nearest), and when they would set their Moves equal to twice eit fitness, they set it to eir Fitness instead.  E may, however, add 1 to eir Integrity.

A Fast ends when the specified time span has elapsed or eir Fitness loss would be 0.

With this definition, a Monk can fast and hold a Vow at the same time for 1.5 times the Int gain.

After this passes, the Abbot shall modify the Reagents list to make Eating a useful action.

Passage of the Day

Today’s passage comes from Micah 5.

[10] And it shall come to pass in that day, saith the LORD, that I will cut off thy horses out of the midst of thee, and I will destroy thy chariots:
[11] And I will cut off the cities of thy land, and throw down all thy strong holds:
[12] And I will cut off witchcrafts out of thine hand; and thou shalt have no more soothsayers:
[13] Thy graven images also will I cut off, and thy standing images out of the midst of thee; and thou shalt no more worship the work of thine hands.
[14] And I will pluck up thy groves out of the midst of thee: so will I destroy thy cities.
[15] And I will execute vengeance in anger and fury upon the heathen, such as they have not heard.

IZ - Rmvtoqyrf tiar

Og upi trsfomh yjod yjrm upi str trsfomh oy etpmh. O fp mpy esmy hrtzsm ypitodyd smf yp tpsz gtrr pm yjr dytrryd pg Apmfpm

Monday, June 12, 2006

Proposal: Be fruitful and multiply

Reaches Quorum (8-0)
Enacted by Hix

Adminned at 13 Jun 2006 20:04:14 UTC

Add the following the Rule ‘Botany’, 2.23.1:

A Monk who is Proficient in Botany, has a Shovel, a Seed, and has eir Location represented by a ‘.’ on the Map, may spend three Moves to plant the Seed. When a Monk plants a Seed, e shall make a DICE4 check in the GNDT and the Seed is destroyed. If the check is a 2 or a 3, e may replace that ‘.’ with an ‘h’ on the Map, but no sooner than twenty-four hours and no later than seventy-two hours after the Seed was Planted.

Ignore the fact that you can plant Seeds in the Catacombs for now, I’ll fix that later.

Encrypted Rule

ET OMNIA PERGUNT AD UNUM LOCUM DE TERRA FACTA SUNT ET IN TERRAM PARITER REVERTENTUR

Updates at the Monastery

OMNIA TEMPUST HABENT ET SUIS SPATIIS TRANSEUNT UNIVERSA SUB CAELO

Isolde becomes the new Lector—perhaps e will read to us more often than our previous one. Similarly, Purplebeard becomes the Cellarer. (I am trying to rotate these things throughout the game).

Everyone loses two points of Integrity due to a secret rule. All of the Monks in the communal room with Hix can see that he is carrying a large Shovel.

A new Cipher is added to the Ruleset.

An Encrypted Rule is used.

A new Item is added to the ‘Reagents’ list, under Gardening, and one under ‘Cutlery’.

Vow of Pacifism

This means I won’t be throwing any mor FRUIT at guards this week.

Dona Nobis Pacem

I’m taking a vow of Pacifism.

Unbridled creativity

Mr. Mullard,

While I acknowledge that your choices for Isolde’s GNDT stats, chiefly:

  Isolde's Blessings = 0

  Isolde's Station = London Bridge

  Isolde's Location = Nr London Bridge (was A-18N)

  Isolde's Vows = To get the German Tourists To Waterloo (was -)

  Isolde's Knowledge = The Way to Waterloo (was 2)

  Isolde's Moves = 2 stops on the Jubilee Line (was 20)

  Isolde's Accompanying = Some German Tourists

  Isolde's Items = A map of the underground and a zone 1 single (was Lives of the Noble Romans)

are most creative, perhaps you could apply your imagination in a way that is a little more consistent with the rest of us. If you would like to see more varied geography and perhaps even more German Tourists this game, why not propose to change the game to include them?

Cordially,
Angry Grasshopper

Sunday, June 11, 2006

Corruption, vow breaking.

Due to a secret rule, all Monks lose one point of Integrity. Greth and Alcazar lose an additional five points for breaking a Vow of Silence. (I note that Excalabur broke his as well, but paid for it emself).

Vanity of vanities

I have made a list of unique strings for each cryptogram. Send me the plaintext (my e-mail is in my account information, do *not* use EE’s message system as it is not secure) of any code you have, and I will send you the necessary strings.

Proposal: Victory scam

Passes 7-2, enacted by Angry Grasshopper. Seems hackish.

Adminned at 12 Jun 2006 16:35:04 UTC

On request from AG, I’m closing one of my “Reserve Scam” loopholes.  The other one is essentially unpluggable.  If you don’t see how this could be used to acheive victory, don’t worry about it, just take my word for it that it can.

Change the section of Law 1.7 “Calls for Judgement” that reads:

CfJs continue until they reach a quorum of FOR votes, a quorum of AGAINST votes, or if there is no hiatus going on, until four days have passed, and if there is a hiatus going on until two days have passed.

to:

Unfailed CfJs continue until they reach a quorum of FOR votes, a quorum of AGAINST votes, or if there is no hiatus going on, until four days have passed, and if there is a hiatus going on until two days have passed.

Proposal: Story Post: Please don’t tell anyone…I

Adminned at 11 Jun 2006 20:25:32 UTC

I’m sure some of you have noticed Purplebeard hurriedly going back and forth from the monastery to a certain place at map C, and some of you might have even spotted em concealing sharp objects and strange substances under eir oh so monkly robe recently.
Today, e headed for eir favourite spot again after the daily chant concealing yet another rather unmonkly item under eir robe, a blunt wooden object this time. E seems to be in an awfully good mood today, too. Must be the snow.


Reduce Purplebeards Integrity by 6, and give em an item called ‘Wooden Club’

Someone has to do it…
It might as well be me.

Yo, Ninth!

Elias IX has permission to borrow my book on Latin Declensions, as long as this post exists, and has not been edited by Hix.

Studying Botany

I noticed Excalabur studied botany four times today. Can e do that? I know the change wasn’t really ‘reflected in the GNDT’ yet, but I assumed eir way of taking 4 actions at once was technically illegal. Any thoughts on this?

Chanting

I’m chanting ‘Parce Domine’.
(I’m using a secret rule)
Also, an encrypted rule was used.
(my fitness just increased again)

Proposal: /me grins

Self-killed.
Failed by Hix at 12 Jun 2006 05:13:48 UTC

Edited on 13 June to prevent Main Page widening

Adminned at 12 Jun 2006 21:48:29 UTC

(sigh)(sigh)(sigh)(sigh)  (sigh)(sigh)(sigh)(sigh)  (sigh)                (sigh) (sigh) (sigh)

Story Post: Day Twelve, the evening

A great snowstorm falls upon Pisa. The Monks all return to the Abbey to take shelter from the cold.


The GNDT is edited, and Monks are moved about. Bucky gains a point of integrity. All Monks lose one point of Integrity due to a secret rule.

An Encrypted Rule is used. Two new Items are added to Reagents in a new category, ‘Religious Objects’, and one to ‘Books’.

A new Cipher is added to the Codex. Difficulty: medium.

Saturday, June 10, 2006

Proposal: Common Knowledge

Timed out (4-4) by Hix.

Adminned at 11 Jun 2006 22:12:28 UTC

Add a new Rule, “Public Domain,” to the Ruleset with the following text:

Any Monk who posts the full plaintext of a Secret Rule (NOT an encrypted rule) to the Blog shall gain 8 Integrity, unless the plaintext of that rule has already been posted to the blog.  The secret rule must exist before the post can be made.  Rules posted in this way may be used by any Monk.

Unless at least half of all comments containing counted votes also contain the text “No”, Give Bucky 8 Integrity.

Imprtant Notice

A Guard has been sent to the detention cell for throwing FRUIT.

A secret rule, made public.

This rule is rather useless by itsself, but makes a bunch of others useful:

If a Monk inside of the Chapel Chants as per Rule 2.19, ‘Chanting’, e may Specify a Chant by making a post to the front page within twenty-four hours detailing this fact, and the name of the Chant that e has selected. The only legal Chants that may be Specified are listed as clauses of this rule.

If anyone knows any subclauses, please post them.

A Request to the Cellarer

If the Man of Irons would be so kind as to meet me halfway to eir current location in the infirmary with a key to the library, I would be much obliged.  Despite recent appointment, I cannot yet reach the Library to assist Brother TAE in eir literary duties.

Dutifully,
Brother Greth

I’ll keep walking by the shortest path around the right of the monastery to find you.

Every Good Monk takes a Vow

I ask brothers Excalabur, Alcazar, James Mullard, and Greth (but only if e hasn’t yet taken one) to take a Vow of Silence, since I neglected to assign you one earlier. Thanks for co-operating!

The rest of you clearly are not good Monks. ;)

Proposal: Treasure Hunt Redux

Passes 7-0, times out. Enacted by Angry Grasshopper.

Adminned at 11 Jun 2006 20:31:16 UTC

Add a new Rule titled ‘Treasure Hunt’:

A Monk who has more than three Moves may Search a Location that e is at (listed in the GNDT) by spending three Moves and sending a communication to the Abbot.

The Abbot shall then check a list of secret rules that contain a list of Locations and Items. If the Monk is on one such Location and meets the stated conditions (possibly referencing the Items the Monk has, the state of Game Time, probability checks, etc) the Abbot shall inform them of this and add that Item to their inventory in the GNDT if they have less than three Items.

The Abbot may edit that list of Items for plot reasons and as the need for new Locations arises.

A Monk may not Search more than six Locations in one twenty-four hour period.

The Abbot shall create a secret list and populate it with Items and Locations.

How to find the right Locations? Classical Literature comes to mind, as well as some other rules, brute force, and clues in Story Posts. I am aware of the time delay, but I am often on IRC in the evenings and I have added a function to the IRC sidebar to display who is in the channel.

Reproposed with less scammy goodness.

Just monking around

I’m using an encrypted rule.
Also, I’m taking a vow of pacifism.
Coincidence? You decide.

Undertaking a vow

In order to better cleanse my soul of its impurities, and to bring myself closer to God and the ways of his eternal love, I undertake a Vow of Pacifism.

Does this seem strange to anyone else?

As of 16:23 on 09/06 ( that’s today) James Mullard has edited his own stats in this way:


(copied from the GNDT)
09/06 16:23 (UTC) - James Mullard
  James Mullard’s Blessings = 9

  James Mullard’s Blessings = 9 (was 9)

  James Mullard’s Items = I hold the Lengedary Spider

  James Mullard’s Blessings = 9 (was 9)

  James Mullard’s Location = A20 (was A-18N)

  James Mullard’s Items = I hold the Lengedary Spider (was I hold the Lengedary Spider)

  James Mullard’s Blessings = 9 (was 9)

  James Mullard’s Location = A-20Z (was A20)

  James Mullard’s Items = I hold the Lengedary Spider (was I hold the Lengedary Spider)


This seems odd to me. Have I missed something?

Friday, June 09, 2006

Story Post: Day Twelve

A bevy of new monks arrive at the Monastery, on a pilgrimage from another church in Southern Italy. The new brothers are assigned quarters by the Abbot, and work continues about the Monastery grounds much as usual. One of the newly arrived is a brother Fransiscan, wandering abroad on a personal spiritual quest.

The general air at the Abbey has taken a turn for the worse. Several of the brothers are reprimanded by the Abbot for their antisocial behavior—several quarrels break out in the morning in the public quarters. It feels as if something in the air is not quite right, or natural, and in private stories are whispered of diabolic nightmares.

Several texts for study are distributed amongst the new brothers. The Cellarer notices the absence of one of the communal Shovels, which is of moderate interest, especially since e is in charge of the Monastery goods.


The Map is edited. I had added some terrain to the Monastery Map and corrected the position of the Path to the Infirmary in the Movement Rule. The new terrain ‘*’ is also added to the list of “empty” terrain tiles.

These changes are not yet reflected in the GNDT sidebar image

—all Monks are advised to look at the Monastery Map first. Fixed.

Due to his exemplary behavior in his position as the Assistant Librarian, Brother TAE is given the Station of Librarian. According to his exotic knowledge and far ranged travels, Brother Greth is appointed to the Station of Assistant Librarian.

Due to a secret rule, all Monks lose two points of Integrity.

I have awarded Bucky 15 points of Knowledge in conclusion of a private wager. Elias’s integrity has decreased inexplicably by 18, while Bucky’s Knowledge has decreased by 36.

Several secret rules are distributed as per the ‘Classical Literature’ Proficiency.

The number of Suspicious Monks increases by one.

Encrypted Rule

Encrypted rule that I’m keeping vague intentionally based on the fact my current proposal is up in the air.

Encrypted Rule Use

I’m sauntering about map C, and my fitness increased one.

What a coincidence.

Proposal: I have hopes, if not expectations

Can not be enacted without CoV (2-8)
Failed by Hix

Adminned at 10 Jun 2006 14:47:44 UTC

Replace the text of each pending proposal that does not propose an alteration to the list of Reagents with the text of this proposal.

I resemble that remark

So i was strolling around map C too, and did the same kinda stuff.  My fitness increases by one because of an Encrypted Rule?

Proposal: Proposal: Hinting at Rules

Timed out (5-4) by Hix
Angry Grasshopper has 48 hours to make the strings and post about them, but witty strings are not required

Adminned at 10 Jun 2006 14:43:02 UTC

Change, in rule 2.10, the sentence:

Any game action taken under an Encrypted rule must be accompanied by a post to the front page stating that an Encrypted rule was used, although neither the Encrypted rule or the plaintext itself need be cited.

to:

Any game action taken under an Encrypted rule must be accompanied by a post to the front page with the subject of “Encrypted Rule” and the body beginning with the string unique to each encrypted rule.  These strings are kept by the Abbot, and shall be obtained by a Monk by messaging the Abbot once e feels e has successfully decrypted an encrypted rule.

Add to the end of the first paragraph of rule 2.10:

A Monk may not use an encrypted rule until e has obtained the string by messaging the Abbot.

Also, the Abbot will have 48 hours after the passing of this proposal to create the aforementioned strings.  Until then, encrypted rule usage would not change.  The Abbot is to make a post to the front page once e has created the strings, after-which a Monk may message the Abbot to obtain such a string.
If more than half of all comments containing counted votes also contain the text “witty”, then each string must be in some way a hint to the rule being used.  For example, if there was an encrypted rule with the plaintext “A Monk who possesses a Frog may use it often to gain 3 knowledge”, then an appropriate string would be “Consulting with Animal Guide”.


Now we get consistent hints, at least to what encrypted rules can do, if not what they do exactly.  Also, forgive the terrible, terrible example.  The spirit is there, I think.

An Encrypted rule was used.

There I was, just strolling around at map C, when suddenly my fitness increased by one!

Proposal: Story Post: Readings from the Holy Lands

Adminned at 08 Jun 2006 19:32:26 UTC

Greth begins eis walkings through the Monastery, having heard that the greens were particularly pleasant to see this time of year.  Stepping out into the daylight, e smiled, the warmth bringing back pleasant memories of eis trip to the Near East.  Many a text had e studied in those lands, and much had e learned about bookkeeping and the proper way to organize the scriptures.

In eis wanderings, e encountered the Abbot.  Greth spoke with em about what e had learned.  The Abbot shared with em that the previous librarian had recently left to spend eternity with The Lord, and Greth proposed that e would be more than happy to honour The Lord by properly arranging His books.


Greth loses 30 moves (refreshing with eis Fitness halfway through the journey to the Abbot).
Greth’s location becomes A-15a.
Greth gains the station of Librarian.

Proposal: Undo button

Times out at 4-5. -Purplebeard

Adminned at 10 Jun 2006 09:25:48 UTC

Apparently, we need something like this in the Ruleset, because twice this Dynasty, I’ve found myself in the position of finding out I’ve done something illegal, and not being allowed to fix it for the same reason it was illegal in the first place.

Add the following paragraph to Law 1.7, “Gamestate Tracking”.

If a Monk finds out that e has recently made an illegal game action, e must immediately undo all feasible changes to the Gamestate that resulted from the illegal action.  If a Monk refuses to do so, anyone may file a CfJ for the same effect.  Meanwhile, other Monks should avoid exploiting the consequences of illegal actions to make it easier to revert.

Thursday, June 08, 2006

Vow of Pacifism

An lo, for I have returned from a trip most bloody and foul—thus, to cleanse my soul, I take a Vow of Pacifism.

Call for Judgment: Good Faith

Passed 8-2, due to a large number of misunderstandings on both sides.  Adminned by Bucky

8-1, actually.  Fixed a typo by Bucky, too.  Admin flag un-set. —Excalabur

Adminned at 08 Jun 2006 13:34:37 UTC

If this Call for Judgment passes, Bucky is no longer an Administrator.

Our game requires administrators that are trustworthy and have a sufficient moral character. Bucky’s behavior since he has joined our community has consistently demonstrated a lack of good faith, trustworthiness, and a propensity to abuse his position as a game administrator for his own gain.

Last month I added an account named ‘Anonymous’ to the GNDT as a game experiment—I had intended to pen a proposal to allow anonymous action in the GNDT by use of this account, and publicly distribute the password. Much to my amusement, I noticed several days later that the Anonymous account was being used, and that I had not distributed the password to any other player. The Anonymous account made plays that would be under color of legality if they were done by any other player’s account—moving Bucky around and then decreasing his points, and so on. However, at least three of these moves are of highly dubious legality, generally by increasing Bucky’s points out of context.

16/05 00:22 (UTC) - Bucky
  Bucky's Fitness = 32(19) (was 31(19))
(Trimming tree@B-0N)

16/05 00:22 (UTC) - Bucky
  Bucky's Moves = 5 (was 11)
(Trimming tree@B-0N)
16/05 01:38 (UTC) - Anonymous
  Bucky's Moves = 15 (was 5)
16/05 01:39 (UTC) - Bucky
  Bucky's Location = B-1O (was B-N1)

16/05 01:39 (UTC) - Bucky
  Bucky's Moves = 14 (was 15)

  
  22/05 23:37 (UTC) - Bucky
  Bucky's Knowledge = 9 (was 8)
(Studying botany)

22/05 23:37 (UTC) - Bucky
  Bucky's Moves = 9 (was 15)
(Studying botany)
23/05 02:22 (UTC) - Anonymous
  Bucky's Fitness = 25(10) (was 15(10))
(1/2 of previous value)
23/05 15:05 (UTC) - Bucky
  Bucky's Location = A-22X (was C-E2)

23/05 15:05 (UTC) - Bucky
  Bucky's Moves = 6 (was 9)

24/05 23:16 (UTC) - Bucky
  Bucky's Moves = 26 (was 60)
26/05 15:59 (UTC) - Anonymous
  Bucky's Items = Wand of Digging (was Virus)
26/05 16:31 (UTC) - Bucky
  Bucky's Fitness = 30(12) (was 30(11))

 
See the GNDT log for context.
 
Interestingly, in this last case, the Wand of Digging was requested from a Story Post (Story Post: Oopsie, posted by Bucky at 29 May 2006 04:05:19 UTC), which was stamped AGAINST by the Abbot. Later the Monastery Map was altered to reflect tunnels being dug, which I do not recall approving in a Story Post, which is the necessary condition for those changes to be made by Rule 2.9.

In all of these edits (both legal and dubious) the IP for the Anonymous login is identical to the IP for Bucky’s prior logins. The logs confirm this—the inquiring reader is referred to the full GNDT logfile for this game to look at the IP addresses. One only need search for ‘Anonymous’ to see that the IP of Bucky agrees with the IP of that account. It is worth noting again that this password was held only by myself and that Bucky had to get it from the GNDT password file to employ it for his own use.

Additionally, we have the current issue of Bucky’s latest scam. This scam required that he administer a proposal in order to bring it to fruition to take advantage of a poorly worded rule. Although such a thing is legal in itself, his actions to complete the scam are both illegal and distasteful (namely, enacting proposals out of order and then raising a CfJ to legalize his scam). As an isolated incident, such a thing might be of less consequence, but Bucky’s history confirms that he is an opportunistic scammer who will only continue to exploit his position as an administrator for his own gain.

For those players who are new, I advise you to review the archives before voting on this and read over the end of the First Dynasty of Elias IX—Bucky’s scamming almost singlehandedly drove that game to a crashing halt. The easiest solution to the can of worms which Bucky opened was to end Elias’s game and start a Metadynasty. Given his history and current plays, there is no reason to believe that Bucky will not continue to exploit his administrator’s position.

Bucky’s first proposal to become an admin staff was made during Elias’s games, in the middle of all of his scams—Proposal: Adminify Bucky, which failed 2-7, at 05 Apr 2006 02:25:11 UTC. The comments here are also worth reading—most players were not convinced of Bucky’s general trustworthiness. His second proposal (finalized at 29 Apr 2006 07:30:04) passed, 6-0, after a period of good behavior. It is my claim the pause in the scams was to gain enough good faith from our community to be able to become an administrator, after which he could use that position for scams which a non-admin is incapable of performing.

Furthermore, Bucky made two anonymous Calls for Judgment in February titled ‘The Final Solution’, both of which called for his banning. The comments are worth reading—most players found this title and proposal extremely offensive, and it failed 0-10. The anonymous poster was advised by consensus to consider why this kind of behavior was unacceptable. Bucky later reproposed the same anonymous CfJ with identical title later that day, which failed 0-11. Bucky’s comments are worth reading on those CfJs. We know that that Bucky posted both Call for Judgments as his IP address was identical with the anonymous poster. Here’s a screencap. At the time his account was named Captain, to perpetrate a scam.

Bucky’s history and recent plays as an administrator show a tangible lack of good faith. Any one of the above actions would have been forgivable, but this continued pattern of abuse seems to show no signs of stopping any time soon. It is my contention that this behavior is not fitting for a game admin, and that Bucky should no longer be an administrator. Our game is not served by having opportunistic admins who are constantly on the lookout for ways to gain by any method. We do not want administrators who abuse their privileges to gain access to GNDT accounts for exploitation, or those who use their powers of enactment to further their own private scams.

For so, the prodigal sword returns!

And so a Knight Templar enters the monastery.

I unidle.

Uh oh.

An demon was invoked.

Just part of the day-to-day happenings in a monastery.

Good night, all.

Proposal: Immunity

Fails 8-3 at Quorum.  Failed by Angry Grasshopper.

Adminned at 09 Jun 2006 20:58:56 UTC

Add a new rule to the Ruleset entitled “immunity” with the following text:

Whenever a Monk loses eir first game of “Jesus, Peter, Judas” with a Monk during a Circadian Cycle, e is treated as if e were Idle for the purpose of any Secret Rules for the next 48 hours, and any Secret Rules do not exist for the purpose of that Monk for the same amount of time.

Petition for a Bondfire

All in favor of destroying some secret rules as per the Bondfire Story post, sign here with a for.  If you Doubly support it, and will fanatically lobby in its favor, use against.

Proposal: Story Post: A Unique Description String, I Hope.

Adminned at 07 Jun 2006 18:05:16 UTC

Elias IX was frolicking on the monastery grounds, off to pick some delicious (and perhaps not-so-delicious) herbs near the infirmary. First e arrived at one herb, examined it, and said, “With my Botany skill, I see that this is garlic, so let it be so.”

And it was so.

E then romped over to the nearest herb, because e loves the plants and animals of the world; they are so cute! E then knelt at the next herb, caressed it gently, with the love a mother shows to her youngest child, but not to her oldest bastard son whom she hates, isn’t that sad? E then cupped the herb in eir hands, examined it, and said, “With my Botany skill, I see that this is garlic, so let it be so.”

And it was so.

But e got slightly ticked off, since e already had some garlic, and both eir hands, but especially eir breath, smelled terrible, so e was slightly antagonized, since though e loves the flora and fauna of the monastery the most, e also treasures the value of having a good-smelling breath. E was very saddened, so e laid down for a rest in the grass, because that feels really good. The sun was shining on em, allowing vitamin D to be made in eir body, but all e felt was a nice warmth from the sunny, happy sky.

E felt a fly buzzing around eir left ear. It annoyed em, not as much as eir younger brother did when e was still living at home, but it was still very annoying. Suddenly he heard a tongue whip out and catch the fly. E turned eir head to the left, and saw a frog! What a joy that was! Elias IX was elated to see a frog, since eir love of animals is only surpassed by eir love of plants!

With eir excellent Monk reflexes, e grabbed the frog before the frog knew it was grabbed, which indeed takes excellent Monk reflexes. E examined it, and said, “Because I am not stupid, I see that this is a frog, so let it be so.”

And it was so.

E then said, “I shall make this frog my pet, to take wherever I go, and it shall be named Jesus, after a very cool guy.”

“Ribbit,” croaked the frog.


Give Elias IX a Frog.

Remove 1 from Elias IX’s moves.

 

Question: What year is it?

In what year are we playing?

I’m assuming 14th century, but I’m not really sure.

Let’s make an exact one!

Proposal: So simple it hurts.

8-1.  Reaches quorum, enacted by Excalabur.

Adminned at 08 Jun 2006 19:43:40 UTC

Repeal the rule “Van Halen”.

Pax

War! What is it good for? Absolutely nothing!

I undergo a vow of pacifism.

Proposal: Story Post: A Bondfire

Adminned at 07 Jun 2006 17:13:14 UTC

Tonight , we have a bondfire, because several heretical texts have been discovered in the Monastary.  All gnostic texts, alternative gospels, issues of “The Watchtower” and copies of “The Da Vinci Code” end up in the fire, along with all “The Gospel of Belial"s and all secret rules pertaining to the GNDT stat Gnosis.  The GNDT stat and secret rules cease to exist.

Encrypted Rule Use

Encrypted rules make you healthier.

I used one.

Proposal: Spam 3

Fails Self-Killed.  Adminned by Bucky.

Adminned at 13 Jun 2006 11:31:05 UTC

This proposal does nothing

Mission Accomplished

Having successfully killed all 9 proposals while e was here, Philipo vanishes.  Massive Integrity bonus to Bucky, who was accompanying em when e vanished.

Proposal: Proposals should propose

Add to Rule 1.3, Voting:

A proposal must propose a change to the Gamestate or Ruleset to be considered a valid proposal.  Rules may take precedence over this paragraph, or add additional situations in which a proposal may be considered valid.

I don’t like the spam proposals, and really, there’s no reason to make a “Proposal” if you don’t propose anything.

Spam proposals

Whilst the proposals individually might “do nothing”, making 3 of them all at once means that Bucky can’t make any more proposals today (Rule 1.3).

Story Post: A short vignette in which persons vanish into the night

It’s Midnight. Much as Devils and their Advocates are wont to do, Philipo seems to have vanished entirely from the Monastery grounds. On his return he is found in the presence of Elias IX discussing various moral philosophies, such as divine command theory and deontological reasoning, and the merits and demerits of cheating one’s fellow men.

Philipo moves from Bucky to Elias IX, who now Accompanies Philipo. What a fantastic number of proposals we seem to have failed.

New faces.

Welcome Alcazar, Greth and James Mullard to St. Passignano.  Quorum rises to 8.

To the new Monks: Make yourselves at home and try not to get caught killing anyone.

Proposal: Spam 2

Fails Self-killed by Bucky.

Adminned at 07 Jun 2006 09:27:55 UTC

This proposal does nothing

My Arrival

I am anouncing my arrival - i think

Proposal: Spam 1

Self-killed.  Adminned by Bucky

Adminned at 07 Jun 2006 08:54:04 UTC

This proposal does nothing

Encrypted rule usage

I feel awfully fit today…

um

Ignore this but don’t ignore that

Wednesday, June 07, 2006

Call for Judgment: Illegal proposal status edits.

Fails, 4-8, by Angry Grasshopper. I think that Hix has the strongest argument as to why it is proper to undo any illegal play.

Adminned at 09 Jun 2006 10:07:03 UTC

Our respected Abbot believes that my adminning of “Proposal: Minor and interesting edits” was illegal because it had not yet reached quorum, and undid the admin of that post and of “Treasure Hunt”.  Whether or not these were legally adminned is beyond the scope of this CfJ.

I believe that AG’s un-adminning of these proposals was illegal.  The proper procedure for reverting an admin error, according to the Ruleset, is to file a CfJ to undo the changes.  AG did not do this, but instead reverted them immediately.  It is this reversion from Passed to Pending that I beleive is illegal.  Furthermore, eir subsequent failing of the Proposals was also illegal because those proposals should have been Passed.  Therefore, since no CfJ had been filed on the subject, they should still be Passed.

In remedy, I suggest that we change the status of “Proposal: Treasure Hunt” and “Proposal: Minor and interesting edits” to Passed.  Also, re-implement the Gamestate changes made by Bucky when e originally adminned them.  If another CfJ has already affirmed that those Proposals should be Failed, this CfJ does nothing.

In conclusion, whether or not the proposals had been legally passed, our Abbot already has more than enough power under the Ruleset and other rules, and should use the means in the Ruleset to have eir way rather than illegal means.

Ascension Address: Story Post: Alcazar

It’s a bright, cloudless day as the young monk Alcazar walks through the monastery gates for the very first time. Grinning with the joy of the young, head full of brightness and faith, Alcazar cheerfully attempts to find somebody who can lead him to the Abbot of the Monastery.



He begins humming a tune he heard from a friendly bard on the trip, and sets about his task.


( Hey peoples. I’m new to this whole Nomics thing, and, well, I figured this would be a marvelous place to start. I hope this Story Post is ok, and that I haven’t done anything wrong… yet. *gulps*  )

‘Minor Edits’ illegally enacted. A scam is averted.

Minor Edits is currently enacted with the message

passes 6-2 at Quorum.  Adminned by Bucky. Adminned at 07 Jun 2006 03:18:25 UTC

But Quorum is now 7, as of 07 Jun 2006 02:52:34 UTC. I’m undoing the illegal enactment, and the next that illegaly comes afterwards, where Bucky enacted ‘Treasure Hunt’ with the message “Loophole e-mailed to AG” in the admin box. It is important to note that this proposal has not timed out at 07 Jun 2006 03:18:25 UTC.


The idea (detailed in the loophole e-mailed to me after the proposals were enacted out of order) was that Bucky would enact ‘Treasure Hunt’, since the clause ‘Create a secret list’ applies to the administrator by default because of unclear wording. After undoing his illegal changes to the ruleset and pointing this out to him, he indicated that his plan was foiled and that he was headed off to bed. However, a cursory check ten minutes afterwards revealed that the admin boxes (which I had cleared) had been filled in again with the identical headers as before, that is, “Loophole e-mailed to AG” and so on.

I’m not interested in an edit war to see who can admin a proposal more quickly since, Bucky believably says that I would lose. I’ve failed my own proposals by voting against, since ‘Minor Edits’ is under Quorum and still won’t time out for at least an hour


Again it is important to note that as ‘Minor Edits’ was made at 05 Jun 2006 05:11:30 UTC,  it does not time out until 07 Jun 2006 05:11:30 UTC, since it has less than a full Quorum of FOR votes. According to our server, my self kill of ‘Minor Edits’ was made at 07 Jun 2006 03:56:10 UTC, which is well in advance of the time when anyone could have legally enacted it (bar a change in voting).

Story Post: Nontriumphant Return

The main doors to the Monestary open as Greth returns from a two year pilgrimage to the Holy Lands.  Muttering to himself something about how the monestary has changed, he begins to seek the Abbot to share his arrival.

Yeah.  It’s been two full years.  So sue me.

There’s a Bell in the Catacombs

An Encrypted Rule has been used.

I have added a wiki page titled “Topical Dynastic Information” and stuck a link in the sidebar. This page describes game mechanics that may be unique to the Dynasty and are important enough to deserve a summary. This is uesful mostly for players joining mid-game, but even those who have been following the game from the beginning could profit from reading the page. I don’t intend that page to be Dynasty specific—perhaps we can leave the old data in the histories—but I think a writeup would be useful for new players.

I’m still working on a Blognomic IRC manual, since some our community is not familiar with IRC, but the wiki page is not complete yet. Also, I have been discussing adding a bot to the channel, which could at the minimum keep the topic open and at most perform some game functions with the proper script. I’d love some feedback on this if you have any.

The rule 2.23.2, ‘Classical Literature’, has changed. The relevant change is this that this line

If the result is 8, e may send a private communication to the Abbot, who will then reveal to him a rule from the secret ruleset.

has become

If the result is even, e may send a private communication to the Abbot, who will then reveal to him a rule from the secret ruleset.

An eight? Out of DICE9? What was I thinking?

I want also to edit the map to take out the B’s that I left in the Catacombs, but I’m going to make a story post later and I’ll do it then.

Story Post: Iron Man

I must say, this is a place most odd.

I do not think the other monks particularly like each other.  This new monastery is tense, on edge in a way that reminds of the mood when Brother Mayfield was discovered to have hoarded supplies. I have spent much time thinking during my recent Vow of Silence (given to me the very day I arrived. while not peculiar in itself, as contemplation on new situations is best done in solitude, it unnerves me when compared to the other goings-on), and have decided to learn as much as I can about this new place before settling in. I can only hope that my duties as Cellarer allow me enough opportunity to look around, and I hope that the Son of God our Lord smiles upon me as I make my way in this world. I shall make my way to the Cellar, and will see what I can discover there.

-From the Diary of Eugene Matthew, the Man of Irons

Tuesday, June 06, 2006

Corruption

Due to a secret rule, all Monks lose 3 points of Integrity.

Proposal: Have fun figuring out why this is a bad proposal.

Fails 1-7 at quorum against, with 1 against from a non-Monk

Adminned at 07 Jun 2006 08:52:16 UTC

Renumber all Rules in the following manner.
Rule 2.1 becomes Rule 2.25
Rule 2.2 becomes Rule 2.26
Rule 2.3 becomes Rule 2.27
Rule 2.4 becomes Rule 2.17
Rule 2.5 becomes Rule 2.15
Rule 2.6 becomes Rule 2.13
Rule 2.7 becomes Rule 2.1
Rule 2.8 becomes Rule 2.3
Rule 2.9 becomes Rule 2.5
Rule 2.10 becomes Rule 2.7
Rule 2.11 becomes Rule 2.9
Rule 2.12 becomes Rule 2.11
Rule 2.13 becomes Rule 2.10
Rule 2.14 becomes Rule 2.8
Rule 2.15 becomes Rule 2.6
Rule 2.16 becomes Rule 2.4
Rule 2.17 becomes Rule 2.2
Rule 2.18 becomes Rule 2.12
Rule 2.19 becomes Rule 2.14
Rule 2.20 becomes Rule 2.16
Rule 2.21 becomes Rule 2.18
Rule 2.22 becomes Rule 2.20
Rule 2.23 becomes Rule 2.22
Rule 2.24 remains Rule 2.24
Rule 2.25 becomes Rule 2.23
Rule 2.26 becomes Rule 2.21
Rule 2.27 becomes Rule 2.19

Proposal: Kill this proposal

Failed Self-Killed.  Adminned by Bucky.

Adminned at 07 Jun 2006 08:50:29 UTC

Add a new Rule to the Ruleset entitled “Foo” which contains the following text:

The Monk named “Bucky” has acheived victory.

Groundhog

Using Encrypted Rule 3 to gain some fitness.

Proposal: More openness

Fails 1-7 timed out at Quorum, by Bucky

Adminned at 07 Jun 2006 08:46:38 UTC

From the rule entitled “The Codex”, remove the following paragraph.

For the purposes of adding, editing, or removing ciphertext, the Abbot may alter this rule at any time, provided that e gives notice on the front page that an alteration has been made.

Add the following in its place.

For the purposes of removing ciphertext, the Abbot may alter this rule at any time, provided that e gives notice on the front page that an alteration has been made.  No new ciphertext may be added.  The existing ciphertext may not be edited (except for complete removal of an encrypted rule).

For each encrypted rule: if half or more of the counted FOR votes contain the rule title, the Abbot must reveal the hint for that rule in a post no later than 48 hours after this proposal has been enacted.

Virus free at last

I’m fed up with my virus so I’ve dropped it (rule 2.21).

Encrypted Rule Use

I used one!

Notice that this isn’t really accompanied with a change to the GNDT?

Encrypted Rule Use

I used one!

Notice that this isn’t really accompanied with a change to the GNDT?

Proposal: Treasure Hunt

Self killed by AG to avert Bucky’s scam.

Adminned at 06 Jun 2006 20:59:41 UTC

Add a new Rule titled ‘Treasure Hunt’:

A Monk who has more than three Moves may Search a Location that e is at (listed in the GNDT) by spending three Moves and sending a communication to the Abbot.

The Abbot shall then check a list of secret rules that contain a list of Locations and Items. If the Monk is on one such Location and meets the stated conditions (possibly referencing the Items the Monk has, the state of Game Time, probability checks, etc) the Abbot shall inform them of this and add that Item to their inventory in the GNDT if they have less than three Items.

The Abbot may edit that list of Items for plot reasons and as the need for new Locations arises.

A Monk may not Search more than six Locations in one twenty-four hour period.

Create a secret list and populate it with Items and Locations.

How do find the right Locations? Classical Literature comes to mind, as well as some other rules, brute force, and clues in Story Posts. I am aware of the time delay, but I am often on IRC in the evenings and I have added a function to the IRC sidebar to display who is in the channel.

Proposal: Minor and interesting edits

Self killed, failed by AG to avert Bucky’s scam.

Adminned at 06 Jun 2006 20:59:30 UTC

Add to Rule 2.6.1, ‘Integrity’:

Integrity may take a negative integer, but may never be less than -10.

Add to 2.8, ‘Ascension’:

A Monk whose Station is Heaven or Hell may not set his Moves equal to Twice his Fitness. A Monk whose Station is Heaven or Hell may not Move.

Add to 2.21.4, ‘Sword’:

If any Monk has a Sword and is at the same Location as any other Monk who does not have a Sword, e may spend five Moves and set the Location of the Monk without the Sword to anywhere in the Detention Cell.

What else do Guards do with Swords, anyway?

Add to 2.21.4, ‘Helmet’:

If any Monk has a Sword and a Helmet and is at the same Location as any other Monk who does not have both a Sword and Helmet, e may spend five Moves and set the Location of the Monk without the Sword and Helmet to anywhere in the Detention Cell.

And that’s peace through superior firepower.

Add a subrule to ‘Reagents’, before all of the Items are listed, called ‘Personal Property’:

If a Monk’s Station is either Heaven or Hell, then any other Monk with the same Location as the first may Take an Item from the deceased by deleting it from the fallen Monk’s Items and adding it to eir own.

I rather strongly want the rules for the Items to go through, as it makes the Guards useful in themselves and prevents me from having to invoke a Story Post to move miscreants about. Your thoughts?

Monday, June 05, 2006

Story Post: In which things happen

Due to a secret rule, all Monks lose three points of integrity.

Please recall that Story Posts by anyone other than me must be approved *ahem*—digging tunnels via Story Post without approval is not a legal play. The Map is edited.

A new Guest arrives—a Devil’s Advocate, named Philipo. Goal: to reach the Infirmary. I’ve noticed that Brother Rodney has been standing in the same place in the Entrance Hall for the last 9 (Story) days! I feel that he must be unwell, and so the duties of Cellarer fall on his assistant, Iron Man.

An Encrypted rule is used. New Items are added to the Ruleset.

Finally,

I think the best way to keep track of (non-Abbot) Story Posts is to make them in the Proposal category, so I can see if they are open and everyone can see if the changes went through or not.

In retrospect this messes up our queue, so I’ll just be marking them as ‘passed’ or ‘failed’ after I get around to it. Working on adding a new category to EE for this..

Proposal: Useless rule cleanup

Self killed by me, Bucky.

Adminned at 05 Jun 2006 14:18:39 UTC

Remove rules 2.11, 2.18, 2.20 and 2.26 from the ruleset.  Renumber all remaining rules accordingly.

Proposal: Story Post:  Into the closet…

My name is Angry Grasshopper and I approve of this Story Post.

Adminned at 04 Jun 2006 23:07:04 UTC

Hmm….  I need to find one.  I’m pretty sure I saw one leaning against the wall in the closet over there.  I’ll just slip in while no one is looking, and….


If this Story Post is approved, reduce Hix’s Integrity by 2 and add the item “Mystery Item” to eir items.

Chipmunk

I’m taking a Vow of Pacifism.

Proposal: For The Underdog

Self Killed.
Failed by Hix

Adminned at 04 Jun 2006 20:53:52 UTC

Remove the following from the Ruleset, in the rule entitled “Fighting”:

and 1*S for the other Monk

Self-defense requires no punishment.

Request for Help

I’d love a clarification:

The difference between Secret Rules, and Encrypted Rules, and how I can know about the former.

Sunday, June 04, 2006

Proposal: Corruption

Self-kiled.
Failed by Hix.

Adminned at 04 Jun 2006 15:18:48 UTC

Add to Rule 2.6.1, ‘Integrity’:

Integrity may take a negative integer.

Add a new rule titled ‘Wickedness’:

If at any time any Monk has an Integrity less than -12, eir Station becomes Hell.

Would this change make the Actors not long for this world?

Story Post: Day Ten

The air around the Monastery is heavy with an usual charge, as if a thunderstorm were on the horizon, although the sky is clear for a cold winter day. Everyone feels agitated and restless. Petty fights erupt among the brothers, and a feeling of irrational anger is almost tangible.

Two new Monks have arrived at the Monastery, leading a mule laden with bulging saddlebags. At the request of the Abbot, the Bishop Vincenzo of Siena has detached some of the monks from his see and sent them to Badia a Passignano with a shipment of books.

During the course of the day, some of the brothers notice unusual behavior from Alonzo, one of the guards from the city proper. Having been stationed at the front gate for some time, he seems to have taken to harassing the bellringers as they come, attempting to send them off as they ring the bells to announce the time for prayer. This unusual activity seems to have landed him in trouble with his sergeant, who was overheard complaining about the superstitious nature of his men.

The community atmosphere at dinner is a little less cooperative than usual. Quite unusually, as the wine is being served, one of the brothers came from the kitchen and began to pour Brother Bucky a goblet of wine, but the monk adjacent jostled him with great force, causing the wine to spill and the skin to empty on the floor. The Abbot is displeased by this show of clumsiness, but not enough so to break the Benedictine rule of silence at mealtime.

The Monastery is much warmer at night than it should be at this time of winter, and some brothers claim on rising to have heard voices and footsteps in the night.


As the Abbot I ask our two newest Monks to take a Vow of Silence. Your obediance is commendable.

Elias IX is the Herbalist again! Welcome back, did you find that amulet you were looking for?

Some Books are distributed via Story Post. I have removed the Bookcase B from the map since B already denotes a Bell. By a secret rule all Monks lose two points of Integrity. No new ciphers tonight. I will make a wiki page with links to all of the important story posts for easy of use, probably tomorrow.

Some of the Guards wander around.

Incidentally, just who has been

digging holes in Monastery walls

, hmm?

Welcome Ironman and Isolde to BlogNomic!

Quorum rises to six. I have a Story Post to make tonight (in which in all likelyhood there might be some Vows—I’m not asking until then), but I’ve got to run off for an hour or so before that. Watch out for murderers and heretics, and have fun!

Our New Arrivals

Two Monks appear at the Monastery Gate.  Brothers, please join me in welcoming Iron Man and Isolde.
Quorum rises to 6.
E-mails have been sent to both of you with your GNDT password information.

Isolde arrives

Hello, everyone, I’m Isolde, and I’d like to join.

Those of you with admin powers and sharp eyes might note that I have the same ISP as Hix; this is because we share a computer. I recognize that this makes it easier for us to conspire to work together, but there’s also nothing to say we won’t wind up particularly competative against each other.  ^_~

I am Iron Man!

...This seems like the most intriguing idea I’ve seen in a long time, and I’d like to join. I’ve signed up, I’ve registered, and I’ve made my blog post announcing my arrival.  By my (hopefully) correct reading of the rules, I start at A-18N and arrive with nothing, and submit myself to the monastery.  I just hope I’m supposed to use Notice for this, and am not really posting in a space meant for something more… monumental.

Thank you all for allowing me to join.  I only hope I’ll be able to make it up to you all.  /me grins .

Friday, June 02, 2006

Squirrel

I’ll undergo a Vow of Pacifism

Another Clever Title

A Ritual has been performed.

Proposal: It’s not about the colon

Timed out (5-0) by Hix
Not enough “play nice” comments.
zorenatres loses 2 Integrity

Adminned at 04 Jun 2006 15:13:58 UTC

In the Glossary, replace the text

Title of an entry which is not before the first colon

with:

Title of an entry which is after the first colon

So that a colon is not part of the subject.

And now the random thing:

If zorenathres votes on this, e gains 2 Integrity.  If e does not vote on this, e loses 2 integrity.  If more than half of all comments containing counted votes also contain the text “play nice”, do not enact this paragraph

Proposal: Repair and Maintenance

6-0, reaches quorum! -Elias IX

Adminned at 03 Jun 2006 20:02:13 UTC

Add to Rule 2.6.3 Fitness:

Fitness may be negative.

Otherwise nobody ever goes to Heaven

In Rule 2.23.2, change

The Herbalist has Proficiency in Herbalism.

to

The Herbalist has Proficiency in Botany.

Herbalism isn’t defined.

Add to Rule 2.6.2:

No Monk may have Knowledge more than 100. If a Monk’s Knowledge would be legally increased past 100, it becomes 100 instead.

Add to Rule 2.6.1:

No Monk may have Integrity more than 100. If a Monk’s Integrity would be legally increased past 100, it becomes 100 instead.

Add to Rule 2.21:

A Monk may at any time Drop an Item of eirs by deleting it from the GNDT.

Friday, June 02, 2006

Because I can

Taking an action under an encrypted rule.

This is perfectly legal.

Hiatus

No proposals, no voting (except on the DoV), and no skulking around the Monastery until Hiatus ends.

Declaration of Victory: Declaration of Victory

Failed 0-6 by Angry Grasshopper. Hiatus ends.

Adminned at 02 Jun 2006 09:27:07 UTC

I declare victory, by encrypted rule IV.

I’m considering passing the mantle.

Not sure if this is the post’s subject or title.

Encrypted rule.

This is the Title of my Post

I used an Encrypted Rule

Proposal: It’s still a secret to everybody

1-4, timed out. Failed by Elias IX; nothing in the proposal forces who can admin this, since it failed.

Adminned at 03 Jun 2006 19:58:50 UTC

This proposal should only be adminned by the Abbot or Bucky.  If anyone else admins this proposal, this proposal does nothing except change its own status back to “Pending”.

Make changes to the Gamestate as described in the e-mail Bucky sent the Abbot concerning the proposal by Bucky entitled “It’s a secret to everybody”, if exactly one such e-mail exists.

There.  This version explicitly specifies a definite set of changes to the gamestate, so it should be valid.