Times out at 6-0.
Adminned at 02 Apr 2008 08:09:54 UTC
Add a new Dynastic Rule entitled ‘Sea Monsters’ with the following text:
There exists a finite number of game objects known as ‘Sea Monsters’. Sea Monsters may be summoned by Captains to perform certain actions. For a Sea Monster to exist it shall be created through a successful proposal. There shall be a Gamestate document in the Wiki entitled ‘Sea Monsters’ that will track each existing Sea Monster, its Affiliation, Summoning Cost and Effect.
For a Sea Monster to exist, its Name, Affiliation, Summoning Cost and Effect shall be defined by the proposal that created it.
No two Sea Monsters may share the same Name. A Sea Monster’s Affiliation may be either Pirates or Ninjas. Only Pirates may summon Sea Monsters affiliated with Pirates. Only Ninjas may summon Sea Monsters affiliated with Ninjas.
A Sea Monster’s Summoning Cost details how much Gold and Fruit a Captain shall pay to Summon the Sea Monster. A Sea Monster’s Summoning Cost shall consist of positive integers only. A Sea Monster’s Summoning Cost may consist of only a Fruit value, of only a Gold value or of two values, Fruit and Gold.
A Sea Monster’s Effect details what effect the Sea Monster will have on the summoning Captain’s target. Effects shall be specified upon creation of the Sea Monster and cannot be changed otherwise except as in accordance with the Game Ruleset. If a Sea Monster’s Effect is not specified, it’s Effect shall be ‘None’, and it shall have no effect.
As a weekly action, a Captain may summon a Sea Monster Affiliated to eir Role by making a post to that effect. In this post, the Captain shall state the Captain e wishes to target and the Name of the Sea Monster e is summoning. The Effect of the Sea Monster may then be carried out. Only Captains with eir location set to ‘Sea’ may summon a Sea Monster. Only Captains with eir location set to ‘Sea’ may be targeted.
Create a new Sea Monster named ‘Kargo Krushing Kraken’, affiliated to Pirates, with a Cost of 5 barrels of Fruit and 10 Gold. It has the following effect:
Reduce target’s Gold by 10. Reduce target’s Fruit by 10. Set target’s rank to 1st.
Create a new Sea Monster named ‘Shuriken Island Sea-Moth’, affiliated to Ninjas, with a Cost of 5 barrels of Fruit and 10 Gold. It has the following effect:
Reduce target’s Gold by 10. Reduce target’s Fruit by 10. Set target’s flavour to Sour.