Story Post: Auction 5 (0 comments) Two items on the lot today: 1. An antique, hand-illustrated copy of the Kama Su

Two items on the lot today:

1. An antique, hand-illustrated copy of the Kama Sutra
Type: Physical/Romantic Gift
Impacts: Distracting (-1 Power), Valuable (-X Debt), Instructive (+1 Power)
Characteristics: Obscene

2. The heart of a stag from the King’s own forest
Type: Physical/Food
Impacts: Instructive (+1 Power), Valuable (-X Debt)
Characteristics: Purple, Meat

Story Post: Special Auction (1 comment) Four items for sale: 1. Barely cooked steak from the Spanish King’s herd

Four items for sale:

1. Barely cooked steak from the Spanish King’s herd
Type: Physical/Food
Impacts: Distracting (-1 Power), Extravagant (+1 Prestige)
Characteristics: Purple, Meat

2. Candied dates with reflective spun sugar decorations
Type: Physical/Food
Impacts: Valuable (-X Debt), Valuable (-X Debt), Instructive (+1 Power)
Characteristics: Red, Candies

3. Wine from Merlot grapes strained through muslin to remove all pigmentation
Type: Physical/Food
Impacts: Unfashionable (-1 Prestige), Valuable (-X Debt), Instructive (+1 Power)
Characteristics: Silver, wine

4. Harry the Black-Hearted Basard gives instruction in fighting dirty to win alehouse brawls
Type: Favour of the King
Impacts: Unfashionable (-3 Prestige), Unfashionable (-3 Prestige),  Instructive (+1 Power)

Story Post: Auction 4 (5 comments) Two items for sale: 1. State of the art Savoyard three-quarter plate Type: Mili

Two items for sale:

1. State of the art Savoyard three-quarter plate
Type: Military
Impacts: Instructive (+3 Power), Unfashionable (-1 Prestige)

2. A turkey where the meat has been impregnated with a jet black dye
Type: Physical/Food
Impacts: Extravagant (+1 Prestige), Instructive (+1 Power)
Characteristics: Black, Meat

Story Post: Auction 3 (3 comments) One item in this Auction: A yodeling masterclass with an unwashed Swiss mystic

One item in this Auction:

A yodeling masterclass with an unwashed Swiss mystic
Type: Physical:Romantic Gifts
Impacts: Unfashionable (-1 Prestige), Distracting (-1 Power)
Characteristics: Romantic

Note that this item is Undesirable.

As an aside, if you want more auctions you may have to get to generating some items.

Story Post: Auction 2 (7 comments) Five items today: 1. An Athenian natural realist scene depicting Apollo at Cret

Five items today:

1. An Athenian natural realist scene depicting Apollo at Crete
Type: Physical/Art
Impacts: Valuable (-X Debt)
Characteristics: Renaissance, 1,987 years old

2. Feast of Ortolan
Type: Favour of the King
Impacts: Distracting (-1 Power), Extravagant (+3 Prestige)

3. A life-sized nude erotic sculpture of St John the Baptist
Type: Physical/Romantic Gift
Impacts: Valuable (-X Debt), Distracting (-1 Power), Unfashionable (-1 Prestige)
Characteristics: Obscene

4. Inclusion on the War Council
Type: Military
Impacts: Instructive (+3 Power)

5. A suite seven feet closer to the bedchambers of the King
Type: Favour of the King
Impacts: Valuable (-X Debt), Instructive (+1 Power), Extravagant (+3 Prestige)

“Characteristics: Renaissance, 1,987 years old” fml

Story Post: Auction 1.5 (9 comments) Three items up for sale today: A copy of Sun Tzu’s Art of War translated

Three items up for sale today:

A copy of Sun Tzu’s Art of War translated into Latin
Type: Physical
Impacts: Instructive / Instructive (+2 Power)

Management of the toll road between Orleans and Tours
Type: Favour from the King
Impacts: Valuable / Instructive (-X Debt, +1 Power)

Instruction in horse riding from the King’s own stablemaster
Type: Favour from the King
Impacts: Instructive (+1 Power)

Saturday, March 28, 2020

Proposal: STIS, minus the bad part

Enact the failed proposal called Simplify the Item System, then remove line

• Put the item up for auction via a story post.

Removes the major issue in my last proposal. Still simplifies items.

Proposal: The Moonlit Masquerade

Add a new rule to the ruleset, entitled The Moonlit Masquerade:

Midsummer approaches, and Louis XIV is throwing a masquerade under the moonlight as a feast of opulence and indulgence on the shortest night of the year. Whoever shines the brightest on this night will be regarded as the most Noble of all Noblemen for the year to come. The Masquerade is to be held on 18th April 2020.

If the Masquerade has elapsed, and one Nobleman is the Champion and is also not Dissolute, then that Nobleman has achieved victory.
If the Masquerade has elapsed, and no Nobleman meets the criterion above, then the single Nobleman who is not Dissolute who possesses the most Ribbons has achieved Victory.

Proposal: Je regrette, je regrette

Re-enact Proposal: Je Regrette Tout.

Proposal: Flex Those Muscles accidentally reverted it. Sorry.

Friday, March 27, 2020

Proposal: Mad Baron Pierre [Special Case]

Set the Special Case rule “The Traitor” to Active.

Not sure why this was turned off; if anything this seems a dynasty particularly ripe for betrayal, with our bids and debts being secret, and the latter making all the difference to who can actually win the game.

Friday, March 27, 2020

Story Post: Umbrage: Naught

Dearest noblemen of the court,

The fair name of our fair KING has been reviled. Yes, our very own LOUIS XIV (Long Live his Majesty!) has been rebuked by his own subject.

The Accused: Naught

The Offence: Slighting the good name of the KING.
On Slack in the “currentdynasty” channel, Naught said “even Josh mixes things up, and he’s been around for years”.
Moments later, in a true fashion of a traitorous coward, he redacted the name from his vile statement.

This action has caused me personal pain and sorrow to even consider that our KING (hallowed be thy name) could be any less than a shining beacon of nobility. I take umbrage with thee sir Naught! Umbrage I say!

-pencilgame

Shame be upon his house!

Proposal: Estate Can Mean Two Things

Add a new rule entitled “Inheritance” as follows:

Each Nobleman has an Heir, which is either No Heir or the name of another Nobleman; this is tracked on the Noblemen wiki page. A Nobleman may update their own Heir at any time.

If a Nobleman becomes idle, Louis XIV may assign all Items in their Estate to the Estate of their Heir, if their Heir is the not No Heir and is the name of a non-Idle Nobleman. Otherwise, Louis XIV may make a new Auction Post, listing the Items that were the former contents of the Estate of the idle Nobleman in question, instead of choosing them randomly as normal.

Into the Shadows

Ninja idles out automatically after a week’s inactivity. Quorum remains 7.

Wednesday, March 25, 2020

Proposal: Putting the “Art” in Artifice

Timed out, 4-1. Josh

Adminned at 28 Mar 2020 11:28:02 UTC

Create a sub-rule of “Items” called “Royal Patents,” which reads:

There exists a List of Patents, tracked on the Noblemen page of the wiki, which is a list of Items. As a Daily Action, a Nobleman may generate an Item, as per the rule “Items,” and add that Item to the List of Patents. When making an Auction Post, Louis XIV can opt to include one or more Items in the List of Patents as part of the Items to consist of the Auction; Louis XIV may change the name of the Items thus included. Those Items are then deleted from the List of Patents.

Noblemen can make Items, but this time it’s voluntary. Edit: Louis XIV reserves the right to rename any item so made.

NOTICE: please read (current, prospective and returning players)

A malign interaction between Expression Engine, the platform upon which BlogNomic sits, and PHP has brought about an inflection point. Not to put too fine a point on it: we probably have to change the software used to render the blog, and it has to happen in the next few weeks.

Server admin and former Nobleman 75th Trombone suggests that we migrate to WordPress. The guarantees the stability of the blog going forward, as WordPress is large and well established, but it does mean that the blog will effectively be wiped and will be starting again from a clean install.

The current blog would be preserved as a read-only archive and the wiki would be unaffected.

We don’t have a precise timescale for this yet but 75th will doubtless update us when he can. Last time we did this we ran the two instances in parallel for a week or so before formally moving over at the end of the dynasty; I expect that we’ll do that again here.

Questions and further comments should go in the comments or on slack. Silence will naturally be taken as assent.

Proposal: Simplify the Item System

Timed out, failed and I guess sort of self-killed? 0-6. Josh

Adminned at 28 Mar 2020 11:26:59 UTC

Replace the rule Items with the following:

Items
An item in an auction must have exactly the following 8 properties:
Name, Type, Impact A, Impact B, Style, Age, Explicitness, Topic.

Create an item for auction by carrying out the following Atomic Action:
• Give the item a name.
• Randomly choose one Impact A: +2 Power, +2 Prestige, -X debt, -2 Power, -2 Prestige to a minimum of zero
• Randomly choose one Impact B: +1 Power, +1 Prestige, -1 Power, -1 Prestige to a minimum of zero
• If -X debt is chosen for Impact A, secretly randomly choose a value for X: a number between zero and the median average Debt of all Noblemen
• Randomly choose one Type: Art, Furniture, Food, or Romantic Gifts
• Randomly choose one Style: Mannerist, Renaissance, Byzantine, Islamic, Far Eastern
• Randomly choose one Age: a number between 1 and 2000
• Randomly choose one Explicitness: Romantic, Lewd, Bawdy, Obscene.
• Randomly choose one Topic: Fruit, Meat, Candies, Wine
• Put the item up for auction via a story post.
If an item’s Impact B is either “-1 Power” or “-1 Prestige to a minimum of zero”, that item is Undesirable. If an item’s impact A is either “-2 Power” or ”-2 Prestige to a minimum of zero”, that item is Undesirable. Otherwise, it is Desirable.
Upon winning the item in an auction, Impact A and Impact B are applied to the winner.
Upon successful sale of an item at auction, the Nobleman who created the item is given +1 Power and +1 Prestige.


Replace the rule Ribbons with the following:

Ribbons
There exist five Ribbons, which are (along with their Requirements):
• Ribbon of Letters: Own an Estate with Furniture with Age between 0 and 100 years old, 100 and 1000 years old, and 1000 and 2000 years old
• Ribbon of the Sword: Own an Estate with Romantic Gifts of every available Explicitness
• Ribbon of the Bell: Own an Estate with Food of every available Topic
• Ribbon of the Robe: Own an Estate with Art from every available Style
• Ribbon of the Chancery: Have both the highest Prestige and the highest Power.
Each Ribbon may be held by no more than one Nobleman. By default, no Noblemen hold any Ribbons. Ribbons are tracked on the Noblemen wikipage. If all Ribbons are held, and one Nobleman has the most Ribbons, they are the Duchess of Ribbons. If a Nobleman is the only Nobleman to meet the Requirement of a Ribbon, they may (after removing it from any Nobleman who already holds it) hold that Ribbon.
When a nobleman goes idle, they cease to hold any Ribbons they were holding.

You can see the ribbon rule has barely changed. “Ingredient” was changed to “Topic” and “Champion” was changed to “Duchess of Ribbons”. The term “Champion” is too confusing with the term “Victor”, the winner of the game. I also changed “possible” to “available”, making no real difference other than standardization of language.

What happens to the old items?

Louis XIV shall use common sense to convert currently owned items from old style to new style while bearing in mind the spirit of this proposal is to reward those adventurous early adopters.
In areas where there is no common-sense conversion, Louis XIV must roll for new values as shown in the above rule.
To compensate for any perceived value lost during item conversion, the effected players (as determined by Louis XIV) shall receive a one-time debt relief equal to 10% of their current debt.
All currently open auctions will be closed with no winner.

If proposal “Cordon Rouge” is voted into law, the phrase:

• If -X debt is chosen for Impact A, secretly randomly choose a value for X: a number between zero and the median average Debt of all Noblemen

Would become:

• If -X debt is chosen for Impact A, secretly randomly choose a value for X: a number between zero and the Red Line value

If proposal “C’est une conversation” is voted into law, repeal the Locations and Socialiser rules. Both mention item sub-types, which this rule makes obsolete.

 

This proposal simplifies the item creation process, incentivizes the creation of items, and ensures the ribbon rule is compatible.

New Mentor announcement

Kevan will be acting as pencilgame’s mentor.

Proposal: Flex those muscles

Timed out, 3-2. Josh

Adminned at 28 Mar 2020 11:19:45 UTC

Change the text of the rule Excess Spending to read as follows:

If a Nobleman spends to excess then they can expect some consequences. If a Nobleman’s Debt is greater than the median Debt of all Noblemen who have non-zero Debt, then that Nobleman is Dissolute.

A Dissolute Nobleman may not post a Declaration of Victory. If they do then Louis XIV may mark it as failed at any time. They will also have their Bid Messages treated as if they had a Money bid of zero.

As a daily communal action, any Nobleman may reduce the Prestige of any Nobleman with less than -10 Power by 1, to a minimum of zero.

In the rule “Weighted Power Factor”, change all appearaces of the number 0.1 to 1 and change all appearances of the number 0.2 to 2. Multiply the Weighted Power Factor on the Noblemen page by ten.

Make bidding Power a meaningful advantage.

Proposal: The Lord Privy has other duties, you know

Timed out and passed, 6-3. Josh

Adminned at 28 Mar 2020 11:18:01 UTC

In the rule “The Lord Privy”, change “At any time, a Nobleman may reduce their Power by 2 and make a comment to any closed Auction Post announcing their intention to Petition the Lord Privy” to “If no other Nobleman has Petitioned the Lord Privy on a given Auction, a Nobleman may reduce their Power by 2 and make a comment to the Auction Post for that Auction announcing their intention to Petition the Lord Privy.”

I like the changes that have arisen as a result of changing the terms for dissolution; now the risk is that there’ll be too much information available.

Tuesday, March 24, 2020

New Arrival: pencilgame

Dear Noblemen,

I hereby formally announce my arrival and intention to become a player.

Long Live Louis XIV!

- pencilgame

A Departing Coach

Card and the Duke of Waltham both idle out after seven and nine days’ inactivity respectively. Quorum drops to 7.

Proposal: Cordon Rouge

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 25 Mar 2020 18:26:34 UTC

To “Money, Prestige and Power”, add a paragraph:-

The median Debt of all Noblemen who have non-zero Debt is known as the Red Line.

In “Appeals”, replace “The median average of all currently active Noblemen’s Debt” with:-

A secretly random number from zero to the Red Line

In “Excess Spending”, replace “If a Nobleman’s Debt is greater than the median Debt of all Noblemen who have non-zero Debt, then that Nobleman is Dissolute.” with:-

If a Nobleman’s Debt is greater than the Red Line, then that Nobleman is Dissolute.

In “Items”, redefine the Valuable Impact’s effect as:-

upon winning a Valuable Item at auction, Louis XIV decreases the winner’s Debt (to a minimum of zero) by a secretly random number from zero to the Red Line

Unifying the Debt medians to always ignore non-zero Debts, and changing the Appeal to give a random insight rather than a 100% accurate answer to whether the Appellant is over the line or not.

Monday, March 23, 2020

Proposal: Je Regrette Tout

Reached quorum 10 votes to 1. Enacted by Kevan.

Adminned at 25 Mar 2020 18:24:27 UTC

To “Excess Spending”, add a paragraph:

A Nobleman who has at least one Item in their Estate may declare Bankruptcy by making a blog post to that effect. Upon doing so, they must set their Prestige and Power to default values and remove all the Items from their Estate. When a Nobleman declares Bankruptcy, their Debt is set to 1.

I liked the optional reset button on TyGuy6’s Bankruptcy proposal. Here’s a more reset version of it.

Proposal: C’est une conversation

Timed out 2 votes to 4 with one unresolved DEF. Failed by Kevan.

Adminned at 25 Mar 2020 18:22:51 UTC

If the proposal Centralised Power has been enacted, revert the changes made to the Ruleset by its enactment.

After the rule “Locations,” create a rule called “Socialiser,” which reads:

As a daily action, a Nobleman may make an Invitation by creating a story post to the blog with a title of “Invitation to X” (where X is another Nobleman, hereafter called the Invited Nobleman) and a body containing the Location the Inviting Nobleman (the Nobleman making the post) is located in. The Invited Nobleman may accept or decline the Invitation by making a comment on the post to such an effect. If the Invited Nobleman declines the Invitation, that Nobleman loses Prestige equal to the Weighted Power Factor (rounding up) and nothing else happens. If the Invited Nobleman accepts the Invitation, then both the Invited Nobleman and the Inviting Nobleman are said to be Socialising at the Location listed in the Invitation. If more than 24 hours have elapsed since the Invitation was made and the Invited Nobleman has neither accepted nor declined, then any Nobleman (or Louis XIV) may reduce the Invited Nobleman’s Prestige and Power by the Weighted Power Factor (rounding up) and the Invited Nobleman may no longer accept or decline the Invitation.

If a Nobleman is Socialising, that Nobleman is too busy being posh and proper to do other activities; this means that a Socialising Nobleman may not take other Dynastic actions until they are no longer Socializing, and any Bid Messages they have made on open Auctions are considered to be as if they made a bid of zero. A list of which Noblemen are Socialising is to be kept on the Noblemen page of the wiki.

A Nobleman can be Socialising for 24 hours, after which they are no longer Socialising. When a Nobleman has finished Socialising, they gain an effect based upon the Location at which they were Socialising:

* If they were Socialising at the Garden, they may change the Subtype of a random Physical Inspiration at a Location of their choice
* If they were Socialising at the Chapel, and if they have more than 1 Prestige, they may lose 2 Prestige and gain 2 Power
* If they were Socialising at the Canals, they may perform the action described in the rule “Theft and Vagrancy” once without spending Prestige
* If they were Socialising at the Battle Gallery, they may gain 1 Prestige
* If they were Socialising at the Marble Hall, they may create an Item as if they had a Moment of Clarity at a location of their choice (they need not be at the Location to create an Item there)

 

Trying to make Locations more interesting. Doesn’t solve the slow nature of the game currently, but it might make it more bearable.

New Mentor

Kevan will be acting as JimothyfromTLTT’s mentor.

Proposal: Grand Designs

Timed out unpopular, 3-5. Josh

Adminned at 25 Mar 2020 12:16:12 UTC

In the rule Ribbons, change the bulletted list as follows:

* Ribbon of Letters: Have the Estate with the best Furniture.
* Ribbon of the Sword: Have the Estate with the best Romantic Gifts.
* Ribbon of the Bell: Have the Estate with the best Food.
* Ribbon of the Robe: Have the Estate with the best Art
* Ribbon of the Chancery: Have both the highest Prestige and the highest Power.

Remove the sentence “If a Nobleman is the only Nobleman to meet the Requirement of a Ribbon, they may (after removing it from any Nobleman who already holds it) hold that Ribbon” and replace it with “If more than one Nobleman could plausibly lay claim to meeting the Requirement for a Ribbon, then any such Nobleman may Take Umbrage to Assert their Claim.”

Reword the rule Umbrage as follows:

As a daily action, a Nobleman (known as the Claimant) may Take Umbrage by making a story post to the blog titled “Umbrage: *name/s*” where *name/s* is the name of one or more other Noblemen (known as the Disputants).

The post should outline the Claim that the Claimant is making, which must be an actionable change to the gamestate, and why the Disputants are implicated. Such a post is known as a Royal Complaint.

Each Disputant may make one reply to this post defending themselves against these accusations. The Claimant may then make a one further response.

If the Royal Complaint has been up for at least 24 hours, and no comment has been made by the Claimant or any Disputant for at least 24 hours; or if all permissable replies (as detailed in the paragraph above this one) have already been made, the Royal Complaint is said to be Awaiting Judgement

If a Royal Complaint is Awaiting Judgement, Louis XIV may issue a ruling by doing one of the follow and making a comment on the Royal Complaint declaring which option they pick:

* They may side with the Claimant, in which case the Claimant is permitted to enact their Claim, and the Disputants each lose one Prestige;
* They may side with one or all of the Disputants, in which case those Disputants who have been found in favour may enact the Claim and the Claimant loses one Prestige;
* They may decide that the case has No Merit, in which case the Claimant loses 1 Prestige;
* They may decide the case has merit but cannot currently be resolved, in which case nothing happens.

In any case, the Royal Complaint then ceases to be Awaiting Judgement.

A single Nobleman may not be the Claimant on more than one Royal Complaint per week whose Claim involves the award of the same Ribbon.

If a Royal Complaint is Awaiting Judgement for more than one week, it ceases to be Awaiting Judgement and is as if Louis XIV decided both sides have merit.

Proposal: Centralised power

Reaches quorum 9-2. Josh

Adminned at 25 Mar 2020 12:18:37 UTC

Upon enactment, the enacting admin must create a new Auction post containing as the Items for Auction any items in Location Inspirations.

Repeal the rule Locations and its subrules. In the rule Auctions, change “The Items in the Auction must consist of one item, randomly selected, from the Inspirations of each Location that has any Inspirations to choose from, which Louis XIV must remove from the relevant Inspiration lists and rename with a name of his choosing when the Auction is posted. ” to “The Auction must consistent of a random number of Items between 1 and 5, generated as per the rule Items.” In the same rule, change “If no Auction is open” to “As a Daily Action”.

Monday, March 23, 2020

Hello mates, looking to join the game.

As you heard from the title, I am planning to join this current game of BlogNomic. I will promise to follow the rules of the game as a proud player of BlogNomic.

Saturday, March 21, 2020

Proposal: Working it off

self-killed. Josh

Adminned at 23 Mar 2020 11:34:39 UTC

Add a new rule to the ruleset, entitled Debt Repayment:

On any Auction, a Nobleman may send Louis XIV, as their Bid Message on that Auction, a message that simply says “Repaying my Debts”. If they do then they must then reduce their Power by 1.

When that Auction is resolved then Louis XIV should reduce their Debt by half.

I hope that it’s not tipping the Kingly hand too much to disclose that some Noblemen have made some exubberant bids. Giving them a way back seems only reasonable.

Saturday, March 21, 2020

Proposal: Bankruptcy

Timed out, 4-1 against. Josh

Adminned at 23 Mar 2020 10:19:41 UTC

Change the first two paragraphs of “Excess Spending” to:

If a Nobleman spends to excess then they can expect some consequences.

A Nobleman who has a Debt higher than the Spending Limit of 100 may not post a Declaration of Victory. If they do then Louis XIV may mark it as failed at any time.

Add as a final paragraph of “Excess Spending”:

A Noblemen may declare Bankruptcy: they lower their Prestige to 1 (if above it), move all the Items from their Estate to the list of Inspirations for their current Location, and in return their Debt is reduced to one half of the Spending Limit. (They should notify Louis XIV when they do so.)

The Crown shall be gracious to those confined in debtors prison.

Proposal: Discovery Channel

Timed out 4-3. Josh

Adminned at 23 Mar 2020 10:17:44 UTC

In the rule “Auctions” replace

Determining the Winner of each Item in that Auction. A Desirable Item’s Winner is the Nobleman who made the highest bid of Money plus Adjusted Power, which is the Power bid multiplied by the Weighted Power Factor, for it (in the event of a tie, highest Power wins; if it is still a tie then the Item has no Winner). An Undesirable Item’s Winner is the Nobleman who made the lowest bid of Money plus Power for it (in the event of a tie, lowest Power wins; if it is still a tie then the tie is resolved in a secretly random manner by the Louis XIV).

with

Determining the Winner of each Item in that Auction. A Desirable Item’s Winner is the Nobleman who made the highest bid of Money plus Adjusted Power, which is the Power bid (plus one if the Nobleman created the inspiration which the item was created from) multiplied by the Weighted Power Factor, for it (in the event of a tie, highest Adjusted Power wins; if it is still a tie then the Item has no Winner). An Undesirable Item’s Winner is the Nobleman who made the lowest bid of Money plus Adjusted Power for it (in the event of a tie, lowest Adjusted Power wins; if it is still a tie then the tie is resolved in a secretly random manner by the Louis XIV).

No one is creating items. Rather than simply reward people for creating items directly, lets just give them a boost to their bids. That way there is still incentive to create items but its not as game changing.

Proposal: How The Other Half Live

Timed out 5 votes to 1, with 1 unresolved DEF. Enacted by Kevan.

Adminned at 22 Mar 2020 17:24:13 UTC

To the first paragraph of “Excess Spending”, add:-

If a Nobleman’s Debt is greater than the median Debt of all Noblemen who have non-zero Debt, then that Nobleman is Dissolute.

Replace “At any given time, the Nobleman who has accrued the greatest Debt (or all such Noblemen, in the event of a tie) may not post a Declaration of Victory.” with:-

A Dissolute Nobleman may not post a Declaration of Victory.

Changing the victory cut-off from “most Debt” to “top 50% of Debtors”. Penalising the single most careless outlier is a great and tense mechanic in open conversation bidding games like QE and High Society, but almost meaningless in a game with private communication and different levels of player engagement, where all anyone needs to do to avoid being shut out is to let an accomplice make a bid exceeding all of their own to date, and take the bullet.

Proposal: I have other strengths

Passes 7-0. Enacted by Brendan.

Adminned at 22 Mar 2020 14:59:03 UTC

Reformat the first paragraph of the rule Auctions as follows:

If no Auction is open, Louis XIV may make an Auction Post detailing some items upon which Noblemen can bid and the effect that those items would have. The Items in the Auction must consist of one item, randomly selected, from the Inspirations of each Location that has any Inspirations to choose from, which Louis XIV must remove from the relevant Inspiration lists and rename with a name of his choosing when the Auction is posted.

While an Auction Post is open, Noblemen may privately bid upon those items by sending a Bid Message to Louis XIV with the title of the Auction Post and the amount of Money or Power they would like to spend on each item.

A Nobleman’s Bid Message on a specific Auction is the last message that meets the criteria set out in this paragraph that they have sent to Louis XIV during the time in which that Auction Post was open. If a Bid Message is invalid for any reason then Louis XIV should notify the sender at their first opportunity, giving that Nobleman a chance to resubmit their bid, but any revised Bid Message still needs to have been received by Louis XIV before the Auction Post closes.

Add the following to the end of the newly-rendered second paragraph of that rule:

All Money and Power quantities bid must be expressed using only the ten numerical digits of the Hindu-Arabic numeral system.

I’m not real mathsy and don’t necessarily know how to add two numbers raised to various powers to each other, or compare them to each other. I acknowledge that this is a failing in me, not in bidders or in the rules, and as such it’s not something I can rule out with the Louis XIV Powers. As such, I’d rather only see bids that use actual numbers. I hope that this as worded has that effect - if it doesn’t then please point that out rather than scamming me because I don’t want to have to learn big boy maths while also fighting off coronavirus, please and thank you 😭

Wednesday, March 18, 2020

Proposal: I was told there would be cake

Times out 1-4-3. Failed by Brendan.

Adminned at 20 Mar 2020 20:15:00 UTC

Add a new rule called “Civil Unrest” and give it the following text

Civil Unrest is a potentially negative integer gamestate variable tracked in the Noblemen page of the wiki and defaults to 0. It represents how unhappy the common people are.

If the Civil Unrest is below -25, the people are Joyous
If the Civil Unrest is between -25 and -10 inclusive, the people are Happy
If the Civil Unrest is between 10 and 25 inclusive, the people are Unhappy
If the Civil Unrest is above 25, the people are Riotous

As a Daily Action, a Nobleman may inform Louis XIV of their attempts to Meddle With The Masses by sending them a private message indicating they wish to do one of the following:

Spend X*X Money to reduce the Civil Unrest by X (where X is a positive integer less than or equal to 10)
Spend X*X Money to increase the Civil Unrest by X (where X is a positive integer less than or equal to 5)
Spend 1 Power to reduce the Civil Unrest by 4
Spend 1 Power to increase the Civil Unrest by 4
Gain 1 Power and increase the Civil Unrest by 2

At the start of each week, Louis XIV shall compile all attempts to Meddle With The Masses made the previous week, using only the last attempt to Meddle With The Masses send by each Nobleman that week, apply each of the Noblemen’s choices and updating the gamestate accordingly and make a post on the blog indicating they have done so.

Thinking in general bad stuff will happen if the people get riotous (but leaving that bit out of the mechanics for now to keep things simpler). You can either play selflessly and work to lower the Civil Unrest or selfishly and let in increase, or you can play destructively if you really desire. You know who is working selfishly, but you don’t know who is working selflessly or who is working destructively.

Proposal: Random Creation Paradox

Reached quorum 8 votes to 0. Enacted by Kevan.

Adminned at 20 Mar 2020 17:02:32 UTC

In the rule “A Moment of Clarity” replace “(and Subtype, if appropriate)” with “and Subtype, if one is associated with their Location (note that this bypasses the random requirement for selecting a subtype),”

Currently there is a bit of a paradox here. In order to “Create an Item, as per the rule Items”, if you are creating a Physical item, you must randomly choose the subtype. But you also must have the subtype be whatever is associated with the location. So it would appear that a quarter of the time your creation attempt is just illegal… there are a bunch of ways we can fix this, but this felt most in the spirit of the existing rules

Proposal: The One Where Brendan Gets What He Always Wanted

Vetoed. Failed by Kevan.

Adminned at 20 Mar 2020 12:10:00 UTC

Delete the body of the rule “The Nobleman called Josh is a stupid face.”

Proposal: The One Where Josh Gets What He Always Wanted [Special Case]

Reached quorum 9 votes to 0. Enacted by Kevan.

Adminned at 20 Mar 2020 12:08:58 UTC

If the Louis XIV votes AGAINST this Proposal, it has no effect.

Activate the Special Case “Dynastic Distance”.

Proposal: The Better Bidding Bureau

Reached quorum 8 votes to 0. Enacted by Kevan.

Adminned at 20 Mar 2020 12:07:53 UTC

Add the following as a subrule to the rule Auctions, entitled The Palace Guard:

As a Daily Action, a Nobleman may expend Power to Instruct the Palace Guard. In all cases, the Nobleman Instructing the Guard must send a private message to Louis XIV detailing what Instructions that would like to give and must then make a comment to an Auction Post stating that the Guard have been instructed (a Notice of Instruction). The Impacts of an Instruction must be limited to the Auction on whose Auction Post the Notice of Instruction was posted. The possible Instructions and their Power costs are as follows:

* 2 Power: Disrupt the Bursar: One specific Nobleman has one Bid on the Auction disqualified at random (treated as a bid of 0 Money).
* 2 Power: Blockade a Courier: On one Item in the Auction, Money bids are disregarded and the winner is determined solely on the basis of Power.
* 5 Power: Show of Force: Two named Noblemen, neither of whom may be the Nobleman who Instructed the Guard to carry out this effect, have their Power compared at the moment that the Auction is resolved. If the Nobleman with the lesser power wins any Item or Items in the Auction then one at random is taken by the Nobleman with the greater power.

Proposal: Miscellaneous fixes

Timed out / quorumed 8 votes to 0. Enacted by Kevan.

Adminned at 20 Mar 2020 12:06:46 UTC

Move the sentence ‘If they do then Louis XIV may mark it as failed at any time.’ from the rule Auctions to the rule Excess Spending, after ‘At any given time, the Nobleman who has accrued the greatest Debt (or all such Noblemen, in the event of a tie) may not post a Declaration of Victory’.

In the rule ‘Weighted Power Factor’, change “total Weighted Power Factor bid by all Noblemen” to “total Adjusted Power bid by Noblemen”

Monday, March 16, 2020

Proposal: Crime and Constitution

Timed out popular. Josh

Adminned at 18 Mar 2020 22:18:21 UTC

Create a rule, “Priveleges of the Nobility”:

The Nobility of Prestige 3 or higher shall not have life nor limb threatened by any persons. Neither can their Desirable Items be removed from their Estate by Louis XIV, in any case, nor by any Nobleman of lesser Prestige than their own.

Increase the Prestige of each Nobleman by 3, and of Louis XIV by an additional 2. In the paragraph beginning with the word “Prestige”, change “It must be a non-negative integer.” to “It must be a non-negative integer, and defaults to 3.”

Create a rule, “Theft and Vagrancy”:

As a Weekly Action, a Nobleman may spend 2 Prestige and remove an Item from another Nobleman’s Estate to add it to their own. Impact effects of that Item are then applied to the Thief.

Call for Judgment: Resp and Responsibility

Passes 8-0. Enacted by Brendan.

Adminned at 17 Mar 2020 16:23:00 UTC

In the Atomic Action detailed in the rule Auctions, at the end of the line that reads ‘Updating the Estates of the Winners to list the Items that they have won’, add ’ and applying any relevant Impacts’.

At the moment it’s a bit too implied.

Proposal: misplaced sentence?

Self-killed. Josh

Adminned at 18 Mar 2020 10:44:28 UTC

with respect to the following paragraph in “Money, Prestige and Power” “Players have unlimited Money, so the Money that they spend is tracked as Debt. Debt is tracked privately by Louis XIV and defaults to zero. If they do then Louis XIV may mark it as failed at any time. Debt must be a non-negative integer. For the purposes of all dynastic rules, “spend Money” and “increase Debt” are considered to be synonyms. No action that requires the spending of Money may be considered complete unless Louis XIV has been privately informed that it has taken place and has acknowledged that the relevant impacts upon Debt have been incorporated.”
remove the following sentence from the ruleset

If they do then Louis XIV may mark it as failed at any time.

upon reading this sentence i was immediately confused as to:
1) what the player is doing to meet the conditional for this sentence
2) what Louis XIV is marking as failed
3) how it relates in any way to the rest of the paragraph

Proposal: Power Nap

Popular, 9-0. Josh

Adminned at 18 Mar 2020 10:43:39 UTC

In the rule “A Moment of Clarity” (if it exists), remove the bullet point “Increase their Prestige by 1.”

Remove all existing Prestige which was gained through Moments of Clarity.

Seems a bit grindy that you can get +1 Prestige per day by having any old Moment of Clarity (and lose out if you neglect to join in). If anything, stacking the deck should have a cost to it, but I guess it’s an empty deck if nobody does this at all.

Proposal: Simplified Weights

Popular, 8-1. Josh

Adminned at 18 Mar 2020 10:40:15 UTC

In the rule “Auctions” replace “the highest bid of Money plus Power” with “the highest bid of Money plus Adjusted Power, which is the Power bid multiplied by the Weighted Power Factor,”

After “Updating the Estates of the Winners to list the Items that they have won” add a new step “Adjust the Weighted Power Factor in accordance to the Weighted Power Factor sub rule”

Add a new sub rule to “Auctions” called “Weighted Power Factor” and give it the following text

The Weighted Power Factor is an rational value tracked on the Nobleman page of the wiki with a default value of one.

To Adjust the Weighted Power Factor, Louis XIV adds the total amount of Debt bid by all Noblemen in the auction they are resolving (D) and compares it to the total Weighted Power Factor bid by all Noblemen in the same auction (P)

If D at least twice the value of P, the Weighted Power Factor is increased by 0.2. Otherwise, if D is at least 125% the value of P, the Power Weighted Factor is increased by 0.1
If P at least twice the value of D, the Weighted Power Factor is reduced by 0.2. Otherwise, if P is at least 125% the value of D, the Power Weighted Factor is reduced by 0.1

 

I don’t think we need to weight prestige. Prestige can be a currency that is earned rather than one that is spent. And if we aren’t weighting prestige, we don’t need separate weights for Debt and Power we can just have one weight for Power that goes up if people bid a lot of debt and goes down if instead people are bidding power until an equilibrium point is reached

Call for Judgment: Oops

Passes 8-0. Enacted with relish by Brendan.

Adminned at 17 Mar 2020 16:20:30 UTC

Add a new rule to the ruleset, entitled The Nobleman called Josh is a stupid face:

If the Proposal posted on Monday, March 16, 2020 and named Re Pro Posal has passed and Auction 1.5 has not yet been closed, then the items called “Management of the toll road between Orleans and Tours” and “Instruction in horse riding from the King’s own stablemaster” should each be considered to have their advertised Prestige impacts tripled as per the rule entitled Items. Additionally, the Item called “A copy of Sun Tzu’s Art of War translated into Latin” should be considered to have the subtype Art. If it is Thursday 19th March 2020 or later, and Auction 1.5 has been closed and the awarded Items have had their impacts properly noted as per this rule, then any Nobleman may remove this rule from the ruleset.

 

don’tforgetthecurrentauction don’tforgetthecurrentauction don’tforgetthecurrentauction don’tforgetthecurrentauction ooh shiny

TWO HOURS PASS ah fuck

Proposal: Interior Design

Adminned at 18 Mar 2020 10:33:14 UTC

Add a new rule to the ruleset, entitled Locations:

The Palace of Versailles has many inspirational locations contained within its grounds. The locations in the Palace are the Garden, the Chapel, the Canals, the Battle Gallery and the Marble Hall.

Noblemen can occupy one Location at any time; this is tracked in the Noblemen page of the wiki and defaults to the Marble Hall. Noblemen can change their locations as a daily action.

Each Location is associated with an Item Type (defaulting to Favour of the King), and has a number of Inspirations, both of which are tracked in the Noblemen page of the wiki. If, at any time, a Nobleman is the only Nobleman at a Location, they may change its associated Item Type to any of the Item Types or Subtypes listed in the rule Items.

Add a subrule to this rule, entitled A Moment of Clarity:

As a Daily Action, a Nobleman may have a Moment of Clarity by carrying out the following Atomic Action:

* Create an Item, as per the rule Items, with a Type (and Subtype, if appropriate) that matches the Item Type associated with the Location that they are occupying, and a name of their own choosing that follows the format of “an idea for x” where x is not more than three words.
* Add that Item to the list of Inspirations associated with the Location that they are currently occupying.
* Increase their Prestige by 1.

Remove the first sentence from the rule Items, and change the second to read ‘An item in an auction must have the qualities detailed in this rule, with all quality values except names being selected at random. Item Names are always flavour text.’. After the first sentence of the rule Auctions, add “The Items in the Auction must consist of one item, randomly selected, from the Inspirations of each Location that has any Inspirations to choose from, which Louis XIV must remove from the relevant Inspiration lists and rename with a name of his choosing when the Auction is posted”.

Enacted, 9-0. Josh

Proposal: Re Pro Posal

Enacted, 8-0. Josh

Adminned at 18 Mar 2020 10:09:21 UTC

In the rule Items, change the second bullet of the first bulleted rule to read “A Type (either Physical, Favour of the King, or Military). If the result is Physical, it must also have a randomly determined subtype (Art, Furniture, Food, or Romantic Gifts).

In the same list, change the third bullet to read ” A sequence of either one, two or three Impacts (the number selected at random, then each Impact selected at random; the same impact may be selected more than once for an item). If the Item is of the Favour of the King type, all Prestige-affecting Items are have their Prestige impact tripled; if the Item is of the Military type, all Power-affecting Impacts have their Power impact tripled.”

In the same rule, add the following to the first bulleted list: “* If the Item is Physical, any Characteristics relevant to that Item’s Subtype”

After the second bulleted list in that rule, add the following:

The Characteristics a Physical Item may have are as follows, with the subtype of Item to which each quality is Relevant listed in brackets after its name:

* Colour (Furniture, Food): generated by making a COLOUR roll in the dice roller.
* Style (Art): must be randomly selected from Mannerist, Renaissance, Byzantine and Islamic or Far Eastern.
* Age (Art, Furniture): must be a randomly selected number between 1 and 2000.
* Explicitness (Romantic Gift): must be randomly selected from Romantic, Lewd, Bawdy or Obscene.
* Ingredients (Food): randomly selected Fruit, Meat, Candies or Wine.

In the rule Ribbons, change the Requirement of the Ribbon of Letters to ‘Own an Estate with Furniture that is between 0 and 100 years old, 100 and 1000 years old and 1000 and 2000 years old’. Change the Requirement for the Ribbon of the Sword to ‘Own an Estate with Romantic Gifts of every possible Explicitness’. Change the Requirement of the Ribbon of the Bell to ‘Own an Estate with Food with every possible Ingredient in it’. Change the Requirement for the Ribbon of the Robe to ‘Own an Estate with Art from every available Style’.

Proposal: White Elephants

Passes 8-0. Enacted by Brendan.

Adminned at 17 Mar 2020 16:24:39 UTC

To the penultimate paragraph of “Items”, add:-

If an Item’s Impacts are all Distracting and/or Unfashionable, then that Item is Undesirable; otherwise it is Desirable.

In “Auctions”, replace “An Item’s Winner is the Nobleman who made the highest bid of Money plus Power for it (in the event of a tie, highest Power wins; if it is still a tie then the Item has no Winner).” with:-

A Desirable Item’s Winner is the Nobleman who made the highest bid of Money plus Power for it (in the event of a tie, highest Power wins; if it is still a tie then the Item has no Winner). An Undesirable Item’s Winner is the Nobleman who made the lowest bid of Money plus Power for it (in the event of a tie, lowest Power wins; if it is still a tie then the tie is resolved in a secretly random manner by the Louis XIV).

Replace the “Increasing the Debt of these Winners by the Money (if any) they spent on their winning bids” bullet point with:-

* For each Desirable Item, increasing the Debt of its Winner by the Money (if any) they spent on their winning bids
* For each Undesirable Item, increasing the every Debt of every Nobleman who bid on it by the Money (if any) they spent on their bids

After the first paragraph of “Auctions”, add:-

If a Nobleman makes no Bid on an Auction by the time it closes, they are considered to have made a single Bid of zero Money and zero Power on it.

Replace “-1 Power to a minimum of zero” with “-1 Power” in Items.

Nobody’s going to bid on the purely Distracting and Unfashionable items. But why would our king offer them to us, if he did not want us to own them?

Sunday, March 15, 2020

Proposal: Are You Holding Out On Me

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 16 Mar 2020 13:14:25 UTC

At the end of the rule “Ribbons”  add

When a nobleman goes idle, they cease to hold any Ribbons they were holding

Remove all Ribbons from all idle Noblemen

Under the current rules, say Cuddlebeam is holding a ribbon and then goes idle. As they they are no longer a Nobleman for purposes of dynastic rules, any other eligible nobleman can claim the ribbon. The ribbon however, is not removed from Cuddlebeam because “after removing it from any Nobleman who already holds it” doesn’t apply to them as they aren’t a Nobleman.

Now, if Cuddlebeam tries to rejoin the game “Each Ribbon may be held by no more than one Nobleman.” kicks in. I believe this would make it an illegal action for Cuddlebeam to rejoin. So lets just not let idle people hold Ribbons.

Proposal: Vive Le Roi

Reached quorum 7 votes to 0. Enacted by Kevan.

Adminned at 16 Mar 2020 13:13:21 UTC

Enact a new rule, “Louis XIV Powers”:-

The Louis XIV may invalidate any Bid on an open Auction at any time, or close any open Auction with no effect at any time. Bids should only be invalidated in this way if the Louis XIV feels that their bidder is abusing the bidding system in some way.

Per comments on Greater Profligacy, I wouldn’t enjoy this dynasty ending with one rival player producing a chalkboard and explaining why making an infinite number of irrational number bids led to them winning all auctions with a finite debt total of -√2, or something, and the Emperor shrugging apologetically.

Call for Judgment: The Mechanical Turk

Reached quorum 8 votes to 0. Enacted by Kevan. Cuddlebeam is idled, quorum drops to 7.

Adminned at 16 Mar 2020 13:06:47 UTC

The enactment of Umpire of the Vanities (inadvertently) redefined Items to have Impacts from a list: the individual “+1 Power, +1 Prestige” Impact of the Ottoman chess set did not appear on that list. Which either makes it an invalid Item, or one that defaults to being Distracting instead.

This CfJ proposes that the auction described in this post be considered invalid, that any Power and Debt alterations made as a result of it be refunded, that Cuddlebeam be idled if they are not already idle, and that all Items and Ribbons gained as a result of the auction be removed from the idle Nobleman named Cuddlebeam.

Sanity check to invalidate a possibly invalid opening auction and keep the game moving, given that its winner has apparently requested to be idled anyway. (Also throwing in the idling, given that Josh has questioned whether the request is valid.)

Proposal: Pros and Concepts

Self-killed. Failed by Kevan.

Adminned at 16 Mar 2020 13:11:53 UTC

In the rule Items,change the list of types in the first bulleted rule to “Art, Furniture, Food, Clothing or a Romantic Suitor”.

In the same rule, add the following to the first bulleted list: “* Any Qualities relevant to that Item’s Type”

After the second bulleted list in that rule, add the following:

The Qualities an Item may have are as follows, with the type of Item to which each quality is Relevant listed in brackets after its name:

* Colour (Art, Furniture, Food, Clothing): generated by making a COLOUR roll in the dice roller.
* Age (Art, Furniture, Clothing, Romantic Suitor): if the Item is Art or Furniture, must be a randomly selected number between 1 and 2000. If the Item is Clothing, must be a randomly selected number between 1 and 25. If the Item is a Romantic Suitor, must be a randomly selected number between 17 and 50.
* Gender (Romantic Suitor): must be randomly selected from Male, Female and Non-Binary.
* Ingredients (Food): randomly selected from FRUIT in the dice roller.

In the rule Ribbons, change the Requirement of the Ribbon of Letters to ‘Own an Estate with Art that is between 0 and 100 years old, 100 and 1000 years old and 1000 and 2000 years old’. Ribbon of the Sword to ‘Own an Estate with a Male, Female and Non-Binary Romantic Suitor’. Change the Requirement of the Ribbon of the Bell to ‘Own an Estate with Food with every possible Ingredient in it’. Change the Requirement for the Ribbon of the Robe to ‘Own an Estate with Clothing in every possible Colour’.

Want to tinker with Ingredients a bit.

Proposal: Greater Profligacy

Reached quorum 7 votes to 0. Enacted by Kevan. Dynastic Distance not toggled as this proposal lacked a [Special Case] tag.

Adminned at 16 Mar 2020 13:08:52 UTC

Amend the text of the rule Money, Prestige and Power to read as follows:

Noblemen have three resources: Money, Prestige and Power.

Players have unlimited Money, so the Money that they spend is tracked as Debt. Debt is tracked privately by Louis XIV and defaults to zero. If they do then Louis XIV may mark it as failed at any time. Debt must be a non-negative integer. For the purposes of all dynastic rules, “spend Money” and “increase Debt” are considered to be synonyms. No action that requires the spending of Money may be considered complete unless Louis XIV has been privately informed that it has taken place and has acknowledged that the relevant impacts upon Debt have been incorporated.

Prestige is the relative status enjoyed by each Nobleman relative to their contemporaries. It is tracked in the Noblemen page of the wiki and defaults to the median value held by other Noblemen. It must be a non-negative integer.

Power is the ability of a Nobleman to enforce their will. It is tracked on the Noblemen page of the wiki and defaults to zero. It must be an integer but may be positive, negative or zero.

Add a new subrule to that rule, entitled Excess Spending:

If a Nobleman spends to excess then they can expect some consequences.

At any given time, the Nobleman who has accrued the greatest Debt (or all such Noblemen, in the event of a tie) may not post a Declaration of Victory.
At any given time, any Nobleman has more accrued Debt than all other Noblemen combined will have their Bid Messages treated as if they had a bid of zero.
As a daily communal action, any Nobleman may reduce the Prestige of any Nobleman with less than -10 Power by 1, to a minimum of zero.

Make the Special Case rule Dynastic Distance active.

The first bit is just the reorganisation from the earlier failed prop.

Expanding out the consequences of profligacy a bit.

The second measure is explicitly to avoid the situation where uncontrolled top-line bidding ruins the game, and to encourage people to use the tools to find what the bidding market’s envelope is and work within in. I am aware that this first auction will not have been a situation where that will have been possible, so some temporary Debt alleviation mechanisms may be necessary.

Friday, March 13, 2020

Call for Judgment: I’m honestly more disappointed in those of you who haven’t started trying to game the system yet

Reached quorum 8 votes to 1. Enacted by Kevan.

Adminned at 14 Mar 2020 18:23:30 UTC

In the rule Auctions, change the first paragraph to read

If no Auction is open, Louis XIV may make an Auction Post detailing some items upon which Noblemen can bid and the effect that those items would have. While an Auction Post is open, Noblemen may privately bid upon those items by sending a Bid Message to Louis XIV with the title of the Auction Post and the amount of Money or Power they would like to spend on each item. A Nobleman’s Bid Message on a specific Auction is the last message that meets the criteria set out in this paragraph that they have sent to Louis XIV during the time in which that Auction Post was open. If a Bid Message is invalid for any reason then Louis XIV should notify the sender at their first opportunity, giving that Nobleman a chance to resubmit their bid, but any revised Bid Message still needs to have been received by Louis XIV before the Auction Post closes.

Make the last message received by Louis XIV from each Nobleman containing a bid on the item in Auction #1 to be their valid Bid Message for that Auction.

Yes, someone is trying something, and normally I would be very indulgent of that (it’s important that you know that I am not a narc and won’t go squashing scams just because they’re scams) - but this one has left me in an impossible situation for the resolution of the Auction so needs to be fixed.

Specifically, as currently written, the rule does not specify - in the event that a single Nobleman sends multiple bids - which I should consider to be their official bid, and whether that bid needs to be the same as their highest bid, and if they are different, how that interacts with how I determine who has won the auction and and how much Debt they accrue. It’s a great scam and I’m really sad that I can’t allow it to stand but the Appendix is no use at all in helping me determine how to interpret the situation so sadly here we are.

Proposal: Nothing is ever hidden, only forgotten

Popular, 9-0. Josh

Adminned at 15 Mar 2020 07:30:08 UTC

Add a new subrule to “Money, Prestige and Power” called “Appeals” as follows:

As a Weekly Action, a Nobleman may Appeal by sending Louis XIV a private message requesting one of the following pieces of information:

  • the Nobleman’s own current Debt
  • The median average of all currently active Noblemen’s Debt

Louis XIV may privately reply to each such Appeal at their own discretion, but should, if replying, give the relevant factual information at the time of their response to the best of their ability.

I think the possibility of coinage-weighting, and my own struggles with basic arithmetic, will make this an occasional necessity.

The mentor and the manatee

Cuddlebeam has been allocated as Ninja’s mentor.

Proposal: [Core] Hot Potato Emperors

Self-killed. Josh

Adminned at 15 Mar 2020 07:29:30 UTC

Change “That Nobleman may pass the role of Louis XIV to another Nobleman by making a post to that effect, provided they haven’t yet made an Ascension Address for the new Dynasty.”
To

Up until they have posted an Ascension Address for the new Dynasty, the Louis XIV may pass the role of Louis XIV to another Nobleman by making a post to that effect.

Separating the key piece out from “This burden is now yours”, where it was presented as a EVC alternative.

Proposal: Duello Ribbon

Popular, 9-2. Josh

Adminned at 15 Mar 2020 07:27:27 UTC

Replace the first paragraph and bulleted list of “Ribbons” with:-

There exist five Ribbons, which are (along with their Requirements):

* Ribbon of Letters: Own the Estate with the most Favour of the King Items.
* Ribbon of the Sword: Own the Estate with the most Military Items.
* Ribbon of the Bell: Own the Estate with the most Loyalty from a Vassal Items.
* Ribbon of the Robe: Own the Estate with the most Items.
* Ribbon of the Chancery: Have both the highest Prestige and the highest Power.

To the end of the rule, add:-

If a Nobleman is the only Nobleman to meet the Requirement of a Ribbon, they may (after removing it from any Nobleman who already holds it) hold that Ribbon.

Renaming the Academia/Tactics/Cunning/Charm/Supremacy ribbons after historical classes of French nobility, and giving a way to pick them up.

Proposal: Olé

Unpopular, 1-10. Josh

Adminned at 15 Mar 2020 07:25:34 UTC

Create a new rule called “Bullfighting”:

Imported from the neighbouring Spain, Bullfighting is a popular sport and spectacle for nobles to host. Each Noble has a Bullfighting Team (abbreviated as just “Team”), which has 3 slots: One Matador slot, one Picador slot and one Banderillero slot which can be filled by Bullfighters. Each Noble has a Stable, which can contain up to three Bulls.

Bullfighters can be Healthy, Injured, or Dead (and default to being Healthy). Bullfighters have the following as non-negative integers:
- Moxie
- Showmanship
- Athleticism

Bulls have an amount of Bravado and Athleticism.

A Corrida can be Pending, Disgraced, Indulto or One Ear (and defaults to Pending) and has a Bullfighting Team and a Bull participating in it. A Corrida can be Performed as the following Atomic Action:
- Tercio de Varas: If the Picador has more Athleticism than the Bull, the Bull’s Athleticism is halved. Otherwise, skip the remaining steps and the Corrida is Indulto
- Tercio de Banderas: If the Banderillero has more Moxie than the Bull’s Bravado, the Bull’s Bravado is halved. Otherwise, skip the remaining steps and the Corrida is Indulto
- Tercio de Muerte: If the sum of the Matador’s Moxie, Showmanship times two and Athleticism is greater than the Bull’s Bravado plus Athleticism, the Corrida is One Ear. Otherwise, the Corrida is Indulto

I was looking for something similar to combat which wasn’t the usual, for one of the Ribbons. “One Ear” is a kind of trophy, which is basically that you “beat” the Bull. “Indulto” means that the bull is forgiven and gets to live because he was so amazing and should be out there making more bulls like itself.

Proposal: Umpire of the Vanities

Popular, 9-1. Josh

Adminned at 15 Mar 2020 07:24:11 UTC

In “Items”, replace the paragraph beginning “An item in an auction must have the following qualities” and the bullet list below it with:-

An item in an auction must have the following qualities (the name being chosen by Louis XIV and all other qualities being selected at random):

* A Name
* A Type (either Physical, Favour of the King, Loyalty from a Vassal, Romantic, or Military)
* A sequence of either one, two or three Impacts (the number selected at random, then each Impact selected at random; the same impact may be selected more than once for an item)

Impacts and their effects to the winner upon being won are:

* Instructive (+1 Power)
* Extravagant (+1 Prestige)
* Distracting (-1 Power to a minimum of zero)
* Unfashionable (-1 Prestige to a minimum of zero)
* Valuable (-X Debt, where X is a secretly random number from zero to the median average Debt of all Noblemen)

Impact effects are applied in the order they are listed on the Item, when that Item is won.

If a Military Item would be Extravagant, it is instead Instructive. If a Favour of the King Item would be Valuable, it is instead Extravagant.

Remove “A sale price in money; winning this item will reduce your Debt by this amount.” from the final bullet list in that rule.

As prompted by Josh’s original proposal, changing “which may be determined by Louis XIV by whatever means he sees fit” into something more automatic. Basing saleable item costs on a random Debt-derived number maybe isn’t giving too much away?

Proposal: Money is Power

Failed, 1-9. Josh

Adminned at 15 Mar 2020 07:23:29 UTC

add a new rule called “Money is Power”

As a daily action, a Nobleman may gain 5 debt to gain 1 power OR lose 1 power to lose 3 debt

there doesn’t seem to be a way to gain power yet, apart from umbrage but i dont think its going to be relevant for a while.

Call for Judgment: Nouvelle Vague [Appendix]

Reached quorum 8 votes to 0. Enacted by Kevan.

Adminned at 13 Mar 2020 16:16:02 UTC

Replace “Director” with “Louis XIV” in the rule “Mentors” and its subrules.

Nobody apparently noticed at the time, but the Mentor rule was proposed at the end of one dynasty and enacted at the start of the next, which meant that it used the wrong Imperial term, which remains here. I’m not sure this can be considered a typo (as the proposal author did not at that time know what the correct word would have been), so here’s a quick CfJ.

i’d like to join pls

i want to join, add me to the game please.

Story Post: The First Auction

The following item has been put up for sale:

An antique Ottoman chess set
Power: +1
Prestige: +1
Type: Physical
Age: 231 years old

Proposal: Reform the Coinage

Self-killed. Josh

Adminned at 15 Mar 2020 07:22:49 UTC

Amend the text of the rule Money, Prestige and Power to read as follows:

Noblemen have three resources: Money, Prestige and Power.

Players have unlimited Money, so the Money that they spend is tracked as Debt. Debt is tracked privately by Louis XIV and defaults to zero. At any given time, the Nobleman who has accrued the greatest Debt (or all such Noblemen, in the event of a tie) may not post a Declaration of Victory. If they do then Louis XIV may mark it as failed at any time. Debt must be a non-negative integer. For the purposes of all dynastic rules, “spend Money” and “increase Debt” are considered to be synonyms. No action that requires the spending of Money may be considered complete unless Louis XIV has been privately informed that it has taken place and has acknowledged that the relevant impacts upon Debt have been incorporated.

Prestige is the relative status enjoyed by each Nobleman relative to their contemporaries. It is tracked in the Noblemen page of the wiki and defaults to the median value held by other Noblemen. It must be a non-negative integer.

Power is the ability of a Nobleman to enforce their will. It is tracked on the Noblemen page of the wiki and defaults to zero. It must be an integer but may be positive, negative or zero.

Add a new subrule to this rule, entitled Weightings:

Money, Prestige and Power have values (or ‘weightings’) relative to each other based on abundance and scarcity. These values are tracked on the Noblemen page of the wiki. By default, each of the resources has a weighting of 1.

Whenever an Auction Post is closed, Louis XIV should carry out the following Atomic Action:

  • If the highest amount of Money spent on an Item was more than twice the lowest positive amount of Money spent on that Item then he should reduce the weighting of Money by 0.1. If the highest amount of Money spent on an Item was within 10% (rounded down) of the median amount of Money spent on that Item then he should increase the weighting of Money by 0.1. If both of these are true then he can skip this step entirely.
  • If more than 50% of the Prestige gained as a result of all items won in the Auction has been gained by a single Nobleman then he should increase the weighting of Prestige by 0.2.
  • If, after all bids are resolved, the mean amount of Power held by all Noblemen is less than zero, he should reduce the weighting of Power by 0.1. If it is positive he should increase it by 0.1.

In the rule called Auctions, change “the highest bid of Money plus Power” to “the highest bid of Money plus Power, each respectively multiplied by their weightings,”.

Some tidying up, and making a sinple market by which the value of resources can shift over time, depending on how heavily they get used.

Note that I intend to make excessive lack of Power very, very bad, so don’t go spending too much Power at this stage in the game, eh

Proposal: Nothing is ever fogotten, only hidden

Reached quorum 10 votes to 0. Enacted by Kevan.

Adminned at 14 Mar 2020 18:19:43 UTC

If the rule Auctions contains the text “Louis XIV may close any Auction which has been open for at least 48 hours, by performing the following Atomic Action” then change it to read “Louis XIV may close any open Auction which has been open for at least 48 hours, by performing the following Atomic Action”.

Add the following as a subrule to the rule Auctions, entitled The Lord Privy:

At any time, a Nobleman may reduce their Power by 2 and make a comment to any closed Auction Post announcing their intention to Petition the Lord Privy.

As soon as possible after a Petition to the Lord Privy has been made, Louis XIV should privately correspond with the Petitioner, detailing in full all bids made on items in the relevant Auction Post.

I’m going to aim to ensure that Notify Me is turned on on every Auction Post, but if you post a request to the Lord Privy on an auction that elapsed some time ago then please don’t be shy about nudging me.

Bring in the Rabble

I request to be unidled. Thanks.

Proposal: [Project: Cleanup] [Appendix] A decree from the King

Self-killed. Failed by Kevan.

Adminned at 14 Mar 2020 18:12:27 UTC

“Official Posts” contains a hyperlink with the text “post”. Replace the target of that hyperlink with “https://blognomic.com/update/index.php?/cp/content_publish/entry_form&channel_id=2” which is the correct link.

In “Official Posts”, replace “An official post may be altered by its author if it is less than two hours old and either no Nobleman has commented on it or (if it is a Votable Matter) if all comments on it contain no voting icons” with “An official post may be altered by its author if it is less than two hours old and either all comments on it contain no voting icons or (if it is not a Votable Matter) if no Nobleman has commented on it”.

In “Official Posts”, replace “Firstly, whilst a non-official post has been posted for less than fifteen minutes and has no comments, the author may change the categories as they wish.” with “Firstly, whilst a non-official post has been posted for less than fifteen minutes and has no comments containing voting icons, the author may change the categories as they wish.”

  1. A correction that goes beyond obvious typos.
  2. A correction that makes altering Votable Matters based on comments actually work as we all think it does.
  3. A correction allowing sanity checks.

Proposal: [Project: Cleanup] [Core] This burden is now yours.

Reached quorum 8 votes to 2 with 11 arrows on EVCs. Enacted with rider, by Kevan.

Adminned at 14 Mar 2020 18:11:32 UTC

Replace the portion of Victory and Ascension starting “When a DoV is Enacted” and ending “rules which were not listed to be kept are repealed” as follows:

When a DoV is Enacted, all other pending DoVs are Failed, and a new Dynasty begins in which the Nobleman who made the DoV becomes the Louis XIV.

The new Louis XIV will make an Ascension Address by posting an entry in the “Ascension Address” category. This should specify the Louis XIV’s chosen theme for the new Dynasty, and it may optionally specify that the terms Nobleman and Louis XIV will be replaced with theme-specific terms throughout the entire Ruleset, and/or list a number of dynastic rules to keep. When such an Ascension Address is posted, the Ruleset is updated to reflect any changed terms, and any dynastic rules which were not listed to be kept are repealed. Between the enactment of the DoV and the posting of the Ascension Address, no new DoV may be made and BlogNomic is on Hiatus.

Before an Ascension Address has been posted for a new Dynasty, the Louis XIV may attempt to pass the role of Louis XIV to another Nobleman by making a post to that effect. That Nobleman may refuse the role by commenting on that post to that effect, in which case it is not passed to them, or may accept the role, either by commenting on that post to that effect or by making an Ascension Address. If that Nobleman does not respond, the Louis XIV may rescind the attempt to pass, either by comment, by making another attempt, or by making an Ascension Address.

If a Quorum of Effective Vote Comments on this Proposal contain arrow, replace the last paragraph of the above amendment with:

Before an Ascension Address has been posted for a new Dynasty, the Louis XIV may pass the role of Louis XIV to another Nobleman by making a post to that effect.

Yes, urgh, an Effective Vote Comment-based Proposal. But the wording isn’t really at issue, it’s the concept itself. I’ve tried to remove every tripwire I can from this. If you still don’t think that’s enough, and you’d rather leave the problem to CfJs, arrow is there for you.

Proposal: Ton nez est très gros

Popular, 9-0. Josh

Adminned at 13 Mar 2020 22:18:47 UTC

Add a new rule called “Umbrage”

As a weekly action, a Nobleman (known as the Accuser) may Take Umbrage by making a story post to the blog titled “Umbrage: *name*” where *name* is the name of another Nobleman (known as the Accused). The post should outline the offence the Accused has taken against the Accuser. Such a post is known as a Royal Complaint.

The Accused may make one reply to this post defending themselves against these accusations. The Accuser may in turn make a reply of their own, and then the Accused may make one final reply.

If neither the Accused nor the Accuser has responded in the last 24 hours, or all three replies have already been made, the Royal Complaint is said to be Awaiting Judgement

If a Royal Complaint is Awaiting Judgement, Louis XIV may issue a ruling by doing one of the follow and making a comment on the Royal Complaint declaring which option they pick:
* They may side with the Accuser, in which case the Accuser gains one power and the Accused lose one power (or has their power remain at zero if its already zero)
* They may side with the Accused, in which case the Accused gains one power and the Accuser lose one power (or has their power remain at zero if its already zero)
* They may decide both sides are at fault, in which case the Accused and the Accuser both lose one power (or have their power remain at zero if its already zero)
* They may decide both sides have merit, in which case nothing happens

In any case, the Royal Complaint then ceases to be Awaiting Judgement.

If a Royal Complaint is Awaiting Judgement for more than one week, it ceases to be Awaiting Judgement and is as if Louis XIV decided both sides have merit

Keep the nobles at each other’s throats and they’ll stay away from yours

Friday, March 13, 2020

Proposal: More cleanup

Popular, 9-0. Josh

Adminned at 13 Mar 2020 14:08:09 UTC

If Louis XIV makes a comment that includes the phrase “It’s Mine! All Mine!” in the replies of this post, replace the phrase “of each Nobleman is tracked secretly” with “and Prestige of each Nobleman are tracked secretly” wherever it appears in the rules

Otherwise, replace “is tracked in the Noblemen page” with “and Prestige are tracked in the Noblemen page” wherever it appears in the rules

In either case, set the prestige of each Noblemen to 0

Currently, the prestige of each Nobleman defaults an undefined value because it is initialized to the median of a bunch of undefined values.

Not sure if Josh wanted Prestige to be tracked publicly or privately but it needs to be tracked so giving him the option of how its tracked.

It’s been a while

The world is on fire and I need to find some sense of normalcy so coming back to an old friend

Assuming I can remember how I unidle myself

Proposal: Oui are the

Reached quorum 9 votes to 0. Enacted by Kevan.

Adminned at 13 Mar 2020 13:25:20 UTC

Create a new rule called “Champions”:

There exist five Ribbons, which are:
- Academia
- Tactics
- Cunning
- Charm
- Supremacy

Each Ribbon may be held by no more than one Nobleman. By default, no Noblemen hold any Ribbons. Ribbons are tracked on the Noblemen wikipage. If all Ribbons are held, and one Nobleman has the most Ribbons, they are the Champion.

Aiming for a sort of pentathlon of activities for achieving victory this dynasty

Proposal: The Jaws of Debt

Reached quorum 9 votes to 0. Enacted by Kevan.

Adminned at 13 Mar 2020 13:23:51 UTC

Replace “Noblemen have unlimited money, so the Money statistic tracks” with “Noblemen have unlimited money, and the Debt statistic tracks”.

Replace “the Nobleman who has spent the most Money” with “the Nobleman who has the greatest Debt”.

Replace “Increasing the Money of these Winners by the Money (if any) they spent on their winning bids” with “Increasing the Debt of these Winners by the Money (if any) they spent on their winning bids”.

Replace “A cost in money; winning this item will reduce your Money spent by this amount.” (if it exists in the ruleset) with “A sale price in money; winning this item will reduce your Debt by this amount.”

Replace the word “Money” with “Debt” in the rules “Secondhand Market” (if it exists) and “Money, Prestige and Power”.

“Money” currently measures two different things: the amount of currency being bid at auction and the total amount of currency a player has spent at auction. Which are similar, but also somewhat opposite - and it’s unintuitive that buying things increases your Money. Maybe we should nip that in the bud and call the running spend “Debt”.

Different equals

[Woops]

Proposal: First Class Gavel

Reached quorum 8 votes to 0. Enacted by Kevan.

Adminned at 13 Mar 2020 13:20:08 UTC

Replace “As a weekly action, Louis XIV may make an Auction Post” with “If no Auction is open, Louis XIV may make an Auction Post”.

Replace “Once such a post has been made, it will remain open for not less than 48 hours, during which Noblemen” with “While an Auction Post is open, Noblemen”.

Replace the second paragraph of “Auctions” with:-

Louis XIV may close any Auction which has been open for at least 48 hours, by performing the following Atomic Action:-

* Determining the Winner of each Item in that Auction. An Item’s Winner is the Nobleman who made the highest bid of Money plus Power for it (in the event of a tie, highest Power wins; if it is still a tie then the Item has no Winner).
* Increasing the Money of these Winners by the Money (if any) they spent on their winning bids
* Reducing the Power of each bidder by the Power (if any) they spent on their bids (whether they won them or not)
* Updating the Estates of the Winners to list the Items that they have won
* Posting a comment on the Auction Post listing its Winners, and the Power spent by all of its bidders. This renders the Auction Post closed.

The Estate of each Nobleman is a list of Items that they possess, tracked on the Noblemen wiki page.

Sharpening up the auction closure as an atomic action (quietly dropping the rollover rule, which isn’t really caught by the next auction creation), and creating Estates to track won items.

Also not really seeing the need to wait a full week for the next auction, if they only take two days.

Proposal: The back courtyards

Self-killed. Failed by Kevan.

Adminned at 13 Mar 2020 12:10:36 UTC

If it exists, remove the bullet point containing “A cost in money; winning this item will reduce your Money spent by this amount.”

Add a new rule, “Secondhand Market”:

The Noblemen wiki page contains a section listing secondary offerings held by Noblemen for items they own. An Offering is one entry on this list, which specifies an item and a numerical Price. At any time, a Nobleman may spend 2 Prestige to create an Offering of an item that they own, and any Price. A Nobleman may remove an Offering that they created at any time.

A Nobleman (the Buyer) may purchase an Offering by removing the entry and notifying Louis XIV that they have purchased it, also noting the item and the price. When a Nobleman purchases an Offering, its item no longer belongs to the Nobleman who created the Offering (the Seller), and instead belongs to the Buyer. The Buyer’s Money spent increases by the Offering’s Price, and the Seller’s Money spent decreases by the Offering’s Price.

It’s not very noble, no, but sometimes items outlive their usefulness.

Proposal: Goods and Services

Popular, 11-0. Josh

Adminned at 13 Mar 2020 08:22:11 UTC

Add a new rule to the ruleset, entitled Items:

Before posting an Auction Post, Louis XIV must roll DICE5 in the dice roller and then generate that amount of Items to populate that Auction.

An item in an auction must have the following qualities, which may be determined by Louis XIV by whatever means he sees fit:

  • A name
  • An impact upon the Power and Prestige of the possessor
  • A type; an item may be Physical, Favour of the King, Loyalty from a Vassal, Romantic, or Military.

It may additionally have some of the following characteristics, at the discression of Louis XIV:

  • A colour, generated at random by using the COLOUR: command in the dice roller
  • A quantity
  • An age
  • A cost in money; winning this item will reduce your Money spent by this amount.

If there is a rule called Money, Prestige and Power, change ‘Noblemen page of the GNDT’ to ‘Noblemen page of the wiki’; change the first sentence to ‘Noblemen have three resources - Money, Prestige and Power’; and in the rule Auctions, add ‘during the 48 hours during which the Auction was open’ to the end of the first sentence of the second paragraph.

This is just a starting point; in the future I want items to generate more automatically, but I want to get the game on its legs first.

Proposal: Cash and guns

Enacted popular, 10-0. Josh

Adminned at 13 Mar 2020 08:14:03 UTC

Add a new rule to the dynastic ruleset, entitled Money, Presige and Power:

Noblemen have three resources - Money and Power. Power is tracked in the Noblemen page of the GNDT. The Money of each Nobleman is tracked secretly by Louis XIV. Money and Power default to zero, while Prestige defaults to the median Prestige value held by other Noblemen.

Noblemen have unlimited money, so the Money statistic tracks the total amount spent by each Nobleman over the course of the Dynasty. At any given time, the Nobleman who has spent the most Money (or all such Noblemen, in the event of a tie) may not post a Declaration of Victory. If they do then Louis XIV may mark it as failed at any time. Money must be a non-negative integer.

Power tracks the status of each Nobleman relative to the rest of the Court. It must be an integer but may be positive or negative.

Add a new rule to the ruleset, entitled Auctions:

As a weekly action, Louis XIV may make an Auction Post detailing some items upon which Noblemen can bid and the effect that those items would have. Once such a post has been made, it will remain open for not less than 48 hours, during which Noblemen may privately bid upon those items by sending a message to Louis XIV witht he amount of Money or Power they would like to spend on each item.

The Auction for each item is won by the Nobleman who made the highest bid of Money plus Power (in the event of a tie, highest Power wins; if it is still a tie then the item rolls over to the next Auction). As soon as possible after the passage of the 48 hour period for each Auction Post, Louis XIV should post the winner of each item in the Auction as a comment to that Post, along with the amount of Power spent by all bidders, and should secretly update the Money of the winning Noblemen to include the Money spent on the items in the Auction. As soon as possible thereafter, the winning Noblemen may reduce their Power by the amount bid and may update the Auctions page of the wiki with the details of the Item that they have won.

Ascension Address: The Final Argument of Kings

Imagine, if you will, a palace.

Sweep through the graceful envelope to the grand chateau, designed and supervised by master architect Louis Le Vau. The interior is baroque; note the stucco, the gilding, the trompe-l’oeil. See how the flow of the rooms is broken up by courtyards, dappled with sun through the leaves of the climbing ivy.

Once this was a mere hunting lodge. Now it is the seat of untrammelled and uncontested power in the Realm. It is not a building. It is propaganda.

The king’s chamber is in the precise centre of the building. The palace as a whole is designed to give the illusion of perfect symmetry, to give the impression that the Realm is secure and the King is solidly situated at its centre. As you enter through Arms Square the arms of the building reach around you in a constricting embrace. It is vaster, much more expansive than you.

The gardens, designed by the legendary André Le Nôtre, are an unfurling wonderland, one miracle after another - fountains, statues, canals, geometric orchards and concealed grottos. Its purpose was to inspire but also to disorient, to bewilder, to stultify. A man could spend a lifetime in the gardens of Versailles and never leave.

The entertainments are ceaseless - torchlit feasts on boats on the waterways, quiet interludes between lovers in secluded glades, and feasts that never cease.

Louis XIV, the Sun King, has mandated that all of the nobles of France spend their every waking hour and their every last coin at Versailles. This is because Versailles is his prison. While the nobles are at Versailles then they are not at their homes, in their castles, where their armies and their cannons are. When they are at Versailles, he can find them, and he can find their wives, and he can read their letters, and he can make sure that their wives find their mistresses.

Ultima Ratio Regum.

Repeal all dynastic rules, ensuring that Cleanup [Para] is observed before it is deleted. Throughout the ruleset, change ‘Scientist’ to ‘Nobleman’, ‘Scientists’ to ‘Noblemen’, and ‘Liaison’ to ‘Louis XIV’. Set the Special Case rules Imperial Deferentials, Dynastic Distance and The Traitor to Inactive.

Note that my approach to voting on proposals in this dynasty may be inconsistent, but will likely to be opinionated in favour of resulting in a coherent ruleset, although it will seek to avoid casting votes that grant excessive factional advantage.

Wednesday, March 11, 2020

Declaration of Victory: I am the best humanitarian

Popular. The dice has spoken and the mantle will not be passed. Expect an AA within 24 hours. Josh

Adminned at 12 Mar 2020 11:51:09 UTC

As per the rule Humanitarian Assistance Victory [Prime], I have achieved victory.

Brendan successfully blackmailed me into allowing him 20% of this win, so I’ll be rolling the dice if this passes.

There’s one scam for valiadation; that will be in the comments imminently.

Declaration of Victory: Putty Power

Unpopular. Josh. Fixed the tick for ya

Adminned at 11 Mar 2020 23:22:21 UTC

I have won, explanation up shortly

Tuesday, March 10, 2020

Proposal: Achievable [Prime] Victory (also [Alpha])

Popular. Josh

Adminned at 11 Mar 2020 23:13:10 UTC

Change the title of the rule entitled Research Victory [Prime] to Humanitarian Assistance Victory [Prime], and change the text of that rule to read as follows:

If an Prime-Oriented Scientist Self Traverses through a portal with which they share a Star Sign while in possession of 132 Turboencabulators then they have achieved victory.

To the list of possible positions in the rule “Position and Prominence [Prime]”, add ‘Astrologer’. Add the following to the bullet point list of actions in the same rule:

* Doing a Reading is a Discrepant Action which can only be taken by an Astrologer: the Upsider’s star sign may be rerolled, and the Downsider’s star sign must be set to No Star Sign.

In the rules Star Signs [Prime] and Star Signs [Alpha], change the text “Once a Scientist’s Star Sign is set it cannot be changed by any means” to say “Once a Scientist’s Star Sign is set it cannot be changed except as described elsewhere in the ruleset”. Change the Source of the Jenkins 0001 portal to the Alpha Universe.

Crisis

I think that the Alpha Universe is in crisis.

Scientist Brendan-Alpha has twice bought and sacrificed Orthomatter. On 8 March, 12,025 Orthomatter was bought, decreasing the Crisis from 512,000 to just under 500,000. The crisis was then doubled to 999,950, at which point a further 120,890 Orthomatter was bought and sacrificed.

Unfortunately, I think that Brendan-Alpha can’t buy or sacrifice Orthomatter, as Brendan-Alpha is Prime-oriented.

(Brendan-Alpha’s Polarity is minus four; “Any Scientist with a Polarity that is negative is considered to be Prime-Oriented, while any Scientist with a Polarity that is positive is considered to be Alpha-Oriented.” Note also “At any time, an Alpha-oriented Scientist who controls a Self in the Alpha Universe may buy Orthomatter… or sacrifice Orthomatter”.)

The Alpha Universe is therefore in crisis. I have updated gamestate to reflect this and refunded Brendan-Alpha his money but would welcome a sense-check to ensure that I haven’t got something wrong.

Tuesday, March 10, 2020

Call for Judgment: Orphomatter

Unpopular, 5-1. Josh

Adminned at 11 Mar 2020 10:28:41 UTC

Each commodity has a buy price and a sell price in each of the two Universes; these prices are tracked on the Scientists Prime page of the wiki.

This is a problematic sentence. Even though Prime research materials only exist and are tracked in the Prime Universe, they’re supposed to have prices in EACH Universe. That means the Alpha Universe price is currently an orphan variable, and probably about to get scammed. Since I’m the only one who has ever used this game mechanic until now, and since people keep complaining there’s no game to play here, I propose the following resolution:

  1. Replace “these prices are tracked on the Scientists Prime page of the wiki” in the rule “Research Material [Prime]” with “the prices in the Alpha Universe are tracked on the Scientists Alpha page of the wiki, and the prices in the Prime Universe are tracked on the Scientists Prime page of the wiki. This rule applies to both Universes.”
  2. Reword the second paragraph of the rule “Research Material [Alpha]” as follows: “Orthomatter has a buy price and a sell price in each of the two Universes; the prices in the Alpha Universe are tracked on the Scientists Alpha page of the wiki, and the prices in the Prime Universe are tracked on the Scientists Prime page of the wiki. This rule applies to both Universes.”
  3. Set the buy price and sell price of all research materials in all universes to 1.

Poked out

Pokes is now Idle

Quorum is now 5

Proposal: [Para] Pole dance

Reached Quorum FOR, Enacted, CB

Adminned at 11 Mar 2020 10:59:49 UTC

Add a new rule called “Polarity Machine [Para]”:

A Scientist in a certain Universe can spend an amount of Budget equal to that Universe’s Crisis divided by 10 to increase or decrease their Polarity by 1.

( ͡° ͜ʖ ͡°) let me do something cool please to end the dynasty with some nice rule fireworks for your entertainment.

This Proposal is my response to “Desperation Lateral”.

Call for Judgment: Negativity

Popular, 5-0. Josh

Adminned at 10 Mar 2020 12:36:44 UTC

In the rule entitled Research Material [Alpha], change “Each Scientist has a positive integer amount of Orthomatter, which defaults to 0” to “Each Scientist has a non-negative integer amount of Orthomatter, which defaults to 0”.

In the rue entitled Research Material [Prime[, change “Each Scientist has a positive integer amount of each, which defaults to 0” to “Each Scientist has a non-negative integer amount of each, which defaults to 0”.

Call for Judgment: Reverse the Polarities

Popular, 5-0. Josh

Adminned at 10 Mar 2020 12:36:37 UTC

Polarity [Alpha] says “Each Scientist has a Polarity, which is an integer between -50 and 50 (inclusive) and is tracked on the Scientists Alpha page of the wiki. While there is no Portal open, this value defaults to zero; while there is a Portal open, each Scientist determines their own default to this value through a DICE2 roll, with a dice value of 1 corresponding to a Polarity of -1 and a value of 2 corresponding to a Polarity of 1.” The same rule in the Prime ruleset says the same thing. This has created two interpretations as to what the described action means.

My contention is that a ‘default’ always and only applies to new or unidling players, as per the core rule Individuals (“When a Scientist is unidled, if they went Idle in the same Dynasty, their personal gamestate retains the last legally endowed values it had, if they are still valid. Otherwise (including if a value is invalid, does not exist, or the Scientist Idled in a different Dynasty), the Scientist is given the default value for new Scientists, if such a value exists”). Even if that contention is disputable, a default can never be applied to modify a field that already has a value, as specific values should have priority over defaults. Therefore, the action described her cannot be utilised by any currently active player, as they already have a value for Polarity, which is zero.

Brendan contends that the terminology “their own default” allows each Individual to use this action to establish their own baseline value, to which they may set their Polarity even if they have an existing Polarity value. The implications of this are more interesting, from a gameplay perspective, but not, in my contention, what the rule actually says.

This causes a bind, as in either case it’s clearly undesirable to undo the few game actions undertaken by those Individuals that have engaged with the dynastic rules in some way. While I do contend that my interpretation is correct, I also think that the consequences of it are bad, game-negative and boring.

So the remediation suggested by this CfJ is to preserve the status quo. In the rules Polarity [Alpha] and Polarity [Prime], change “their own default” to “their own personal baseline”. By the passage of this CfJ all actions in this dynasty that set Polarity to a value through the application of an action established by a rule named Polarity, Polarity [Alpha] or Polarity [Prime], that took place before noon on 9 March 2020 UTC, are to be considered legal.

Proposal: Desperation Lateral

Unpopular, 5-1. Josh

Adminned at 10 Mar 2020 10:57:47 UTC

If a Dynasty or Metadynasty has started since this Proposal was published, this Proposal has no effect.

Set the Crisis value of the Alpha Universe to 0.

Set the Crisis value of the Prime Universe to 0.

I’m not having fun. I don’t think anyone else is. Can we move on?

If this doesn’t get up, I’m just going to keep rolling the dice until it happens or someone gets a better idea.

Friday, March 06, 2020

Proposal: Cross-Department Cooperation

Times out Unpopular 3-3.—Tantusar

Adminned at 08 Mar 2020 23:50:59 UTC

Create a subrule of “University Resources [Alpha]” called “Budget Transfer,” which reads:

As a daily action, a Scientist may Gift an amount of Budget to another Scientist by subtracting that amount from the Gifting Scientist’s Budget and adding it to the Budget of the other Scientist. Gifting is a Discrepant Action if the amount Gifted is greater than 20% of the Gifting Scientist’s budget (rounded up).

Basically Cuddlebeam’s proposal, but it’s a daily action. Percentage of Budget necessary to make it a Discrepant Action is up for debate. (It was originally pitched as 40%, but I thought that was a little too generous.)

Thursday, March 05, 2020

Proposal: Heartier Caramels [Alpha]

Times out 6-0. Enacted by Brendan.

Adminned at 08 Mar 2020 04:26:39 UTC

Create a new subrule of “University Resources [Alpha]” called “Research Material [Alpha]” as follows:

One commodity is crucial to a Scientist’s research: Orthomatter. Each Scientist has a positive integer amount of Orthomatter, which defaults to 0 and is tracked on the Scientists Alpha page of the wiki.

Orthomatter has a purchase price which is tracked on the Scientists Alpha page of the wiki. An Alpha-Oriented Scientist with a Polarity that is greater than the purchase price of Orthomatter may treat that purchase price as if it is halved, rounding down, though the purchase price may never be treated as if it is less than 1.

At any time, an Alpha-oriented Scientist who controls a Self in the Alpha Universe may buy Orthomatter (decrease their Budget by its purchase price and increase their amount of Orthomatter by one) or sacrifice Orthomatter if they have more than zero Orthomatter (decrease their amount of Orthomatter by one and reduce the Crisis in the Alpha Universe by one).

Set the purchase price of Orthomatter to 5.

Proposal: Crisis, What Crisis [Para]

Times out 2-1 with 3 unresolved DEFs. Enacted by Brendan.

Adminned at 08 Mar 2020 04:19:26 UTC

In the rule entitled Cataclysm [Para], change the text “Any Scientist may repeal all Dynastic rules and immediately start a new metadynasty with a blank Ascension Address” to read “Any Scientist may repeal all Para, Alpha and Prime ruleset rules, change the Para Ruleset’s title to “Dynastic Rules”, and immediately start a new metadynasty with a blank Ascension Address”.

Notice

We are one budget dispersal or portal away from the Alpha universe becoming cataclysmic, and two from the same outcome in Prime.

This would, of course, result in the entire universe being destroyed.

Have a nice day.

Wednesday, March 04, 2020

Proposal: [Alpha] And we invented trade

Self-killed. Failed by Brendan.

Adminned at 05 Mar 2020 20:54:28 UTC

Create a new rule called “Economics [Alpha]”:

Scientists in the Alpha Universe can transfer any amount of their Budget to any other Scientist in the Alpha Universe.

Got an idea, giving it a shot. This is pretty obviously a Pooling-favoring mechanic. And deliberately so, it’s an incentive to get players talking/“recruiting” other (sleeping) players into this modest dynasty.

Locked away in Alpha, to hopefully make it more interesting and hard to use (victory is achieved in Prime).

Story Post: Torn by ignorance

The man who called himself Dr. Naught was bent over wheezing, trying to catch his breath in the hallway. These tests were only getting stranger. The putty, the portals, the eerie silence from his supervisors, it was all nuts. It came to a head when he accidentally summoned some sort of alter-ego of himself from the anomaly he was scanning. He couldn’t take it anymore. He needed to get out.

He thought he’d find solace on the other side, where the other “Dr. Naught” came from. He thought he could return to his quiet life of research, where he didn’t have to worry about government surveillance of his every movement, or being killed simply because he asked too many questions. Oh, how wrong he was.

In his attempt to escape his world, he only brought it closer to the other side.

A second Portal has been opened. You’re welcome.

Tuesday, March 03, 2020

Proposal: The Only Answer [Prime]

Times out 5-0. Enacted by Brendan.

Adminned at 05 Mar 2020 20:14:40 UTC

Add to the Prime Ruleset a new subrule of “Research Material [Prime]” called “Research Victory [Prime]” as follows:

If a Prime-Oriented Scientist who controls a Self in the Prime Universe has an amount of Putty greater than or equal to the current Crisis of the Prime Universe, and the Prime Universe is not Cataclysmic, that Scientist has achieved victory.

I had to attempt to post this five times—forgetting to make it a Proposal on the fourth—because Blognomic keeps telling me my session has expired, even right after I log in.

Proposal: The Only Other Answer [Alpha]

Times out 5-0. Enacted by Brendan.

Adminned at 05 Mar 2020 20:13:09 UTC

Add a new subrule to “Polarity [Alpha]” called “Supremacy Victory [Alpha]” as follows:

If the Alpha Universe is not Cataclysmic, and the Prime Universe is Cataclysmic, and there are no Prime-Oriented Scientist Selves in the Alpha Universe, and there are no Scientists with the Position of Law Enforcement in the Alpha Universe, and one Scientist (called the Supreme Scientist) has a sum of their Polarity and Prominence that is greater than the sum of any other Scientist’s Polarity and Prominence, then that Supreme Scientist has achieved victory.

You’re scientists, not cops. Get it done.

Never Mind

Monday, March 02, 2020

Proposal: No Reason to Leave [Para]

Times out 4-2-0. Enacted by Brendan.

Adminned at 04 Mar 2020 18:04:55 UTC

If the proposal Into the Scientist-Verse enacts, amend the rule “Traversal [Para]” to include:

A Scientist may not move a Self in this way if that Self is Balanced.

 

Proposal: This Cannot Stand [Alpha][Prime]

Times out Unpopular, 1-1-3. Failed by Brendan.

Adminned at 04 Mar 2020 18:04:05 UTC

Create a new rule in the Alpha ruleset called “Exterminate!” which reads:

If both of a Scientist’s Selves are located in the Alpha universe, that Scientist may perform an Elimination, which is a Discrepant Action that may be performed as follows:

If both Selves are Alpha-Oriented, the Prime Self is deleted and no longer exists.
If both Selves are Prime-Oriented, the Alpha Self is deleted and no longer exists.
If neither of the above are true and the sum of both Selves’ Polarities is non-zero, shift their Polarities Alphaward by 2 if the sum is positive and Primeward by 1 if the sum is negative.
If the sum of both Selves’ Polarities is zero, both Selves are deleted and no longer exist.

Create a sub-rule of “Exterminate! [Alpha]” called “One True Self” which reads:

If a Scientist’s Prime Self no longer exists in both Universes, and that Scientist’s Alpha Self is located in the Alpha Universe, that Scientist may declare victory.


Create a new rule in the Prime ruleset called “A Soul Divided” which reads:

If both of a Scientist’s Selves are located in the Prime universe, that Scientist may perform an Elimination, which is a Discrepant Action that may be performed as follows:

If both Selves are Prime-Oriented, the Alpha Self is deleted and no longer exists.
If both Selves are Alpha-Oriented, the Prime Self is deleted and no longer exists.
If neither of the above are true and the sum of both Selves’ Polarities is non-zero, shift their Polarities Alphaward by 2 if the sum is positive and Primeward by 1 if the sum is negative.
If the sum of both Selves’ Polarities is zero, both Selves are deleted and no longer exist.

Create a sub-rule of “A Soul Divided [Prime]” called “Concordia” which reads:

If a Scientist’s Alpha Self no longer exists in both Universes, and that Scientist’s Prime Self is located in the Prime Universe, that Scientist may declare victory.

 

Hopefully we can jumpstart the Dynasty if we have a victory condition. Edit: forgot to add tags

Call for Judgment: Band-Aid for the Hole in the Band-Aid

Popular 7-0. Enacted by Brendan.

Adminned at 03 Mar 2020 14:41:29 UTC

For each Proposal that was enacted during this Dynasty before this Call for Judgment was published, if the status of its implied or explicit Tags would have rendered that Proposal Unstable, accept it as legally enacted anyway.

The last line of “Oh. Oh that’s a problem actually” refers to Passed Proposals, which is a) a meaningless term per the ruleset and b) a loophole I should have driven a truck through, had I been less sleepy.

Sunday, March 01, 2020

Call for Judgment: Oh. Oh that’s a problem actually.

Popular at 6-0. Enacted by Brendan.

Adminned at 02 Mar 2020 02:23:21 UTC

Facts

  • Calls for Judgment do not require tags in order to modify any set of dynastic rules, as no dynastic rule requires it.
  • The rule “Proposals [Para]” states: “A Proposal may include the tags “[Alpha]” and/or “[Prime]”; if it includes neither then it is considered to include both”
  • That rule further states: “A Proposal is also Unstable if: It would amend the Para Ruleset and does not include the tag “[Para]”.”
  • That rule further states: “A Proposal is also Unstable if: It includes the tags “[Alpha]” and/or “[Prime]” in combination with any other tags.”

Resultant Facts

  • A Proposal that appears to include only a [Para] tag also includes the [Alpha] and [Prime] tags.
  • A Proposal that appears to include only tags defined by the rule “Tags” also includes the [Alpha] and [Prime] tags.
  • Any Proposal which appears to include only non-[Alpha], non-[Prime] tags is Unstable.

Remedy

Replace the text of the first paragraph of “Proposals [Para]” with:

A Proposal may include the tags “[Alpha]” and/or “[Prime]”; if it includes neither and includes no other tags defined by the Dynastic Rules, then it is considered to include both and may be updated by the submitting Scientist or any Admin to do so. If a Proposal not tagged “[Alpha]” would amend the Ruleset or Gamestate of the Alpha Universe, or if one not tagged “[Prime]” would amend the Ruleset or Gamestate of the Prime Universe, then that Proposal is Unstable.

A Proposal may include the tag “[Para]”. If a Proposal not tagged “[Para]” would amend the Para Ruleset, then that Proposal is Unstable.

If a Proposal includes the tag/s “[Alpha]” and/or “[Prime]” and includes any other tags defined by the Dynastic Rules, then that Proposal is Unstable.

Remove from the rule “Proposals [Para]”:

A Proposal is also Unstable if:

  • It would amend the Para Ruleset and does not include the tag “[Para]”.
  • It includes the tags “[Alpha]” and/or “[Prime]” in combination with any other tags.

Accept as valid all previously Passed Proposals this Dynasty.

Proposal: Into the Scientist-Verse [Para]

Times out 5-0. Enacted by Brendan.

Adminned at 03 Mar 2020 17:13:02 UTC

Add a new rule to the Para Ruleset, entitled Traversal, with the following text:

As a weekly action, a Scientist can move one of their Selves from a Universe that is the Source for an open Portal to the other Universe by removing the line for that Self from the Source Universe’s gamestate tracking page and adding it to the gamestate tracking page for the destination Universe.

A Scientist does not exist in any Universe where they do not have a Self.

Proposal: Textual Unification Hypothesis

Unstable. Failed by Brendan.

Adminned at 02 Mar 2020 02:20:52 UTC

For any rules that exist in both the Alpha and Prime ruleset (have the same name and same text, except for the tag in their name), move one copy of that rule to the Para Ruleset, and change any tags in their name to [Para].