Sunday, February 28, 2021

Proposal: Mastermind

Timed out 1 FOR, 2 DEF, 3 AGA. Failed by Kevan.

Adminned at 02 Mar 2021 19:07:43 UTC

If the following text does not appear in the rule The Masquerade, add it to the end:

An action that can only be undertaken once per player per Season is called a Seasonal Action.

Add a new rule to the ruleset titled Codebreaker:

As a seasonal action, any Elector may send a private message to the Doge where the message subject contains the word “codebreaker”.

A codebreaker message must contain no less than four Guesses, where each guess consists of the name of exactly one other Elector or Idle Elector, and exactly one valid secret faction name. An elector may not be named by multiple guesses in the same codebreaker message.

The Doge must, at their earliest convenience, reply exclusively to the sender of the codebreaker message with the following information regarding the relevant guesses:
- The numerical quantity of guesses where the named Elector belongs to the secret faction named in the same guess (the number of “correct guesses”).
- The numerical quantity of Electors named in any of the guesses that belong to a secret faction named in any of the guesses (the number of “potential pairs”).

The information in the codebreaker reply should be accurate as of the time the codebreaker message was sent to the Doge.

If any of the guesses in a codebreaker message are rendered invalid, either by containing an invalid Elector or secret faction name, then the Doge should disregard the guesses and notify the sender that their request was invalid. The sender may send a revised codebreaker message during that season.

Adds a mechanic for players to identify members of a secret faction, while still leaving room for doubt (unless they manage to get every single guess right, which rewards them for skilled sleuthing). Also, could be used as a tool to check your faction’s loyalty. Think of it as intercepting and decoding a secret communication.

Proposal: The Masked Elector

Passes 7-0—Clucky

Adminned at 02 Mar 2021 03:01:28 UTC

If the proposal “As Far as I Can Throw You” passes, replace all instances of “Mistrust” with “Trust” in the rest of this proposal

Replace the text of the rule “The Masquerade” with the following

If they haven’t done so in the preceding 96 hours, the Doge should stage a Masquerade by performing the following atomic action:

* Ensure all gamestate information related to the rule “Campaign” has been properly updated
* Determine a new Winnower by randomly choosing an Elector who is not currently the Winnower who will become the Winnower
* Posting a Story Post blog entry which contains a Guest List, and a list of the names of any Electors who have accrued (or lost) Mistrust since the last Masquerade (including the net change in value for each of those Electors). It must also include the name of a randomly chosen Elector who will become the Winnower for that Masquerade, and the two Electors chosen to gain or lose Power by the previous Winnower.
* Enact changes to Mistrust in the gamestate.


The Guest List is a list of Electors, which contains only the following identifying information about them:

* Their Secret Faction (if they have one)
* Their Political Power

The period of time between two Masquerades is known as a Season. An action that can only be undertaken once per player per Season is called a Seasonal Action. The first 48 hours of a Season are known as its Preamble.

If the proposal “Rechurchment” passes make the following changes

In the rule “Confession” replace “At any time, the Winnower may Disclose some of this information by making a Disclosure Post” with “At any time during a Season’s Preamble, the Winnower may Disclose some of this information by making a Disclosure Post”

In the rule “Confession” replace “then after the 48 hour response window has concluded, he must at his earliest opportunity” with “then during the resolve disclosures part of the Masquerade, he must”

In the rule “Confession” replace “So long as 24 hours have not elapsed since the posting of a Disclosure Post” with “Once per Elector per disclosure Post, so long as it is the same Season which the Disclosure Post was made in”

Add “Resolve all Disclosures Posts which made since the last Masquerade” to the second step of the atomic action to stage a Masquerade

Intent of this proposal is to button up the order of which stuff occurs in during the masquerade, and then prevent timing issues with Rechurchment where people feel the need to be online right when a disclosure posts ends so they can reset their secret faction before the new season begins.

This does require making seasons a big longer, but gives a balance between the preamble (where you can do everything) and the second half (where you have time to respond) ensuring ample time for each group.

Proposal: Rechurchment

Passes 7-1. Enacted by Brendan.

Adminned at 01 Mar 2021 22:46:53 UTC

To the end of the rule The Masquerade, add

An action that can only be undertaken once per player per Season is called a Seasonal Action.

To the end of the rule Factions, add

Each Elector’s Political Power is one higher for each other Elector in the same Secret Faction as themselves. The Doge is responsible for maintaining this modifier as information changes.

Add a new rule to the ruleset as a subrule of the rule Winnowing, called Confession:

The member of each Secret Faction with the highest Political Power is its Figurehead.

As a Seasonal Action, an Elector may Confess to the Winnower that they are a member of a Secret Faction, by sending the Winnower a direct message containing the name of their Secret Faction and list of names of other members of that Secret Faction; all information in such a Confession must be true to the best knowledge of the Confessor. The Winnower must keep a record of Confessions that they have been party to, and should pass this list to the next Winnower upon their appointment in a Masquerade post, but is not required to record any or all pieces of information that they receive in this manner, and may remove information from the record freely, although they may not add any information other than that which they have received in a Confession. A Winnower may Confess to themselves.

At any time, the Winnower may Disclose some of this information by making a Disclosure Post, which is a post in the Story Posts category. A Disclosure Post must name one or more Secret Factions that are in the Winnower’s Confession log, and for each Secret Faction so named must give a list of two or more Electors who are allegedly members of it according to the same log. So long as 24 hours have not elapsed since the posting of a Disclosure Post, any Elector may DM the Doge in response to that post, giving a mistrust score of 0 to 3 to each Secret Faction named therein. Once a Secret Faction has been subject to a Disclosure it must be removed from the Winnowers Confession log along with any information pertaining to it and may not be the subject of a further Disclosure unless it is subsequently Confessed to again.

When a Disclosure Post has been made, the Doge must evaluate for each Secret Faction named within it whether (at the time of posting) the Disclosure was correct or not (i.e. whether the name is accurate and whether the listed Electors are members of that Secret Faction). If it was, then after the 48 hour response window has concluded, he must at his earliest opportunity reduce the Political Power of that Secret Faction’s Figurehead by 3, and the mistrust of each Elector named as a member of that Secret Faction in the Disclosure Post by they cumulative total of the Mistrust responses received against that Secret Faction as a response to that Disclosure Post. The Secret Faction of all affected Electors is then set to “-”.

Saturday, February 27, 2021

Proposal: Break It Up

Timed out and failed, 4-1. Josh

Adminned at 01 Mar 2021 21:14:10 UTC

Add the following options to the list of valid campaigns

Muckracking: Respond to the most recent Masquerade post with a comment saying “Advancing my Muckracking Campaign”. Pick a faction. Increase the Mistrust of each Elector who have that Faction by half of the total number of Electors with that Faction (rounded up)

Sabotage: Respond to the most recent Masquerade post with a comment saying “Advancing my Sabotage Campaign”, naming a type of Campaign in the same comment. Increase the Mistrust of each Elector who has progressed a campaign of that type during the current season by 1. Additionally, if any Elector Progresses a Campaign of that type during the remainder of the season, their Mistrust is also increased by 1.

Story Post: Ladies and Gentlemen, the Masquerade

Elector Secret Faction Political Power
Elector 1 None 11
Elector 2 None 10
Elector 3 Strozzi 11
Elector 4 Jumble 10
Elector 5 Barbuti 14
Elector 6 Strozzi 9
Elector 7 Blue Harpers 15
Elector 8 None 10
Elector 9 None 10
Elector 10 Barbuti 13
Elector 11 Barbuti 13

The following changes to Mistrust have occurred: Elector Brendan has gained 2 Mistrust, Elector Bucky has gained 2 Mistrust, Elector Cuddlebeam has gained 4 Mistrust, Elector pokes has lost 1 Mistrust.

The last Winnower caused Elector Raven1207 to gain Power and Elector Kevan to lose Power. The new Winnower is pokes.

Proposal: Strainer Relations

Timed out and enacted 5-0. Josh

Adminned at 01 Mar 2021 20:29:21 UTC

In “Campaign”, change

Foreign Powers: Respond to the most recent Masquerade post with a comment saying “Advancing my Foreign Powers Campaign”. Increase your Mistrust by 1. The Doge must your Political Power by 1 before the next Masquerade.

to

Foreign Powers: Respond to the most recent Masquerade post with a comment saying “Advancing my Foreign Powers Campaign”. Increase your Mistrust by 2. The Doge must increase your Political Power by 1 before the next Masquerade.

If “As Far As I Can Throw You” enacts, instead change

Foreign Powers: Respond to the most recent Masquerade post with a comment saying “Advancing my Foreign Powers Campaign”. Decrease your Trust by 1. The Doge must your Political Power by 1 before the next Masquerade.

to

Foreign Powers: Respond to the most recent Masquerade post with a comment saying “Advancing my Foreign Powers Campaign”. Decrease your Trust by 2. The Doge must increase your Political Power by 1 before the next Masquerade.

in “Campaign”.

Proposal: Strained Relations

Self-killed. Failed by Kevan.

Adminned at 01 Mar 2021 17:58:58 UTC

In “Campaign”, change

Foreign Powers: At the start of a Masquerade, gain 1 Mistrust and gain 1 Political Power.

to

Foreign Powers: At the start of a Masquerade, gain 2 Mistrust and gain 1 Political Power.

If “As Far As I Can Throw You” enacts, instead change

Foreign Powers: At the start of a Masquerade, lose 1 Trust and gain 1 Political Power.

to

Foreign Powers: At the start of a Masquerade, lose 2 Trust and gain 1 Political Power.

in “Campaigns”.

Foreign Powers is a bit too strong.

Proposal: As Far as I Can Throw You

Times out at 2-4. Failed by pokes.

Adminned at 01 Mar 2021 17:52:06 UTC

In the rule “Ethics of Nobility”, replace:

Each Elector has a value for Mistrust, which is an integer that is publicly tracked and which defaults to zero. A positive value for Mistrust denotes an aggregate lack of trust, while a negative value for mistrust denotes the opposite.

with­­

Each Elector has a value for Trust, which is an integer that is publicly tracked and which defaults to zero. A negative value for Trust denotes an aggregate lack of trust, while a positive value for Trust denotes the opposite.

In the rule “Ethics of Nobility”, replace “a Mistrust score change between -1 and 2 inclusive” with “a Trust score change between -2 and 1 inclusive.”

If the terms “highest Mistrust” and “second-highest Mistrust” appear in the rule “Ethics of Nobility”, replace those terms with “lowest Trust” and “second-lowest Trust” respectively.

If the phrase “all Factions which have the highest Mistrust are Prominent Factions” exists in the rule “Ethics of Nobility”, replace that phrase with “all Factions which have the lowest Trust are Prominent Factions”.

In the rule “The Masquerade”, replace “accrued (or lost) Mistrust” with “gained or lost Trust”.

In the rule “Winnowing”, replace “a numerical value between -1 and 2, inclusive” with “a numerical value between -2 and 1, inclusive”.

In the rule “Campaign”, alter the function of all possible campaigns as follows:
- Any Campaign that caused an elector to increase their Mistrust now causes that Elector to decrease their Trust by the same amount, and vice versa.
- Any Campaign that relied on an Elector’s Mistrust being positive now relies on that Elector’s Trust being negative, and vice versa.
- If any Campaign relied on an Elector having a certain value for Mistrust, that campaign now relies on that Elector having the negation of that value for Trust.

In the Ruleset, replace all remaining instances of the word “Mistrust” with the word “Trust”.

In the gamestate, replace the column title “Mistrust” with “Trust”. If any elector had a non-zero value for Mistrust, that Elector now has the negation of that value for Trust.

Having a positive score for a lack of something feels needlessly complicated. I’m having to do mental backflips to figure out what scores I should be giving people based on whether I trust/don’t trust them, especially as things get more complicated with proposals like Take Me To Church. Replacing Mistrust with Trust makes everything more straightforward.

Call for Judgment: Too Much Mistrust

Reaches quorum, 7-0. Enacted by pokes.

Adminned at 27 Feb 2021 20:33:24 UTC

The rule Ethics of the Nobility says

Each Elector may then make a Response, where a Response must comprise of both of the following elements: a public statement (made in a comment to the Rumour Post) setting out briefly what their response to the Rumour will be, and a private message to the Doge giving a Mistrust score change between -1 and 2, inclusive. The sum of all such Response-changes to Mistrust which are sent to the Doge within 48 hours of the posting of the Rumour then accrues to the Mistrust of the Rumour’s subject, though this accrual is not effective until the next time the Doge stages a Masquerade.

“All such” in that rule parses oddly, but the clearest reading I can get from it is that a Rumour’s subject is affected by all responses that come in during that Rumour’s response-time, even if they were about another Rumour. That’s obviously not the intent.

So, in the sentence above, change “all such” to “all relevant”, and the Doge is hereby instructed to interpret all Mistrust changes arising from Rumours on that basis when evaluating Mistrust at the start of the next Masquerade.

Proposal: Take Me To Church

Self-killed. Failed by Kevan.

Adminned at 01 Mar 2021 10:14:36 UTC

To the end of the rule The Masquerade, add

An action that can only be undertaken once per player per Season is called a Seasonal Action.

To the end of the rule Factions, add

Each Elector’s Political Power is one higher for each other Elector in the same Secret Faction as themselves. The Doge is responsible for maintaining this modifier as information changes.

Add a new rule to the ruleset as a subrule of the rule Winnowing, called Confession:

The member of each Secret Faction with the highest Political Power is its Figurehead.

As a Seasonal Action, an Elector may Confess to the Winnower that they are a member of a Secret Faction, along with the name of that faction, and list the names of the other members of that Secret Faction. The Winnower must keep a record of Confessions that they have been party to, and should pass this list to the next Winnower upon their ascension, but is not required to record any or all pieces of information that they receive in this manner, and may remove information from the record freely, although they may not add information that they know to be false. A Winnower may Confess to themselves.

At any time, the Winnower may Disclose some of this information by making a Disclosure Post, which is a post in the Story Posts category. A Disclosure Post must name one or more Secret Factions, and for each Secret Faction give a list of two or more Electors who are allegedly members of it. So long as 48 hours have not elapsed since the posting of a Disclosure Post, any Elector may DM the Doge in response to that post, giving a mistrust score of 0 to 3 to each Secret Faction named therein.

When a Disclosure Post has been made, the Doge must evaluate for each Secret Faction named within it whether (at the time of posting) the Disclosure was correct or not (i.e. whether the name is accurate and whether the listed Electors are members of that Secret Faction). If it was, then after the 48 hour response window has concluded, he must at his earliest opportunity reduce the Political Power of that Secret Faction’s Figurehead by 3, and the mistrust of each Elector named as a member of that Secret Faction in the Disclosure Post by they cumulative total of the Mistrust responses received against that Secret Faction as a response to that Disclosure Post. The Secret Faction of all affected Electors is then set to “-”.

Secret Factioneering is, of course, highly illegal in the Court of the Doge. Overt Factioneering is fine but the secrecy is the real problem.

Proposal: Meet Me At The Shooting Range

Timed out 3 votes to 3. Failed by Kevan.

Adminned at 01 Mar 2021 10:14:02 UTC

Enact a new rule, “Hoodwinking”:-

An Elector may be Hoodwinking any number of other Electors (including idle Electors), and defaults to Hoodwinking none of them. This status is tracked privately by the Doge, and an Elector may change who (if anyone) they are Hoodwinking by private messaging the Doge to this effect.

If it is ever the case that a Secret Faction has exactly two Electors, and that one of them (the Hunter) is Hoodwinking the other (the Quarry) but the Quarry is not Hoodwinking the Hunter, and that a Trap has never been Sprung by the Hunter on the Quarry before, then the Doge should Spring the Trap on the Quarry by the Hunter: this reduces the Quarry’s Political Power by 5 (to a minimum of zero) and increases the Hunter’s Political Power by 5. After doing so, the Doge should inform the Hunter that they have successfully Hoodwinked this particular Quarry, and record this event in his Diary.

Enact a new rule, “The Diary”:-

The Doge maintains a secret Diary of unseen game events, recorded as a private Excel file. Whenever an event is recorded in it, the Doge should record its time and date, and the nature of the event and all Electors involved in it. The Doge is expected to publish his Diary’s contents in public after the dynasty has ended.

If the proposal “Reversing the Polarity” enacted, remove “(to a minimum of zero)” from the Hoodwinking rule.

A betrayal mechanic. Persuade or trick another Elector into meeting you alone (being in a Secret Faction that has no other members), and you can frame that meeting as something that it isn’t, in the eyes of the world, perhaps without your victim ever realising.

Story Post: Rumour #5

When the machinations of the court grow tiresome, it is common for a great Noble of Venice to retreat. But what if this is infeasible - what if your estates are in the mainland, or on in Dalmatia, or on some far-flung Ionian island? Well, for that exigency you have your pied a terre, of course - a respite, a solace, a seclusion, a place where your spouse may have no knowledge of what goes on.

But what if such a sanctum gets defiled? Today I receive word that one Noble recently returned to his lodgings to find it tampered with. The intruder was clearly a gentleman, having erased almost all trace of his crime, with one exception - a letter, written but unsent by my correspondent, which had been opened and left, tauntingly, on the bureau. Its contents? I cannot speculate, but I can tell you that it was addressed as follows: “THIS RUMOUR IS DIRECTED TOWARDS CUDDLEBEAM”.

More on this plot as it develops.

xoxo,
Lady Pettegola

2DB8C7A4DB23F4B017417B89C56868AD26FD707C459C21C83CF013556151C474

Friday, February 26, 2021

New Mentorship - Zack to be mentored by Kevan

Elector Kevan, please do make contact with Elector Zack at your convenience.

Story Post: The Path of Treachery

Hello, you merry band of Electors! I’ve heard many stories about this place, and it’s a pleasure to finally make your acquaintance.

I’ve made the long and treacherous journey to the Chamber of the Great Council to see for myself what goes on here. As I’m sure you know, word travels fast, and you lot have quite the reputation.

I must confess: this is not merely a sightseeing tour. I have come to execute my birthright and claim a seat as an Elector on the Great Council. If half the rumors I’ve heard are true, then I will fit in quite nicely.

I look forward to working with you all!

Hi everyone, hope you’re all doing well! You can call me Zack, Zac, or he/him. I understand the game and I think I’ve got a pretty good handle on the current rules, so here goes nothing!

Story Post: Rumour #4

The astute reader will already have deduced that while your author is of the noble classes, she holds them in a disguised contempt. The struting and preening of the courtiers of the Doge’s court is absurd. Their lives are so devoid of want that they have to invent them; and so we come to a situation where two thousand people in a room can have five thousand ailments, each man barking news of his venerial diseases and digestive issues like a maccaw trying to attract a mate.

Today’s specimen is vexed by an invitation from a colleague to tea. Upon arriving, he found his self offered - horror of horrors! - biscuits with gluten in them. Our friend had been so looking forward to the tea, you see, and had cancelled other arrangements to attend it (because heaven forfend that one of these stuffed shirts might be sitting at home, waiting for an invitation) - but not only are they intolerant to gluten, their sibling supposedly died from exposure to the stuff. In their own words, their host “should have known that I would take not having other food options available as a strike against my honour”.

Ludicrous. But good news for you, dear reader, for you are the only one who Lady Pettegola truly loves. And isn’t that tidy, because you know you love me too.

xoxo
Lady Pettegola

0BFB97675686053607E08054099A7F75E001C5A02F9E3F5FC7451A0549C34A71

Note that the word “honour” in the direct quote was transcribed by myself so no implication should be taken one way or another from the anglicised spelling.

Friday, February 26, 2021

Proposal: The Time For Talk Is Over

Times out. Passes 5-1 but with the Doge’s comment, the scope of the proposal is limited—Clucky

Adminned at 28 Feb 2021 04:35:24 UTC

If the “The period of time between two Masquerades is known as a Season.” does not appear in the rule “The Masquerade”, add it to the end of that rule.

Add “The first 48 hours of a Season are known as its Preamble” to the end of the rule “The Masquerade”

If it exists in the rule “Ethics of the Nobility” replace “Once per season” with “Once during a Season’s Preamble”

If the Doge’s EVC on this proposal includes the phrase “Just the Preamble” the rest of this proposal does nothing

Add a new dynastic rule called “Challenges” with the following text

Once during a Season’s Preamble, each Elector (The Challenger) may Issue A Challenge by creating a Story Post with the subject “Challenge: [Name]” where [Name] is the Name of another elector (The Challengee).

The content of the post should outline an offense which the Challengee has made against the Challengeer and is always flavor text

A Challenge remains a voteable matter until the it is resolved. Elector may not cast votes of DEFERENTIAL on Challenges, and the Doge may not vote on them.

When a Challenge is resolved, the Political Heft of all Electors who voted FOR the Challenge is compared against the Political Heft of all Electors who voted AGAINST the challenge. If the former larger than the latter, the challenge is resolved in favor of the Challenger, otherwise it is resolved in favor of the Challenge. The Elector whom the Challenge is resolved in favor of earns 2 Political Power. The Elector whom the Challenge is resolved against loses 2 Political Power, to a minimum of 0. These changes happen even if the Elector in question is now Idle.

in the rule “The Masquerade” add after

Having posted such a blog entry, the Doge must then enact changes to Mistrust in the gamestate

add

and then resolve all unresolved challenges in the order they were posted

Expanding on the concept of Seasons by creating a part of the season where stuff can be queued up, allowing for more room to still do stuff in response to it.

Then adding a way to bring in votes that are less committal than “I win”. But giving Josh an opt out if he doesn’t want to resolve a bunch of challenges.

Proposal: Dee nay row

Reached quorum 8 votes to 0. Enacted by Kevan.

Adminned at 27 Feb 2021 20:33:52 UTC

Add to the list of Campaign kinds, if it exists:

- Market Spy: Respond to the most recent Masquerade post with a comment saying “Advancing my Market Spy Campaign”. The Doge must lower your Political Power by 1 before the next Masquerade, and privately inform you of a (randomly chosen, by the Doge) half all Political Power transfers that happened last Season.
- Tavern Spy: Respond to the most recent Masquerade post with a comment saying “Advancing my Tavern Spy Campaign”. The Doge must lower your Political Power by 1 before the next Masquerade, and privately inform you of a the author of a (randomly chosen, by the Doge) Rumor that was posted last Season, and what that Rumor is.
- Downtown Spy: Respond to the most recent Masquerade post with a comment saying “Advancing my Tavern Spy Campaign”. The Doge must lower your Political Power by 1 before the next Masquerade, and privately inform you of the offender (the Elector who carried out the offense) of a (randomly chosen, by the Doge) Rumor that was posted last Season, and what that Rumor is.

How about knowledge as a kind of currency/asset?

“I’ll tell you what I know in exchange for some Political Power. Or, I could tell you what I’ve been told by my friend as well…”

Some “telephone game” elements to this as well, because of the betrayal thing.

Proposal: Real Pain for my Cham Friends

Reached quorum 8 votes to 0. Enacted by Kevan.

Adminned at 27 Feb 2021 20:30:40 UTC

Add the following to the end of the rule The Masquerade:

The period of time between two Masquerades is known as a Season.

In “Winnowing”, replace “If they haven’t done so since the most recent Masquerade” with “Once per Season”.

In the rule Ethics of the Nobility, replace “At any time, any Elector may send the Doge a Rumour” with “Once per Season, each Elector may send the Doge a Rumour”. In the same rule change “within 48 hours” to “within the same Season”.

If there is a rule called The Campaign, reword it as follows. Otherwise, add the following as a new rule called The Campaign:

Each Elector has a Campaign, defaulting to “None”, which is publicly tracked. Once per Season, an Elector can change their Campaign; the list of valid Campaigns is included in this rule. Once per Season, an Elector may Progress their Campaign, by carrying out the instructions (if there are any) detailed in the list below; once completed either the Elector (for public information) or the Doge (for secret information) should update the gamestate as necessary.

* None
* Vatican: Respond to the most recent Masquerade post with a comment saying “Advancing my Vatican Campaign”. If your Mistrust is positive, the Doge must reduce your Mistrust by 1 before the next Masquerade.
* Foreign Powers: Respond to the most recent Masquerade post with a comment saying “Advancing my Foreign Powers Campaign”. Increase your Mistrust by 1. The Doge must your Political Power by 1 before the next Masquerade.
* Merchant Circles: Respond to the most recent Masquerade post with a comment saying “Advancing my Merchant Circles Campaign” and giving the result of a randomly selected number between 1 and 4 inclusive. If the result is 1 then you may reduce your Mistrust by 1. If the result is 2 then nothing happens. If the result is 3 then you must gain 1 Mistrust. If the result is 4 then the Doge must increase your Political Power by 1 before the next Masquerade.
* Gerontocracy: If your Campaign has been “Gerontocracy” at the start of 5 or more Seasons, you may respond to the most recent Masquerade post with a comment saying “Advancing my Gerontocracy Campaign” . The Doge must increase your Political Power by 2 before the next Masquerade.
* Revolution: If you haven’t changed your Campaign in during this season, you may respond to the most recent Masquerade post with a comment saying “Advancing my Revolution Campaign” and naming a single other Elector whose Campaign is “Gerontocracy”. You may then set the Campaign of that Elector to “Jail”. The Doge must reduce your Policial Power by 2 before the next Masquerade.
* Assassin Contracts: If you have changed your Campaign this Season, you may respond to the most recent Masquerade post with a comment saying “Advancing my Assassin Contracts Campaign” and naming a single other Elector. You must then set your Campaign and the Campaign of the named Elector to “Jail”.
* Jail: You may only change your Campaign to ‘None’.
* Dark Cult: If you have 10 or more MIstrust, you may respond to the most recent Masquerade post with a comment saying “Advancing my Dark Cult Campaign”. You must then gain 1 Mistrust and the Doge must increase your Political Power by 3 before the next Masquerade.

Story Post: Rumour #3

Some creatures have appetites so monsterous that they become a matter of historical legend, more so even than facts in their lifetime would indicate. The Lotharios, the Casanovas, the Rasputins, the Mongol Khans of this world. The subject of this missive is destined to be a new star in this glittering firmament, so widely does he himself advertise his nocturnal activities.

Why, this very evening, according to a source trusted by your correspondent, did he boast with very explicit luridness of his designations with a certain woman of high standing in the city, and yet the cad still implied that he is treating the situation with the utmost casualness, and indeed intends to disengage later from the entire affair. Looking at him, it is hard to believe, although the source was actually clear that his physical deformities were an affectation. Come to think of it, your correspondent may not trust her source after all.

You know you love me,

xoxo
Lady Pettegola

BB48A5CF07BA78403946D6A29EC4528B28858CAA694914A979EAF093EC17C898

Story Post: Proposta: Bucky and Vovix

Surely, there’s got to be some secrets that need to be known. Right?

Proposal: Bluffer’s Guide to the Chamber

Timed out 1 vote to 5. Failed by Kevan.

Adminned at 27 Feb 2021 20:23:51 UTC

To the end of the paragraph in “Ethics of the Nobility” beginning “Each Elector may then make a Response”, append:

If the public statement on a Rumour from an Elector, made in the same Season of the Rumour, contains the name of exactly one Elector, the statement is also an Accusation; the Elector making the public statement is the Accuser. If the accuser is not the originator of the Rumour, and the name in the public statement of an Accuser is the subject of the Rumour, then the accuser gains 1 Political Power. Otherwise, the accuser loses 1 Political Power, to a minimum of zero.

Proposal: On Both Your Houses

Timed out popular, 7-0. Josh

Adminned at 27 Feb 2021 20:09:00 UTC

If a sentence that includes the text “all Electors with the highest Mistrust and all Electors with the second-highest Mistrust” exists in the rule “Ethics of the Nobility” then replace that sentence with the following:

At any time, a Faction’s Mistrust is the sum total of the Mistrust of all Electors who have it as their Faction; all Factions which have the highest Mistrust are Prominent Factions, and any Electors who has their Faction set to a Prominent Faction is a Patrician. A Patrician’s Political Heft is always considered to be zero, unless all Electors with the same Faction as that Patrician (including the Patrician themself) have the same Secret Faction.

Replace the sentence that begins “An Elector may change either piece of information at any time” in the rule “Factions” with the following:

An Elector may change either piece of information to any surname on the list of Italian surnames wiki page, either by changing their Faction directly in the tracking document as a Daily Action, or by private messaging the Doge to change their Secret Faction as a Daily Action.

Clucky had a good point in the comments of “Too Many Cooks.” I think large Factions should be vulnerable, Faction-switching should have a time cost, and Mistrust should be contagious.

Proposal: Too Many Cooks

Timed out 1 FOR, 6 AGA. Failed by Kevan.

Adminned at 27 Feb 2021 20:06:43 UTC

In “Winnowing”, replace “When a Winnower is named, all Electors whose Faction is the same as the Winnower’s gain 1 Political Power, and all Electors whose Secret Faction is the same as the Winnower’s gain 2 Political Power.” with:-

When a Winnower is named, all Electors whose Secret Faction is the same as the Winnower’s gain 2 Political Power.

A large public faction is easily built, and not very interesting.

Story Post: Proposta: pokes and Clucky

Surely, la casa di Fieri is an honorable house, one in which we may place our trust in one another away from the eyes and ears of others, yes?

Story Post: Rumour #2

Another day, another drama, here at the Chamber of the Great Council. You might think that these great men with their great responsibilities would have great concerns, but you would of course be wrong, for who but the obscenely powerful can afford to be petty? They do their deeds without scrutiny and so, behind the gilt doors of the palace, the darkest vices of their human emotion can have free reign.

Take this example that has chanced upon your correspondent’s ears: one of the attendees is rumoured to be furious at themselves, for the grevious crime of spending their time in idle wastefulness rather than in scheming and politicing, and is blackening their own name to all within earshot. Can you imagine!

If the lives of the wealthy and powerful seem remote and absurd to you then at least you should be pleased that I, your guide, will continue to faithfully serve you with the latest gossip from the Great Hall. But who am I? That’s one secret I’ll never tell.

xoxo, Lady Pettegola

12E91230C06BBF1559522E9B3E637D23FBAED2A1EE8F6E43E960237F3E906FA7

Proposal: Reversing the Polarity

Timed out and enacted, 4-0. Josh

Adminned at 27 Feb 2021 16:25:12 UTC

In “The Elective Monarchy” replace

Each Elector has a score for Political Power, which is a non-negative integer that defaults to 10 and which is privately tracked by the Doge. They also have a Political Heft, which is their Political Power expressed as a percentage of the sum of the Political Powers of all Electors. An Elector may transfer any positive integer amount of their own Political Power to another Elector at any time.

with

Each Elector has a score for Political Power, which is a integer that defaults to 10 and which is privately tracked by the Doge. An Elector whose Political Power is at or below 0 is considered to be Ostracized. Electors also have a Political Heft, which either 0, if they are Ostracized, or is their Political Power expressed as a percentage of the sum of the Political Powers of all non-Ostracized Electors. An non-Ostracized Elector may transfer any positive integer amount of their own Political Power to another Elector at any time, provided this does not cause the Elector performing the transfer to become Ostracized.

In the same rule, remove “, to a minimum of zero.”

Right now we have some rules where people are forced to lose power and maybe lock the game if they don’t have the power to lose. We also have some rules where people can spend power, but don’t actually always know their power so don’t know if they can do that.

Seems it’ll be less easier to get into deadlocks if we just let power go negative.

Proposal: Quattro Stagioni

Vetoed. Failed by Kevan.

Adminned at 27 Feb 2021 09:53:11 UTC

To “The Masquerade”, add:-

The period of time between two Masquerades is known as a Season.

In “Ethics of the Nobility”, replace “At any time” with “Once per Season”, and replace “sent to the Doge within 48 hours of the posting of the Rumour” with “sent to the Doge within the same Season as the posting of the Rumour”.

In “Winnowing”, replace “If they haven’t done so since the most recent Masquerade” with “Once per Season”.

If the “Campaign” rule exists:-

  • Replace “If you have 10 or more Mistrust, you can gain 1 Political Power as a Daily Action.” with “Once per Season, an Elector with 10 or more Mistrust may Machinate, gaining 3 Political Power.”
  • Replace “in the last 24 hours” with “this Season”.
  • Replace “the start of a Masquerade” with “the end of a Season”.
  • Replace “the start of 5 or more Masquerades” with “the end of 5 or more Seasons”.
  • Replace “the end of a Masquerade” with “the start of a Season”.

Replace “As a Daily Action” with “Once per Season” throughout the dynastic ruleset.

Unifying the game clock to be based around Masquerades. The Campaign stuff should probably become an atomic action, ultimately.

Proposal: Camp Pain

Timed out 5 votes to 1. Enacted by Kevan.

Adminned at 27 Feb 2021 09:52:02 UTC

Create a new rule called “Campaign”:

Each Elector has a Campaign, defaulting to “None”, listed in the Chamber of the Great Council in a column named so. As a Daily Action, an Elector can change their Campaign to another. The following are the Campaigns that exist, and the effects they have (if any):
- None:
- Vatican: At the start of a Masquerade, if your Mistrust is positive, lose 1 Mistrust.
- Foreign Powers: At the start of a Masquerade, gain 1 Mistrust and gain 1 Political Power.
- Merchant Circles: At the start of a Masquerade, randomly apply one of the following (set by the Doge): Gain 1 Political Power, Gain -1 Mistrust, Gain 1 Mistrust, Nothing happens.
- Gerontocracy: If your Campaign has been “Gerontocracy” at the start of 5 or more Masquerades, then at the end of a Masquerade, gain 2 Political Power.
- Revolution: If you haven’t changed your Campaign in the last 24 hours, you can lose 2 Political Power to set your Campaign and the Campaign of all Electors whose Campaign is “Gerontocracy” to “Jail”.
- Jail: You cannot change your Campaign. When a Masquerade ends, your Campaign is set to “None”.
- Assassin Contracts: If you haven’t changed your Campaign in the last 24 hours, you can set your Campaign and the Campaign of another Elector to “Jail”.
- Dark Cult: At the start of a Masquerade, gain 1 Mistrust. If you have 10 or more Mistrust, you can gain 1 Political Power as a Daily Action.

Proposal: Terms of Reference

Passes 7-0—Clucky

Adminned at 26 Feb 2021 03:29:01 UTC

In the rule The Masquerade, change “As a weekly action” to “If they haven’t done so in the preceding 72 hours”.

At the moment, Masquerades seem to be important in defining the tempo of the dynasty, so one a week may not be quite enough.

PSA

Proposal: Family Business has been enacted, and some of you have therefore lost your Factions. Note that the Proposal stipulated that non-compliant Factions be removed, but not Secret Factions, so these have not been affected.

Thursday, February 25, 2021

Story Post: Extra! Extra! A New Winnower has been appointed!

Bucky has been appointed the first Winnower!

I’m sure I speak for everyone when I say I eagerly await Lady Pettegola’s thoughts on this development.

Proposal: Slacktavism [Appendix]

self killed—Clucky

Adminned at 26 Feb 2021 03:27:50 UTC

Add a section to the “Appendix” between “Atomic Actions” and “Clarifications” called “Accounts” with the following text

Electors, including Idle Electors, may operate accounts on services other than the blog. Those accounts, if listed here, are known as Related Accounts. Each related Account has an Identifier for that account. The possible Related Accounts and their identifiers are:
* An account on the Wiki. Identifier is the wiki account’s user name.
* An account on the Slack. Identifier is the slack account’s display name.
Electors, including Idle Electors, are highly encouraged to have the Identifier for their related Accounts be the same as their name, or be one which it is easy to infer what their name is. If an Elector has a Related Account whose Identifier does not match their name, they must update the “Account Names” wiki page to list their blog name, the type of related account, and the identifier for that account. An Elector or Idle Elector may not operate a Related Account whose identifier is designed to mislead other Electors into thinking they are someone else.

Proposal: [Appendix] Slacktivism

Fails with 6 votes against.—Clucky

Adminned at 25 Feb 2021 21:52:17 UTC

In the Appendix, change the definition of “Private Message” to:

A message sent via BlogNomic’s Private Messages system at blognomic.com. Additionally, if the recipient’s BlogNomic profile page lists their name on Slack in the Bio section, a Direct Message on Slack is a private message.

Story Post: Rumour #1

While the eyes of the world are on the Chamber of the Great Council, the ears of your esteemed servant, Lady Pettegola, are only ever close to the ground. While the high and mighty are casting their votes, they are also trying to ensure that their rivals are not-so-high, or less-than-mighty, and as their attempts to undermine each other gain traction, you, dear reader of my periodical digest, will be the first to know.

For example - today, a little songbird whispered to me of an offence caused against one of the great houses of the Council. It appears that a promise was made to join the Di Fieri faction, but that promise was not followed through with. The ramifications of this are hard to discern, but at the very least it seems to have resulted in a bruised ego - and a slipped mask.

As for my identity? That’s one secret I’ll never tell. xoxo, Lady Pettegola

18A93A75F6E99239E6A7262F665F0A795BEAAEABEBCF45D0A8308CE8C3CE885E

Proposal: The Winnowmaker

Enacted popular, 6-0. Josh

Adminned at 25 Feb 2021 15:46:33 UTC

If Proposal: Long Division has not been enacted, this proposal does nothing.

Otherwise:

Change “At any time, exactly one Elector is the Winnower” to “At any time, exactly one Elector or idle Elector is the Winnower”.

Change “These will be publicly named” to “These will be publicly named in the next Masquerade post, and the changes to Political Power must be made by the Doge at their first convenience”.

Tuesday, February 23, 2021

Proposal: I Heard A Rumor…

Self-killed. Josh

Adminned at 25 Feb 2021 15:45:17 UTC

In “Ethics of the Nobility” replace

At any time, any Elector may send the Doge a Rumour by private message, outlining an offence that has been carried out against them (where an offence is a betrayal, a breach of trust, a broken promise, or similar) and naming the Elector who carried it out. The Doge must then, at their earliest opportunity, post it to the blog as a Rumour Post (in the story post category), anonymising the names of the originator of the Rumour and its subject but including them as a sha256 hash.

Each Elector may then make a Response, where a Response must comprise of both of the following elements: a public statement (made in a comment to the Rumour Post) setting out briefly what their response to the Rumour will be, and a private message to the Doge giving a Mistrust score change between -1 and 2, inclusive.

with

At any time, any Elector may send the Doge a Rumour by private message, outlining an offence that has been carried out against them (where an offence is a betrayal, a breach of trust, a broken promise, or similar) and naming the Elector (the subject) who carried it out. The Doge must then, at their earliest opportunity, post it to the blog as a Rumour Post (in the story post category), sharing the offense but anonymizing the names of the originator of the Rumour and the subject by only sharing a sha265 of a string consisting of the name of the originator of the Rumour, followed by the name of the subject, followed by at least 8 other characters known as the salt. The Doge should keep track of these strings, but may not reveal them to anyone until after the dynasty is over. Trying to reverse the contents of the hash is considered in violation of fair play.

Each Elector may then make a single Response, where a Response must comprise of both of the following elements: a public statement (made in a comment to the Rumour Post) setting out briefly what their response to the Rumour will be, and a private message to the Doge giving a Mistrust score change between -1 and 2, inclusive. This change is then applied to the subject of the rumor. An Elector may only make a Response to Rumour if they do so within 48 hours of the Rumour Post being made.

I heard a rumor you ensured the subject and originator of rumors are properly anonymized and that the change in mistrust on rumors actually did something.

Proposal: Take the Cannoli

Enacted popular, 7-1. Josh

Adminned at 25 Feb 2021 15:43:55 UTC

Enact a new rule entitled “Proposte” as follows:

As a Daily Action, an Elector may create a Story Post with a title that begins with the text “Proposta:” and then (in said title) specifies by name one or more other Electors; this is considered to be a Proposta, and its creator is its Proporre. At the Doge’s convenience, the Doge should process each such Proposta in the order in which they were posted, as follows:

  • If all the Electors named in the title of a Proposta have the same Secret Faction when the Doge processes it, then the Doge should change the Proporre’s Secret Faction to match them.
  • The Doge must then comment on the Proposta, saying that it has been received, and whether the Proporre’s Secret Faction has been changed or not.

Once the Doge has processed and commented as above on a Proposta, it ceases to be a Proposta.

Trying out a bidirectional zero-proof trust mechanic (and an opportunity for Rumourmongering).

Proposal: L’investigazione

Timed out and failed, 2 votes to 5. Josh

Adminned at 25 Feb 2021 15:42:56 UTC

Add a subrule to “Factions” titled “Investigations”:

At any time, an Elector (the Investigator) may investigate another Elector by private messaging the Doge the target of the investigation (the Target), and whether the Investigator would like the investigation to be public or private; this creates an investigation request. At any time, the Doge may process the oldest investigation request (after which it is no longer an investigation request) as an atomic action with the steps:
- Decreasing the Political Power of the Investigator by 1, or, if it is zero, skipping the rest of this atomic action and notifying the Investigator of this.
- If the investigation is public:
—If the Faction and Secret Faction of the Target are the same, decreasing the Mistrust of the Target by 2; otherwise, increasing the Mistrust of the Target by 7.
—Making a public post naming the Target of the investigation and whether their Faction and Secret Faction were the same.
- If the investigation is private:
—Responding to the Investigator whether the Target’s Faction and Secret Faction were the same.

Proposal: The Party of the First Part

Reached quorum and enacted, 6-1. Josh

Adminned at 25 Feb 2021 08:54:56 UTC

If “Long Divisions” enacted, replace the text of “The Masquerade” with:-

As a weekly action, the Doge should stage a Masquerade by posting a blog entry which contains a Guest List, and a list of the names of any Electors who have accrued (or lost) Mistrust since the last Masquerade (including the net change in value for each of those Electors). It must also include the name of a randomly chosen Elector who will become the Winnower for that Masquerade, and the two Electors chosen to gain or lose Power by the previous Winnower.

The Guest List is a list of Electors, which contains only the following identifying information about them:

* Their Secret Faction (if they have one)
* Their Political Power

Having posted such a blog entry, the Doge must then enact changes to Mistrust in the gamestate.

If the proposal “Difese, Denigrazioni e Dogi” enacted, replace “Mistrust” with “Unsavoriness” in “The Masquerade” and “Winnowing”.

Per early comments on Long Divisions; may be more interesting if we can get a sense for how Factions and Power are connected.

Proposal: Family Business

Reaches quorum 7-3, with a little nudge along from Imperial Deferentials. Josh

Adminned at 25 Feb 2021 08:42:01 UTC

In “Factions”, replace “An Elector may change either piece of information at any time,” with

An Elector may change either piece of information at any time to any surname on the [[list of Italian surnames]] wiki page,

For each Elector who has a public Faction which does not appear on the List of Italian surnames wiki page, set that Faction to “-”.

Remove “Italian name” and “Massimo family” from the List of Italian surnames wiki page. (Only noticed these after I’d posted this proposal.)

Proposal: Long Divisions

Passes 6-0—Clucky

Adminned at 25 Feb 2021 02:15:50 UTC

Amend the rule The Masquerade to read as follows:

As a weekly action, the Doge should stage a Masquerade by posting a blog entry, which must contain each of the following elements:

* A list of the unique values that exist for Electors’ Secret Factions, including how many are “-”.
* A list of the unique values that exist for Electors’ Political Power
* The names of any Electors who have accrued (or lost) Mistrust since the last Masquerade, and the net change in value for each of those Electors
* The name of a randomly chosen Elector who will be the Winnower for that Masquerade, and the two Electors chosen to gain or lose Power by the previous Winnower.

They must then enact changes to Mistrust in the gamestate.

Add a new rule to the ruleset, called Winnowing:

At any time, exactly one Elector is the Winnower. The Winnower is named in Masquerade posts, and each time a new Winnower is named the old Winnower ceases to be such.

When a Winnower is named, all Electors whose Faction is the same as the Winnower’s gain 1 Political Power, and all Electors whose Secret Faction is the same as the Winnower’s gain 2 Political Power.

If they haven’t done so since the most recent Masquerade, each Elector may privately message the Doge stating their Mistrust of the Winnower, as a numerical value between -1 and 2, inclusive. That Mistrust accrues to the Winnower that week.

If they haven’t done so since the most recent Masquerade, the Winnower may name two other Electors: one who will gain 5 Political Power, and one who will lose 2 Political Power. These will be publicly named.

The admin who enacts this proposal must randomly select an Elector to be the first Winnower and must announce the result in a blog post.

Story Post: The Masquerade

Electors have the following values for Secret Faction: - (x6), Blue Harpers, La Focaccia, Orsi.

Electors have the following values for Political Power: 10 (x9).

Electors have the following values for Heft: 11.1% (x9).

No Elector’s Mistrust has changed.

Monday, February 22, 2021

Proposal: What We Do In The Shallows

6 FOR votes. That is quorum.—Clucky

Adminned at 24 Feb 2021 02:17:30 UTC

If the sentence “Political Power may be gifted or traded freely.” exists in the Ruleset, replace it with

An Elector may transfer any positive integer amount of their own Political Power to another Elector at any time, either by making a Story Post which clearly specifies the transferred amount and its recipient, or by sending a Private Message to both the recipient of the transfer and the Doge which clearly specifies the transferred amount.

If a paragraph beginning “Each Elector may then make a Response, where a Response must comprise…” exists in the Ruleset, append to it this sentence:

The sum of all such Response-changes to Mistrust which are sent to the Doge within 48 hours of the posting of the Rumour then accrues to the Mistrust of the Rumour’s subject, though this accrual is not effective until the next time the Doge stages a Masquerade.

If the sentence “At any time, the two Electors with the highest Mistrust are Candidates; their Political Heft is always considered to be zero.” exists in the Ruleset, replace it with

At any time, all Electors with the highest Mistrust and all Electors with the second-highest Mistrust are Candidates; their Political Heft is always considered to be zero, unless they all belong to the same Faction and the same Secret Faction.

Patching up based on commentary from the other WWDITS post. Added a twist to Candidacy that I think will help ward off a Werewolf death spiral.

Proposal: Difese, Denigrazioni e Dogi

Fewer than a quorum not voting against (2 FOR, 2 DEF, 4 AGA), under Imperial Deferentials. Failed by Kevan.

Adminned at 23 Feb 2021 15:50:00 UTC

If the proposal “Welcome to Favortown” was not enacted, enact it.

If “What We Do In The Shadows” was enacted, then:
- From “Scheming”: remove “Each Elector has a publicly tracked Unsavoriness, which is a non-negative integer defaulting to 0.”, change 12 to 6, and 15 to 8. Make “Scheming” a subrule of “Ethics of the Nobility”.
- In “Ethics of the Nobility”:
—Remove the sentence that begins “A positive value for Mistrust denotes an aggregate lack of trust…”
—Replace “At any time, the two Electors with the highest Mistrust are Candidates;” with “At any time, an Elector without more than one other Elector with an Unsavoriness greater than or equal to their own is a Candidate;”
—Replace “Mistrust” with “Unsavoriness” throughout.
—After “score change between -1 and 2, inclusive.” add “This change is applied to the subject of the Rumour.”

Otherwise, if “What We Do In The Shadows” was not enacted, then, at the end of “Scheming”, add:

At any time, an Elector without more than one other Elector with an Unsavoriness greater than or equal to their own is a Candidate; their Political Power is considered to be zero for the purposes of computing all Electors’ Political Heft.

Proposal: Fix it for a Biscuit

Popular, 8-0. Josh

Adminned at 23 Feb 2021 09:57:49 UTC

In the rule The Elective Monarchy, change:

When a DoV is Enacted, all other pending DoVs are Failed, and a new Dynasty begins in which the Elector who made the DoV becomes the Doge.

to

When a DoV is Enacted, all other pending DoVs are Failed. The Doge will then disclose which Electors are in the same Secret Faction as the Elector who posted the DoV, and the Political Hefts of each Elector in that Secret Faction. One of the named Electors is randomly selected by the Doge, with each Elector’s chance of being selected being proportionate to their relative Political Heft, and a new Dynasty begins in which the Elector who was selected becomes the Doge.

In the same rule, after “and that Elector and any Elector who voted FOR it lose 1 Political Power”, add “to a minimum of zero”.

In the rule Factions, change “DMing” to “private messaging”.

Proposal: What We Do In The Shadows

Enacted popular, 6-1. Josh

Adminned at 23 Feb 2021 09:56:15 UTC

Set the special case rule Imperial Deferentials to active.

Add the following to the end of the second paragraph of the rule The Elective Monarchy:

Political Power may be gifted or traded freely.

Add a new rule to the ruleset, called Ethics of the Nobility:

No Elector is under any obligation to uphold any promise made in public or in private at any time.

Each Elector has a value for Mistrust, which is an integer that is publicly tracked and which defaults to zero. A positive value for Mistrust denotes an aggregate lack of trust, while a negative value for mistrust denotes the opposite.

At any time, any Elector may send the Doge a Rumour by private message, outlining an offence that has been carried out against them (where an offence is a betrayal, a breach of trust, a broken promise, or similar) and naming the Elector who carried it out. The Doge must then, at their earliest opportunity, post it to the blog as a Rumour Post (in the story post category), anonymising the names of the originator of the Rumour and its subject but including them as a sha256 hash.

Each Elector may then make a Response, where a Response must comprise of both of the following elements: a public statement (made in a comment to the Rumour Post) setting out briefly what their response to the Rumour will be, and a private message to the Doge giving a Mistrust score change between -1 and 2, inclusive.

At any time, the two Electors with the highest Mistrust are Candidates; their Political Heft is always considered to be zero.

Add the following to the end of the rule The Masquerade:

They should also disclose for each Elector the net change in their Mistrust that has accrued over the week, and then enact that change in gamestate tracking.

Monday, February 22, 2021

Proposal: In Training

Self-killed. Josh

Adminned at 23 Feb 2021 09:55:34 UTC

Promote active player “Raven1207” to admin

I could be helpful since I usually have the site open a lot and someone who is already an admin can help train me.

Proposal: No Favorites [Core]

Unpopular, 6-4. Josh

Adminned at 23 Feb 2021 09:55:07 UTC

In the rule “Victory and Ascension” replace “A Pending DoV may be Enacted” with “The Oldest Pending DoV may be Enacted”

The ability for DoV’s to pass in any order creates a number of problems. Including ones where admins have unfair advantages (because they can choose to pass one DoV over another one). I feel like if someone legit wins, they shouldn’t have that win taken from them simply because someone else got people to rig the votes / got an admin to prioritize enacting their DoV first.

Proposal: Ex Post Facto [Appendix]

Cannot be enacted, 2 votes to 5. Josh

Adminned at 23 Feb 2021 09:53:48 UTC

Append to the rule “Representations of the Gamestate” the following:

If the passage of a Votable Matter that enacts a new rule, or updates an existing rule, would cause any of an Elector’s previously-legal personal Gamestate variables to be illegal under the updated Ruleset, then those variables for that Elector are set to their default values at the time the Votable Matter is passed.

Clucky and I contended a bit about this in the comments of “Let God Sort Them Out” last week—might as well take a referendum on it.

Proposal: Dogecoin

Self-killed. Josh

Adminned at 23 Feb 2021 09:52:52 UTC

Add a new dynastic rule called “Coin”:

Each Elector has a score for Ducats, which is a non-negative integer that defaults to 100 and which is privately tracked by the Doge. An Elector may, at any time, transfer Ducats to another Elector by sending the Doge a private message requesting the transfer, containing a positive amount of Ducats to transfer and the name of the recipient. If the sender has sufficient Ducats and the recipient is not idle, the Doge processes the transfer by reducing the sender’s Ducats by the amount transferred and increasing the recipient’s Ducats by the same amount. Otherwise, the Doge informs the sender of the reason the transfer failed and does not process the transfer.

If the rule “Bribes” exists, replace all instances of “Political Power” in it with “Political Power and/or Ducats”.

If the rule “The Masquerade” exists, add “Their Ducats” to the bulleted list.

 

 

Introducing a fiat currency to use for trading/bribery that is not directly tied to voting power.

Unidle Request

I would like to unidle, please.

Proposal: Masking Up

Enacted 9-0. Josh

Adminned at 23 Feb 2021 09:52:20 UTC

Enact a new rule, “The Masquerade”:-

As a weekly action, the Doge should stage a Masquerade by posting a blog entry which lists, for each Elector:

* Their Secret Faction (if they have one)
* Their Political Power
* Their Heft

It should not list their names.

Making the hidden information occasionally visible, but anonymous.

Proposal: Wheeling and Dealing

Cannot be enacted without someone changing their vote. 2-5 against. Josh

Adminned at 23 Feb 2021 09:51:16 UTC

If the proposal here: https://blognomic.com/archive/votes_and_power does not pass, this proposal does nothing

Add a new dynastic rule called “Bribes” and give it the following text

An Elector (The Briber) may Offer a Bribe. To do so, they send a private message to the Doge specifying a pending voteable matter (the Subject), a positive amount of Political Power (the Offer), the name of another Elector (the Target), and a legal vote on that voteable matter indicating how they want the Target in to vote on the matter in question (the Request).

The Doge should Process Bribe offers, in the order they arrive, at their earliest convenience. To Process a Bribe they do the following as an atomic action:

1) If the Subject is no longer pending, stop processing the bribe
2) If the Briber’s Political Power is less than the Offer, stop processing the bribe
3) Reduce the Briber’s political power by the Offer
4) Send a private message to the Target, mentioning the Subject, The Offer, and the Request, but *not* the name of the Briber
5) At this point, the Bribe is considered to be Pending and the atomic action is over.

A Bribe remains Pending until the Subject is resolved. When it is resolved, if the Target’s Vote on the voteable matter matches the Offer, they gain the amount of political power equal to the Offer. Otherwise the Briber gains political power equal to the Offer.

Proposal: Welcome to Favortown

Cannot be enacted without someone changing their vote. 3-5 against. Josh

Adminned at 23 Feb 2021 09:50:40 UTC

Add a new rule titled “Scheming”:

Each Elector has a publicly tracked Unsavoriness, which is a non-negative integer defaulting to 0.

As a daily action, an Elector (the “Schemer”) may make a Scheming Request by privately messaging the Doge the full description of the request. At any time, the Doge may process the oldest unprocessed Scheming Request they have received, apply its effects (rolling any necessary dice privately), and reply to the Schemer that they have done so.

The available types of Scheming Requests are:
- An Aggrandizing Request. This must name an Elector, possibly the Schemer, and an amount of Unsavoriness that is at least 12. When the Doge processes this request, the named Elector’s Political Power increases by 1, and the Schemer’s Unsavoriness is increased by the specified amount.
- An Undermining Request. This must name an Elector, and an amount of Unsavoriness that is at least 15. When the Doge processes this request, the named Elector’s Political Power decreases by 3, and the Schemer’s Unsavoriness is increased by the specified amount.

Proposal: Frog Factions

Popular, 9-0. Josh

Adminned at 22 Feb 2021 09:34:04 UTC

Add a new rule to the ruleset, called Factions:

Each Elector may have a Faction, which is publicly tracked and which defaults to “-”, and a Secret Faction, which is secretly tracked by the Doge and which defaults to “-”. An Elector may change either piece of information at any time, either by changing their Faction directly in the tracking document, or by DMing the Doge to change their Secret Faction. Faction and Secret Faction names are flavour text.

A Faction or Secret Faction of “-” is considered to have a no value, and for the purposes of determining whether Electors have the same values for the Factions or Secret Factions a value of “-” is not considered to match other values of “-”.

Proposal: Votes and Power

Popular, 9-0. Josh

Adminned at 22 Feb 2021 09:32:18 UTC

In the rule Victory and Ascension, remove the text “This rule cannot be overruled by Dynastic Rules as it relates to Declarations of Victory, but it can be overruled in other matters.”

Add a new dynastic rule to the ruleset, called The Elective Monarchy:

During the Fourteenth Dynasty of Josh, the rule Victory and Ascension has no effect. The Electors, as a singular collective entity, have achieved Victory.

Each Elector has a score for Political Power, which is a non-negative integer that defaults to 10 and which is privately tracked by the Doge. They also have a Political Heft, which is their Political Power expressed as a percentage of the sum of the Political Powers of all Electors.

At any time, any Elector may post a Declaration of Victory (DoV). While it is open, every Elector may cast Votes on that DoV to indicate support or oppsition. The Doge may only cast a vote of FOR on a DoV, and may only cast such a vote if the sum of the Political Hefts of all Electors whose EVC on that DoV is FOR is over 50%.

A pending DoV may be enacted by any admin if the Doge has voted FOR it.

A pending DoV may be failed by any admin if 24 hours have elapsed since it was posted and the Doge has not voted FOR it.

If a DoV is Failed, the Elector who posted it cannot make another DoV until after 72 hours (3 days) have passed since the time their DoV was Failed, and that Elector and any Elector who voted FOR it lose 1 Political Power.

When a DoV is Enacted, all other pending DoVs are Failed, and a new Dynasty begins in which the Elector who made the DoV becomes the Doge.

The new Doge will make an Ascension Address by posting an entry in the “Ascension Address” category. This should specify the Doge’s chosen theme for the new Dynasty, and it may optionally specify that the terms “Elector” and “Doge” will be replaced with theme-specific terms throughout the entire Ruleset (where the replacement terms are different, and neither includes any words in a form in which they already appear in the non-dynastic Ruleset), and/or list a number of dynastic rules to keep. When such an Ascension Address is posted, the Ruleset is updated to reflect any changed terms, and any dynastic rules which were not listed to be kept are repealed. Between the enactment of the DoV and the posting of the Ascension Address, no new DoV may be made and BlogNomic is on Hiatus.

Before an Ascension Address has been posted for a new Dynasty, the Doge may pass the role of Doge to another Elector by making a post to that effect.

When an Ascension Address has been posted, the Elector who is making the changes specified within it to the ruleset must also add the following text to the end of the rule Victory and Ascension: “This rule cannot be overruled by Dynastic Rules as it relates to Declarations of Victory, but it can be overruled in other matters.”

Ascension Address: La Serenisimma

The Most Serene Republic. La Serenisimma, the Jewel of the Adriatic, Pax tibi Marce, evangelista meus. The seat of the Doge, but the Doge is dead.

Most of the Doge’s Palace is silent, but the Chamber of the Great Council is alive. This room, one of the largest great halls in all of Europe, is densely decorated in gold molding and elaborate frescos - the work of Venetian masters like Bassano, Veronese, and Tintoretto. Those great works are today not visible behind the thronging mass of people.

Today is the convocation of the Mazor Consegio, the Council of Great Wise Men, the hereditory patriarchs of the ancient families of Venice summoned in accordance with their status as enshrined in Venice’s Libro d’Oro. The Great Council of Venice is ornately designed to prevent any one family or alliance of families from establishing a dominance, while also keeping too much power from the hands of the Doge, a task at which it has been successful for hundreds of years. Today, more than 2,000 artistocrats are present as electors. From their number, a lottery will be used to select 30 nominators, who will reduced by lot to 9; these 9 will then chose 40, and those 40 will be reduced by lot to 12; those 12 will chose 25, and the 25 will be reduced by lot to 9; those 9 then elect 45, which are then reduced by lot to 11; then the 11 chose 41, and those 41 elect one, the new Doge. It is a ludicrous system, designed to keep power in the hands of the nobility - but not any member of the nobility in particular - and it has worked for centuries.

Today, you are here to elect a Doge. Hopefully not yourself; the position of Doge is one of glory but no real power, and the ducal palace was too often merely a prison into which a cold and determined aristocracy could thrust any one of their own number who had the misfortune to incur their suspicion. But an empty dignitary under your control is better than one selected by your rival, and so: today you start mixing and jostling and scheming and shoring up their status, in the hope, knowledge and certainty that your power and the power of the Most Serene Republic will be intact when the day is done.

Throughout the ruleset, replace the term Emperor with Elector and Player with Doge. Set the Special Case rules Seasonal Downtime, Dormancy, Dynastic Distance and Dynastic Tracking to Active, leaving all others inactive, and set the page referred to in the rule Dynastic Tracking to be [[Chamber of the Great Council]].

Saturday, February 20, 2021

Post-dynastic washup

Thanks to Brendan, Clucky and Jumble for their respective inputs into my DoV; I have rolled the dice and it made me winner. No mantle pass for me!

I’m going to let the next dynasty brew for a little while but here is a space to talk about the last one for a bit.

Declaration of Victory: D’Accord

Another DoV has enacted so this one may be failed. Josh

Adminned at 20 Feb 2021 20:09:49 UTC

Since this is quite an old-school Nomic endgame, I’ll wake up: the victory condition put into place here by Josh, Clucky and Brendan does not exclusively apply to Josh, for I too have signed the Treaty of Versailles and two other Treaties. I thank them for their work.

Declaration of Victory: Paris Peace Conference

Has been twelve hours, the player has voted for and there are no votes against. Josh

Adminned at 20 Feb 2021 20:09:02 UTC

Per the rule Treaty of Versailles, which currently reads “If an Emperor other than the Player isnt the sole Signatory (besides the Player) to this Treaty, and is Signatory to two other Treaties, then that Emperor achieves victory”: I am not the sole signatory to that Treaty, and I am signatory to exactly two other treaties, so I have achieved victory.

Thank you Brendan and Clucky!

Signing a treaty

I have become a signatory to Bears 🐻🐻🐻

Friday, February 19, 2021

Call for Judgment: Let’s Play Kick the Can

Failed 0 votes to 6, by Kevan.

Adminned at 20 Feb 2021 18:57:13 UTC

Enact a new dynastic rule entitled “Cooldown Period [Universal]” as follows:

No Emperor may post a Declaration of Victory if it has been less than eight hours since the Ruleset was last edited by means of a Dynastic Action.

We can’t pass any proposals before “Somebody That You Used To Know” times out. But when it does time out, the same scam will become immediately available again for another cabal to attempt—if the members of that cabal are awake. For several of us, it will be the middle of the night, which isn’t terribly fair, nor is it terribly interesting. Allowing this sliding window of awareness-overlap makes it possible for everyone to follow what’s happening, and potentially react, or at least get proposals into the queue which have a chance to pass while we jockey over Versailles.

Versailles, here we come

I declare that I am signing the Treaty of Versailles.

Declaration of Victory: Somebody That You Used To Know

Failed after 12 hours, 2 votes to 7. Josh

Adminned at 20 Feb 2021 08:03:25 UTC

As per “Treaty of Versailles”, I have achieved Victory.

“If an Emperor other than the Player is the some Signatory (besides the Player) to this Treaty, and is Signatory to to other Treaties, then that Emperor achieves victory.” might be dubious as all hell but it’s always worth attempting to scam, right?

Proposal: Failure? [Universal]

Vetoed. Josh

Adminned at 21 Feb 2021 15:13:37 UTC

Repeal all dynastic rules, remove Bucky from the office of Player and start a new dynasty.

Proposing this not because I want it but because it seems everyone else is fed up with the dynasty.

Proposal: NVT

Vetoed. Josh

Adminned at 21 Feb 2021 15:13:26 UTC

Add a new treaty titled “No Vetos” with the text:

Signatories to this Treaty may not cast a VETO vote on a Proposal.

Proposal: MVGA

Vetoed. Josh

Adminned at 21 Feb 2021 15:12:42 UTC

Remove “When a Proposal creates or modifies a Treaty, every Emperor that voted FOR it becomes a Signatory to that Treaty; for this purpose, a DEFERENTIAL vote is never a FOR vote.” from Treaties [Universal].

Thursday, February 18, 2021

Proposal: The Infernal Bureaucracy

Reaches quorum, 5-3. Enacted by pokes.

Adminned at 19 Feb 2021 19:10:33 UTC

Add a new Treaty, called The Civil Service:

Each player has an Influence score, which is an integer and which defaults to their Reach; whenever their Reach changes their Influence is set to its new value.

As a weekly action, an Emperor may spend ten Influence to add, remove or change one character (a single letter, number or punctuation mark), that is not part of the Signatory list, in any Treaty to which they are a Signatory in the ruleset.

This all seems a little stale so let’s start blowing it up slowly.

Wednesday, February 17, 2021

Proposal: Let God Sort Them Out

Fewer than quorum not voting against. Fails, 2-5.

Adminned at 19 Feb 2021 19:07:33 UTC

Create a new dynastic rule entitled “Treaty of Ghent” as follows:

No Emperor who is Signatory to this Treaty, other than the Player, may be Signatory to more than two other Treaties.

Proposal: Revisiting Old Cases

Times out 2-3. Failed by Brendan.

Adminned at 19 Feb 2021 16:59:43 UTC

In rule “Bears”, change

A Bear may Harvest Honey by announcing they are Harvesting Honey and rolling a DICE3, whose result is X, and a DICE3, whose result is Y. They then lose X-1 Health, and gain Y+1 Honey.

to

As a daily action, a Bear may Harvest Honey by announcing they are Harvesting Honey and rolling a DICE3, whose result is X, and a DICE3, whose result is Y. They then lose X-1 Health, and gain Y+1 Honey.

Tuesday, February 16, 2021

Proposal: Cryptoimperialism

At 2-4, has fewer than a Quorum of Emperors not voting AGAINST. Failed by Brendan.

Adminned at 17 Feb 2021 19:54:55 UTC

Create a new dynastic rule entitled “Treaty of Exclusive Expulsion” as follows:

Any Emperor who is Signatory to this Treaty may, as a Dynastic action, delete their name from the list of Signatories to this Treaty and from the lists of Signatories of any number of other Treaties at any time; by doing so, that Emperor ceases to be Signatory to this Treaty and to those other Treaties. If an Emperor becomes Signatory to this Treaty by means of a Dynastic action, then that Emperor immediately ceases to be Signatory to this Treaty, and in between becoming Signatory to this Treaty and ceasing to be Signatory to this Treaty, that Emperor may take no game actions, Dynastic or otherwise.

One-time-only get-out-of-jail free card. Limited time offer. Act now!

Slack down?

Or do I have shitty internet?

Monday, February 15, 2021

Proposal: Shorter place names

Passes 5-0. Enacted by Brendan.

Adminned at 17 Feb 2021 19:53:05 UTC

In the rule “Territorial Disputes Treaty”, replace

by choosing a random word from the list {"City", "Plains", "Island", "Province", "Colony", "Mount", "Port"}, choosing two words neither from that list, nor from “Town Valley” nor from the name of an existing Disputed Territory, and placing the random word before the two chosen words

with

by choosing a random word from the list {"City", "Plains", "Island", "Province", "Colony", "Mount", "Port"}, choosing a word neither from that list, nor from “Town Valley” nor from the name of an existing Disputed Territory, and placing the random word before the other chosen word

Now actually shortens the names

Proposal: Exceeded Grasp

Self-killed. Failed by Brendan.

Adminned at 16 Feb 2021 22:07:09 UTC

To “Alliances”, add a paragraph:-

If the Emperor with the highest Reach would achieve victory, they instead do not achieve it.

For each Emperor who named one or more Treaties in their EVC on this proposal, remove that Emperor as a signatory of each of those Treaties.

Sunday, February 14, 2021

Signing of the treaties

I declare that I’m signing rules “Treaty of Versailles”, “Song Requests”, and subrule “Map Exercises”

Proposal: Demons

Fails 1-3 after more than 48 hours. -Bucky

Adminned at 16 Feb 2021 16:06:44 UTC

Add a new rule and name it “Demonic Beast Treaty” and add the following text/description:

The Signatory/Signatories of this rule are referred to as “Demon Pet Owner”/“Demon Pet Owners”

Demon Pet Owners can own (and only 1 of) “Demonic Pet”. Each Demonic Pet has XP and level. A Demonic Pet’s level is a non-negative integer that defaults to 0. Demonic Pet’s XP is A/B(A and B are non-negative integers, A defaults to 0 if the Demonic Pet’s level is 0, and B defaults to 100 Demonic Pet’s level is 0). If A is ever greater than or equal to B, then the Demonic Pet’s Demon Pet Owner must reduce A to A minus B, and increase B by 50.

Each Demon Pet Owner has 100 Dark Magic Points for their Demonic Pet. Dark Magic Points used to choose dice and/or c’phuul helpers. C’phuul helpers modify the dice. Dice and c’phuul helpers bought by using Dark Magic Points before every “Battle” or “Battles”. At the end of each Battle, the Dark Magic Points. Additionally, a Demon Pet Owner may not spend more than 100 Dark Magic Points.

Battle/Battles is/are simulated when the Demon Pet Owner makes a post saying, “I declare to fight the monster.” on Blognomic and that post is labelled “Battle Compancing”. Additionally, a Demon Pet Owner can battle if they already battled less than 48 hours ago. Before the Demon Pet Owner rolls their dice, the Demon Pet Owner must ROLL D10 N times, where N is the number of dice the Demon Pet Owner has for the battle. These will represent the monster’s roll. The “monster” is the opponent in this rule. Then the Demon Pet Owner can roll their dice that got from Dark Magic Points(this does not include dice from prior Battles) and apply all applications from c’puul helpers. After that, the dice rolls from both the Demon Pet Owner and monster are done, compare the rolls. Going from highest to lowest, the dice are compared by the respective rank die of both The Demon Pet Owner and the monster(in other words, The Demon Pet Owner compares the highest die roll of the Demon Pet Owner and Monster, then the second highest of both and 3rd and so on). Whoever among the Demon Pet Owner and has the higher result in comparing the dice of the same respective rank, they gain a crown. Demon Pet Owner wins the battle if the Demon Pet Owner has more crowns and loses the battle otherwise. When the battle is over, the crowns, dice rolls in the battle, c’phuul helpers and Dark Magic Points reset. The Demon Pet Owner’s Demonic Pet gains 50 XP if they win the battle, 35 XP it ends in a tie, and 20 XP if they lose the battle.

Add a new subrule to rule “Demonic Beast Treaty” and name it “Dice and C’puul Helpers” the following text/description:

The dice that the Demon Pet Owner can buy for battle:
*D6 - Flavor text
*D8 - Flavor text
*D10 - Flavor Text

The c’puul that the Demon Pet Owner can buy for battle:

 

My way to flavor the dynasty

Saturday, February 13, 2021

Proposal: Short Place Names

Self-Killed. -Bucky

Adminned at 15 Feb 2021 08:44:55 UTC

In the Territorial Disputes Treaty, change

choosing two words neither from that list, nor from “Town Valley”

to

choosing a word neither from that list, nor from “Town Valley”

Proposal: This Changes Everythinger [Victory]

Reached quorum 5 votes to 2. Enacted by Kevan.

Adminned at 14 Feb 2021 14:04:31 UTC

Enact a new dynastic rule entitled “Treaty of Versailles” as follows:

If an Emperor other than the Player is the sole Signatory (besides the Player) to this Treaty, and is Signatory to no other Treaties, then that Emperor achieves victory.

Friday, February 12, 2021

Proposal: Opting Out

Self-killed. Failed by Kevan.

Adminned at 14 Feb 2021 14:02:58 UTC

Add a new rule called “Involuntary Changes Treaty” and give it the following text

If a contents of a treaty are changed by a proposal, and a signatory of that treaty who is not the Player cast an AGAINST vote on that proposal, then within 48 hours of the proposal being enacted the signatory in question may make a post to the blog announcing their disagreement. Upon doing so, they cease to be a signatory of the treaty in question.

After doing so, they may not voluntarily become a signatory of the treaty again, expect if enacting a proposal would make them a signatory. Furthermore, if they do become a signatory again, they retain any game state values they had for that treaty prior to the point where they ceased to be a signatory.

Proposal: Raise the Flagpoles

Passes 4-0 after more than 48 hours. -Bucky

Adminned at 13 Feb 2021 23:14:13 UTC

Create a new subrule to the Territorial Disputes Treaty. Call it “Map Exercises” and give it the following text:

A Takeover Attempt is a Votable Matter Story Post, created in accordance with this rule, that claims to be a Takeover Attempt and names a single Disputed Territory as its Theatre.

A Party to a Disputed Territory, other than its Holder, may make a Takeover Attempt with that Territory as its Theatre if there are no pending Takeover Attempts with the same author or Theatre, and no Takeover Attempts with both the same author and the same Theatre have been resolved in the last 48 hours.

A Takeover Attempt may be Enacted by any Admin if it is at least 36 hours old and more than half the Armies currently Allocated to its Theatre belong to Emperors who voted FOR the Takeover Attempt. A Takeover Attempt is may be Failed by any Admin if it is at least 36 hours old and they cannot Enact it.

When a Takeover Attempt is Enacted, its author becomes the Theatre’s Holder. For 24 hours after a Takeover Attempt’s Enactment, any Party that neither voted FOR the Takeover Attempt, nor Allocated any additional Armies to the Theatre while the Takeover Attempt was pending, may deallocate their Armies from that Disputed Territory.

Proposal: This Changes Nothing

Fails 1-6 with fewer than Quorum not voting against. -Bucky

Adminned at 12 Feb 2021 18:28:11 UTC

Add a new dynastic rule entitled “Tacit Treaty” with no rules text.

Tuesday, February 09, 2021

Proposal: All In Favor

Times out 1-3. Failed by Brendan.

Adminned at 11 Feb 2021 16:12:16 UTC

Create a new Dynastic Rule entitled “Bravely Default Treaty” as follows:

If a Signatory to this Treaty has an EVC on a Proposal that is DEFERENTIAL, and the Player has not voted FOR or AGAINST that Proposal, then instead of being DEFERENTIAL, the Signatory’s EVC counts as a vote FOR that Proposal.

Proposal: [Core] This Changes Everything

Times out 3-4. Failed by Brendan.

Adminned at 11 Feb 2021 16:11:40 UTC

In Rule 1.4.3 “Tags”, change

an unambiguous statement of which section of the ruleset it takes place.

to

an unambiguous statement of which section or sections of the ruleset it takes place in.

When a change is made “throughout the ruleset”, as in CfJ:Terms of Reference, it’s clear what sections ought to be affected. Too bad that exception to the tagging requirement only allowed calling out individual sections.

Monday, February 08, 2021

Proposal: [Appendix] Explicit Priority

Times out 2-2. Failed by Brendan.

Adminned at 11 Feb 2021 01:03:36 UTC

In the Appendix rule “Prioritisation”, add the following step to the start of the numbered list and renumber the others accordingly:

When one part of the rules says another part takes precedence over it, the rule not yielding precedence takes precedence.

Monday, February 08, 2021

Proposal: Proper Forms Of Address

Passes 5-1 with quorum FOR. Emperor Raven1207 becomes a Signatory-Bucky

Adminned at 10 Feb 2021 05:01:38 UTC

Add the following to “The Old Guard Treaty”

Each Emperor who is a Signatory to this rule has Honor, which is an integer which defaults to ten.

If an Emperor (The Offender) who is a Signatory to this rule refers to another Emperor (The Offended) by name alone, without their Title, in any comment or blog post; then the named The Offended may once per instance reply to the same post declaring their offence provided they so within 24 hours of the offending post or comment being made. Upon doing so, the Offender’s Honor is reduced by one.

An Emperor whose Honor is at or below 0 is considered to be Dishonorable.

An Emperor whose Honor -20 or lower is considered to be Without Honor. It immediately becomes -20, and cannot be reduced lower by any means.

Sunday, February 07, 2021

Proposal: Capture the Flag

Passes 6-0 with quorum FOR. -Bucky

Adminned at 09 Feb 2021 05:46:09 UTC

In the Territorial Disputes Treaty, change

a Parties list that is a list of Powers and Latent Powers known or suspected to be involved in the dispute, and a record of which Armies and Ships are Allocated to the territory.

to

a Parties list that is a list of Powers and Latent Powers known or suspected to be involved in the dispute, a Holder that is either a Party or the default of nobody, and a record of which Armies and Ships are Allocated to the territory.

Proposal: Assume One Dispute

Passes 5-0 with Quorum FOR. -Bucky

Adminned at 08 Feb 2021 21:29:17 UTC

In the Territorial Disputes Treaty, before the sentence “If he does not do so within 48 hours, any Signatory may do so on his behalf. “, add

If that process would result in him not being a Party to any Disputes, he becomes a Party to a random Dispute.

Saturday, February 06, 2021

Proposal: Bear Factory Production

Times out with only one FOR vote and thus fails. - Bucky

Adminned at 08 Feb 2021 17:36:43 UTC

Add subrule “Honey Production” to rule “Bears”

Add the following description to subrule “Honey Production”:

The Bears have a share a “Profit” that is recorded and defaults to 0.

As an action that can be done on non-consecutive days, a Bear may spend 2 Honey to roll a DICE4, which would be denoted as Z. Immediately after the roll, increase Profit by Z.

Thursday, February 04, 2021

Proposal: [Core] Handshake Eggplant

Fails 1-5 with fewer than quorum not against. -Bucky

Adminned at 07 Feb 2021 02:46:53 UTC

In “Tags”, replace

Votable Matters have zero or more tags. Tags are represented in the title of a Votable Matter with the format “[X]” (e.g. “[Core] Wording Fix”, where “[Core]” is the tag). Votable Matters require the “[Core]” tag in order to make changes to the Core Rules, the “[Special Case]” tag in order to make changes to the Special Case Rules and the “[Appendix]” tag in order to make changes to the Appendix Rules. Votable Matters other than DoVs require the “[Victory]” tag in order to grant victory to an Emperor.

with

Votable Matters have zero or more tags. Tags are represented in the title of a Votable Matter with the format “[X]” (e.g. “[Metadynastic] Wording Fix”, where “[Metadynastic]” is the tag). Votable Matters require the “[Metadynastic]” tag in order to make changes outside the Dynastic rules.

Call for Judgment: Major Tagging Malfunction [Core] [Special Case] [Appendix]

Passes 5-0 with quorum in favor. -Bucky

Adminned at 05 Feb 2021 19:00:13 UTC

Make the following changes throughout the ruleset:

* change the term “Pilot” to “Emperor”.
* change the term “Poindexter” to “Player”.

Remove the second bullet point from the Appendix rule Spelling.

Change the gamestate to what it would have been if these changes had been made immediately after the enactment of the “Terms of Reference” CfJ.

Proposal: [Core] Fist Eggplant

Times out and fails 1-5. -Bucky

Adminned at 06 Feb 2021 23:33:30 UTC

Change the sentence in the rule “Tags” that reads ‘Votable Matters other than DoVs require the “[Victory]” tag in order to grant victory to an Emperor.’ to read:

Votable Matters other than DoVs require the “[Victory]” tag in order to grant victory to an Emperor; Proposals require the “[Victory]” tag in order to create or update a victory condition in a Dynastic Rule.

Delete the paragraph in the rule “Tags” that begins “If a Votable Matter would make a modification to the rules and it does not…” as well as the list of conditions that immediately follows it.

Bear with me on this, but I think tags should have teeth.

Proposal: Mutually Assured Destruction Treaty

Passes 5-0 with Quorum in favor - Bucky

Adminned at 06 Feb 2021 21:48:45 UTC

Repeal “Arms Reduction Treaty”.

Proposal: I Have a Clavier

Times out 4-0 with three Signatories. -Bucky

Adminned at 06 Feb 2021 21:42:37 UTC

Create a new dynastic rule called “Song Requests” and give it the following text:

There is a list of song requests in this Treaty’s section of the Treaty Appendices, each song request being the name of a song and optionally the songwriter of that song, composer of that song, or arranger of that song for a keyboard instrument, in parentheses. The contents of these song requests have no meaning other than to identify a song or a version thereof. The first item in that list, if any, is the song that is currently playing.

Each Emperor may, as a daily action, add a song to the end of the list of song requests. The Player may remove songs from the list of song requests at any time, while maintaining the order of the remaining song requests.

Proposal: Bears Of A Feather

Unpopular because it creates a Universal rule and has an AGAINST vote. -Bucky

Adminned at 04 Feb 2021 17:38:02 UTC

Create a new Dynastic rule. Call is “Pokes Wins [Universal]” and give it the text “The Emperor named Pokes has achieved victory. Proposals cannot be popular.”

Please note that Raven, Bucky and Brendan are all unable to vote AGAINST or VETO this proposal per the Arms Reduction Treaty we are all signed to

Wednesday, February 03, 2021

Proposal: Aggregate Victory [Universal]

Unpopular because it creates a Universal rule and has an AGAINST vote. -Bucky

Adminned at 04 Feb 2021 17:37:12 UTC

Create a new Dynastic rule. Call is “Worldwide Assent [Universal]” and give it the following text:

A Treaty may declare a single Emperor as its Head at any given time. A parent rule’s Head replaces and overrides that of its subrules. If a Treaty would otherwise have multiple Heads, it is instead considered not to have any.

If there is an Emperor (the Victorious), where every other Emperor is either a Signatory of a Treaty with the Victorious as its Head or not a Signatory of any Treaty, the Victorious achieves victory.

Proposal: Nothing to Anyone

Reaches quorum, 4-0 with 2 unresolved DEFs. Edit: enacted by pokes.

Adminned at 04 Feb 2021 18:52:13 UTC

Create a new Treaty called “Arms Reduction Treaty” as follows:

If a Signatory to this Treaty comments on a Proposal that creates or modifies a Universal rule, and which does not create or modify any Treaties, and that comment contains an AGAINST or VETO vote, and that comment would be that Signatory’s EVC, then instead, that comment is not an EVC.

If the player named Brendan is not a Signatory to Arms Reduction Treaty, then make the player named Brendan a Signatory to Arms Reduction Treaty.

Enact the rule modifications set forth in Bucky’s proposals entitled “Universality Incorporated” and “Idle Signatures” from January 27th of 2021.

Enact the rule modifications set forth in Clucky’s proposal entitled “Stalled Out” from January 29th of 2021.

Wednesday, February 03, 2021

Proposal: Everything to Everyone

Self-killed. Failed by Brendan.

Adminned at 03 Feb 2021 17:12:10 UTC

Enact a new rule entitled “Checks and Balances Treaty” as follows:

Any Signatory to this Treaty has their Reach defined as not the sum of the Breadths of all Treaties to which that Emperor is a Signatory, but instead, twice the sum of the Breadths of all Treaties to which that Emperor is a Signatory.

An Emperor may not become Signatory to this Treaty if they are Signatory to more than three other Treaties. If any Signatory to this Treaty (besides the Player) is ever a Signatory to more than three other Treaties, they cease to be Signatory to this Treaty.

Monday, February 01, 2021

Idle Request

Sorry, but I can’t keep up at the moment. I’ll see about returning later.