Timed out 6 votes to 0. Enacted by Kevan.
Adminned at 07 Aug 2019 07:57:09 UTC
Rename the first rule named “Fleets” to be named “Vessels”.
Insert all the paragraphs of the rule “Fire Control” between the second and the third paragraphs of “Armour Value and Damage”. Then repeal “Fire Control”.
Change “If, when the Admiral has updated the Chart, a Vessel is in the same square as a Shot, that Vessel suffers Damage.”
To
If, when the Admiral has updated the Chart, a Vessel is in the same square as a Shot, that Vessel suffers Damage, reducing its Armour Value by 1 for each Shot in its square, to a minimum of 0.
Remove “Shells Shot by Battleships, and Torpedoes Shot by The Submarine decrease the Armour Value of Vessels they hit by 1.” (It would be redundant / they all just shoot Shots, now.)
In (the last rule named) “Fleets”, change all instances of “armor” or “Armour” to “Armour Value”.
If “Boom!” was enacted, change “*Add a Battleship or Submarine under their control”
To
*Have a Minelayer they control Place at up to 1 square.
*Add a Battleship or Submarine or Minelayer under their control
Fire Control and Damage have too much in common to be in separate rules.
Again, just bug fixes and cosmetic changes. WHY ME?