Tuesday, October 02, 2012

Proposal: Vote Hook

Reached quorum 4 votes to 1. Enacted by Kevan.

Adminned at 03 Oct 2012 12:15:29 UTC

Enact a new Rule, “[HTH] Helping Hands”:-

If a Student (the “Helper”) makes a Story Post that invokes this rule by name and has Citations to three different Proposals, and if:-

  • All of those Proposals were made on or after the 1st of October 2012.
  • The Helper voted FOR all of those Proposals.
  • None of those Proposals were made by the Helper.
  • The first cited Proposal was a Correction.
  • The second cited Proposal had an arrow vote on more than half of its EVCs, including one on the Helper’s EVC.
  • The third cited Proposal was made by a Student who, at the time of its proposal, not yet Scored under the rule “Proposal Homework”.

...then that Student Scores.

Although we are encouraging certain types of proposal by rewarding the proposer, this is also a mild disincentive for anyone to actually vote for them. (I’ve caught myself erring on the side of AGAINST for a couple of proposals that I’d have waved through in any other dynasty, simply because all else being equal I am voting on whether or not I’d like an opponent to gain a - possibly quite rare and valuable - point.)

So let’s try an overelaborate reward system to encourage people to vote for these proposals!


Josh: Observer he/they

02-10-2012 11:13:34 UTC

for Very over-elaborate!

Clucky: he/him

02-10-2012 16:12:48 UTC


I think this makes matters even worse. It will only pull one changed vote out of each Student, and then they’ll have no incentive to return to voting AGAINST anything that helps another student score. The students who vote based on “would this make the dynasty more interesting” don’t change their votes, and now suddenly people are supporting proposals which they don’t actually like in order to score, which is more dangerous than not supporting proposals which they do like.


02-10-2012 16:42:24 UTC

against per Clucky.

Kevan: he/him

02-10-2012 19:57:14 UTC

[Clucky] Oh, I think a little danger is interesting. A player trying to achieve something dangerous seems more like proper Nomic than the current tilt towards voting proposals down.

It pulls a potential three changed votes out of each Student, but given that you can spread those votes out over the whole dynasty, I think we’ll be careful enough about handing them out. I just want to counterbalance the slight stagnating effect of “if I don’t feel strongly either way about a proposal, I should vote against it to stop its proposer from getting ahead” - this does not seem a healthy direction.

quirck: he/him

02-10-2012 20:22:08 UTC



03-10-2012 16:12:15 UTC

Ok, that might actually be interesting.
CoV for