Proposal: 20,000 Leagues Under The Sea
Withdrawn. Failed by JonathanDark.
Adminned at 22 Aug 2024 23:33:36 UTC
If the Proposal “A slow descent into madness” was not enacted, this Proposal has no effect.
In the subrule “Treasures”, add the following text:
When a Fishing Contestant who performs Diving for Treasure gets a result of Treasure, they pick one of the options below and apply that to themselves:
* Coin: Gain 2DICEX Doubloons, where X is your current Depth.
* Vigor: Gain an amount of Energy equal to your Depth.
* Sanity: Subtract an amount of Madness equal to half of your Depth, rounded down to the nearest integer, to a minimum of 0.
In the subrule “Anomalies”, add the following text:
When a Fishing Contestant who performs Diving for Treasure gets a result of Anomaly, they select the row from the table below where their current Depth is within the numerical range of the Depth Range column of that row, and then apply the Effect on that row to themselves:
{| class="wikitable"
|-
! Depth Range !! Effect
|-
| 1-2 || Subtract 2DICEX Doubloons, where X is your current Depth, to a minimum of 0
|-
| 3-4 || Change the Blackwater Beast's Last Known Location to the same Cell that contains your name, then perform the Moving the Beast atomic action
|-
| 5-6 || Roll {A1,A8,F1,F8} and move your name in The Sea Chart to the Cell matching the result of that roll
|-
| 7 or greater || Gain 5 Madness
|}
Floating some ideas for Treasures and Anomalies. We can always expand or change these.
Clucky: he/him
Vigor seems worrisomely strong. I’d rather not introduce new ways to get energy