Proposal: A colorful game board
Add a new dynastic rule, “Squares”:
Each square of each major island has a color, defaulting to White (the possible values for colors are the possible random results for the Dice Roller’s COLOR command, as specified in “Random Generators”). This is publicly tracked via setting the background color of that square on the gamestate tracking page. A square of a major island with the color White can be described as a “white square”, and likewise for the other possible colors.
As a daily action, a Meeple can set the color of a white square of their choice to a random color. This action is performed via using the Dice Roller’s COLOR command (specifying the chosen square in the Dice Roller comment), then updating the tracking page (if necessary) to reflect the new color. If the randomly chosen color is White, the color of the square does not change.
Adding a way to start filling in our currently blank game boards (and make them prettier!). I’m assuming that we’ll later define square color to behave differently on different islands.
I’ve been working on a template to make it easy to maintain boards on the gamestate tracking page: see Template:Square on the wiki for an example of what it would look like. I made some effort to help colorblind players distinguish between different colors, but it probably isn’t good enough on its own – if anyone colorblind is playing, let me know if it’s too hard to tell the colors apart for you and/or what changes would make it easier.
Raven1207: Monarchple he/they
I do like this idea. My only question is if this is going to be something where it’s from a list of color names or if we are doing rgb values. I would prefer the list of color names over RGB mostly because it would feel having like 50 shades of green and 20 shades of blue and having a bunch of them being in the same ball park from each other would be both and eyesore and overwhelming especially if you have to compare the rgbs to see if they are the same.