Proposal: A Distant Boomerang
Reaches quorum and passes 6-2. -RaichuKFM
Adminned at 13 Dec 2013 11:19:44 UTC
To the appendix rule “Rules and Proposals”, add a new bullet point:-
If the admin enacting a proposal reaches a step which cannot be applied immediately (eg. “two days after this proposal enacts, Player A gains 1 point”), that step is ignored for the purposes of enactment. Once a proposal has been enacted, it can have no further direct effect on the gamestate.
Taking a stab at this old ambiguity, brought up by a recent proposal that had a clause of “LarryTheTurtle may not perform another Flunky action for the week that this proposal was posted”. This clause was ignored (with no apparent objection) because proposals can only amend the ruleset and gamestate, and this sentence did neither. But had the clause instead said “if LarryTheTurtle performs another Flunky action this week, that action has no effect”, then my reading of the ruleset would be that the admin enacting the proposal would have had to wait for the week to end before being able to mark the proposal as enacted, because proposals can only become enacted when the admin has finished “updating the Ruleset and/or Gamestate to include the specified effects of that Proposal”.
I think we should make it explicitly clear that if a proposal tries to have an extra effect after it has finished enacting (“exactly two years after this proposal enacts, Player X achieves victory!”), that effect will be ignored.
Larrytheturtle: